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Due to corporate dealings and such, the people who created the game and were initially inspired to produce it, no longer run it.
It really feels like all momentum has ceased and there are no plans for large scale improvements to anything in this game. It is in many ways, just the way it was at launch, almost like a timecapsule.
Which is unfortunate because the mechanics still suck, and the game is a huge failure.
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Nonsense! What are you talking about? As we speak the devs are hard at work on Helmet Lanterns. Which should go live in...er, at most 6 months.
And sorry, I just couldn't resist.
Kinda unfair, but still, yeah this game is showing slow progress.People tend to forget but most popular mmo's out there took some time to get in gear.
Even some very popular mmo's saw their first dev team completely replaced within the first 6 months of release.Did not stop them, I guess if you have a good fan base, popular theme, money will come in eventually and your game will grow.
Not every mmo publishers have other projects and pile of money on the side to push development.It a scary world out there, competition is fierce.
One can argue TR was released too soon, but we all know the development process was borked at some point, had they got the game right (not restart twice) the project maybe all those effort would have been put into PAU and end game instances...
But here it is, so yep the game might reach its goal, but more slowly...I dunno how many players they need to break even, I think nobody outside NCSoft does, but judging from other mmo's numbers in the industry word is 10-30k depending on server required, bandwith staff, etc...
But I guess the biggest hurdle was that lots of people were expecting this game to be a WoW with guns and 3rd shooter control, when it's a different beast.
No flower picking, no beast to skin, crafting is just an aftertought.Screen shaking, fast mobs constent action make long hours of playtime kinda tough, I can't see someone hunting more than 90mins at a time, game plays too fast compared to reg mmo's.
I'd hate to see TR die. From my experience with it, it was fun and different to most other MMOs out there. It just had a nice feel and backstory to it. All it needs is some more content and regular updates and I think we'd see more people playing it.
The only reason I am not playing at the moment is because back when I tried it my PC was terrible at running it. Now I'm busy with other MMOs.
I hope this isn't the same OP that was bashing WAR earlier today . . . .
Guild Wars isnt an MMO.
me too, i had a blast with the game. Although it wasn't my thing... I just didn't get into it enough but it was fun none the less. I may go back some day not too soon... bloody busy enough atm.
Guild Wars isnt an MMO.
Not trying to be mean or anything but you are by definition wrong. I guess if you don't listen to facts or logic, you could say GW is not an MMO. Anyway, just helping you out so next time you'll not make that mistake, by definition of mmo.
ways to "fix" TR.
full RvR scope. make the bane a playable race. work both sides of players against each other with "quests" that form a persistent war with server-wide, noticeable gains and losses depending on play.
broaden the scope of human and bane career options. create a viable crafting system, differentiated by the equipment provided for sale by the AFS. allow characters to explore in search of technology "widgets" (call them whatever you want) that can help them craft new items with bonuses that give better performance (and better profitability on the open market). mimic the amount of technological research that would actually be happening in the TR scenario if it were real. (a sudden exposure to new planets, life forms, races, minerals etc would create a science and technology free-for-all. the devs could use player scientists, merchants, mechanics and tinkerers to simulate that free-for-all.)
create some human missions outside of the AFS, allow for character advancement outside of the scope of the military. think of the movie "three kings". not every soldier in war time is a paragon of virtue for the cause. allow characters to walk down civilian paths in their "free time" , either for personal gain or just to accomplish certain goals that the military doesn't address. (missions to find information about lost loved ones. helping out a group of civilian colonists that have not been helped by AFS officially. smuggling missions, bounty hunting of fellow humans, grudge based missions, general trading and commercial missions, etc.)
basically allow players to build their characters into something more complex and multi-dimensional than what TR offers currently. allow them to turn their characters into something that more reflects their time spent in the game.
i think a lot more gamers would be willing to pay monthly to play a character they felt could become something more interesting than an uber bane killing engine of death.
as it is, i think that TR just ends up feeling like other 3rd person shooters on the market that dont require a monthly fee. which is probably not a good place for the game to be competing from.
To be honest I've heard and debated that topic many a time. Your opinion isn't going to change mine, which is that it is.
