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never again will a great mmorpg exist.

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  • PrimeordeusPrimeordeus Member Posts: 8

    I am surprised no one has mentioned Earth and Beyond - a good game for it's time in my opinion.  The biggest thing wrong with it was the developer - EA, just as things were going well for the community, they got bored and pulled the plug on the servers to go on the the next project.

    That's why I like EVE - so far as I know, that is all CCP does - and it makes them have a level of commitment to the game's longevity that puts it player base at ease in terms of dedicating time to their accounts because they don't have to worry as much about how long the game will be around.

    I like EVE for it's level of complexity - it appeals to me as a veteran player, I also like WoW for it's "fun-ness" - it appeals to me because I can play and have fun without all the political crap that most of us have run into at one time or another when you play a super involved game where your guild/corporation/clan has so many rules in place, and things to be done that the game becomes too much like going to work and not enough like escaping from it.

  • Lord_JarohLord_Jaroh Member Posts: 9

    Me, I believe WoW is simply the McDonalds and Wal-Mart of the MMO industry.  I don't think it's a good thing, in and of itself, but my hope is that it will drive other developers to make their games unlike WoW to grab their corner of the market.  EVE is a great example in that respect, as well as Guild Wars.  I hope that more MMOs come out that change the idea of MMOs, rather than just being WoW clones.

    Just because something has the most people doesn't make it the best, or even good, simply the most convenient.  I am still hoping for a game to be the best at what it does.  WoW is most definately not the "king" of all MMORPGs.  That title has yet to be claimed, but I do believe that it will come, it'll just take some time for developers and publishers to all stop sucking WoW's teats and come up with something new to make players want to play it.

    "I aim to Misbehave" - Malcolm Reynolds, Serenity

  • Bane82Bane82 Member UncommonPosts: 1,242


    Originally posted by Abrahmm
    Originally posted by vajuras
    Originally posted by Abrahmm
    Originally posted by Bane82

    Originally posted by Abrahmm
    The golden age is over, and I do blame WoW.
    How many games have been released lately with skill based systems? Completely open worlds with player houses and guild cities? How many games have been released that involved actual thought instead of mindless smashing of the face on the keyboard? Very few new games have any innovation in them, all cheap WoW clones. People that don't like WoW style, are in a dark age.


    Edited to add: Oh, and so you know, a lot of the things that WoW has are ultimately aspects from other MMO's as well, so if you want to play the "lets point the finger" game, you might want to try pointing it at EQ since it was one of the first to come up with a number of the features that WoW has right now.
    Blaming WoW's success has absolutely nothing to do with the features WoW has and where they got them from. k.
    But I'll make a bet your ego
    You seem to be the only one with an ego here...
    and hatred towards WoW will probably not make you see that fact either,
    I don't hate WoW, I actually enjoyed the game a lot for a good year, it is a great game, but grew bored of the endless rep grinding/instance farming/stagnant raiding.
    just as I'm sure you don't want to face the fact that the reason a lot of MMO's are stagnant now a days is because a lot of the developers don't have the balls to try something new.
    Which is exactly what I am blaming WoW for, no one has the balls to try something new because they want to copy WoW for a chance to get a piece of the WoW pie.




    ....

    image



    come on let's be nice guys I thought everyone posted great points from both sides so far :)



    I was being nice until I saw his little edit where he blindly threw false accusations and assumptions at me...

    Sorry about that, but as I said, it usually just gets on my nerves whenever someone makes ridiculous assumptions such as what I listed before "WoW killed my game" and it's gotten so irritating that sometimes I forget to read the whole thread.

  • ebonfireebonfire Member UncommonPosts: 160

    I can't blame a company for listening to the community, and giving them what they asked for.  They could have easily completely put an end to twinking, add a trivial loot code to force people to group with those their level instead of easy moding gear, kept the honor grind the way it was, kept purples only in the hands of raiders, and a made a multitude of mistakes that other companies make when they don't listen to player feedback.

    Truth is that people love twinking, love being powered through low level instances by 70's to gear their characters, love easy purples, love to a carefree grind over anything that resembles real challenge.  Blizzard has made millions off catering to people who just want to have fun while playing a game without the frustrations that complex worlds bring to the table.

    Nearly every game that I've played besides WoW has had glaring flaws on some level, and I have to blame design choices for their failures.. errr and bigheads that think they are smarter then the collective intelligence of the player base.  I really do think a sandbox world could work, but the margin for success is much different then a company working off a proven model (such as thousands of kill x creatures and return quests). 

    There have been some games released with very cool concepts driving them, but they fall flat on their face not because the concept is bad.. more because they can't deliver the game they were intending to make for internal reasons.  Just my opinion.

