warhammer will kill wow in NA and Europe subs but when you look at Asia.. it's never.. wow is huge over there..
warhammer will have all the Europe and NA, but if they release the game in the middle east , it will be big..
because games workshop is a big company.. everyone knows what it is... there powerful like blizzard.. when warhammer online release they know that.. it's warhammer!! time for the WAAAAAGH!!!
because warhammer is basically sold everywere then how wow is sold in the big country's.
you see warhammer in the middle east, russia, Asia, South America, NA, Europe, and bit's of Africa
wow just .. Russia, Asia, NA, Europe
but all those gold farmers, kids, pve, Asians can stick to there wow
but it's time for change warhammer will bring that change to the table!!
warhammer online is like the obama.. and wow is the mcaine ... ones old, ones new.... ones white, ones black..
who wants to see a black president than the same old white president...
To be honest I really don't think Warhammer is going to deal as big as blow to WoW, especially here in the States, as some of us is hoping it will.
I'm a huge WAR fan and have been in beta for well over a year and love every minute of it....
but you’re right...
WoW won't take a huge hit except for a majority of its PvP base which is probably failry small. You may see a HUGE influx of people in the beginning from WoW, but alot of them going back after a month or so because they don't love pvp as much a some of us do.
Alot of WoW's fan base love PvE and...well... grinding for gear for bragging rights. Really pretty much sums up WoW in a nutshell, grinding for gear for bragging rights, because quite frankly who likes doing an instance 2040 time just to fill up a set of armor?
But I digress... WoW pve'rs may like WAR because PQ's are fun, but they aren't nearly as fun as an instance in WoW on the PvE end of the game.(im talking low end PvE some of the high end dungeons are pretty cool)
the people who think Blizzard is not taking a Notic about WaR and are not scared to loose subs are kidding themselves...... Its the only decent competition in 4 years, ofc blizzard are watching but they aint goona make decisions about WoW based on WAR... not at this stage. all MMO companies look at all other MMOs as a base to make their game......ALL Companies True true So LOTRO and CoX had title systems didn't see WoW put them in when lotro launched and didn't think they were important when they looked at CoX... WoW has had titles for a long long time, started with PvP titles like Knight and General and soon moved to PvE titles with faction/quest chain based titles. and that was 2-3 years ago. but now WAR has them..its not based on the "who is copying who" is based on NOW Blizzard finds titles important enough to add to their game.. see above, titles have been in game for a long time.. just now blizzard have improved apon it. WoW will not die with War.........it's north american sub base will take a hit and it will loose tons of subs in Europe...... But just as with another PVP game AoC a high percentage will come straight back, saying "what the hell was I thinking?" it will keep its 5 million asian players....
War is comming and Blizzard will feel it........ But they wont care
warhammer will kill wow in NA and Europe subs but when you look at Asia.. it's never.. wow is huge over there.. warhammer will have all the Europe and NA, but if they release the game in the middle east , it will be big.. because games workshop is a big company.. everyone knows what it is... there powerful like blizzard.. when warhammer online release they know that.. it's warhammer!! time for the WAAAAAGH!!! because warhammer is basically sold everywere then how wow is sold in the big country's. you see warhammer in the middle east, russia, Asia, South America, NA, Europe, and bit's of Africa wow just .. Russia, Asia, NA, Europe but all those gold farmers, kids, pve, Asians can stick to there wow but it's time for change warhammer will bring that change to the table!! warhammer online is like the obama.. and wow is the mcaine ... ones old, ones new.... ones white, ones black.. who wants to see a black president than the same old white president...
In a way I would love to see WAR take the lead, but if that happened.. which it wont...be prepared for WAR to be the next anti-christ.. WoW gets all kinds of flack from people for the simple fact its popular, people refuse to play it becuase its popular... but it is fun reading the idiotic comments TBH.
If Blizzard know they failed misserably with the current World PVP zones, why don't they give them a revamp and make them viable again? Or has WoW subscribers secretly plummeted and no new players coming to the game anymore and veteran players not bothering rolling alts either. It's a shame really. As all the old zones were a masterpiece. And the current World PVP zones a complete waste. Cheers
Well the mos prominent reason for not revamping the zones, is that they are in soon to be obsolete areas. Around 75% of player activity will most probably take place in Northrend, so why spend time and money revamping zones only a small minority of players actively play in.
