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recently i read this thread:
<link removed>
i saw links to age of conan powerleveling so i clicked on it! anyways i do not play age of conan, but i was thinking about checking it out--despite all the negative criticism about unfinished things in the game.
well now ive made up my mind... i will never play this game lol!
it takes 10 days for rmt to reach max level! :
<link removed>
even if you argue that ofcourse theyre rmt and they have different ppl leveling ur character 24/7. it still takes 10 days! wheres the hardcore part? where?
why is this game so easy? is it 5 yr olds playing? do these ppl really think i cant handle a hard game?
some of u might say.. if u dont like it then dont play it.
well im doing just that so shut up lol.
Comments
WoW takes 4 days so what?
Providing a link to a power leveling website is against the RoC of this website. I'd suggest you delete it.
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Forum Police! Open up or we'll ban your door down!
Yup. I like this place. I want to stay here. That means obeying the RoC and seeing that it is enforced. You too can do this. Each post has a Report button over there on the right.
Forum Police! Open up or we'll ban your door down!
Yup. I like this place. I want to stay here. That means obeying the RoC and seeing that it is enforced. You too can do this. Each post has a Report button over there on the right.
Yeah, but Ive never really been the apple polisher type. I love it when people stick it to "the man".
I have to agree completely with the OP of this post.
It's sad that a game marketed to be mature has such a horrible difficulty level.
Couple that with like 1 zone for each set of levels and the game really runs out of content fast.
Great concept, decent game, but doesn't live up to the hype.
When will mmo makers realize difficulty is to be encouraged.. the great mmos like ultima online and everquest 1 were hard.
the dumbing down of the industry is really sad.
Forum Police! Open up or we'll ban your door down!
Yup. I like this place. I want to stay here. That means obeying the RoC and seeing that it is enforced. You too can do this. Each post has a Report button over there on the right.
Yeah, but Ive never really been the apple polisher type. I love it when people stick it to "the man".
No apple polishing skills needed. Just the will to defend your turf from the scum of the earth; referral linkers and gold sellers.
I feel the need to comment on this; Lately, I've noticed a trend with gold sellers coming in and posting lengthy posts stolen from various blogs and websites. In the stolen posts they add links to gold selling sites. Thing is, thanks to the blogs working differently from the forums, I can't actually delete them. If you see one of these, try mailing the URL to community@mmorpg.com.
I'll leave this thread open because being able to get max level in less than two weeks is by no means an invalid topic of discussion.
Proceed.
Seems like OP is a goldseller...
I've allways considered AoC to be PvP focused, although there are those who might continue to claim it's PvE...
I mean it's Conan for crying out loud...
What do you think is more hardcore - beating prgrammed NPC's with a pattern everyone will be able to figure out with time...
OR fighting a real life skilled player opponent..?!
The devs themself stated that they wanted to avoid timesink, and PvE grinding is just that.
PvE isn't hardcore, PVP is.
Some people can't be happy unless they can whine about nothing...
oops didnt read this:
quote by moderator:
I feel the need to comment on this; Lately, I've noticed a trend with gold sellers coming in and posting lengthy posts stolen from various blogs and websites. In the stolen posts they add links to gold selling sites. Thing is, thanks to the blogs working differently from the forums, I can't actually delete them. If you see one of these, try mailing the URL to community@mmorpg.com.
I'll leave this thread open because being able to get max level in less than two weeks is by no means an invalid topic of discussion.
Proceed.
------
my comment deleted
You do realise that you don't have to level in 10 days ?
I have been playing for about six weeks and my highest level is 35. I take my time to look around, explore, read the quests etc etc.
I have never understood the "race to level cap" mentality.
Play at your own pace and if you are the type of player who needs to rush then you have to accept the fact that no game lasts long if your power gaming.
truely = truly
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
There were actually posts in the FC forums about guilds taking large groups of low level people and grinding in Khesh so that they could get everyone to max level. Many said it only took 3 days played or less.
I agree. Playing games in the speed you prefer gives you most fun.
The problem is, that AoC is promoted as a PvP based game and (example) 5 levels more than your opponent gives you in most games godmode (similar gear, skills, yadayada...) So at least on PvP servers I can partially understand the leveling race.
Another thing I noticed... people try to level as fast as possible to get advantage of still existing game bugs/exploits.
Actually if I remember right the first reached max level in AoC in 2.5 or 3.5days. And I saw recent posts on other boards that let me think that 10 days to max is pure soloed. If you get guild help its a lot faster.
All things in moderation, that's what my mom used to say.
Sure, some folks got to 80 in a very short time, me 6 weeks playing and still not higher than level 55.
Contrast that to a guy I met last night ganking lowbies out of boredom who claimed to have 2 level 80's and was now on his 52 necro killing time.
Sort of like a self-inflicted wound I suppose, not much developers can do to stop it.
So if you are a player who puts in a lot of time to MMO's everyday, I'd say play L2 instead of AOC.
(though even L2 is stepping down the grind a bit more these days)
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I beg to differ here... you placed here that "There isnt much developers can do to stop it"
You mean to tell me they cant add land masses, quests, extend the experience points? make a game last longer?? please, their first game Anarchy online took way longer to lvl.. its all about programming
Heck you took longer in the first 20 lvls because you had to stand and actually immerse yourself abit with your character and listen to the tales from the npc's ... thats programming..
and whats with the hold your hand quests?? and then lack there of at lvl 60ish?
play Vanguard ... yes im pushing a game that actually lasts abit...
we wait for ages and they beta test these things and they give you a glimpse as to what its like, but the last few MMO's that have come out have been aweful.. meaning Lotro, AoC...
i spent well over 100 bucks not including upgrading a pc to play AoC bitter yes abit, its not worth the money FYI gamers not to mention many aspects are broke
Some people need to get a life.... *whistle*
Took me a total play time for 4 days and 23 hours to get to 80 (spread across 2-3 weeks),I wasnt power lvled,I grouped with a healer at lvl 50 or soo and we lvled togheter.It's extremly easy to lvl in AoC ,even easyer when a guild of tards power lvl their tarded mindless brats in lvl 80 areas.
