Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

1-80 in 10 days??? hahaha!

recently i read this thread:

<link removed>

i saw links to age of conan powerleveling so i clicked on it! anyways i do not play age of conan, but i was thinking about checking it out--despite all the negative criticism about unfinished things in the game.

well now ive made up my mind... i will never play this game lol!

it takes 10 days for rmt to reach max level! :

<link removed>

even if you argue that ofcourse theyre rmt and they have different ppl leveling ur character 24/7. it still takes 10 days! wheres the hardcore part? where?

why is this game so easy? is it 5 yr olds playing? do these ppl really think i cant handle a hard game?

some of u might say.. if u dont like it then dont play it.

well im doing just that so shut up lol.

 

«1

Comments

  • Psiho246Psiho246 Member Posts: 482

    WoW takes 4 days so what?

    image

  • GruntyGrunty Member EpicPosts: 8,657

    Providing a link to a power leveling website is against the RoC of this website.  I'd suggest you delete it.

    Virtual Trading

    • MMORPG.com does not allow the purchase, sale, or trade of in-game assets, accounts, or powerleveling services.
    "I used to think the worst thing in life was to be all alone.  It's not.  The worst thing in life is to end up with people who make you feel all alone."  Robin Williams
  • ArckenArcken Member Posts: 2,431
    Originally posted by grunty


    Providing a link to a power leveling website is against the RoC of this website.  I'd suggest you delete it.
    Virtual Trading

    MMORPG.com does not allow the purchase, sale, or trade of in-game assets, accounts, or powerleveling services.

    Forum Police! Open up or we'll ban your door down!

     

  • GruntyGrunty Member EpicPosts: 8,657
    Originally posted by Arcken

    Originally posted by grunty


    Providing a link to a power leveling website is against the RoC of this website.  I'd suggest you delete it.
    Virtual Trading

    MMORPG.com does not allow the purchase, sale, or trade of in-game assets, accounts, or powerleveling services.

    Forum Police! Open up or we'll ban your door down!

     

     

    Yup.  I like this place.  I want to stay here.  That means obeying the RoC and seeing that it is enforced.  You too can do this.  Each post has a Report button over there on the right.

    "I used to think the worst thing in life was to be all alone.  It's not.  The worst thing in life is to end up with people who make you feel all alone."  Robin Williams
  • ArckenArcken Member Posts: 2,431
    Originally posted by grunty

    Originally posted by Arcken

    Originally posted by grunty


    Providing a link to a power leveling website is against the RoC of this website.  I'd suggest you delete it.
    Virtual Trading

    MMORPG.com does not allow the purchase, sale, or trade of in-game assets, accounts, or powerleveling services.

    Forum Police! Open up or we'll ban your door down!

     

     

    Yup.  I like this place.  I want to stay here.  That means obeying the RoC and seeing that it is enforced.  You too can do this.  Each post has a Report button over there on the right.

    Yeah, but Ive never really been the apple polisher type. I love it when people stick it to "the man".

     

  • PoopyStuffPoopyStuff Member Posts: 297

    I have to agree completely with the OP of this post.

     

    It's sad that a game marketed to be mature has such a horrible difficulty level.

    Couple that with like 1 zone for each set of levels and the game really runs out of content fast.

    Great concept, decent game, but doesn't live up to the hype.

     

    When will mmo makers realize difficulty is to be encouraged..  the great mmos like ultima online and everquest 1 were hard.

    the dumbing down of the industry is really sad.

  • GruntyGrunty Member EpicPosts: 8,657
    Originally posted by Arcken

    Originally posted by grunty

    Originally posted by Arcken

    Originally posted by grunty


    Providing a link to a power leveling website is against the RoC of this website.  I'd suggest you delete it.
    Virtual Trading

    MMORPG.com does not allow the purchase, sale, or trade of in-game assets, accounts, or powerleveling services.

    Forum Police! Open up or we'll ban your door down!

     

     

    Yup.  I like this place.  I want to stay here.  That means obeying the RoC and seeing that it is enforced.  You too can do this.  Each post has a Report button over there on the right.

    Yeah, but Ive never really been the apple polisher type. I love it when people stick it to "the man".

     

     

    No apple polishing skills needed.  Just the will to defend your turf from the scum of the earth; referral linkers and gold sellers.

    "I used to think the worst thing in life was to be all alone.  It's not.  The worst thing in life is to end up with people who make you feel all alone."  Robin Williams
  • VPellenVPellen Member Posts: 215

    I feel the need to comment on this; Lately, I've noticed a trend with gold sellers coming in and posting lengthy posts stolen from various blogs and websites. In the stolen posts they add links to gold selling sites. Thing is, thanks to the blogs working differently from the forums, I can't actually delete them. If you see one of these, try mailing the URL to community@mmorpg.com.