Bottom line the new lake wintergrasp is untested.. it does not go live in beta for a another week or two, now as Blizzard unlike every other compnay has no NDA in the Beta (Bless you blizzard) we'll soon get all the info we need.
If Blizzard know they failed misserably with the current World PVP zones, why don't they give them a revamp and make them viable again? Or has WoW subscribers secretly plummeted and no new players coming to the game anymore and veteran players not bothering rolling alts either. It's a shame really. As all the old zones were a masterpiece. And the current World PVP zones a complete waste. Cheers
Well the mos prominent reason for not revamping the zones, is that they are in soon to be obsolete areas. Around 75% of player activity will most probably take place in Northrend, so why spend time and money revamping zones only a small minority of players actively play in.
AV has a revamp in beta, the allaince and horde Bosses dont stay in their base, they leave the base and head towards each other and meet in the middle. Like the old druidshaman summon. Thats all I know so far.
If they put PvE objectives in a PvP zone i promise there will be mucho whining
Mucho whining? - YOU BETTER BELIEVE IT - no one likes being forced into a PVP zone to complete PVE objectives purely to be lured into an area to provide gank fodder for other players - BLIZZARD RETHINK THIS!
DEFINITION OF REALITY: Graphics ok, Sound ok, Gold drops need more work...
if there is one thing that is constant in Blizzard skills,they always fail with PvP/world PvP.Four years ago it sucked,four years after it still sucks and after WOTLK it will still suck.
In 4 or 5 months after WAR has been released,lots and lots will migrate because at that time WAR players would have unlocked lots of goodies for their realm and cities.The lowest level will benefit from what the highest level are doing and this will make the world alive.
/Holy Sons of Sigmar,for the Empire
In the land of Predators,the lion does not fear the jackals...
AV has a revamp in beta, the allaince and horde Bosses dont stay in their base, they leave the base and head towards each other and meet in the middle. Like the old druidshaman summon. Thats all I know so far.
Really? That is awesome news. If other summons and epic events were put back in the old days I would be sold for sure.
Ok here is my two cents. As far as meaningful pvp goes i will go play a game like WAR where it is RvsR. Pvp then has a point to it and reason why everyone is killing everyone. In wow it is hard because of the way it is designed to make pvp anything more than a side interest. I must say I play wow and I also enjoy pvp that is why when WAR some out I am playing WAR but I will also play wow. As far as this new area its more like a bigger battle ground to every once and a while go pvp.
From the years I have played wow. pvp goes in cycles. One moment everyone is clogging up the battle fields next moment they are dead. The major incentive in wow is gear or some nice perk. This new area just seems to be just a new addition to wow's style of pvp. I play on PVP server but mostly pve. I go pvp occassionaly when the mood strikes.
For WoW to change anything drastically while they are still have large subscription would not be in their interest. Further more how much more besides adding a new class or two can you change a game that been out there as long as WoW without upsetting the masses or unbalancing the game. WoW is not perfect nor will it ever be. I play it and have fun. If wow put in the new area as an RvsR then everyone would still be saying they are copping WAR and many players who just PVE would be upset. So think this is a good attempt to try to mesh the some world pvp into what is basically a pve game. It all remains to be seen if it will be successful or not. In the mean time I am taking my PVP aggression out on some green skins in WAR.
It's a double edged sword really. If the new pvp zone is popular, most people will play/grind in it & it will simply be a big non-instanced BG. If it isn't popular, most people will play/grind in instanced BG's, the 4 we have now and the new D-Day one, along with the arena, and the "world" pvp zone will be rarely used. Also, as has been stated in a number of posts, if the zone loot rewards are not kept up to date with BG/Arena loot, then this zone will die the day the new, better, BG/Arena loot is released.
Saying it's "world" pvp is alittle over the top when it's only one zone, but having the buff's effect all of Northrend and not just the pvp zone, is a step in the right direction at least.
I'm looking forward to the zone. It should keep people entertained for some time and the siege vehicles sound like fun.
I think it's funny how many people are praying for the downfall of WoW. It's a computer game FFS calm down people. It's not like Blizzard is doing anything wrong by appealing to the masses. If people want to play it, and it's making MMO's more popular, I'm all for it.