Guild Wars isnt an MMO.
Not trying to be mean or anything but you are by definition wrong. I guess if you don't listen to facts or logic, you could say GW is not an MMO. Anyway, just helping you out so next time you'll not make that mistake, by definition of mmo.
You don't have to be mean but he i right. Guild wars is not an MMO if it is prove it to me. I have been in this discussion many times before and i don't like it when people try to change definition of things to suit themselves.
Even developers of GW themselves do not consider it to be an MMO.
Just to be a bugger I copied this from GW website: This is your supposed defense of Guildwars is not a MMO by their own defination.
Is Guild Wars an MMORPG (Massively Multiplayer Online Role Playing Game)?
So actually yes Guild wars IS a MMO By THEIR definition, it just isn't a MMORPG. When a comparision is made using something "Like existing *****" it is implicated that the object of discussion is the same as the listed item. Ever heard of implied facts?
Tabula Rasa is the best PvE gameplay I've experienced but the the bane playablity idea and a crafting system would definately turn this game into big bucks.
Fantastic, I can't wait!
Any idea when they will introduce decapitations and boobies?
To be honest I've heard and debated that topic many a time. Your opinion isn't going to change mine, which is that it is.
Its not an opinion its a fact..water is wet...just like GW isnt an mmo...its a corpg..the developers of the game said it...i dont think they are wrong about the game they created...they must know better...
So when you say GW is a mmorpg you are wrong..so im correcting you because you like any human make mistakes...its not an opinion..its a fact...
If you dont know what is a fact search the internetz..im not your father, not going to explain you everything..got better things to do...iv done enough already...i put you on the path..now folow it...
And no..you dont need to thank me...
To be honest I've heard and debated that topic many a time. Your opinion isn't going to change mine, which is that it is.
Its not an opinion its a fact..water is wet...just like GW isnt an mmo...its a corpg..the developers of the game said it...i dont think they are wrong about the game they created...they must know better...
So when you say GW is a mmorpg you are wrong..so im correcting you because you like any human make mistakes...its not an opinion..its a fact...
If you dont know what is a fact search the internetz..im not your father, not going to explain you everything..got better things to do...iv done enough already...i put you on the path..now folow it...
And no..you dont need to thank me...
What a stupid argument!
In GW you go into an online world and play the game with lots of other people. So its a massively multiplayer online game. It also has roleplaying elements in it....well.....no computer game is ever truly a roleplaying game but it does what all the other so-called roleplaying games do so it counts.
So yeah you create a character, go online, play alongside other people, gain levels, farm phat loot and basicly do everything you would do in any other mmo so.....ermmm.....it IS a mmorpg. OK so it relies exclusively on instancing the gameworld. So what?! Does that mean that in WoW when your group of buddies go into an instanced dungeon then the game suddenly temporarily ceases to be a mmorpg and suddenly becomes a corpg? Who bloody cares anyway you moron! GuildWars is also on mmorpg.com and is referred to by pretty much everyone (with the exception of stuck-up anally retentive retards) as a mmorpg.
To be honest I've heard and debated that topic many a time. Your opinion isn't going to change mine, which is that it is.
Its not an opinion its a fact..water is wet...just like GW isnt an mmo...its a corpg..the developers of the game said it...i dont think they are wrong about the game they created...they must know better...
So when you say GW is a mmorpg you are wrong..so im correcting you because you like any human make mistakes...its not an opinion..its a fact...
If you dont know what is a fact search the internetz..im not your father, not going to explain you everything..got better things to do...iv done enough already...i put you on the path..now folow it...
And no..you dont need to thank me...
What a stupid argument!
In GW you go into an online world and play the game with lots of other people. So its a massively multiplayer online game. It also has roleplaying elements in it....well.....no computer game is ever truly a roleplaying game but it does what all the other so-called roleplaying games do so it counts.
So yeah you create a character, go online, play alongside other people, gain levels, farm phat loot and basicly do everything you would do in any other mmo so.....ermmm.....it IS a mmorpg. OK so it relies exclusively on instancing the gameworld. So what?! Does that mean that in WoW when your group of buddies go into an instanced dungeon then the game suddenly temporarily ceases to be a mmorpg and suddenly becomes a corpg? Who bloody cares anyway you moron! GuildWars is also on mmorpg.com and is referred to by pretty much everyone (with the exception of stuck-up anally retentive retards) as a mmorpg.
