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please tell me what's bad if you dont want me to buy ^_^

I have heard from MANY people that SWG is a bad game. i am sure that many of the people on this forum disagree. I am thinking about buying SWG. may someone please offer me a review, no matter how short or blunt, from a fan/forum-goers perspective?

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Comments

  • CactusmanXCactusmanX Member Posts: 2,218

    Well thats good I don't like to write much

    Some good stuff about the game

    • lots of crafting
    • huge worlds
    • ITS STAR WARS
    • tons of weapons
    • you can be on the Rebel or Empires side

    Bad things

    altough the game is great in many ways I found the speed of combat travel crafting everything really to be painfully slow, so bad that it was a game killer, but that may not bother you

    Oh and dancing wookies are BAD!

    Don't you worry little buddy. You're dealing with a man of honor. However, honor requires a higher percentage of profit

  • NeoKyosuke18NeoKyosuke18 Member Posts: 204

    bad = l a g

    I did the trial up on fileplanet.. I couldn't finish teh trial I was so mad. Every time i 'd log on i'd get lag so bad I would have to wait 5 mins to find out i'm running into a wall and them another 5 minutes to find out OK now i'm running into another wall..

    I have DSL mind you too

    also when I did get to fight, i foudn the fighting too computer controlled for my likes.. Look if you want a good game, in my opinion, Anarchy ONline to date is my alltime fav. mmorpg

  • ryansully89ryansully89 Member Posts: 33

    i (well my dad) has a kick ass comp, best stuff u can have in a comp 2gb RAM other stuff i dont know means and it still lags and unfortunately like many mmorpgs it got boring within a month

    pretty to look at

    but

    gets old




  • Originally posted by WyattH

    I have heard from MANY people that SWG is a bad game. i am sure that many of the people on this forum disagree. I am thinking about buying SWG. may someone please offer me a review, no matter how short or blunt, from a fan/forum-goers perspective?




      Hello WyattH,

     Welcome to MMORPG.com.

     You need to add more questions to your main question, to get a true answer from everyone. You should also ask:

     1. Please tell me what's bad if you don't want me to buy?

     2. When was the last time you played SWG?

     3. How long did you play SWG for?

     4. What are your computer system specs?


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  • admriker444admriker444 Member Posts: 1,526

    I played from Beta 2 through January 04 then quit for 2 months. I came back around March after hearing of a new jedi revamp and combat revamp. Quit just recently again in August. My system...

    amd 2800+

    1 gig ram

    ati 9800 128 mb video card

    soundblaster audigy 2

    200 gig hard drive sata 150

     

    The good...

    1.) Graphics are just about the best around for a mmorpg (maybe Eve is a bit better).

    2.) Can interact with star wars character npc's.

    3.) big planets to explore

    4.) crafting is very neat and complex

    The Bad...

    1.) Lag - unless you have a minimum of 1 gig of fast ram, you'll get a lot of lag. Back when I had 512mb of ram, the game was almost unplayable. The problem comes from a memory leak that SOE cant seem to fix after 2 attempts.

    2.) Content - very little real content and what is there really stinks. Most so-called quests leave you scratching your head because the loot isnt worth the effort. The only content in the game isnt really content at all, just a few hard dungeons that are 100% camped by jedi for xp.

    3.) Customer Service - Unless you are unfamiliar with SOE, you should know they leave a bad taste in most players' mouths. They are without a doubt terrible with communicating issues with players base. They ignore complaints on their forums even if the complain has 2000 other responses. They also delete postings and sometimes ban you if your post is too critical. Any issues in-game mostly get no response or a generic response that is never helpful.

    4.) PvP - Not even done anymore as most professions are unbalanced since release. One + year later and SOE still hasnt balanced it (even though they promised a revamp 8 months ago).

    5.) Timeline - Game is set between episode 4-5 yet there are hundreds of jedi running around. Also the battlefields are broken so no real war is happening. Doesnt feel like star wars at all.

