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The folks at The Chronicles of Speallborn have started a new series of features that will create a timeline for lore from the game. Today, we present Part Two: Death's Dream (Year 0 - 500).
Want To Know More?
Shards: The Shards are remnant pieces of the Ancestor World floating within the Deadspell Storm. They usually shield their interior habitat (oppidan and levee) from outside influences with a gigantic carapace (consisting out of an inner and an outer carapace) stretching over it. Shards should not be confused with Fragments, which might be as large but lack a carapace. Nor should they be confused with Raftyards, which are considerably smaller, also lack a carapace and are man-made.
Read it all here.
Cheers,
Jon Wood
Managing Editor
MMORPG.com
Comments
Lore behind this game seems confusing. I assume that the way you see the game world is to bounce from one shard to another. Appears to me to be a lot of useless complexity, but guess I will have to wait and see the game before commenting further.
While I am always open to new ideas and game play, making games confusing and complex does not seem to be a great way to go in attracting an audience.
Hopefully this works out to be far more simplistic than their articles.
I'm inclined to disagree. I've always enjoyed when an MMO creates a complex lore behind their game. It provides more immersion than the standard "this country/race is at war with this country/race - ROUND 1! FIGHT!". I find it especially refreshing when they apply scientific methods to the magic in their worlds, it makes it that much more engrossing
This game was supposed to come out in 2006 iirc. It's 2008 and they are talking about lore still?
How is this game coming along? Is the Vaporware monster skulking around?
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