    I'll leave this thread open because being able to get max level in less than two weeks is by no means an invalid topic of discussion.

    Proceed.

  • InzraInzra Member Posts: 679

    Seems like OP is a goldseller...

    I've allways considered AoC to be PvP focused, although there are those who might continue to claim it's PvE...

    I mean it's Conan for crying out loud...

    What do you think is more hardcore - beating prgrammed NPC's with a pattern everyone will be able to figure out with time...

    OR fighting a real life skilled player opponent..?!

    The devs themself stated that they wanted to avoid timesink, and PvE grinding is just that.

    PvE isn't hardcore, PVP is.

     

    Some people can't be happy unless they can whine about nothing...

     

  • ChainspellChainspell Member Posts: 55

    oops didnt read this:

    quote by moderator:

    I feel the need to comment on this; Lately, I've noticed a trend with gold sellers coming in and posting lengthy posts stolen from various blogs and websites. In the stolen posts they add links to gold selling sites. Thing is, thanks to the blogs working differently from the forums, I can't actually delete them. If you see one of these, try mailing the URL to community@mmorpg.com.

    I'll leave this thread open because being able to get max level in less than two weeks is by no means an invalid topic of discussion.

    Proceed.

    ------

    my comment deleted

  • NullapaxNullapax Member Posts: 401

    You do realise that you don't have to level in 10 days ?

    I have been playing for about six weeks and my highest level is 35. I take my time to look around, explore, read the quests etc etc.

     

    I have never understood the "race to level cap" mentality.

    Play at your own pace and if you are the type of player who needs to rush then you have to accept the fact that no game lasts long if your power gaming.

     

  • EnigmaEnigma Member UncommonPosts: 11,384

    truely = truly

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • cptnj4cptnj4 Member Posts: 168

    There were actually posts in the FC forums about guilds taking large groups of low level people and grinding in Khesh so that they could get everyone to max level.  Many said it only took 3 days played or less.  

  • SholShol Member Posts: 361
    Originally posted by Nullapax


    You do realise that you don't have to level in 10 days ?
    I have been playing for about six weeks and my highest level is 35. I take my time to look around, explore, read the quests etc etc.
     
    I have never understood the "race to level cap" mentality.
    Play at your own pace and if you are the type of player who needs to rush then you have to accept the fact that no game lasts long if your power gaming.
     

     

    I agree. Playing games in the speed you prefer gives you most fun.

    The problem is, that AoC is promoted as a PvP based game and (example) 5 levels more than your opponent gives you in most games godmode (similar gear, skills, yadayada...) So at least on PvP servers I can partially understand the leveling race.

    Another thing I noticed... people try to level as fast as possible to get advantage of still existing game bugs/exploits.

  • SholShol Member Posts: 361
    Originally posted by cptnj4


    There were actually posts in the FC forums about guilds taking large groups of low level people and grinding in Khesh so that they could get everyone to max level.  Many said it only took 3 days played or less.  

     

    Actually if I remember right the first reached max level in AoC in 2.5 or 3.5days. And I saw recent posts on other boards that let me think that 10 days to max is pure soloed. If you get guild help its a lot faster.

  • KyleranKyleran Member LegendaryPosts: 44,060

    All things in moderation, that's what my mom used to say.

    Sure, some folks got to 80 in a very short time, me 6 weeks playing and still not higher than level 55.

    Contrast that to a guy I met last night ganking lowbies out of boredom who claimed to have 2 level 80's and was now on his 52 necro killing time.

    Sort of like a self-inflicted wound I suppose, not much developers can do to stop it.

    So if you are a player who puts in a lot of time to MMO's everyday, I'd say play L2 instead of AOC. 

    (though even L2 is stepping down the grind a bit more these days)

