Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Ryzom Release A Bit Premature?

iceseraphiceseraph Member Posts: 202

I was in the Ryzom beta from the beginning, and while I feel they had a great concept for a new MMORPG, I dont think they ever quite finished anything.

Up until the last day of the open beta, there was still much unfinished business as well as multiple technical issues - i.e. bugged quests, item name ids incoorect, major lag issues in highly NPC populated areas, and on and on. If you played the beta, you know what I am referring to.

Do you believe they should have waited until the game was a little more polished before release or do you think they released early to capture some of the EQ2/WoW fans that are waiting in limbo for those games' release?

Comments

  • ChuJungChuJung Member Posts: 16
    I belive that you are correct as far as capturing the limbo audience that is out there, As far as bugs and lag even with the WoW, and EQII will have the same problem throughout the beginning, I did BETA both SoR and WoW, and there was alot more lag and bugs in SoR, than in WoW but to tell you the Truth WoW had enough Lag and Bug's in it as well, But since we last exited SoR Open Beta apparently there have been alot of patches and things worked out, and with the Tornado Dropping right on the Offices where all the servers and software for WoW were who know's if the release date of 11/15 will still hold true with WoW.  I for one and looking forward to the relase of SoR and for those of us who stick throught the bugs, Lags, and patches we will be that much ahead, and also every MMO that has been released has needed some type of major overhaul in the beginning

  • iceseraphiceseraph Member Posts: 202



    Originally posted by ChuJung 
    every MMO that has been released has needed some type of major overhaul in the beginning



    I agree that all games experience alot of revamping after initial release but when you are in competition to hold player base in a few months with two huge competitors like SoE and Blizzard, it really doesnt seem too wise to release a less than par version of your game, only to lose your market share in a few months - especially as I said before when it has a great potential.

  • ChuJungChuJung Member Posts: 16



    Originally posted by iceseraph



    Originally posted by ChuJung 
    every MMO that has been released has needed some type of major overhaul in the beginning


    I agree that all games experience alot of revamping after initial release but when you are in competition to hold player base in a few months with two huge competitors like SoE and Blizzard, it really doesnt seem too wise to release a less than par version of your game, only to lose your market share in a few months - especially as I said before when it has a great potential.




    Very True, Like I said in the orginal post they might/might not have to worry about WoW now because of the tornado, EQ2 yes, and definitely should have "Ironed" a few things out before the release.... Guess we will have to wait and see what the future holds for I for one and waiting for my pre order to be deliveredimage

  • NeasNeas Member Posts: 887

    "!I was in the Ryzom beta from the beginning" You was in beta 1? the one where only 50 people were allowed entry... i highly doubt it.

    image

    image

    Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
    Truly Loved: World of Warcraft

  • ChuJungChuJung Member Posts: 16



    Originally posted by Neas

    "!I was in the Ryzom beta from the beginning" You was in beta 1? the one where only 50 people were allowed entry... i highly doubt it.
    image



    Neas.... How would you know if he was or was not???? were you on his computer?, If someone says that they were in beta why not belive them for fact, I know what there are alot of people around that say I did this and I did that but to come out and tell someone what they did or did not do?, were you behind the desk's at neverax? controlling the servers and the crowd?  Thats just harsh man....

  • NeasNeas Member Posts: 887


    Originally posted by ChuJung
    Originally posted by Neas
    "!I was in the Ryzom beta from the beginning" You was in beta 1? the one where only 50 people were allowed entry... i highly doubt it.
    imageNeas.... How would you know if he was or was not???? were you on his computer?, If someone says that they were in beta why not belive them for fact, I know what there are alot of people around that say I did this and I did that but to come out and tell someone what they did or did not do?, were you behind the desk's at neverax? controlling the servers and the crowd? Thats just harsh man....

    Because my little friend the very beginning was only VIPS allowed into the BETA, chances of someone acutally being in the original 50 are 1/10000 or so.

    Also if you must know, i know about 15 of the original 50. Many of them were website operators/admin who got VIP beta invites. Also because i heard it alot of times..." I been in beta since i began" when acutally they didnt know that Beta 1 and Beta 2 ever existed and entered During Open beta / FBTing.

