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The "Rush to the Finish Mentality"

You guys have got to quit this. I ordered the CE of warhammer, yes I get a "head start" but so many people here complain SO MUCH. Honestly, I don't want to touch my CE head start much, want to know why?. This game is a team community-driven mmo. Meaning, the LESS people you have to play with, the worse off your experience will be compared to any other mmo.

 

The public quests, the ranking up of the cities, all function better with a higher population. Certainly there will be some ok population from the pre-orders, but in all honesty why even get ahead of the curve?. I think, for the first time in MMO history I have actually not cared about leveling "fast". This game completely threw a golden curve-ball at the community that I have a feeling, most of you who do not currently understand the concept of RVR based community team-play will get a nice lesson. For those who rush to 40, in all honesty will destroy the experience, so go ahead, rush and get burnt out earlier because only .5% of the playerbase is there.

 

Me? I am going to get home from work, kick my shoes off, grab some rum and coke and enjoy the game the way it was meant to be played, leisure kick ass fun.

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Comments

  • PureChaosPureChaos Member Posts: 839

    soooooooooooooooooo you got 60,000 for the CE day and then the rest of the pre orders for the rest of the days.............. i see no issues, you can fill a good amount of servers with that.

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  • MonorojoMonorojo Member UncommonPosts: 411

    It's not like there will only be 500-1k people online with the headstart. 60k~ (assuming all CE preorders log in that day) the first day  + all the other preorders later on....I can see 100k~ playing those first 3-4 days. Across how many servers? We don't know yet, but a lack of players is not a reason to avoid the headstart.

     

    The best thing about the head start may be getting out of Teir one before it is mobbed by the masses.

  • JoliustJoliust Member Posts: 1,329


    Originally posted by Chiram

    Me? I am going to get home from work, kick my shoes off, grab some rum and coke and enjoy the game the way it was meant to be played, leisure kick ass fun.

    Oh hell yes, I am going to have my fridge well stocked with good beer for the release week. Going to get all my work done before as well so I can spend a week just kicking back and enjoying this game. All of the people in my guild have CE and SE pre-ordered so I really don't have to wait to play with the people I plan to play the game with anyway.

    Sent me an email if you want me to mail you some pizza rolls.

  • SeakaSeaka Member Posts: 57
    Originally posted by Monorojo


    It's not like there will only be 500-1k people online with the headstart. 60k~ (assuming all CE preorders log in that day) the first day  + all the other preorders later on....I can see 100k~ playing those first 3-4 days. Across how many servers? We don't know yet, but a lack of players is not a reason to avoid the headstart.
     
    The best thing about the head start may be getting out of Teir one before it is mobbed by the masses.

     

    1 of the only two reasons for the headstart, the other being getting a higher rank to kill the new players in RvR when they get access.

  • PROdotesPROdotes Member Posts: 197

    I'm going to cancel my RL subscription so i can play 24/7... explore every hole (that sounds wrong) check under every rock, kill everything i see, test every quest i run across, play every scenario multiple times... and when i get 40 and get some RR xp... i'm gonna roll me an alt with another race and REPEAT THE SAME THING

  • Ender4Ender4 Member UncommonPosts: 2,247

    The game is very alt friendly since you don't have to go through a boring PvE grind to 'get to the good stuff'.  I really don't think the rush to the finish mentality is going to hurt players in this one.  Also the lower tier RvR zones help you control the higher tier ones so you are going to want to spend time outside of T4 for sure which means having alts.  It also means slow levelers will be helping the realm even before they reach end game.

  • Tuck2000Tuck2000 Member Posts: 361









    I actually think this will a great advantage before the rush. I myself am not a power leveler and will be in the game to fight and explore it and if it starts out a little low do to CE HS that’s just fine, I will use the time to hook up with different groups to check out guilds and see which it the best fit from my play style.




  • RetradRetrad Member UncommonPosts: 274

    I'm going to use the headstart days to play around with the classes and see what I really want to play if I'm still undecided after Open Beta.

  • verndvernd Member Posts: 600

    Do people really think the head start is going to be a huge advantage?  I fully expect to see even casuals hit  40 in the first month. By two months, nobody will care about a couple extra days.  It became a non-issue in Conan before the first month was over and AFAIK the leveling time will be about the same if not shorter.