    Overall, the game is very nice to look at but not a whole lot to do. I stayed as long as I did because I was in a great guild and have some friends at work who are hardcore star wars fans and still play. Ultimately it reminded me of a really bad movie, you know you should just change the channel but you cant help but watch to see if it could get any worse.

  • ZarlanZarlan Member Posts: 58

    I believe Star Wars Galaxies can be summed up very briefly. I speak from much experience, I was in beta for 3 months and played for 6 months afterwards.

    Good:

    The Star Wars franchise and living in the Star Wars universe.

     

    Bad:

    Everything else.

    -------------------------------
    "There are 10 types of people in this world, those who understand binary and those who do not." -thatz22

    -------------------------------
    "There are 10 types of people in this world, those who understand binary and those who do not."

  • unaydonunaydon Member Posts: 116

    if u like running og driving around empty planets . and doing the samething for ever this is the game.

    the good housing some of the best and crafting .

  • JodokaiJodokai Member Posts: 1,621



    Originally posted by admriker444

    1.) Lag - unless you have a minimum of 1 gig of fast ram, you'll get a lot of lag. Back when I had 512mb of ram, the game was almost unplayable. The problem comes from a memory leak that SOE cant seem to fix after 2 attempts.

    I have 512 megs of RAM and the only place I ever lag is Coronet.

    2.) Content - very little real content and what is there really stinks. Most so-called quests leave you scratching your head because the loot isnt worth the effort. The only content in the game isnt really content at all, just a few hard dungeons that are 100% camped by jedi for xp.

    There is actually tons of content. There are 4 "Theme Parks" you can do, and tons of NPC's everywhere that give quests. If you can't find content you aren't looking for it. It's not linear like most MMO's where one mission leads into the next, so if you want to be spoon fed you'll be dissappointed. The Warrens is probably the best "dungeon" and is never camped by Jedi. The corvette is instanced so can't be camped at all, so that leaves one dungeon that is actually camped and typically they camp the enterance so if you actually bother to go past that you'll be fine.

    3.) Customer Service - Unless you are unfamiliar with SOE, you should know they leave a bad taste in most players' mouths. They are without a doubt terrible with communicating issues with players base. They ignore complaints on their forums even if the complain has 2000 other responses. They also delete postings and sometimes ban you if your post is too critical. Any issues in-game mostly get no response or a generic response that is never helpful.

    There are a few issues here. SOE is pretty bad with communication some of it is there fault some of it is the customers fault. There are people that will b!tch and complain that SOE did things one way and "it sucks" SOE would come out and say they are going to change it and would try to have the changes out by such and such a date. Well something comes up and the changes are harder than SOE originally thought (a common problem if you know anything about programming) then people would come back and accuse SOE of lying (yet at the same time praise Blizzard for WoW when Blizzard hasn't met a release date since the company was formed, but that's another story). So SOE found it was just easier to keep their mouth shut about release dates etc.

    I have posted very critical posts about the DEV's and the game and NEVER had a post deleted or been banned (you can search for my posts on their site, my name is Jodokai on there too).

    SOE does listen to their player base which is why when they tried to change the crafting system, the player outcry made them change it back.

    4.) PvP - Not even done anymore as most professions are unbalanced since release. One + year later and SOE still hasnt balanced it (even though they promised a revamp 8 months ago).

    This is entirely wrong. PvP goes on everyday. Depends on your server how much, but it happens everyday. As far as balance: SWG is a skill based system which is a billion times harder to balance than an class based system. Hell EQ has been out for 5 years and still isn't balanced

    5.) Timeline - Game is set between episode 4-5 yet there are hundreds of jedi running around. Also the battlefields are broken so no real war is happening. Doesnt feel like star wars at all.

    This is somewhat true, but the reason there are so many Jedi is because the players wanted Jedi in the game (sort of contridicts your "SOE doesn't listen" comment) and anyone who claims to have been part of Beta would know that.

    Overall, the game is very nice to look at but not a whole lot to do. I stayed as long as I did because I was in a great guild and have some friends at work who are hardcore star wars fans and still play. Ultimately it reminded me of a really bad movie, you know you should just change the channel but you cant help but watch to see if it could get any worse.

