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Looking for a new game

CapnCapn Member Posts: 45

Hello all. Well, I'm in the market for a new MMORPG.

What I am looking for is something simple to play, and no PvP (PvE game, or server varient). Yes I know, sounds like WoW but I want something else. Me and my wife have nearly 'beaten' it (as much as you can beat an MMO) and we want something else to play. We've tried Lord of the Rings and were not impressed.

Remember, no forced PvP. (If someone mentions RvR I'll scream) Also, needs to be easy to play, my wife is not a big gammer and doesn't like complex things.

I'd also take suggestions on non-MMO's if you can think of an RPG-ish one that's multi-player co-op.

Comments

  • CapnCapn Member Posts: 45

    Downloading the trial of D&D Online to check it out, heard it might be what we're looking for. Any thoughts on it? Other games?

  • steelfrenzysteelfrenzy Member Posts: 147

    D&D Online does seem perfect for you two, but i myself had problems with the gameplay getting boring :/ you could always try CoH/CoV i believe they have PvE servers, but im not entirely sure! oh wait hah i just thought of the perfect game you should both give a lot of thought about playing FFXI :) if that doesnt work maybe hellgate or guildwars (though hellgate is a 3rd person hack n, slash/ 1st person shooter rpg...hope that didnt confuse you too much >.<) gl! need more help just ask.

  • CapnCapn Member Posts: 45

    I've played FFXI myself, however the UI for it on a computer is, well, garbage.

    After awhile you learn to use it and it's not so bad, but I think she'd have trouble with it.

    I play games a lot myself so not much would be complex for me. It's just fun though to play with someone else in the same room.

  • steelfrenzysteelfrenzy Member Posts: 147

    ah alright haha i had played it for the Ps2 when it first came out, but in recent months i had tried it again (Edit: on the computer) and it was a pain in the ass. I still don't have a whole lot to add to the list of games i've said previously :/ maybe SWG? but i have no idea what their PvP mechanics are, and it seems like it would be a little complex for someone who finds ffxi's interface complex :/ i can say the same for EQ II, but again i seem to remember forced PvP -.- anyway sorry i couldnt be of more help what i can mainly explain in detail are the games ive already mentioned.

     

     

  • mrroboto40mrroboto40 Member UncommonPosts: 657

    I've been looking aswell. I figure that theres no game that can match up to my expectations that is released so far, so I have to wait for WAR I suppose. >.>

     

    :(

     

    MMO gods save me.

    image

  • CapnCapn Member Posts: 45

    WAR is a RvR game. They keep trying to claim there will be enough PvE to keep people happy that don't want anything to do with PvP, but from the sound of it I don't think that's probably true. There will also be areas that force PvP if you leave your factions area.

    There may be a good number of quests, but I get the feeling they are like WoW's daily quests ... after awhile boring as hell doing the same thing over and over each week.

    I've played SWG aswell. It does not force PvP in any way (at least it was that way when I left ... they like to re-do the game every so often ...) but you can do PvP if you want to. It's a lot easier to play now, but I'm still mad about the NGE =p

  • DT-DyneDT-Dyne Member UncommonPosts: 38

    The combat in DDO is twitch - very similar to FPS style..as in you can manually dodge/swing instead of simply having an autoattack option. If your wife isn't much of a gamer..she may not like it but the trial is free, so what could it hurt, right?

    I think Everquest 2 might be a viable choice but the graphics are very different from wow and it has a different feel to it.

  • steelfrenzysteelfrenzy Member Posts: 147

    combat in DDO is buggy (as in you can stand on a box and shoot everything if you look hard enough) the combat functions well theyre clunky at best there didnt seem to be a real dodge system to me lol and theres not really a way to swing your weapon besides clicking for normal attacks and spells, but eh i dont want to get into a flame war im going to say AoC seems to be the combat system DDO was TRYING to do. anyway to each his own, but dont get the guy all excited about an "innovative" combat system when its really got quite a few problems.

  • CapnCapn Member Posts: 45


    Originally posted by steelfrenzy
    combat in DDO is buggy (as in you can stand on a box and shoot everything if you look hard enough) the combat functions well theyre clunky at best there didnt seem to be a real dodge system to me lol and theres not really a way to swing your weapon besides clicking for normal attacks and spells, but eh i dont want to get into a flame war im going to say AoC seems to be the combat system DDO was TRYING to do. anyway to each his own, but dont get the guy all excited about an "innovative" combat system when its really got quite a few problems.


    I don't think anyone said the word "innovative" ;)

    I would actually prefer a game you don't have to manualy dodge, I really don't like those kinds of games (Like Fable or Kingdom Hearts for example. Everything else about them was good, but I didn't like that style of combat =/)

  • DT-DyneDT-Dyne Member UncommonPosts: 38
    Originally posted by steelfrenzy


    combat in DDO is buggy (as in you can stand on a box and shoot everything if you look hard enough) the combat functions well theyre clunky at best there didnt seem to be a real dodge system to me lol and theres not really a way to swing your weapon besides clicking for normal attacks and spells, but eh i dont want to get into a flame war im going to say AoC seems to be the combat system DDO was TRYING to do. anyway to each his own, but dont get the guy all excited about an "innovative" combat system when its really got quite a few problems.