Great answer that guy was getting on my nerves as I was reading this thread as he is completely hijacking it.
As someone pointed out earlier there are so many things they could do with this game to make it better, but I dont think they can realistically do any of them in the short term. It would basically require them to rework the entire game.
To be honest I've heard and debated that topic many a time. Your opinion isn't going to change mine, which is that it is.
Its not an opinion its a fact..water is wet...just like GW isnt an mmo...its a corpg..the developers of the game said it...i dont think they are wrong about the game they created...they must know better...
So when you say GW is a mmorpg you are wrong..so im correcting you because you like any human make mistakes...its not an opinion..its a fact...
If you dont know what is a fact search the internetz..im not your father, not going to explain you everything..got better things to do...iv done enough already...i put you on the path..now folow it...
And no..you dont need to thank me...
What a stupid argument!
In GW you go into an online world and play the game with lots of other people. So its a massively multiplayer online game. It also has roleplaying elements in it....well.....no computer game is ever truly a roleplaying game but it does what all the other so-called roleplaying games do so it counts.
So yeah you create a character, go online, play alongside other people, gain levels, farm phat loot and basicly do everything you would do in any other mmo so.....ermmm.....it IS a mmorpg. OK so it relies exclusively on instancing the gameworld. So what?! Does that mean that in WoW when your group of buddies go into an instanced dungeon then the game suddenly temporarily ceases to be a mmorpg and suddenly becomes a corpg? Who bloody cares anyway you moron! GuildWars is also on mmorpg.com and is referred to by pretty much everyone (with the exception of stuck-up anally retentive retards) as a mmorpg.
Great answer that guy was getting on my nerves as I was reading this thread as he is completely hijacking it.
As someone pointed out earlier there are so many things they could do with this game to make it better, but I dont think they can realistically do any of them in the short term. It would basically require them to rework the entire game.
You're most welcome
I played Tabula Rasa about a year ago. It was fun for a while but I got bored with it quickly. To be honest I'm not really that bothered about how well it does now. I expect it will fade away into obscurity slowly but surely like a lot of mmos. I certainly dont intend to give it another go as there are other mmos coming out all the time that will have better and more well implemented ideas in them.
Oh well. Thats life. Roll on the next one.
To be honest I've heard and debated that topic many a time. Your opinion isn't going to change mine, which is that it is.
Its not an opinion its a fact..water is wet...just like GW isnt an mmo...its a corpg..the developers of the game said it...i dont think they are wrong about the game they created...they must know better...
So when you say GW is a mmorpg you are wrong..so im correcting you because you like any human make mistakes...its not an opinion..its a fact...
If you dont know what is a fact search the internetz..im not your father, not going to explain you everything..got better things to do...iv done enough already...i put you on the path..now folow it...
And no..you dont need to thank me...
What a stupid argument!
In GW you go into an online world and play the game with lots of other people. So its a massively multiplayer online game. It also has roleplaying elements in it....well.....no computer game is ever truly a roleplaying game but it does what all the other so-called roleplaying games do so it counts.
So yeah you create a character, go online, play alongside other people, gain levels, farm phat loot and basicly do everything you would do in any other mmo so.....ermmm.....it IS a mmorpg. OK so it relies exclusively on instancing the gameworld. So what?! Does that mean that in WoW when your group of buddies go into an instanced dungeon then the game suddenly temporarily ceases to be a mmorpg and suddenly becomes a corpg? Who bloody cares anyway you moron! GuildWars is also on mmorpg.com and is referred to by pretty much everyone (with the exception of stuck-up anally retentive retards) as a mmorpg.
I like to compare Guild Wars with Diablo 2, in Diablo 2 when you went online you came into a chatroom and then you created a game (Instance) to get a few people into playing with you.
In Guild Wars, when you aren't in instances it's mostly a chatroom with shops, if you don't take someone in there you will pretty much be alone, maybe with mercenaries.