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by Inzra


    Seems like OP is a goldseller...
    I've allways considered AoC to be PvP focused,
    I had the same consideration kinda the reason I never really looked forward at playing AoC before OB, OB changed it for me as I saw potential into playing PVE and be still involved with the community within the game
    although there are those who might continue to claim it's PvE... Don't know why anyone would claim that, I mean to get to the real meat of the game the focus is mainly  on PVP aspects, so I wonder who are those people who claim AoC being a PVE game, AoC is both PVP and PVE, but for PVE'rs there are things like gathering/crafting or simply socializing meaning getting into groups or just jump into PUGS
    I mean it's Conan for crying out loud...
    What do you think is more hardcore - beating programmed NPC's with a pattern everyone will be able to figure out with time...
    Ah I see, sorry man try to look at it more in a MMORPG type of way, pve players doesn't mean they only do NPC kills, there is allot more to PVE then what you just suggest.
    OR fighting a real life skilled player opponent..?!
    A skilled opponent is great, but unfortunately many of these games are not that much about skill, except gaining all the best gear would require some skills, the pvp itself doesn't involve that much skill these day's, It is different afcourse when we go towards things like Siege's, then a skill of tactics can be used, regular pvp to me hardly involves skill, kinda reason I don't play that much pvp anymore.
    The devs themself stated that they wanted to avoid timesink, and PvE grinding is just that.
    PVE grinding is done by those who have no idea or are somewhat clueless into what we can do in a MMORPG.
    PvE isn't hardcore, PVP is.
    Both are, but you need to look at the whole concept,  PVP can be Hardcore and PVE can be Hardcore, it all depends are you looking at a MMORPG in the same way you look at a SINGLE PLAYER GAME, then yes you could make that answer you gave. Are you looking at MMORPG in a MMORPG way ( meaning there is allot more going on then combat only) then you have to understand that both can be Hardcore.
    Some people can't be happy unless they can whine about nothing...
    Mostly see whiners be everything but happy, I mean else these forums would be one HAPPY place
     



     

  • kwoshkwosh Member Posts: 109
    Originally posted by Kyleran


    All things in moderation, that's what my mom used to say.
    Sure, some folks got to 80 in a very short time, me 6 weeks playing and still not higher than level 55.
    Contrast that to a guy I met last night ganking lowbies out of boredom who claimed to have 2 level 80's and was now on his 52 necro killing time.
    Sort of like a self-inflicted wound I suppose, not much developers can do to stop it.
    So if you are a player who puts in a lot of time to MMO's everyday, I'd say play L2 instead of AOC. 
    (though even L2 is stepping down the grind a bit more these days)
     

    I beg to differ here... you placed here that  "There isnt much developers can do to stop it"

     

    You mean to tell me they cant add land masses, quests, extend the experience points? make a game last longer?? please,  their first game Anarchy online took way longer to lvl..  its all about programming

    Heck you took longer in the first 20 lvls because you had to stand and actually immerse yourself abit with your character and listen to the tales from the npc's ... thats programming.. 

    and whats with the hold your hand quests?? and then lack there of at lvl 60ish?

    play Vanguard ... yes im pushing a game that actually lasts abit...

    we wait for ages and they beta test these things and they give you a glimpse as to what its like, but the last few MMO's that have come out have been aweful..  meaning  Lotro, AoC...   

    i spent well over 100 bucks not including upgrading a pc to play AoC  bitter  yes abit,  its not  worth the money  FYI gamers   not to mention many aspects are broke

     

  • GormandYGormandY Member Posts: 411

    Some people need to get a life.... *whistle*

  • demolishIXdemolishIX Member Posts: 632

     Took me a total play time for 4 days and 23 hours to get to 80 (spread across 2-3 weeks),I wasnt power lvled,I grouped with a healer at lvl 50 or soo and we lvled togheter.It's extremly easy to lvl in AoC ,even easyer when a guild of tards power lvl their tarded mindless brats in lvl 80 areas.

     P.S Wasnt a beta tester,soo didnt know where to go or where the quests were etc.

  • kwoshkwosh Member Posts: 109
    Originally posted by kwosh

    Originally posted by Kyleran


    All things in moderation, that's what my mom used to say.
    Sure, some folks got to 80 in a very short time, me 6 weeks playing and still not higher than level 55.
    Contrast that to a guy I met last night ganking lowbies out of boredom who claimed to have 2 level 80's and was now on his 52 necro killing time.
    Sort of like a self-inflicted wound I suppose, not much developers can do to stop it.
    So if you are a player who puts in a lot of time to MMO's everyday, I'd say play L2 instead of AOC. 
    (though even L2 is stepping down the grind a bit more these days)
     

    I beg to differ here... you placed here that  "There isnt much developers can do to stop it"

     

    You mean to tell me they cant add land masses, quests, extend the experience points? make a game last longer?? please,  their first game Anarchy online took way longer to lvl..  its all about programming

    Heck you took longer in the first 20 lvls because you had to stand and actually immerse yourself abit with your character and listen to the tales from the npc's ... thats programming.. 

    and whats with the hold your hand quests?? and then lack there of at lvl 60ish?

    play Vanguard ... yes im pushing a game that actually lasts abit...

    we wait for ages and they beta test these things and they give you a glimpse as to what its like, but the last few MMO's that have come out have been aweful..  meaning  Lotro, AoC...   

    i spent well over 100 bucks not including upgrading a pc to play AoC  bitter  yes abit,  its not  worth the money  FYI gamers   not to mention many aspects are broke

     

    bumpin this cause i wanted people to read it

     

  • SorninSornin Member Posts: 1,133

     The problem is not that it is simple to level quickly in Age of Conan. The problem is that there is a lack of working, high-end content that is fun, rewarding, and enduring.