    Again with the amount of quests there are houses to play with the best crafting system around, if you can't find something to do you just aren't trying.

  • Oph8Oph8 Member Posts: 177

    SWG is so boring right now I can't even log in. I came back to the game 8 months ago to test out the new features and quests. Everything was fresh and new and I saw alot of my old friends, even created the largest imperial guild on talus. Now, it's gotten old and played out. For some time now I've been thinking about quiting the game but the only thing that holds me there right now is my guild. I highly reccomending not buying this game... not at all.. or even the expansion. I'm in beta now and it's very boring... Nothing new... been there, done that... I really don't see the hpye of JTL at all. hey if you want to fly then play Janes, if you want to kill play WoW or something else besides SWG.

     

    Bad choice...

    "Everything is mine and your woman too"

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  • starman999starman999 Member Posts: 1,232

    The fact is there is no high end content. The "Theme parks" are generic little quests that offer no depth or storyline.

    2. Money is so easy to get that it has no value anymore.

    3. There is no variety of items. everyone wears the same armor and uses the same weapons.

    4. with the armor and buffs and food there is no reason to group. A buffed armored dancer or chef can easily take on 4 rancors without breaking a sweat.

    5. everyone wants to be a jedi so nobody is playing the game anymore they are all grinding jedi and will be for the next 8 months.

    6. The game is in the  worst shape its ever been now.

    Its a sinking ship......dont get on board. if you are a star wars fan turn back now or be forever dissapointed.

     

    ROLEPLAYERS UNITE!!!!!


    "we're devils and black sheep, really bad eggs....drink up me hearties yo ho"

    Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture.

  • JodokaiJodokai Member Posts: 1,621

    i]Originally posted by starman999
    The fact is there is no high end content.

    Are you kidding me?? When was the last time you played? You go ahead and get buffed and armored and head into the Death Watch Bunker Solo, then tell me there is no high end content.

    2. Money is so easy to get that it has no value anymore.

    This is true

    3. There is no variety of items. everyone wears the same armor
    and uses the same weapons.

    Again what game are you playing? There are a TON of weapons being used. Some use the T-21, the SSG still gets used for it's cold damage, Bowcasters are still used by wookiees. DX2 and DE-10 as well as the FWG5 are used because of different damage types, and I haven't even started on the melee classes
    4. with the armor and buffs and food there is no reason to group. A buffed armored dancer or chef can easily take on 4 rancors without breaking a sweat.

    This is true, but there is the DWB and the Corvette (if you don't exploit) that you need to group for.

    5. everyone wants to be a jedi so nobody is playing the game anymore they are all grinding jedi and will be for the next 8 months.

    There is no more "grinding" to be jedi. It's quest based so you have to play the game.

    6. The game is in the worst shape its ever been now.
    Its a sinking ship......dont get on board. if you are a star wars fan turn back now or be forever dissapointed.

    Doesn't sound like you know what shape it is in "now" since you don't appear to know about any of the new changes.


  • starman999starman999 Member Posts: 1,232

    Look jodokai I was just playing this game last night. I am already "glowing" with the force. So i do know exactly what im talking about.

    I have been to the village and that is where everyone else is too. IT IS A GRIND. It is no different than before only this time you are just grinding xp instead of specific professions.

    If you think the corvette and DWB are "content" then you and I differ on what that word means. If it means populating a dungeon with harder mobs then you are correct. IF on the other hand it actually means having a decent plot and some direction instead of simply being an indoor hunting group then I am correct.

    This game is DOOMED and only the blind jedi wannabes will be playing it. I Played SWG from day 1 of release and I can tell you from experience son the game was alot better back then. When people actually grouped and very few wore armor. Guns were actually more effective than melee defense stacking. Docs went out with hunting parties instead of buff whoring. CMs used ranged heals in a group instead of poisoning everyone with overpowered mind poison. There were no chefs because food wasnt a big thing. People still pvped on a large scale and fights were actually won by skill and tactics instead of who had the uber buffs and armor or who had a jedi.