Warhammer won't kill WoW, no way in hell. The game is a cultural phenomenon that is enjoyed by MILLIONS of people, not just gamers. WAR will appeal to gamers who read gaming forums and buy gaming magazines, but it won't even reach many WoW and won't make a significant dent in the subscriber base.
All I have to say is War is coming Mother Fuckers, and Blizzard trembles at its approach.
This is so true. Just like when AoC hit, World of Warcraft went belly....oh wait.
Nevermind.
People that dislike WoW expect a game they like to draw off millions of players from WoW. Does that make sense to anyone? There is obviously something there that draws them to the game. YOUR ideal game would not be theirs. If you are pumped about WAR, you can bet that those people that differ from you are equally un-pumped.
The only players that WoW will lose to WAR are players that play WoW for lack of other socail outlet. When WAR hits, they'll leave to check it out. I'm betting that just like AOC, the majority will come crawling back before their first paid month is up. It happened with VSoH and AoC. Hell, a lot thought Hellgate: London would put a dent in WoW subs. LOL.
I do not care what game is going to kill what game. WOW was a great game for me while I played it and Blizzard did alot of things right.
They did PVP wrong from the start. Some posters here are being chastised for dissing WOW or claiming a new game will kill WOW and to be honest it will not. I no longer play WOW and I am looking into Warhammer and Aion.
PVP in WOW was flawed from the start when high level players were basically camping low level spots and killing low level players and low level quest mobs. The players that justified this action as war, it was nothing more then ganking in my book. PVP is not killing players without any penalty 20 levels lower then you.
Thus came the honor system and the so called hardcore PVP folks cried foul. The forums were on fire as the ganking bunch said it kill world PVP. But, something had to be done so everyone could enjoy the game even on the pvp servers. Take a look at Conan right now they are revamping the pvp ruleset as the same thing is going on and they are loosing customers in droves. You cannot have players running rampant killing the new players!
IMHO there needs to be a penalty for killing lower level players unless you are defending yourself. But alot of so called PVP players would not even think of pvping if they dropped an item or got penalized for murder. So Blizzard's solution is instances and it is one of the reason's I left the game.
I hope Warhammer or Aion has some real pvp where you are penalized for not pvping with players close to your level. I hope we can actually affect the terrain and control some real estate and have to defend it all the time from the enemy and not just schedules on time to fight. I hope you can make some real items that will help with seigecraft and it costs a faction some real hard cash to do it. I hope we get some real benefits and not some more stupid purple pixels to add to our character.
How many poster's here would really participate in PVP if they lost an item, got looted for cash, or got tagged a murderer for killing low level players? Not to many most likely. But that is real PVP.
There problem is that players, whether on a PvP or PvE server do not all have the same mindset, and this is in most part due to the fact that players have a wide choice of what they want to do. Everyone in the game participates in ways that will benefits themselves. Truly, Blizzard is trying to create a better PvP situation for the multitudes of people of out there that want it, but I do not believe that their attempts will reach a satisfying goal for the hardcore PvP crowd. Their PvE content on the other hand has been nothing short of the best in any MMO that has been created; Blizzard definitely has created a good system for those gamers.
I myself am what I would call a hardcore PvP oriented person and from hearing comments from other players in WoW like, “If you do not like the game then do not play it,” it frustrates me because some players are playing a game that satisfies what they enjoy in playing an MMO. I on the other hand, in WoW, do not get the full rewarding feel that these players get. And about the comment that I get from some players, no other game currently on the market compares to WoW in its character balance and playability. After playing many betas and other games, there just is not a game that feels and plays like WoW’s system. Their look and feel is unquestionably what players want in a MMO but they just lack the content and ideas for PvP that would gratify players like myself.
Back to my original thought. Blizzard is good at what they do, and I think if they want to score a game that will give the PvP crowd what they want, they will have to try something else; and I have two thoughts. Either Blizzard needs to create a game that puts the PvP crowd together, meaning a game that encompasses what the PvPer’s want, which is basically an environment that, if not completely then mostly, centers itself on PvP, or they need keep trying idea in WoW, then an idea might ultimately lead them to a good design. The second idea, I think, will push them into a situation where if they truthfully want to make a game to satisfy these players they are going to need to switch to the first idea. Props to Blizzard for continually trying, but the final idea is that they will not be able to fully please their entire crowd with WoW. There is simply too much that diversified gamers want, and trying to incorporate all of these aspects into one game, I think, is basically implausible.
world pvp has always been a bit lacking in warcraft . when it did happen on a large scale in places like southshore it used to be player led rather than company led . also this resulted in massive amounts of lag at times . even though i intend to return at sometime to level up my two characters to 80 because i still enjoy the game weather i stay or not really depends on what warhammers like . i dont have time to play two games per month and as a pvp player i think warhammer might offer more options .
