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tell me why this game isnt an asian grinder
i dont want to hear it has lots of quests because asian grinder quest suck, they are non linear, explain nothing about the storyline and only offer farming for a slight reward, whereas i could just farm and avoid running back and forth..having lots of quest still makes it an asian grinder.
whats complex about perfict world, what takes thought to do...what does the game offer BESIDES farming for drops and farming for XP
is it a giant field of mobs type game, a game that has several maps type game, or a game that combines a bigass map with a few dungeons
also how is the crafting...asian grinder style where it breaks a majority of the time and you gotta re-farm it, unless you spend in the cash shop...or is it a good craft system
and finally how are stats distributed...is it automatic, based on skill use, use of stat points more than the standard int/wis/str/agi or w/e (god that sytem is so old and boring)
so that is it..whats the deal and please refrain from fanboi'ism i dont want to hear its the greatest, or the best, or better than wow..i dont care
Comments
i quit the game a couple of months ago, reasons were...
xp grind (at higher levels quests + dailies only provide small % of xp to next level - so requires MANY hours of mindless mob grinding)
item grind (Holy Hall for green armour / weps and FBs for molders coz this is very item-centric pvp game at higher levels)
TW system made it inaccessable to 95% of player base (previously i participated in good - often very close TWs EVERY WEEK before the map was swallowed up by just 3 guilds who NEVER fought each other - and 'bought' most the high-level players with wages due to the fortunes they made from land-ownership - making it impossible of any other guild to last more than 10 mins in battle with them on the rare occasions they didnt counterbid with 'fake guilds' to avoid a war
that said, i did enjoy the game 1000 times more than any other f2p ive tried (Archlord, 9dragons, Hero Online, 2moons and others) due to great artwork, flying, excellent character customisation, decent crafting (for a f2p), events and best of all the TWs
Key Questions:
Has the ability to dominate territory by a few guilds been fixed ?
Wheres housing thats been in beta forever ?
have they given lower level players a chance to gvg ?
Will the player bas be restricted to North America and europe ? Or can players expect asian domination on this server
Has the territorial map been expanded beyond the partial Malasian map ?
Where are the North American servers located ?
What changes if any have been made to the game vs the Malasian server version ?
EDIT: theyve renamed the classes
Warrior = Blademaster
Mage = Wizard
Archer = Archer
Priest = Cleric
Werefox = Venomancer
Werebeast = Barbarian
lol they changed the class names?
so WF is VM now? and a WB is a BB now?? need to get used to it first..
Seems good names, and fit better the class description. Good change
Does this game allow players to rebuild their talent? I really don't want to be stuck in some build that I can't do anything about it.