    Its ruined.

     

    ROLEPLAYERS UNITE!!!!!


    "we're devils and black sheep, really bad eggs....drink up me hearties yo ho"

    Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture.

  • Oph8Oph8 Member Posts: 177

    I will add to this...

    The fact is there is no high end content. The "Theme parks" are generic little quests that offer no depth or storyline.

    Well, even though this game is boring as hell I have to disagree with you on that. SWG has high end content. But the problem is the content gets old fast because theres really no incentive for doing them. You may get a power plant for the AV-21 or a Barrel for the Beserker rifle but other than that it gets old to fast. Nothing beats killing a mob and you get a piece of armor from it. Even if the armor is shitty at least you got a decent reward. Really, there isn't enough loot drops in the game right now. Its just the same ole crap over and over.

    2. Money is so easy to get that it has no value anymore.

    Money is VERY easy to get. Run mock missions on dantoonie...

    3. There is no variety of items. everyone wears the same armor and uses the same weapons.

    I totaly agree with you on this 100% - this game has been out over a year and Im still wearing comp or advance Ubesse... Sad.

    4. with the armor and buffs and food there is no reason to group. A buffed armored dancer or chef can easily take on 4 rancors without breaking a sweat.

    Well, this is tricky.. I started playing from beta and launch. I do feel it was more of a challenge when no one had master doctor or master dancer. it made the game alot more fun and exciting.

    5. everyone wants to be a jedi so nobody is playing the game anymore they are all grinding jedi and will be for the next 8 months.

    Why not? it's star wars and tons of players want to become what they've seen on the silver screen. The 2 more popular combat professions right now is BH & Jedi.

    6. The game is in the  worst shape its ever been now.

    Yes, the game is in bad shape. I come from chilastra server and I've seen some of the largest cities and guilds over the past 2 months disband. the cities have gone down hill and members canceled thier accounts. It's a sad thing to see. I will add this I love star wars and im no fanboy so Im just speaking the truth here. crazy shit has happened over the year and I would'nt be surprized if lucas hands the project over to another company to take care of.


    "Everything is mine and your woman too"

    "Everything is mine and your woman too"

  • Oph8Oph8 Member Posts: 177
    oh not to flame but what new changes are you talking about ? the changes to the UI? I hope your not talking about new quests or the visit by the old man because that isn't even worth playing or going back to.

    "Everything is mine and your woman too"

    "Everything is mine and your woman too"

  • JodokaiJodokai Member Posts: 1,621
    That's the problem, the stories are there no one bothers to read them. They just worry about getting the key and getting to through the next door. Try reading what's going on and paying attention to what people say. There is actually facination stories especially in the Geo cave. The way it ties into Episode 2 is awesome.

  • JodokaiJodokai Member Posts: 1,621
    The new changes I was refering to, was the jedi system. When he said grind I assumed he meant Holo-grind. He also thinks that Dizzy/KD is the worst thing in PvP. I guess his server hasn't learned about CM's and Riflemen.

  • starman999starman999 Member Posts: 1,232

    Actually Our server has learned about the new doc buffs against CM poison and we have stun armor and synthsteak that makes the damage a rifleman can do of little consequence as we KD dizzy them and kill them while they cant stand up.

     

    ROLEPLAYERS UNITE!!!!!


    "we're devils and black sheep, really bad eggs....drink up me hearties yo ho"

    Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture.

  • JodokaiJodokai Member Posts: 1,621

    But you appearently don't know that Doc's can heal Dizzy too. So can Squad Leaders.

  • starman999starman999 Member Posts: 1,232

    Well that doesnt do much good considering nobody plays squad leader anymore since the hologrind ended.

    I have a master doc and we can heal states only if we are standing right next to the person. It also does the doc no good at all since we cant use it on ourselves while we are lying on the ground.

    Not to mention the fact that docs rarely go anywhere. We spend most of our time buffing in a spaceport or on dath now.