The arenas screwed WoW. Blizzard started to realize it on a small scale when trying to introduce world objectives. Now it's just too late. I stopped playing actively about a year ago now. Having played from day one and seeing what actually was fun PvP (inluding the battlegrounds even, they were actually good. They didn't screw things up.) obliterated due to arenas.
If you take all professions in consideration, all classes were actually on a good way of getting balanced in world PvP. Then what happened. Arenas came and in them you coulnd't use SQUAT. All things certain classes had used before to keep them competitive were now forbidden. Naturally Blizzard then started to try balancing things based on the arenas.
I could even agree to a certain extent on the arenas if they dind't mess with what people could use in there. This equal for all is just bullsh*t. You want to be competivite? Well then go grind 30minutes for those herbs for those potions, or go mine for those grenades.. or whatever. THAT is proper PvP.
Furthermore, on the note of battlegrounds; What made them actually fun was that they were quite close to world pvp. You could use any things you wanted. It was a good complement.
Don't get me started on this resilience crap either.
No, WoW got its chance and for the PvP part it's now dead. WoW is not an e-sport. Leave that to Quake, CS, Warcraft III and what not.
PvP in WoW was once fun and you could use all tricks up your sleeve. Now it's what, a bunch of rating numbers (which people cheat anyway), retarded resilience (hey, even if you kill all the mobs in the game you shouldn't stand a chance against someone who usually spent less time getting gear with resilience) and arenas stripped of everything that made PvP fun.
I am not propagating any other game. I probably won't even try WAR. WotLK contains a lot of promises, but at the end of that ladder to 80 you know it will be just more of the same.
Comments
warhammer will kill wow in NA and Europe subs but when you look at Asia.. it's never.. wow is huge over there..
warhammer will have all the Europe and NA, but if they release the game in the middle east , it will be big..
because games workshop is a big company.. everyone knows what it is... there powerful like blizzard.. when warhammer online release they know that.. it's warhammer!! time for the WAAAAAGH!!!
because warhammer is basically sold everywere then how wow is sold in the big country's.
you see warhammer in the middle east, russia, Asia, South America, NA, Europe, and bit's of Africa
wow just .. Russia, Asia, NA, Europe
but all those gold farmers, kids, pve, Asians can stick to there wow
but it's time for change warhammer will bring that change to the table!!
warhammer online is like the obama.. and wow is the mcaine ... ones old, ones new.... ones white, ones black..
who wants to see a black president than the same old white president...
but , we have to wait and see at release to judge warhammer online..
if warhammer is a fail.. wow will survive another year...
To be honest I really don't think Warhammer is going to deal as big as blow to WoW, especially here in the States, as some of us is hoping it will.
@ Dreawing : I hope you never post on this website ever again.
E8400@ 4.0Ghz ~ Saphire HD 4870 ~ 6GB DDR2@ 860MhZ
I'm a huge WAR fan and have been in beta for well over a year and love every minute of it....
In a way I would love to see WAR take the lead, but if that happened.. which it wont...be prepared for WAR to be the next anti-christ.. WoW gets all kinds of flack from people for the simple fact its popular, people refuse to play it becuase its popular... but it is fun reading the idiotic comments TBH.
Well the mos prominent reason for not revamping the zones, is that they are in soon to be obsolete areas. Around 75% of player activity will most probably take place in Northrend, so why spend time and money revamping zones only a small minority of players actively play in.
Bottom line the new lake wintergrasp is untested.. it does not go live in beta for a another week or two, now as Blizzard unlike every other compnay has no NDA in the Beta (Bless you blizzard) we'll soon get all the info we need.
Well the mos prominent reason for not revamping the zones, is that they are in soon to be obsolete areas. Around 75% of player activity will most probably take place in Northrend, so why spend time and money revamping zones only a small minority of players actively play in.
AV has a revamp in beta, the allaince and horde Bosses dont stay in their base, they leave the base and head towards each other and meet in the middle. Like the old druidshaman summon. Thats all I know so far.