    A comparison for you would be someone saying "Im the president of a small country". Its unbelievable as the chances that they are are slim.

    Besides i was asking in case i knew him as an alter. So why you even care?

    image

    image

    Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
    Truly Loved: World of Warcraft

  • ChuJungChuJung Member Posts: 16
    I care because, I disliked the way you stated your statement and you knew 15 of them good for you as far as little.... Highly unlikely... and If you wanted to ask the question "do I know you?" why didnt you, It came off rude and that is why I put the statement that I did....,  I have been like this in any forum I will stick up for anybody even if I should not, why even if the orginal poster is or not, is not relivant.... we were all noobs at one point and the Holier than thou attidude that most of us veteran's have gotten is getting old.  These forum's are in place for information and fellow gamer's to get/post that information and Opinion.  Not for Rude comment's, and If "that" was not your intention than forgive me, if some stated the same against you I would have done the same.

  • fiontarfiontar Member UncommonPosts: 3,682

    Ryzom was brought to market way too soon. Even the 3 month delay was obviously not nearly enough. It's less of a disaster now than if they had launched in June, but it still needed AT LEAST six more months to reach the minimum state it should have been in at launch. In actuallity, it probably needed much more than that, for a total revamp to the game's design.

    It's a game of gimmick and hype. The ability build your actions and spells just hides the fact that the skill sets and spells are not very diverse, balanced or exciting. The alien setting is cool, but the actual world design is generic and boring. The graphics are ok, but not spectacular. There is very little visual variety for armor as you progress. The animals move in packs and migrate, have their own cute little animations, but they don't react to threats like a herd or pack would, there is nothing revolutionary about the a.i. here.

    Most of the hyped features are not in game and likely won't be for some time.

    The economy is totally player based, but there is no bazaar or mechanism for having player run vendors.

    Quests and missions are horrible, generic and do nothing to present or advance a story. NPC have zero personality, this is not a living RPG world, it's the skeletal frame work of one.

    There are still major balance issues. There are still major bugs and incomplete text.

    I could go on and on here.

    Right now, it's more a sandbox than a game and not a very fun sandbox at that.

    I think, in the end, they ran out of money and decided rather than scrapping the game entirely, they would launch, make some money and keep their fingers crossed that they would have and maintain enough of a player base to continue working on the game. Looking at the games that have been canceled over the past few months, I have no doubt that if Ryzom was being made by a dev team in a larger company, it would have been canceled as well. Nevrax' only game and entire future rides on Ryzom, so they had to launch a flawed, incomplete game and hope for the best.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • RohenRohen Member Posts: 143
    So then everybody just buy the game, give them some money, and after a few months, we will have a really great game... image

    image

  • greatdanoirgreatdanoir Member Posts: 5
    Well its the same at every single mmorpg's release, beta testers allways starts complaining that the game isnt ready, well then dont buy it image Personally i have been in the game for a long time and seen some exelent improvements, i see no reason the game wont improve in retail either, perhaps the game isnt ready for launch i dont know, not up to me to decide image But i still think its a really great game.

  • ChuJungChuJung Member Posts: 16

    I have to agree with the above poster.... It is the same with every game and every beta tester saying that it is not ready.... I have also been following & Beta tested this game, for a long while and over the time I have seen many improvments, and many of the complaints that all of us beta tester's had have been either eliminated or improved, I know that many more improvement's will come with the retail release, and many more to come after that.... I am going to sit down after work and bond with my computer and game, for the first time in months.... I am actually looking forward to a game.image

  • NeasNeas Member Posts: 887

    Its not us you got to convince you got to convince the new people who buy the game expecting Quests, fame and fortune and get FedEx Style missions that a computer generated. With no background story to them at all..

    Tell me then that they wont just return the game...