     

    ROLEPLAYERS UNITE!!!!!


    "we're devils and black sheep, really bad eggs....drink up me hearties yo ho"

    Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture.




  • Originally posted by starman999

    The fact is there is no high end content. The "Theme parks" are generic little quests that offer no depth or storyline.

       For the umpteeth time, SWG is intended for casual gamers who have 1-3 hours a session to play. NOT for hardcore gamers who have 12+ hours a session to play. SWG has now been out for 1 year and 2 months. Anyone starting right now to play SWG will have plenty of game content to keep them busy. The original person who started this tread was asking about starting playing SWG right now.

     In ALL MMORPGs veteran players will complain about little, not much, or lack of high end content. But you said "there is no high end content". That is 100% F-A-L-S-E. SWG does indeed have high end content. Nowhere as much as EQ, or AC have. But it does have some.

     As for the theme parks, they are not "little generic quests". The missions from the mission terminals are "little generic quests". The theme parks will take a casual gamer roughly 1 week to 1 month to fully finnish. SWG has also added new quests/content targeted at higher end players (like the Corellian Corvette, etc...) The game is still young, still brand new, just barely 1 year old.

    2. Money is so easy to get that it has no value anymore.

       The poster who started this thread was asking his questions from a new player perspective. If he were to start playing SWG right now. For a new player starting out in SWG, money is not "so easy to get that it has no value." There are many options available to new players in how to make money in SWG. Kill monsters, skin them, and sell their hides, meat, bones. Become a miner and mine minerals and sell them. Become a surveyor and survey for resources (Air power, radioactive power, etc...) and sell them. Heck, pick plants, flowers, and sell them. Become one of the many different types of crafting professions and sell crafted items. Become a dancer, muscian, doctor, and do those professions making tips.

      A new player will not find it impossible to make money. But it will be hard enough that money definatly WILL have value to them.

     For a veteran player in EVERY SINGLE MMORPG money will always be "so easy to get". But even in SWG money STILL has value even to veteran players. SWG's player driven economy is better than the economy in all other MMORPGs. Money still gets drained from veteran players. Unlike in EQ, AC, AO, and all other MMORPGs with veteran players.

    3. There is no variety of items. everyone wears the same armor and uses the same weapons.

      100% F-A-L-S-E. There is an insane variety of items in SWG. Variety in guns, CLOTHS, houses, buildings, armor, furniture, monsters, player body types, and much more. If players decide to on purpose wear the same armor then that is their choice. The game company cannot force players to wear different looking gear. SWG is the ONLY MMORPG that gives players the most choices in variety of what is available to them!

      Next, there is no "best armor" or "best weapons" since the best armor and best weapon depends exclusivly on each player's individuale character.

    4. with the armor and buffs and food there is no reason to group. A buffed armored dancer or chef can easily take on 4 rancors without breaking a sweat.

       Guess what? SWG is a MMORPG. If a player does not like to group, the company cannot force them to group. In SWG's corner is this:

      - In a game like EQ one is FORCED to group. This is a far more negative thing than positive. Because if one cannot find a group, or a good group, then 25% of EQ is unplayable, unexploreable, for them. That is why many EQ players have as much as 8 seperate EQ accounts, so they can form their own groups instantly.

     - It is true SWG does NOT force players to group, in order to visit 95% of the areas in the game. If players do group, it is more because of commaradarie, that they enjoy playing together. SWG is a MMORPG. "Massive Multiplayer". SWG is also about CHOICES. By SWG not forcing players to group in order to experience the game, SWG is giving all player more choices of if they want to group or not while playing. EQ gives very little to no choices to players on if they want to group to experience the game.

      If you like to group, then group! If you are having trouble finding a group then *drumroll* join a Player Association (PA) aka a guild/clan/organization etc. YOU have to make the first move. The game does not force players to group. If players group it is because they want to, not because they have to.