Diablo 2 wasn't quite an mmo, but it had some elements, much the same as i think Guild Wars has, but you are just too much alone with no chance to encounter any random people when you are out adventuring for it to be massive, and that's where the difference between MMORPGs and online RPGs differ in my opinion.
But i'm not to say what anyone calls this game, not by far. I'm just posting my view on this whole "Guild Wars is not an mmo" thing.
To be honest I've heard and debated that topic many a time. Your opinion isn't going to change mine, which is that it is.
Its not an opinion its a fact..water is wet...just like GW isnt an mmo...its a corpg..the developers of the game said it...i dont think they are wrong about the game they created...they must know better...
So when you say GW is a mmorpg you are wrong..so im correcting you because you like any human make mistakes...its not an opinion..its a fact...
If you dont know what is a fact search the internetz..im not your father, not going to explain you everything..got better things to do...iv done enough already...i put you on the path..now folow it...
And no..you dont need to thank me...
What a stupid argument!
In GW you go into an online world and play the game with lots of other people. So its a massively multiplayer online game. It also has roleplaying elements in it....well.....no computer game is ever truly a roleplaying game but it does what all the other so-called roleplaying games do so it counts.
So yeah you create a character, go online, play alongside other people, gain levels, farm phat loot and basicly do everything you would do in any other mmo so.....ermmm.....it IS a mmorpg. OK so it relies exclusively on instancing the gameworld. So what?! Does that mean that in WoW when your group of buddies go into an instanced dungeon then the game suddenly temporarily ceases to be a mmorpg and suddenly becomes a corpg? Who bloody cares anyway you moron! GuildWars is also on mmorpg.com and is referred to by pretty much everyone (with the exception of stuck-up anally retentive retards) as a mmorpg.
I like to compare Guild Wars with Diablo 2, in Diablo 2 when you went online you came into a chatroom and then you created a game (Instance) to get a few people into playing with you.
In Guild Wars, when you aren't in instances it's mostly a chatroom with shops, if you don't take someone in there you will pretty much be alone, maybe with mercenaries.
Diablo 2 wasn't quite an mmo, but it had some elements, much the same as i think Guild Wars has, but you are just too much alone with no chance to encounter any random people when you are out adventuring for it to be massive, and that's where the difference between MMORPGs and online RPGs differ in my opinion.
But i'm not to say what anyone calls this game, not by far. I'm just posting my view on this whole "Guild Wars is not an mmo" thing.
Oh I agree with that pretty much. Its just that all the other mmos are glorified chat rooms as well. You type "I'm looking for a group to go into the smelly dungeon of doom", you form your group up and then off you trot to the smelly dungeon of doom. GW eliminates your chances of randomly meeting other players while you adventure but in other respects you can still do all the things you could do in other mmos.....except that monsters generally stay dead (unless you re-enter the instance of course). It certainly plays differently to other mmos but to say that it isnt one at all is just plain old silliness. What most mmos have in common is that they are just single player games that get played by lots of players. What I think a lot of online gamers didnt like about GW is the fact that it didnt try to pull the wool over our eyes by pretending to be a "virtual world" like all the other mmos do......so as a result you get lots of fooled players thinking they are playing other REAL mmos when in fact they arent.......their games are single player games just like Guildwars
Fantastic, I can't wait!
Any idea when they will introduce decapitations and boobies?
I lol'd irl, best two posts on this site, made my day
sorry to bust your bubble but i know a few of the devs. And the game is far from abandoned. They only got a small team working on it they only had a small team to start with since they are running more then one game at once. Stuff takes longer to get going. They dont add more devs to the team because they are needed on the more popular games. So anyone who says this game is dead or abandoned needs to recheck there info.
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To be honest I've heard and debated that topic many a time. Your opinion isn't going to change mine, which is that it is.
Its not an opinion its a fact..water is wet...just like GW isnt an mmo...its a corpg..the developers of the game said it...i dont think they are wrong about the game they created...they must know better...
So when you say GW is a mmorpg you are wrong..so im correcting you because you like any human make mistakes...its not an opinion..its a fact...