  • AbrahmmAbrahmm Member Posts: 2,448
    Originally posted by Bane82


     

    Originally posted by Abrahmm


    Originally posted by vajuras


    Originally posted by Abrahmm


    Originally posted by Bane82
     






    Originally posted by Abrahmm

    The golden age is over, and I do blame WoW.

    How many games have been released lately with skill based systems? Completely open worlds with player houses and guild cities? How many games have been released that involved actual thought instead of mindless smashing of the face on the keyboard? Very few new games have any innovation in them, all cheap WoW clones. People that don't like WoW style, are in a dark age.


     



    Edited to add: Oh, and so you know, a lot of the things that WoW has are ultimately aspects from other MMO's as well, so if you want to play the "lets point the finger" game, you might want to try pointing it at EQ since it was one of the first to come up with a number of the features that WoW has right now.

    Blaming WoW's success has absolutely nothing to do with the features WoW has and where they got them from. k.

    But I'll make a bet your ego

    You seem to be the only one with an ego here...

    and hatred towards WoW will probably not make you see that fact either,

    I don't hate WoW, I actually enjoyed the game a lot for a good year, it is a great game, but grew bored of the endless rep grinding/instance farming/stagnant raiding.

    just as I'm sure you don't want to face the fact that the reason a lot of MMO's are stagnant now a days is because a lot of the developers don't have the balls to try something new.

    Which is exactly what I am blaming WoW for, no one has the balls to try something new because they want to copy WoW for a chance to get a piece of the WoW pie.







    ....











    come on let's be nice guys I thought everyone posted great points from both sides so far :)







    I was being nice until I saw his little edit where he blindly threw false accusations and assumptions at me...

     

    Sorry about that, but as I said, it usually just gets on my nerves whenever someone makes ridiculous assumptions such as what I listed before "WoW killed my game" and it's gotten so irritating that sometimes I forget to read the whole thread.

     

    No problem, and I could see how that would be frustrating. I don't blame WoW for my game being destroyed(SWG), I blame SOE for being greedy and thinking they could take WoW Customers.

    Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
    Played: SWG, Guild Wars, WoW
    Playing: Eve Online, Counter-strike
    Loved: Star Wars Galaxies
    Waiting for: Earthrise, Guild Wars 2, anything sandbox.

  • rafmeisterrafmeister Member Posts: 69

     
    No problem, and I could see how that would be frustrating. I don't blame WoW for my game being destroyed(SWG), I blame SOE for being greedy and thinking they could take WoW Customers.



     

    Exactly that is the problem with most of the current MMORPG's is they are trying to muscle in on the WOW market  instead of carving out their own niche. Eventually something else will come along and replace WOW, but not until companies stop trying to out WOW WOW. If I want to play an easy to play, no depth, no risk  solo/raiding game I will go play the one already exists and gets it mostly right.

     

    But that only keeps me interested for a few months. I want a new game that I can call home for years not months. I want a game with a long leveling curve where it doesn't matter if you get to max level next week or next year.. Real quests and not  a million of these fed ex type  chores, a real death penalty and not a slap on the wrist.

  • BushMonkeyBushMonkey Member Posts: 1,406

    Never is a long time, but i know i haven't seen great for over 3 years. <PreCu vet

  • Flower_redFlower_red Member Posts: 1

    don't be so despairing...we should have a wish that there will be a excellent game coming!!  be patient....

  • erandurerandur Member Posts: 727

    So we all agree that big companies fail. But where did all the Darkfall came from then? It's a small company, lesser known publisher, sounds pretty good to me! :D

    You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up.

  • TdogSkalTdogSkal Member UncommonPosts: 1,244
    Originally posted by erandur


    So we all agree that big companies fail. But where did all the Darkfall came from then? It's a small company, lesser known publisher, sounds pretty good to me! :D



     

    Darkfall - Mortal Online - Citadel of Sorcery are all games from small unknown publishers that sound great to me.

     

    I agree the large companies failed so far because they are all stuck with "If we can make a game like WoW, We can become rich fast.".

    Sooner or Later

  • VengerVenger Member UncommonPosts: 1,309

    Well whether Darkfall is or isn't vaporware is open for debate but that is a completely different topic.

    The problem I see with a lot of the small indy companies is instead of innovating taking what did work in the older games and what does work in the newer ones and mess then into what could be golden age of gaming they are going backwards to the old design.  For some people maybe that works but I much prefer a mix of old and new.  People seam to forget old stop being for a reason.

  • SignusMSignusM Member Posts: 2,225
    Originally posted by Venger


    Well whether Darkfall is or isn't vaporware is open for debate but that is a completely different topic.
     

     

    Just dropping the line here, their publisher made an official announcement to their stock holders about distributing the game... So I guess its not vapor anymore, but we still don't know how good its going to be.

  • VengerVenger Member UncommonPosts: 1,309
    Originally posted by SignusM

    Originally posted by Venger


    Well whether Darkfall is or isn't vaporware is open for debate but that is a completely different topic.
     