     

     -> Another little item, it is 100% impossible for a Dancer, or a Chef, to take on 4 Rancors at the same time. IMPOSSIBLE! You on purpose forgot to mention that SWG allows every single character to learn 3 1/2 professions at the same time. That Dancer can also be a Master Pistoleer and a Combat Medic. That Chef can also be a Master Teras Kasi Artist and a Master Rifleman.

      Did you even PLAY SWG? I am calling into question if you have even played this game. When was the last time you played SWG? For how long? On what server? Were you a member of any PA? Which PA? What name do you post under in the official SWG forums?

    5. everyone wants to be a jedi so nobody is playing the game anymore they are all grinding jedi and will be for the next 8 months.

      100% F-A-L-S-E. Not everyone wants to be a Jedi. I do not. Neither does my PA. Or 1 other PA I have a character in. There ARE players who enjoy playing the 30+ other professions in SWG. Are there players who want to be Jedi? Yes. Just like there are players who have no intrest in being Jedi and are not activly seeking to be Jedi.

     Next, from roughly 4 months after release to 8 months after release, it was a looong grind for players to become a Jedi - if Jedi is what they were after. Right now (roughly since the past 1 month) Jedi got revamped. There is no real grind like before, to become a Jedi. It is a combination of quests, Jedi skill levels, Jedi Trials, and waiting roughly 1 month in between each "jedi level".

    6. The game is in the  worst shape its ever been now.

    Its a sinking ship......dont get on board. if you are a star wars fan turn back now or be forever dissapointed.

       It is not in its worse shape ever. That is your opinion vs the opinions of the 300,000+ SWG players who have voted with their wallets and purses. And if one is a Star Was fan, a better idea is that they wait until after the Space Expansion releases, then SWG will have a far more Star Wars feel and look.

     


    ROLEPLAYERS UNITE!!!!!

      Role-playing is one playstyle many players of MMORPGs like. SWG has many game features that cater to the role-player. Especially the way one can set the emotions/mood of their character. Then their character will visibly show their mood. No other MMORPG has this revolutionary game feature specifically for role-players.



     


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  • JerumayJerumay Member Posts: 10
    don't listen to the SWG haters, most that say the game sux are lieing, they want you to play their MMORPG, ill be straight up honest to you, besides SOE, SWG is the best game out. buy it, you wont be let down. and to you SWG haters out there STFU

    SWG is the best MMORPG ever!! dont let people fool you because they dont like SOE!!

    SWG is the best MMORPG ever!! dont let people fool you because they dont like SOE!!