  • Tuck2000Tuck2000 Member Posts: 361

    i don't look at is an advantage for play your right I look at it as an advantage to poke aorund the world when it's just a little low pop and test drive other classes.

  • ZippyZippy Member, Newbie CommonPosts: 1,412

    In my experience those that "rush to the finish" of game generally see a lot more of the game than those that are slower. These players discover new content, are the first defeat it, find the easter eggs and set the path that all others follow.  The players that are the first to reach max level on a server are generally just more efficient, better organized and much more skiled than the casual players that complain about them.  Generally they can level and finish content at 2-5 times the rate that it takes the casual player to complete that same content.  Just like in real life people will disparage those who are different or achieve things they cannot.  I don't see serious or hardcore players making threads complaining about casual payers lack of smarts and skill being  the reason why MMOs are dumbed down.  I do not see threads calling  casuals to dumb, to slow, unorgainized or lacking the acumen or skill to play MMOs.  I never can understand the hate and jealousy of casual players to players that do nothing to them except simply out achieve them.

  • miagisanmiagisan Member Posts: 5,156

    please do not rush to finish in war..we need you tier 1-3s the same as we need people in tier 4!!!!!!

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  • AxumAxum Member Posts: 891

    if it was 60k people playing a game thats already out thats a problem

     

    but lets say they will have 5-10 servers open.

    atleast 6k people per each

     

    which means 1k people per tier

    since we are all starting new chars

     

    its gonna be packed xD

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  • ChiramChiram Member UncommonPosts: 643
    Originally posted by Zippy


    In my experience those that "rush to the finish" of game generally see a lot more of the game than those that are slower. These players discover new content, are the first defeat it, find the easter eggs and set the path that all others follow.  The players that are the first to reach max level on a server are generally just more efficient, better organized and much more skiled than the casual players that complain about them.  Generally they can level and finish content at 2-5 times the rate that it takes the casual player to complete that same content.  Just like in real life people will disparage those who are different or achieve things they cannot.  I don't see serious or hardcore players making threads complaining about casual payers lack of smarts and skill being  the reason why MMOs are dumbed down.  I do not see threads calling  casuals to dumb, to slow, unorgainized or lacking the acumen or skill to play MMOs.  I never can understand the hate and jealousy of casual players to players that do nothing to them except simply out achieve them.

     

    First of all, I do not consider myself a casual gamer. Ive been on both ends of the spectrum, extremely hardcore ( hardcore raided EQ back in the day) and extremely casual ( 90 hr work weeks at times). I agree with you in terms of leveling ahead of the pack in PREVIOUS mmos. Being ahead of the curve on earlier MMOs allowed you to enjoy content without the others getting in your way. In Warhammer it is counter productive in my opinion ( IN TERMS OF YOUR OWN GAME QUALITY AND MISSING OUT ON CONTENT).

    Talented? no, getting ahead of the curve in these games simply takes more time. More time in game = less real life issues to deal with. It's as simple as that. Take my cousin for example, was the first to 60/70 in WoW on his server, his "hardcore buddies" roll up and destroy all raid content. Talented? heck no, the dude can barely see, hes unemployed and lives in his grandmothers spare garage and has no means to shower.

     

    "Generally they can level and finish content at 2-5 times the rate that it takes the casual player to complete that same content."

    This is where you are horribly mistaken. Honestly, do you work at all? Have any real life obligations? I am just asking in retrospect, because, if you did you wouldn't have even considered saying this. It's very common knowledge, more time in MMO games = faster progression. Simple as that. Has nothing to do with skill, period. The casual gamers perspective in this game will be vastly different than any other MMO. No more waiting in line for fun content, no more power hungry guilds ignoring other guilds on the same side, finally it's going to be team based.

  • Tuck2000Tuck2000 Member Posts: 361
    Originally posted by Chiram

    Originally posted by Zippy


    In my experience those that "rush to the finish" of game generally see a lot more of the game than those that are slower. These players discover new content, are the first defeat it, find the easter eggs and set the path that all others follow.  The players that are the first to reach max level on a server are generally just more efficient, better organized and much more skiled than the casual players that complain about them.  Generally they can level and finish content at 2-5 times the rate that it takes the casual player to complete that same content.  Just like in real life people will disparage those who are different or achieve things they cannot.  I don't see serious or hardcore players making threads complaining about casual payers lack of smarts and skill being  the reason why MMOs are dumbed down.  I do not see threads calling  casuals to dumb, to slow, unorgainized or lacking the acumen or skill to play MMOs.  I never can understand the hate and jealousy of casual players to players that do nothing to them except simply out achieve them.

