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I was in the Ryzom beta from the beginning, and while I feel they had a great concept for a new MMORPG, I dont think they ever quite finished anything.
Up until the last day of the open beta, there was still much unfinished business as well as multiple technical issues - i.e. bugged quests, item name ids incoorect, major lag issues in highly NPC populated areas, and on and on. If you played the beta, you know what I am referring to.
Do you believe they should have waited until the game was a little more polished before release or do you think they released early to capture some of the EQ2/WoW fans that are waiting in limbo for those games' release?
Comments
Very True, Like I said in the orginal post they might/might not have to worry about WoW now because of the tornado, EQ2 yes, and definitely should have "Ironed" a few things out before the release.... Guess we will have to wait and see what the future holds for I for one and waiting for my pre order to be delivered
"!I was in the Ryzom beta from the beginning" You was in beta 1? the one where only 50 people were allowed entry... i highly doubt it.
Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
Truly Loved: World of Warcraft
Because my little friend the very beginning was only VIPS allowed into the BETA, chances of someone acutally being in the original 50 are 1/10000 or so.
Also if you must know, i know about 15 of the original 50. Many of them were website operators/admin who got VIP beta invites. Also because i heard it alot of times..." I been in beta since i began" when acutally they didnt know that Beta 1 and Beta 2 ever existed and entered During Open beta / FBTing.
A comparison for you would be someone saying "Im the president of a small country". Its unbelievable as the chances that they are are slim.
Besides i was asking in case i knew him as an alter. So why you even care?
Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
Truly Loved: World of Warcraft
Ryzom was brought to market way too soon. Even the 3 month delay was obviously not nearly enough. It's less of a disaster now than if they had launched in June, but it still needed AT LEAST six more months to reach the minimum state it should have been in at launch. In actuallity, it probably needed much more than that, for a total revamp to the game's design.
It's a game of gimmick and hype. The ability build your actions and spells just hides the fact that the skill sets and spells are not very diverse, balanced or exciting. The alien setting is cool, but the actual world design is generic and boring. The graphics are ok, but not spectacular. There is very little visual variety for armor as you progress. The animals move in packs and migrate, have their own cute little animations, but they don't react to threats like a herd or pack would, there is nothing revolutionary about the a.i. here.
Most of the hyped features are not in game and likely won't be for some time.
The economy is totally player based, but there is no bazaar or mechanism for having player run vendors.
Quests and missions are horrible, generic and do nothing to present or advance a story. NPC have zero personality, this is not a living RPG world, it's the skeletal frame work of one.
There are still major balance issues. There are still major bugs and incomplete text.
I could go on and on here.
Right now, it's more a sandbox than a game and not a very fun sandbox at that.
I think, in the end, they ran out of money and decided rather than scrapping the game entirely, they would launch, make some money and keep their fingers crossed that they would have and maintain enough of a player base to continue working on the game. Looking at the games that have been canceled over the past few months, I have no doubt that if Ryzom was being made by a dev team in a larger company, it would have been canceled as well. Nevrax' only game and entire future rides on Ryzom, so they had to launch a flawed, incomplete game and hope for the best.
Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
I have to agree with the above poster.... It is the same with every game and every beta tester saying that it is not ready.... I have also been following & Beta tested this game, for a long while and over the time I have seen many improvments, and many of the complaints that all of us beta tester's had have been either eliminated or improved, I know that many more improvement's will come with the retail release, and many more to come after that.... I am going to sit down after work and bond with my computer and game, for the first time in months.... I am actually looking forward to a game.
Its not us you got to convince you got to convince the new people who buy the game expecting Quests, fame and fortune and get FedEx Style missions that a computer generated. With no background story to them at all..
Tell me then that they wont just return the game...
Btw here is a quote from someone on the official forums who has bought the game:
janitor ROFL
Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
Truly Loved: World of Warcraft
mmm You copy/past from a "copy/past post"
ok i do it too so....
from the same thread....
so easy this way ...
My impressions were the same, it was a bit to early of a release for this. Seeing screwed up names is a bit much.
Games often come out "to early". I only have played one MMORPG that I felt like was pretty good from the start and that was DaoC.
SOE can get away with buggy crappy products being released because of their name. But the smaller companies suffer severely from doing that. While I doubt I will buy SoR I do want them to succeed since failure on their part means less choices in the future for those of us who enjoy MMORPG's.
The concepts were novel in SoR. The release a bit early, IMOP. But hopefully they do not pull the same stunt SOE did with SWG and all of it's bugs at release. They simply ignored them and kept adding more content to a broken piece of software. Players get really upset when they try to do ten different things and nine of them are broken, no matter how loyal they are to you. I know I did with SWG.
So in other words.. if you haven't bought it yet and are on the fence about it, i would wait a good 6 to 9 months. by then it'll be a free download probably or close to it. and there will be a lot more content and bugs will have been worked out mostly.. *hopefully*
And it will probably then be worthwhile to play by then... So find something else to occupy time and look into playing EQ2 or WoW or whatever.. by the time they get boring.. then Ryzom will probably have most of their issues worked out.
but no game is ever perfect and i sure don't expect them to be, but some of the basics in game making is to make a product most people can enjoy. having content in the game, smooth gameplay and decent eye candy with a all around good story to drive the game around and to give it's players purpose for playing. other little anicdotes are welcomed also, like little games within the main game. and overall having a majority of the bugs stomped out. Minor stuff is ok and is normal. But Ryzom lacks all but 1 of the 5 things here. and that is the decent eye candy.. other than that, the rest is either bugged or lacks in-game story content. there is no way to know what exactly you are "supposed" to be doing. other than the website background story .. you don't have anything else to go by. it's just all poorly implemented. and no in-game music either. it's like they took one step forward and 3 steps backward when they released this game. IMHO of course have a nice day