  • admriker444admriker444 Member Posts: 1,526



    Originally posted by xplororor



    Originally posted by starman999

    The fact is there is no high end content. The "Theme parks" are generic little quests that offer no depth or storyline.
       For the umpteeth time, SWG is intended for casual gamers who have 1-3 hours a session to play. NOT for hardcore gamers who have 12+ hours a session to play. SWG has now been out for 1 year and 2 months. Anyone starting right now to play SWG will have plenty of game content to keep them busy. The original person who started this tread was asking about starting playing SWG right now.
     Umm, wrong this game isnt casual player friendly. It will take someone months to aquire the uber resources to become an effective crafter. Plus many months of grinding for the end-game item... Jedi
     In ALL MMORPGs veteran players will complain about little, not much, or lack of high end content. But you said "there is no high end content". That is 100% F-A-L-S-E. SWG does indeed have high end content. Nowhere as much as EQ, or AC have. But it does have some.
    Again, wrong Explorer. Are you sure you played the same game I did ? What high-end content are you seeing ? The only so-called high end content is Corellian Corvette and the DeathWatch Bunker... two dungeons requiring groups is hardly what I'd consider a lot of content.
     As for the theme parks, they are not "little generic quests". The missions from the mission terminals are "little generic quests". The theme parks will take a casual gamer roughly 1 week to 1 month to fully finnish. SWG has also added new quests/content targeted at higher end players (like the Corellian Corvette, etc...) The game is still young, still brand new, just barely 1 year old.
    Once again wrong... they are generic quests. Go out kill something or deliver something or escort something, boring. Your time is wayyy off too. There are 4 theme parks, Nyms can be done in an hr... Imperial can be done in less than 3... Jabba's less than 3... only the rebel theme park takes longer but still can be done in roughly 3-4 buff sessions (9-12 hrs). Besides the Badges, they are hardly worth the time and effort. Woopie, your reward items are uniforms for display, some faction armor, junky weapons, and a Banner.
    2. Money is so easy to get that it has no value anymore.
       The poster who started this thread was asking his questions from a new player perspective. If he were to start playing SWG right now. For a new player starting out in SWG, money is not "so easy to get that it has no value." There are many options available to new players in how to make money in SWG. Kill monsters, skin them, and sell their hides, meat, bones. Become a miner and mine minerals and sell them. Become a surveyor and survey for resources (Air power, radioactive power, etc...) and sell them. Heck, pick plants, flowers, and sell them. Become one of the many different types of crafting professions and sell crafted items. Become a dancer, muscian, doctor, and do those professions making tips.
    Wrong wrong wrong... one can start mining almost immediately and make hundreds of thousand of credits a week with little effort. Run some delivery missions to get started, buy a few medium fusions, and within 2 weeks you'll own 8 fusion plants pulling down 500k units a week that you can sell for 750k credits. Money is the easiest part of the game.
    3. There is no variety of items. everyone wears the same armor and uses the same weapons.
      100% F-A-L-S-E. There is an insane variety of items in SWG. Variety in guns, CLOTHS, houses, buildings, armor, furniture, monsters, player body types, and much more. If players decide to on purpose wear the same armor then that is their choice. The game company cannot force players to wear different looking gear. SWG is the ONLY MMORPG that gives players the most choices in variety of what is available to them!
      Next, there is no "best armor" or "best weapons" since the best armor and best weapon depends exclusivly on each player's individuale character.
    What game are you playing ??? Last time I checked every single ranged profession wore composite armor, every one of them. With the exception of a few melee prof who wore Ubese, almost all players wear composite. Yes there are lots of different items of armor and clothing and weapons but nobody will choose to wear them since they suck. And yes there is a best armor, composite always has stats of 80-90% resists, ubese is next topping out at 75% kinetic but energy resists suck so composite is alwas best. This is common knowledge here, not sure what game you play.
    4. with the armor and buffs and food there is no reason to group. A buffed armored dancer or chef can easily take on 4 rancors without breaking a sweat.
       Guess what? SWG is a MMORPG. If a player does not like to group, the company cannot force them to group. In SWG's corner is this:
    C'mon, everyone knows grouping used to be fun and a big part of SWG. Buffs started and armor layers were fixed so grouping went away. Buffs and armor are too good and need balancing.
       If you like to group, then group! If you are having trouble finding a group then *drumroll* join a Player Association (PA) aka a guild/clan/organization etc. YOU have to make the first move. The game does not force players to group. If players group it is because they want to, not because they have to.
    Again, what game are you playing ? When was the last time you heard " group looking for elite combat types to raid Tusken Fort." ??? Last time I heard that was in September 2003. All you'll hear now is "solo group looking for members" Sure one can still group up but it rarely happens.
     Did you even PLAY SWG? I am calling into question if you have even played this game. When was the last time you played SWG? For how long? On what server? Were you a member of any PA? Which PA? What name do you post under in the official SWG forums?
    Im thinking the same thing of you. No wonder you're so devoted to SWG... you cant see straight.
    5. everyone wants to be a jedi so nobody is playing the game anymore they are all grinding jedi and will be for the next 8 months.
      100% F-A-L-S-E. Not everyone wants to be a Jedi. I do not. Neither does my PA. Or 1 other PA I have a character in. There ARE players who enjoy playing the 30+ other professions in SWG. Are there players who want to be Jedi? Yes. Just like there are players who have no intrest in being Jedi and are not activly seeking to be Jedi.
    What planet are you from Explorer ??? Of course most want jedi. Why else did 95% of players do the holo grind ??? Why else would SOE go against the timeline and allow players the chance to become one. SOE itself said demand for jedi was so high they decided to say the heck with the timeline. Everyone wants jedi, maybe not soley for combat purposes but at least so they can get that 2nd slot for another character.
    The game is in the  worst shape its ever been now.
    Its a sinking ship......dont get on board. if you are a star wars fan turn back now or be forever dissapointed.
       It is not in its worse shape ever. That is your opinion vs the opinions of the 300,000+ SWG players who have voted with their wallets and purses. And if one is a Star Was fan, a better idea is that they wait until after the Space Expansion releases, then SWG will have a far more Star Wars feel and look.
    Quoting numbers from SOE is kinda dumb. SWG subscribers peaked back in October 03 at 295k and has been dropping ever since. Someone on this site posted a graph showing this. The game is in worse shape as can be seen by the mass exodus of players. Everytime SOE releases a publish it loses thousands of players = game getting worse. In beginning we had battlefield... now broken.. In the beginning we had grouping... now non-existant... In the beginning we had a variety of crafted items that were useful (tantel armor, dl44 pistols)... now useless. Definitely worse shape not to mention most bugs and quests broken from day 1 are still broken.
     