     

    First of all, I do not consider myself a casual gamer. Ive been on both ends of the spectrum, extremely hardcore ( hardcore raided EQ back in the day) and extremely casual ( 90 hr work weeks at times). I agree with you in terms of leveling ahead of the pack in PREVIOUS mmos. Being ahead of the curve on earlier MMOs allowed you to enjoy content without the others getting in your way. In Warhammer it is counter productive in my opinion ( IN TERMS OF YOUR OWN GAME QUALITY AND MISSING OUT ON CONTENT).

    Talented? no, getting ahead of the curve in these games simply takes more time. More time in game = less real life issues to deal with. It's as simple as that. Take my cousin for example, was the first to 60/70 in WoW on his server, his "hardcore buddies" roll up and destroy all raid content. Talented? heck no, the dude can barely see, hes unemployed and lives in his grandmothers spare garage and has no means to shower.

     

    "Generally they can level and finish content at 2-5 times the rate that it takes the casual player to complete that same content."

    This is where you are horribly mistaken. Honestly, do you work at all? Have any real life obligations? I am just asking in retrospect, because, if you did you wouldn't have even considered saying this. It's very common knowledge, more time in MMO games = faster progression. Simple as that. Has nothing to do with skill, period. The casual gamers perspective in this game will be vastly different than any other MMO. No more waiting in line for fun content, no more power hungry guilds ignoring other guilds on the same side, finally it's going to be team based.






    Amen!! You it right on the head. I've found that most power levelers are too concerned with making level and nothing else first to 40 get's you what?? Nothing in this game, It’s going to take coordination and strategy to get to get end game and an army not individuals or a single guild.



  • zeroburritozeroburrito Member Posts: 84

    it's a rush to start the game, not rush to the finish. you don't just beat the game. mmo's start at the last level, the leveling is just an awful chore. this is one of the reasons i can't wait for this game(i play for pvp and pvp only).

  • ZippyZippy Member, Newbie CommonPosts: 1,412
    Originally posted by Chiram

    Originally posted by Zippy


    In my experience those that "rush to the finish" of game generally see a lot more of the game than those that are slower. These players discover new content, are the first defeat it, find the easter eggs and set the path that all others follow.  The players that are the first to reach max level on a server are generally just more efficient, better organized and much more skiled than the casual players that complain about them.  Generally they can level and finish content at 2-5 times the rate that it takes the casual player to complete that same content.  Just like in real life people will disparage those who are different or achieve things they cannot.  I don't see serious or hardcore players making threads complaining about casual payers lack of smarts and skill being  the reason why MMOs are dumbed down.  I do not see threads calling  casuals to dumb, to slow, unorgainized or lacking the acumen or skill to play MMOs.  I never can understand the hate and jealousy of casual players to players that do nothing to them except simply out achieve them.

     

    First of all, I do not consider myself a casual gamer. Ive been on both ends of the spectrum, extremely hardcore ( hardcore raided EQ back in the day) and extremely casual ( 90 hr work weeks at times). I agree with you in terms of leveling ahead of the pack in PREVIOUS mmos. Being ahead of the curve on earlier MMOs allowed you to enjoy content without the others getting in your way. In Warhammer it is counter productive in my opinion ( IN TERMS OF YOUR OWN GAME QUALITY AND MISSING OUT ON CONTENT).

    Talented? no, getting ahead of the curve in these games simply takes more time. More time in game = less real life issues to deal with. It's as simple as that. Take my cousin for example, was the first to 60/70 in WoW on his server, his "hardcore buddies" roll up and destroy all raid content. Talented? heck no, the dude can barely see, hes unemployed and lives in his grandmothers spare garage and has no means to shower.

     

    "Generally they can level and finish content at 2-5 times the rate that it takes the casual player to complete that same content."