     

    Just dropping the line here, their publisher made an official announcement to their stock holders about distributing the game... So I guess its not vapor anymore, but we still don't know how good its going to be.

     

    Yeah I remember countless official statement from Darkfall over the past several years.  I think my guild signed up for the guild beta that was right around the corner back in 2003.  I honestly don't care to debate whether it is real or not, that's like debating religion you're either believer or not.  When/if there is something real to look at or try then we can debate how well the game was or wasn't put together.

  • UgaritUgarit Member Posts: 213
    Originally posted by AKBandito


     " the golden age ended the day WoW released."
     Agreed.

     /Agree.

    Wow killed all the other MMOS but also killed the "genre".

    And i'm sorry but I don't believe in

    - Darkfall

    -Mortal Online

    -Huxley

    - Stargate Worlds

    - TCOS

    -Earthrise

    Next big success ? Wotlk. Maybe AION.

  • jiveturkey12jiveturkey12 Member CommonPosts: 1,262

    Take me and my towns music scene  for example.

     

    In my town all the kids around like "Death Metal" now adays. Every local band at every local show, just plays death metal. Nothing else, Ever!

     

    So me and my friend got sick of it, and started up a ska band, it took us two years to finally get a full band together and get 7 songs made, because of people leaving to be in death metal bands or just not wanting to invest the time to stick with something.

     

    We never had one show in that two years time, and then right as we were about to get two shows....

    They kicked me out, and you know what type of band they started?

     

    A death metal band!

     

    -Jive

  • erandurerandur Member Posts: 727

    Hmm-m... Doubt it is even near what you guys are looking for, but the most original concepts can be found in indie MMORPG's! Because that's where new developers start, try finding some good ones, but there are even more bad ones... believe me. :)

    Try looking around a little, at the forums of Torque for example.

    You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up.

  • VymmVymm Member Posts: 112
    Originally posted by Moaky07


    EQ was my first MMO in 01...it will always be the standard by which I judge other games.
    I have yet to find one I like better.
    That isnt to say that WOW/whatever isnt better if taken in an unbiased comparison...but to an individual there is indeed bias involved.
    My bias is a preference for EQ.
     



     

    Eq was my second MMO and I couldn't agree more.  Revolutionary.  Played to this day and still teases the gamer in each of us to come crawling back home.

    image

  • RAWRGRAWRG Member Posts: 105
    Originally posted by erandur


    the most original concepts can be found in indie MMORPG's!

     

    Yeah, indie companies have what it takes to do things right. Look at CCP, they started out, pretty much as a noname company only to have produced one of the most popular MMORPG's around. Cut the RPG off of this whole post and you have where I live and breath, trying to find the newest MMO that's original and also well funded. There's a tough combination to find!

  • KouuwolfKouuwolf Member Posts: 9

    I honestly have to say these post are getting old.  MMo's have become this... they have become that.. I cant do this.. I want blah blah blah.   Most the people complaining loved the game at one point and now they dont and its not even cause the game changed.  I know there are exceptions to this so if you fit into one good for you.  I've played different MMO's from UO, to SWG, Wow, maplestory... etc....   You know the biggest pull to these games for me and I'm going to bet for alot of people is "drum roll"  Its NEW and the people you get to play with. 

    The truth is the more MMO style games you play the less NEW questing, pixels, the world is going to seem.  Cause in one way or form you've done it before.  Everything about a game would have to be changed for you to feel its new.  Anyone in here have your favorite console game thats over a year old you play it everyday???  Some do, but really most do not, and if they are its a simple game and its most likely fps pvp. In other words your not questing, your not hunting, your not working or searching for items or money.  You just play!   Most Mmo's don't fit that style and rarely they will.  Another truth is many have moved closer to this style.  I remember spending over an hour stocking items and back up items for guild hunts in UO, or atleast 30 mins so more to gather up stuff before spending time going around my hunting spots "plus the time it takes to get there if you didnt have an exact rune marked"     In Wow, you spend a few seconds running to make sure all you armor is fully repaired, then its only about the time it takes to get places. 

    My second point and really to me the most important thing to an MMO to me.  Is the people.  They provide a welcome distraction to the grinding of the game.  Anyone on Wow knows of barren chat,  and while mainly I ignored alot of the nonsense that goes on in that chat.  Many times it kept my mind from focus on the fact that I've killed over 200 of what ever creature.  An then once in awhile "very rare" a good chat starts up that you join in.  Also the biggest factor about people to me is guild/friends.   When your out with people and you can joke around while playing, grinding, hunting, leveling.  You just don't notice how long you have been doing it.  It also means you don't focus on flaws of a game as much cause your just having fun!.   Its a common sight,  3 key people leave a guild for what ever reason.  There friends become less interested in the game which starts the effect.  I've seen this happen in all MMo's ...  SWG being a big one and honestly the reason I left.   I wasnt happy with the changes, wasnt greatly happy with the game at that time, but it didnt matter I was still having fun hunting with guild mates and would have stuck around longer to give the game more of a chance... but......   1 member died =(  "some fought with others over comments made... long story"  Guild is gone almost over night.   Your left with play solo and with pick up groups which after a point isnt as fun, or find a new guild and have to get to know people all over again which takes time.  Leaving you mainly.. questing.. grinding... focusing on flaws of a game alittle more.