    Btw here is a quote from someone on the official forums who has bought the game:


    Of course I know that I can get 'quests' by right-cliking on NPCs, how could I be speaking about kill X/collect Y/bring Z stuff otherwise. These aren't actually quests but more like menial tasks, and it didn't say "sign up to become Atys' janitor" on the box. Is there anything bigger than this? Should I mechanically keep clicking on every NPC everytime I gain 5 levels in order to see whether they have anything more important for me, or there is a grand scheme, a great plot that I have missed? Is there something like the Blades trainer in Morrowind, an NPC that nurses you through the subquests of the main plot, then passes you onto another NPC, etc.
    So far this has been too much like the mindless grind we've ran away from in other games, and I wont be killing "adjective+1" kipees 'till the end of the free month for a few dappers for sure.

    janitor ROFL

    image

    image

    Beta Tested: Lineage 2, Ryzom, City of Heroes, RYL, EverQuest 2 World Of Warcraft European
    Truly Loved: World of Warcraft

  • DjayzuhDjayzuh Member Posts: 13

    mmm You copy/past from a "copy/past post"

    ok i do it too so....

    from the same thread....


    Here even for people who still wait on game ...

    WHOWWWWWWW i remained SHOCKED HOW nice is Spring in Ryzom really i was playing ton of games but this is something stunning. Everything green, everything blooming spawns of mogs changed and where was all lv 30 and 40 ragus on Kipee field now here is some 5 or 6 middle ones lv 13 and fey 20 lv ones . Hahaha really for first time i stoped doing anything and simply walked forest in first view remaining amazed by level of detail, scorpions and mouses running, animals move, wind is movins flying seeds, trees move really TON of animals going around .. in end i taked some screenshots and even if they cannot come near to show quality you can have idea



    so easy this way ...

  • RadmuzRadmuz Member Posts: 85

    My impressions were the same, it was a bit to early of a release for this. Seeing screwed up names is a bit much.

    Games often come out "to early". I only have played one MMORPG that I felt like was pretty good from the start and that was DaoC.

    SOE can get away with buggy crappy products being released because of their name. But the smaller companies suffer severely from doing that. While I doubt I will buy SoR I do want them to succeed since failure on their part means less choices in the future for those of us who enjoy MMORPG's.

    The concepts were novel in SoR. The release a bit early, IMOP. But hopefully they do not pull the same stunt SOE did with SWG and all of it's bugs at release. They simply ignored them and kept adding more content to a broken piece of software. Players get really upset when they try to do ten different things and nine of them are broken, no matter how loyal they are to you. I know I did with SWG.

  • websterswebsters Member Posts: 3



    Originally posted by iceseraph

    I agree that all games experience alot of revamping after initial release but when you are in competition to hold player base in a few months with two huge competitors like SoE and Blizzard, it really doesnt seem too wise to release a less than par version of your game, only to lose your market share in a few months - especially as I said before when it has a great potential.




    Unless you simply ran out of money allready and see your only chance of minimizing losses in releasing what you got.

  • JamkullJamkull Member UncommonPosts: 214

    So in other words.. if you haven't bought it yet and are on the fence about it, i would wait a good 6 to 9 months.  by then it'll be a free download probably or close to it.  and there will be a lot more content and bugs will have been worked out mostly.. *hopefully* 

    And it will probably then be worthwhile to play by then... So find something else to occupy time and look into playing EQ2 or WoW or whatever.. by the time they get boring.. then Ryzom will probably have most of their issues worked out. 

    but no game is ever perfect and i sure don't expect them to be, but some of the basics in game making is to make a product most people can enjoy.  having content in the game, smooth gameplay and decent eye candy with a all around good story to drive the game around and to give it's players purpose for playing.  other little anicdotes are welcomed also, like little games within the main game.  and overall having a majority of the bugs stomped out.  Minor stuff is ok and is normal.  But Ryzom lacks all but 1 of the 5 things here.  and that is the decent eye candy.. other than that, the rest is either bugged or lacks in-game story content.  there is no way to know what exactly you are "supposed" to be doing.  other than the website background story .. you don't have anything else to go by.  it's just all poorly implemented. and no in-game music either.  it's like they took one step forward and 3 steps backward when they released this game.  IMHO of course :) have a nice day

Sign In or Register to comment.