    I wasn't trying to get anyone "excited" by anything. I was trying to explain it to him so he could make his own choice of whether he would like that style or not. It doesn't seem that buggy to me..in fact because of how the combat is designed it allows me to progress much further alone than I would be capable otherwise because I am no longer statistically limited by mana, health, and random rolls in every fight. I don't mean via cheap box climbing tactics either and that isn't really true statement either because some rooms don't even have crates to climb. I suppose it would work in some situations. Aside from that.. sometimes a small mistake will cost you dearly which can be very frustrating. That's the only part I dislike, you have to be on top of your game when doing every part of it.

    Also, you can manually dodge the majority of melee/ranged unit attacks and a sizable number of spells if you know how. Some of them are much harder to figure out (mainly when backpedaling and circle strafing no longer work) and I could easily see a lot of people never figuring it out how it really works so I'm not really suprised by your comment but it is definitely very inaccurate. I'm sure they probably have some mobs that are very diffcult if not impossible to avoid but I haven't came across anything similar to it yet. Other than that, some spells you can't seem to evade at all and you will be hoping to get a lucky save throw.

    I'm can't compare DDO's combat to AoC's as I've never played it before but in DDO you can manually dodge almost everything if you know how. Most people don't though.

    But..back to the topic. I think EQ2 would be a lot closer to what you're looking for but the graphics are very different from WoW and the EQ2 combat system has a bit more to the combat with a group combo system but it isn't something terribly complex. To be completely honest, I think a large variety of games fall into your category because you're very vague on your detail. I think Vanguard, Final Fantasy XI,  may also be an option as well. Although, they do have a similar feel (graphics/controls) to LOTRO I would think, maybe not FFXI but Vanguard and EQ2 would most likely be similar to LOTRO. Like I said before though, can't hurt to try if they are free, right? I can only explain these so well, so if you go into more detail and I can try my best to give you a better answer.

  • steelfrenzysteelfrenzy Member Posts: 147

    ah i still wasnt impressed with the combat system, no no one here said innovative >.<, but i heard it said before quite a few times and it seems like thats what he was implying. anyway its not that big of a deal it just wasnt my thing, and when you describe a game to someone its good to hear the good and the bad. EQII does seem like an alright choice, but i remember forced PvP for some reason.

  • gurugeorgegurugeorge Member UncommonPosts: 481
    Originally posted by Capn


    Hello all. Well, I'm in the market for a new MMORPG.
    What I am looking for is something simple to play, and no PvP (PvE game, or server varient). Yes I know, sounds like WoW but I want something else. Me and my wife have nearly 'beaten' it (as much as you can beat an MMO) and we want something else to play. We've tried Lord of the Rings and were not impressed.
    Remember, no forced PvP. (If someone mentions RvR I'll scream) Also, needs to be easy to play, my wife is not a big gammer and doesn't like complex things.
    I'd also take suggestions on non-MMO's if you can think of an RPG-ish one that's multi-player co-op.

     

    Try City of Heroes/Villains.  It's a very easy game to pick up and put down, while still being very social (PUGs are very easy to form, and there are loads of Supergroups to join).  There's a crafting system now (there didn't used to be), but that's about the only concession to more traditional MMO stuff.  Basically it's a combat-oriented game, with a shared persistent world in which you can "street hunt", but also lots of  high xp missions in instances.  However, there's very little "endgame" as such.  There are a couple of raid-like things, but not nearly to the same degree as most MMOs.  The "endgame" in CoX is basically to roll another alt (there's also a special type of class that's unlocked after you get your first lvl 50).  This is actually quite good fun because the possible combinations of powersets you can have in the various classes (Archetypes in CoX) is quite astounding, and you can play against the same seires of mobs from 1-50 and have quite a a different experience with different powersets.

    The character/costume creator is a thing of beauty - not only can I guarantee that your wife will be quite happy spending a good half hour or even an hour in costume creation, YOU will be quite happy to do so too :)

    The main thing for you, though, is, that CoX is very family- and couple-friendly.  There are loads of little duos and trios and little teams wandering around the streets of Paragon City all the time, and if you talk to them you find they're husband and wife, or boyfriend and girlfriend, or a little family with mum, dad and the kids.  Nothing like busting goons' heads with your loved ones as a superhero team! :)

    PvP in CoX is actually unbalanced 1 v 1 but pretty well balanced team v team, and it's very good fun; and it's set up so that you can go to special FFA zones where player villains fight player heroes (there are also Arenas where heroes can fight heroes or villiains villains).

  • tricontricon Member Posts: 141

    Just like to share some free games with you guys!

    This is the only game that allows players to sub different class skills together.

    Check out these websites:

    http://www.domo.aeriagames.com

    http://www.aeriagames.com

    (http://jp.youtube.com/watch?v=1kqbuSDh3Gc).

    The Best thing about the future is that it comes only one day at a time.

  • sainthatesainthate Member Posts: 18
    yes domo is good for you and you might want to try Mabinogi.nexon.net its fun, relaxing too, kicks online if you like sports XD

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