    Funcom created the perfect storm of outrage when they made it simple to reach 80, but made it useless to be there. If the end-game was fleshed out and working, I would see nothing too wrong with getting to 80 quickly. Most players in most games usually say the journey to max level is fun, but the game really begins then. Well, with this one, the game runs out of viable content that keeps one subscribed.

    image

  • DouhkDouhk Member Posts: 1,019
    Originally posted by Psiho246


    WoW takes 4 days so what?



     

    Exactly what I was going to say. People can complete WoW in 4 days (I think the fastest was like 3 days 4 hours or something crazy like that).

    While I do agree the leveling in AoC needs some rework to make it slower (though at this point that would involve completely revamping the game and all of it's lvling areas), what you used as a point against the game actually makes AoC seem like it takes forever to lvl. Do you play MMORPGs frequently?

     

    image If only SW:TOR could be this epic...

  • CymdaiCymdai Member UncommonPosts: 1,043

    I have some things to say on this particular issue.

    I'm one of those hated "hardcore" gamers. Partially, it's because I like to absolutely murder the hell out of a game, and partially because I like to know what I'm talking about when I write reviews. That's why when I write them, they're very detailed, reflect many personal experiences, and are generally praised by the people who read them.

    It took me around 12 days to hit 80 before, and that was what I accomplished having never played the game in beta, or knowing where to go or what to do. I have every bit of confidence that, if I wanted to, I could grind a new character to the cap in a few days, maybe 6 or 7.

    Now, by no means am I suggesting that a developer should ever cater to the hardcore crowd; we're always going to finish your game faster than you expected, and we'll always be the first ones to point out every design flaw, in-game issue, and balance problem on the forums. However, hardcore or not, when there are full guilds, and I mean 5-7 guilds that are completely capped out to 80, with 50-100 members each, and in less than a month... well, that's just stupid.

    I think the problems with Age of Conan are simple.

    1) It's too linear. I saw a forum post describe it best actually. ! -> X -> ? -> ! -> X -> ? (x) 10, 000 = insanity. Not to mention the fact that you're herded through content all the way to 80. There's no incentive to explore, few special leveling areas, and zero "extra" content.

    2) There's no point in being a high level. Most, if not all, of the end-game content is missing, broken, buggy, or pointless. Raids are severely impaired, and the loot tables absolutely suck there anyway. Sieges are wildly FUBAR'd. With recent patches, you can't even go back and pimp out your alt, because mini-bosses that are 40 levels lower than you are dominating your face for no good reason. So why level? All it really does is prevent you from getting ganked and drawing agro.

    3) It's too easy. I shouldn't be able to grind out 30 levels in one day, period. That's poor design.

    4) There's really not anything to do EXCEPT level. Crafting restricted until you're a high level, and once you are, see point #2. There's no fun side-quests, or mini-games. Seriously, you couldn't even include fishing? As stated earlier, there's no reason to explore. Farming mobs for loot is pointless, because loot absolutely sucks in this game. So you can log on and level, or if you're into it, RP, but other than that? There's nothing here.

    5) They made it too casual. I would like to say I am *not* a trend of the casual play-style. I've always believed the more time you dedicate to a game, the better you should be. Funcom wanted everyone to experience everything. I've always thought a good time-line for a game would be 2-3 months for the hardcore players, 4-6 months for the dedicated players, and a full year for the casual players to experience an MMO in it's entirety. When your timeline is 1-3 weeks for a hardcore player, 2-4 weeks for a dedicated player, and 4-8 week for a casual player.... well, you just sold yourself too short.

    Having said all that, I hear my guild talking about how no one logs in anymore. There's nothing to do. They can farm gold all day, which can sit in their inventory since there's nothing to buy. They log on to raid, hoping it will work. Some of them have 2-4 level 80 alts, and they just can't be bothered to even look at this game anymore.

    However, I can't imagine paying another site or service to level for you, that's just pointless. Log in, do it yourself in a few weeks, and save your money. Or, if you want a real chuckle, take the 10-day challenge yourself. Start a character, get him to level 80 as fast as you can.

    Waiting for something fresh to arrive on the MMO scene...

  • PoopyStuffPoopyStuff Member Posts: 297

    aoc has the potential to be great if it were more like ultima online and everquest 1

     

    a mature related title needs difficulty to go with it

    It should be IMPOSSIBLE to reach max level in 10 days, or 10 months.

     

    World of Warcraft created a standard for dumbed down kiddie games that everyone can play and this is the result.

    A string of developers from other companies trying to emulate their success by copying their formula.

    an mmo on easy mode, where dying is an asset (like traveling quicker), and getting to max level is childsplay.

     

Sign In or Register to comment.