If you dont know what is a fact search the internetz..im not your father, not going to explain you everything..got better things to do...iv done enough already...i put you on the path..now folow it...
And no..you dont need to thank me...
Is there any particular reason you are highjacking this thread with such an asinine dead and old argument like if GW is an mmo or not honeslty why does it even matter or bother you so much that anyone would call it an mmo I owned the game and didn't find it too appealing so I have to wonder why those I suspect also don't play the game are always so quick to get involved in an argument about a game they more than likely do't play either
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
To be honest I've heard and debated that topic many a time. Your opinion isn't going to change mine, which is that it is.
Its not an opinion its a fact..water is wet...just like GW isnt an mmo...its a corpg..the developers of the game said it...i dont think they are wrong about the game they created...they must know better...
So when you say GW is a mmorpg you are wrong..so im correcting you because you like any human make mistakes...its not an opinion..its a fact...
If you dont know what is a fact search the internetz..im not your father, not going to explain you everything..got better things to do...iv done enough already...i put you on the path..now folow it...
And no..you dont need to thank me...
What a stupid argument!
In GW you go into an online world and play the game with lots of other people. So its a massively multiplayer online game. It also has roleplaying elements in it....well.....no computer game is ever truly a roleplaying game but it does what all the other so-called roleplaying games do so it counts.
So yeah you create a character, go online, play alongside other people, gain levels, farm phat loot and basicly do everything you would do in any other mmo so.....ermmm.....it IS a mmorpg. OK so it relies exclusively on instancing the gameworld. So what?! Does that mean that in WoW when your group of buddies go into an instanced dungeon then the game suddenly temporarily ceases to be a mmorpg and suddenly becomes a corpg? Who bloody cares anyway you moron! GuildWars is also on mmorpg.com and is referred to by pretty much everyone (with the exception of stuck-up anally retentive retards) as a mmorpg.
I like to compare Guild Wars with Diablo 2, in Diablo 2 when you went online you came into a chatroom and then you created a game (Instance) to get a few people into playing with you.
In Guild Wars, when you aren't in instances it's mostly a chatroom with shops, if you don't take someone in there you will pretty much be alone, maybe with mercenaries.
Diablo 2 wasn't quite an mmo, but it had some elements, much the same as i think Guild Wars has, but you are just too much alone with no chance to encounter any random people when you are out adventuring for it to be massive, and that's where the difference between MMORPGs and online RPGs differ in my opinion.
But i'm not to say what anyone calls this game, not by far. I'm just posting my view on this whole "Guild Wars is not an mmo" thing.
Now this is a way to get a point across about what guild wars is honestly most of you other guys come across as such know it alls that even if you had valid points they aren't worth listening to thanks for the well thought out and venomless explanation Thekandy
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
Tabula Rasa is a pretty nifty little game. You log in, shoot monsters that are beamead down from dropships, shoot monsters that are attacking your Control Point, or shoot monsters that are occupying the control point you want. Oh, did I mention there's a lot of monster shooting in this game?
TR is actually kind of fun. It is very fast paced and there's quite a variety of monsters to shoot - little hairy-backed alf-nose lightbenders that distract you with flashing white light while they run for cover... oversized thrax aliens that sick their barking dogs on you... enormous stalkers that look like giant mechanical chickens and shoot lazers! Ahem.. well there IS crafting if you can call it that - you break apart all the useful components of looted guns and get "instructions" so you can put them on your gun (or armor). I really like it in a way..
BUT.
The community is a bunch of bozos that cant shut up about dorky topics, there isnt much to do unless you feel like breaking up guns to salvage parts, or shooting monsters, and there is just SOMETHING that is missing, not sure what, but I think it is that elusive dash of excitement that hooked me on MMOs of the past.
All said - give it a try, you might like it, there are lots of good things about it. Download the 3 day trial and see for yourself if it is abandoned.
They're actually selling this game for five dollars around here, lol.
AC (retired); EQ (retired); DAoC (retired); Horizons (retired); EQII (retired); CoH (retired); AC II (tested); Lineage II (beta); Neocron (tested); Saga of Ryzom (beta); SWG (retired)...
coooool you can pick it up at your local Big Lots along with CoV now lmfao!