P.S Wasnt a beta tester,soo didnt know where to go or where the quests were etc.
I beg to differ here... you placed here that "There isnt much developers can do to stop it"
You mean to tell me they cant add land masses, quests, extend the experience points? make a game last longer?? please, their first game Anarchy online took way longer to lvl.. its all about programming
Heck you took longer in the first 20 lvls because you had to stand and actually immerse yourself abit with your character and listen to the tales from the npc's ... thats programming..
and whats with the hold your hand quests?? and then lack there of at lvl 60ish?
play Vanguard ... yes im pushing a game that actually lasts abit...
we wait for ages and they beta test these things and they give you a glimpse as to what its like, but the last few MMO's that have come out have been aweful.. meaning Lotro, AoC...
i spent well over 100 bucks not including upgrading a pc to play AoC bitter yes abit, its not worth the money FYI gamers not to mention many aspects are broke
bumpin this cause i wanted people to read it
The problem is not that it is simple to level quickly in Age of Conan. The problem is that there is a lack of working, high-end content that is fun, rewarding, and enduring.
Funcom created the perfect storm of outrage when they made it simple to reach 80, but made it useless to be there. If the end-game was fleshed out and working, I would see nothing too wrong with getting to 80 quickly. Most players in most games usually say the journey to max level is fun, but the game really begins then. Well, with this one, the game runs out of viable content that keeps one subscribed.
Exactly what I was going to say. People can complete WoW in 4 days (I think the fastest was like 3 days 4 hours or something crazy like that).
While I do agree the leveling in AoC needs some rework to make it slower (though at this point that would involve completely revamping the game and all of it's lvling areas), what you used as a point against the game actually makes AoC seem like it takes forever to lvl. Do you play MMORPGs frequently?
If only SW:TOR could be this epic...
I have some things to say on this particular issue.
I'm one of those hated "hardcore" gamers. Partially, it's because I like to absolutely murder the hell out of a game, and partially because I like to know what I'm talking about when I write reviews. That's why when I write them, they're very detailed, reflect many personal experiences, and are generally praised by the people who read them.
It took me around 12 days to hit 80 before, and that was what I accomplished having never played the game in beta, or knowing where to go or what to do. I have every bit of confidence that, if I wanted to, I could grind a new character to the cap in a few days, maybe 6 or 7.
Now, by no means am I suggesting that a developer should ever cater to the hardcore crowd; we're always going to finish your game faster than you expected, and we'll always be the first ones to point out every design flaw, in-game issue, and balance problem on the forums. However, hardcore or not, when there are full guilds, and I mean 5-7 guilds that are completely capped out to 80, with 50-100 members each, and in less than a month... well, that's just stupid.
I think the problems with Age of Conan are simple.
1) It's too linear. I saw a forum post describe it best actually. ! -> X -> ? -> ! -> X -> ? (x) 10, 000 = insanity. Not to mention the fact that you're herded through content all the way to 80. There's no incentive to explore, few special leveling areas, and zero "extra" content.
2) There's no point in being a high level. Most, if not all, of the end-game content is missing, broken, buggy, or pointless. Raids are severely impaired, and the loot tables absolutely suck there anyway. Sieges are wildly FUBAR'd. With recent patches, you can't even go back and pimp out your alt, because mini-bosses that are 40 levels lower than you are dominating your face for no good reason. So why level? All it really does is prevent you from getting ganked and drawing agro.
3) It's too easy. I shouldn't be able to grind out 30 levels in one day, period. That's poor design.
4) There's really not anything to do EXCEPT level. Crafting restricted until you're a high level, and once you are, see point #2. There's no fun side-quests, or mini-games. Seriously, you couldn't even include fishing? As stated earlier, there's no reason to explore. Farming mobs for loot is pointless, because loot absolutely sucks in this game. So you can log on and level, or if you're into it, RP, but other than that? There's nothing here.
5) They made it too casual. I would like to say I am *not* a trend of the casual play-style. I've always believed the more time you dedicate to a game, the better you should be. Funcom wanted everyone to experience everything. I've always thought a good time-line for a game would be 2-3 months for the hardcore players, 4-6 months for the dedicated players, and a full year for the casual players to experience an MMO in it's entirety. When your timeline is 1-3 weeks for a hardcore player, 2-4 weeks for a dedicated player, and 4-8 week for a casual player.... well, you just sold yourself too short.
Having said all that, I hear my guild talking about how no one logs in anymore. There's nothing to do. They can farm gold all day, which can sit in their inventory since there's nothing to buy. They log on to raid, hoping it will work. Some of them have 2-4 level 80 alts, and they just can't be bothered to even look at this game anymore.
However, I can't imagine paying another site or service to level for you, that's just pointless. Log in, do it yourself in a few weeks, and save your money. Or, if you want a real chuckle, take the 10-day challenge yourself. Start a character, get him to level 80 as fast as you can.
Waiting for something fresh to arrive on the MMO scene...
aoc has the potential to be great if it were more like ultima online and everquest 1
a mature related title needs difficulty to go with it
It should be IMPOSSIBLE to reach max level in 10 days, or 10 months.
World of Warcraft created a standard for dumbed down kiddie games that everyone can play and this is the result.
A string of developers from other companies trying to emulate their success by copying their formula.
an mmo on easy mode, where dying is an asset (like traveling quicker), and getting to max level is childsplay.