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"If we made a mistake with Hellgate, it was trying to do too many things for too many people...We wanted a cutting edge graphics engine, we wanted multiple business models with subscriptions and free play, and single-player, we wanted to combine third-person play with first-person play, we wanted to do random 3D levels, and when you're starting with a brand new game studio with very limited budget and no existing technologies, that was probably biting off too much.We ended up rushing it to market and not keeping it in the oven long enough, just out of necessity."
http://www.g4tv.com/thefeed/blog/post/686788/Flagship_Hopes_To_Do_Better_With_Mythos.html
Comments
Its gotten alot better since then!!!
Its strangely addictive too!
Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR.
Playing EVE Online and AOC.
Wtg for SW:TOR and WOD
In other words they failed at the most basic thing every successful game must have:
Make a specific, game buying audience very happy, and then build upon that.
If the game makes no one very happy, the product will fail.
I'll admit that it still has bugs now, but it's also great game to play and yes, very addictive, Diablo in the future, it even has Wart the kid with peg leg from the first Diablo game in it,( you meet him in the first station) also at first I was wondering why it was also a singleplayer game as well as a MMO, but since I've capped my download limit and can't play online till next Monday nite, I now really like the idea of having a singleplayer version as well.
Hellgate: London, It might have had a bad start, but I think it's heading in the right direction and worth giving it a go.
Oh, the irony.
Flagship go BOOM!!
Hellgate: London and Mythos will be going with them.
mmorpg.com/discussion2.cfm/post/2132661#2132661