    This is where you are horribly mistaken. Honestly, do you work at all? Have any real life obligations? I am just asking in retrospect, because, if you did you wouldn't have even considered saying this. It's very common knowledge, more time in MMO games = faster progression. Simple as that. Has nothing to do with skill, period. The casual gamers perspective in this game will be vastly different than any other MMO. No more waiting in line for fun content, no more power hungry guilds ignoring other guilds on the same side, finally it's going to be team based.

    I strongly disagree with you.  Serious players simply spend more time in games, develop skills casuals do not have, become more efficient and a can complete content at a  much faster speed than casual or normal players. 

    Now does this mean all serious or hardcore players have better skills or all casual players are slow.  No of course not.  Some people  are inherently better than others at different activities.  If you gave me unlimited violin lessons I am sure I would improve with experience  and training but I know there are many people that are better suited to learning such a skill and would surpass the little I have learned  much quicker.  The same goes for MMO players.  People that play more simply become better players, more skilled and efficient.

    In my experience the players that "rush to the finish" are not only better players but they are simply easier to deal with.  The serious players have a better understanding of how MMOs are played and a better understanding of courtesy.  They do not waste time doing silly things, do not just go afk during a fight, have better knowledge of the game, pick things up faster, kill mobs a lot faster, are more attentive and are simply more dependable.  Are they nicer?  I would not say yes or no, but they are more respectful as they more often than not  treat the game and the people they meet in a more professional buisness like  manner.  It also helps that serious players are more concerned about reputation. If I am recruiting for a guild in a new game it is essential to me to level fast and  be on  the cutting edge of content to be around and have access to the best players.  One simply cannot find as large an amount or percentage of skilled  players if one levels up with the masses.

    In regards to your attempts to insult me and other players with your comments about do you have a job and so on.  Go for it and I hope it brings you the pleasure you hoped for.  I will not judge you but I  feel sad that you feel such a need to insult other people.  I will never understand the need to put down other people for no reason.  I hope you enjoy the game regardless if you have less or better skill than me or if  you play more or less than I do.  Either way I wish you best of luck.

  • ChiramChiram Member UncommonPosts: 643
    Originally posted by Zippy



    In regards to your attempts to insult me and other players with your comments about do you have a job and so on.  Go for it and I hope it brings you the pleasure you hoped for.  I will not judge you but I  feel sad that you feel such a need to insult other people.  I will never understand the need to put down other people for no reason.  I hope you enjoy the game regardless if you have less or better skill than me or if  you play more or less than I do.  Either way I wish you best of luck.

     

    It's the same reason you try and determine whether or not someone is "serious" about gaming. For example, if joe shmoe works 10 hrs, comes home, has wife aggro and child aggro, stays up and reads the kids a good night story and waits for the wife to go to bed. He FINALLY gets online, spends 3 hours on and has about 4 hours before he has to get up to work. But he isn't serious or as skilled?. PROGRESSION as  a whole has very little to no relation to actual player skill.

     

    About the job comment, people who work hard and play MMOs have a very different perspective. I asked if you had a job, I didn't say you are unemployed, I was simply asking how a comment like that could come from someone with normal obligations that most productive members of society have. To them, 3 hours a night IS SERIOUS. Heck, 6 hours a night after work for me is near insane. It varies between people, and in all honestly Zippy, people who have a boss to deal with or emotional/stressful work-life, family or kids, never take gaming "seriously" because they deal with "seriousness" day in and day out, why make your entertainment your second job.

  • GreenChaosGreenChaos Member Posts: 2,268

    I play to level at least 2 classes back and forth (like I do with all MMOs) so I won't be rushing.  I never like being stuck with one char to play.

  • GreenChaosGreenChaos Member Posts: 2,268
    Originally posted by zeroburrito


    it's a rush to start the game, not rush to the finish. you don't just beat the game. mmo's start at the last level, the leveling is just an awful chore. this is one of the reasons i can't wait for this game(i play for pvp and pvp only).

     

    People who think that way miss out on a lot of good gaming.  I played CoX for as long as its been out, never getting to the max level.   Played WoW for 3 years and never got to max level.

    And I never complain about lack of end game.  Or grind, because for me playing the game is playing the game.  It starts at level 1.