    Wake up from your dream world Explorer, this game is definitely in worse shape and JTL wont save it. SOE's too incompetent to fix things. SWG wont last another year unless Lucas pulls the games out of SOE's evil greedy fingers and hands it over to another company.

  • vladracvladrac Member Posts: 72

    I agree, i played swg for over a year since launch, and just quit after the anouncment that the promised (and extremely needed) combat balence was yet again delayed until after JTL. Then i decided to try publish 10 to see how that would be, i was extremely disapointed, the hologrind was just replaced with an even more boring and irritating grind. I was immediately "glowing with the force", and was able to try some of the quests at the village, and it was a complete let down, extremely rediculous IMO. Canceled my account a second time after 1 week of trying the fs publish. This game is definitly on a down hill slope, coronet used to be crowded with players, last time i played, it was empty, i will probly never play this game again.

    Another thing that really annoyed me was the lack of armor, all that damn composite armor, gets so boring, and every other armor is usless.....sad.

    -=<VlaDrak>=-
    http://www.sugarfist.com

    -=<VlaDrak>=-
    www.sugarfist.com
    image

  • Silens_NecoSilens_Neco Member Posts: 15

    I played SWG for 3 months after release...i had hoped it was going to get better, but not only did it not get better....they seemed to screw it up more...I had such high hopes for SWG and it failed in everyway except graphics... image

  • admriker444admriker444 Member Posts: 1,526

    Even my best friend, a hardcore fanboy (bigger than Explorer) just quit. All because of Publish 10 creating more bugs.

    One bug from publish 10 screws up his harvesters in two ways... one is suddenly all the maintenance is gone (he had 60 days worth paid) and the second is the resource chosen for mining suddenly switches to something else.

    Another bug (this one he quit over) made spawns only happen once a day now in dungeons. For an armorsmith who specialized in the rare RIS armor, this was a killer. Now the woolamander harrower only spawn once per day instead of every 1hr and 5 min. Without their bone fragment drops, he cant make the ris armor anymore.

    Plces like Blueleaf temple now only spawn klikniks once per day so basically pointless to even go there now. Other caves are aways empty now as players who log on right after server reboot clear them.

    And these are just the main bugs from Publish 10. Not even gonna mention the ones from day 1 that still arent fixed. Try and defend the game now Explorer, I dare ya lol. The game no doubt is in worse shape and still SOE presses on with JTL, regardless if the rest of the game falls apart.

    And the truly sad part about these recent bugs is that SOE once again is silent on them. You have profession coorespondents pleading on their forums for answers and nada from SOE. No word on when a fix is coming down or even acknowledgment from SOE that they are aware of the problems. Now even hardcore crafters (like my friend) who previously were unaffected by the combat bugs are quitting over this. If SOE isnt careful, there might not be any players left to build ships for other players in JTL.

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