    To me, just give a decent game thats fun.  I know that means alot things to alot people, but the biggest thing to me is give me a game with decent inter action with others.  Big groups are nice, but have a core group of 4 to 5 friends that you run with,... quest together, pvp together and I'll be happy.  Those are the ones that have been great for me, or a played with the longest.  Cause small group of trusted friends is just pure fun.... 20--40 or more becomes work............ just to compete in all things.  Games that let me spend time alone at first while everything is new, the gave me reasons, and reasons for others to join together in small groups was great.   I loved Wow, I loved questing with friends, and I loved small group dung runs and pvp with them.  

    Most complaints I hear seem to focus on grind, or its the same old thing.   But honestly who cares if your having fun, who cares if your not having to focus on the grind.  Once you lose your distractions (Newness and friends) and see the work is when you hate it. 

    I'd still be playing Wow.. or even other mmo now if my core group didnt get lost cause of real life problems, raid focus, and just stuff happens.   Anyway.. back to Mario Kart Wii for some online racing....

  • Zen_BladeZen_Blade Member UncommonPosts: 106

    MMOGs like any game, are like books or food.  Everyone likes different things in different amounts.  They will always be popular in some form or another and will always come in many forms to satify the variety of tastes people have.  There will NEVER be one be-all, end-all game or MMOG EVER.  Once you realize this, all else is zen...

  • erandurerandur Member Posts: 727

    I'm through with casual mmorpg's in general. mmorts's au contraire... I could recommend games like Saga to truly anyone trying to break out of the usual MMOG, as Saga is pretty much the only good mmorts, and free if you're fast. ;)

    You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up.

  • SgtFrogSgtFrog Member Posts: 5,001

    there are many good mmorpg out atm...e.g. eve, ff11 and soon to to be aion and the chronicles of spellborn.

    image
    March on! - Lets Invade Pekopon

  • VortigonVortigon Member UncommonPosts: 723

    OP this genre is still new, 10 years is NOTHING in this industry, in another 10 years without change then you have a reason to complain, right now you just have to learn to be patient.  The life cycle of MMOS is not like other games, it is a long slow process with a slow turnover.

    In the end it will be worth it, there are some amazing things to come for this genre but it will take many, many years to come.

  • AKBanditoAKBandito Member Posts: 82

    I was all geared up to make multiple quotes, counter-arguments ..etc. when 2 posts above this(i think)

    someone mentioned  "Casual MMOs", And that is my main gripe with MMOs atm they are casual. No real

    effort required.

    Also someone mentioned that older MMOs (eg EQ) were just glorified chatrooms, well that is exactly what I

    think WoW is, a borefest of running around picking things up off ground or corpses(which you killed just by

    pressing 2 buttons). I actually fell asleep at the keyboard playing WoW doing quests. SOOOOOOOOOO damn boring. I could go on and on about what I dont like about MMOs now, since and including WoW.

    But suffice to say they are NOT MMORPGs, they are MMOGs, or just OGs.

     

    I will agree that WoW is a really well made game. And for my personal taste the reason I havn't like any of the

    WoW clones is not because they were poorly made/incomplete/bugfests, but because the play style was

    identical to WoW. 

    ie.  Run around click on NPCs, click accept a bunch of times, then just run around more, then run back, and level up.   BORING!!!! .

    ie. Why do all these games have to start at max level?, why cant  it be engaging and challenging from level1 ?

    ie. IMO there is nothing wrong with forced grouping, as long as you have solo able classes too,  eg EQ solo able classes of necro/mage/druid.

    ie. IMO reason why WoWs   "raiding"  (not really raiding imo) is so popular is because prior to level cap players rarely group. Why cant we have a game where its worth it to group at low levels.

    nm, if your happy with WoW style MMOGs good on ya, I just hope that a true MMORPG comes along soon, and when it does all the WoW n00bs will be blown away.

     

     

     

     

     

    Does anyone know how to make a mmoRPG anymore?

  • HolaHolaHolaHola Member Posts: 68

    I played UO for the last 8 years, and i still do so.



    Ive tryed SWG, WOW, AoC and more MMO's out there.... But i never found a game that i enjoy as much as UO, even with all its flaws. The teamplay in PvP, in its 2d view, can not be found anywhere else, its amazing. So guess im stucked 

    Playing: League of Legends!

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