  • CelciusCelcius Member RarePosts: 1,878

    "The players that are the first to reach max level on a server are generally just more efficient, better organized and much more skiled than the casual players that complain about them."

    They might be more organized..more efficient? Possibly more efficient at requesting off work maybe...

    Saying the first players to max out in an MMORPG are more skilled is just being naive. Any idiot can play long enough to max out before anyone else if they just pop a few red bulls and play a lot.

    I consider myself a pretty "hardcore gamer" and I have also been casual at times as well. First of my class to 70 in WoW, most of the time I am one of the first max levels in any MMORPG I play from the start, ect. Do I consider myself better then anyone else? No way. I have been in plenty of great guilds, some that were on top of raid content..some on top of pvp.

    It doesn't matter which way you look at success because wether I am good or not won't change the fact that every time I was in one of those guilds and in that position I played every day for atleast 10 hours.

    You can have almost an entire guild's success based off one person just being an amazing player or leader.

    In a perfect world the good players can still get amazing gear and amazing PvP rewards playing 2 hours a day. This isn't a perfect world though and as it stands in every single mmorpg to date;

    Time Played > Skill

     

    On a note related to the original poster, yes I agree. The game is not something that should be rushed. You could spend your entire way power leveling up to 40 only to find out you don't have enough players at max level to kill the NPCs defending the forts at the end of each campeign. (before the capitol cities) You will just sit around doing the 2 or so end game dungeons and waiting for everyone else to enjoy the rest of the game.

    Also if you rush the entire way, you won't get to RvR at all because you won't be able to do half of them because there won't be anyone to fight. You will also be gimped in realm levels compared to everyone else who actually had fun leveling to 40. You won't get to experience the scenarios other then in tier 4, as well as the world pvp content..unless you level an alt.

     

    Even if you hit 40 fast enough more then likely leveling an alt you won't have as much fun as you would have taking your time on your main character because by that point a large majarity of players will be higher level and you won't be able to do the scenarios and such anyways.

  • BaselineBaseline Member Posts: 503

    For those that love PvP, the reality in MMO's is get leveling out of the way and then start competing with other guilds

    This will be the majority attitude for all of the big guilds in Warhammer.

    We live in a world where we are brought up to be competitive and task-oriented. It's really not that complex of a concept that if you and your friends are higher level and better geared than the opposition that your chances of winning increase.

    It's a game, and to most people, you standing while they're respawning = winning the game. I know you can all make a billion arguments that it's a sh*t mentality to have, and I'm sure I could agree with a lot of points that it can be nicer to take it slow and "enjoy what the game has to offer". However, for the majority buying it, they are thinking one thing and one thing only: How can I win the game?

    Why do you think powerleveling guides are so popular? Why do you think exploit / strategy sites rake in money? Why do you think RMT is so huge? Why do you think MMO accounts go thousands?

    Everyone wants to be on top. Human nature.

  • CelciusCelcius Member RarePosts: 1,878

    Being on top in levels does not matter at all in Warhammer. Since it will be seperated into different brackets you won't get to play with all those people you can "be on top of". Meanwhile all those players are busy RvRing and honing there skills as well as understanding there class in RvR better...hmmm..

  • verndvernd Member Posts: 600
    Originally posted by GreenChaos

    Originally posted by zeroburrito


    it's a rush to start the game, not rush to the finish. you don't just beat the game. mmo's start at the last level, the leveling is just an awful chore. this is one of the reasons i can't wait for this game(i play for pvp and pvp only).

     

    People who think that way miss out on a lot of good gaming.  I played CoX for as long as its been out, never getting to the max level.   Played WoW for 3 years and never got to max level.

    And I never complain about lack of end game.  Or grind, because for me playing the game is playing the game.  It starts at level 1.

     

    You should try offline RPGs. They typically deliver much more interesting, enjoyable, and dramatic stories than MMORPGs.  MMOs are and should always be about player interaction first, story second.

  • Ngeldu5tNgeldu5t Member UncommonPosts: 608

    Those who will rush to max level will be very alone after that and will complain that there's no content .While the others will be having fun in Tier 1 to Tier 3.This is the one game that got it almost right as it will need players in all Tiers from 1 to 4.

    In the land of Predators,the lion does not fear the jackals...

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