Mucho whining? - YOU BETTER BELIEVE IT - no one likes being forced into a PVP zone to complete PVE objectives purely to be lured into an area to provide gank fodder for other players - BLIZZARD RETHINK THIS!
DEFINITION OF REALITY: Graphics ok, Sound ok, Gold drops need more work...
if there is one thing that is constant in Blizzard skills,they always fail with PvP/world PvP.Four years ago it sucked,four years after it still sucks and after WOTLK it will still suck.
In 4 or 5 months after WAR has been released,lots and lots will migrate because at that time WAR players would have unlocked lots of goodies for their realm and cities.The lowest level will benefit from what the highest level are doing and this will make the world alive.
/Holy Sons of Sigmar,for the Empire
In the land of Predators,the lion does not fear the jackals...
Really? That is awesome news. If other summons and epic events were put back in the old days I would be sold for sure.
Ok here is my two cents. As far as meaningful pvp goes i will go play a game like WAR where it is RvsR. Pvp then has a point to it and reason why everyone is killing everyone. In wow it is hard because of the way it is designed to make pvp anything more than a side interest. I must say I play wow and I also enjoy pvp that is why when WAR some out I am playing WAR but I will also play wow. As far as this new area its more like a bigger battle ground to every once and a while go pvp.
From the years I have played wow. pvp goes in cycles. One moment everyone is clogging up the battle fields next moment they are dead. The major incentive in wow is gear or some nice perk. This new area just seems to be just a new addition to wow's style of pvp. I play on PVP server but mostly pve. I go pvp occassionaly when the mood strikes.
For WoW to change anything drastically while they are still have large subscription would not be in their interest. Further more how much more besides adding a new class or two can you change a game that been out there as long as WoW without upsetting the masses or unbalancing the game. WoW is not perfect nor will it ever be. I play it and have fun. If wow put in the new area as an RvsR then everyone would still be saying they are copping WAR and many players who just PVE would be upset. So think this is a good attempt to try to mesh the some world pvp into what is basically a pve game. It all remains to be seen if it will be successful or not. In the mean time I am taking my PVP aggression out on some green skins in WAR.
It's a double edged sword really. If the new pvp zone is popular, most people will play/grind in it & it will simply be a big non-instanced BG. If it isn't popular, most people will play/grind in instanced BG's, the 4 we have now and the new D-Day one, along with the arena, and the "world" pvp zone will be rarely used. Also, as has been stated in a number of posts, if the zone loot rewards are not kept up to date with BG/Arena loot, then this zone will die the day the new, better, BG/Arena loot is released.
Saying it's "world" pvp is alittle over the top when it's only one zone, but having the buff's effect all of Northrend and not just the pvp zone, is a step in the right direction at least.
I'm looking forward to the zone. It should keep people entertained for some time and the siege vehicles sound like fun.
Bleh, sounds like a typically lame Blizzard attempt at PVP, again...here's waiting for WAR (the PvP IS better, so says the BETA!).
It's strange, but the more I read about the "great new features and regions of WotLK", the less interested I am in coming back to WoW.
This article contains nothing that would cause me to want to renew my subscription and/or purchase the expansion when WotLK is released. Nothing.
I think it's funny how many people are praying for the downfall of WoW. It's a computer game FFS calm down people. It's not like Blizzard is doing anything wrong by appealing to the masses. If people want to play it, and it's making MMO's more popular, I'm all for it.
Warhammer won't kill WoW, no way in hell. The game is a cultural phenomenon that is enjoyed by MILLIONS of people, not just gamers. WAR will appeal to gamers who read gaming forums and buy gaming magazines, but it won't even reach many WoW and won't make a significant dent in the subscriber base.
This is so true. Just like when AoC hit, World of Warcraft went belly....oh wait.
Nevermind.
People that dislike WoW expect a game they like to draw off millions of players from WoW. Does that make sense to anyone? There is obviously something there that draws them to the game. YOUR ideal game would not be theirs. If you are pumped about WAR, you can bet that those people that differ from you are equally un-pumped.
The only players that WoW will lose to WAR are players that play WoW for lack of other socail outlet. When WAR hits, they'll leave to check it out. I'm betting that just like AOC, the majority will come crawling back before their first paid month is up. It happened with VSoH and AoC. Hell, a lot thought Hellgate: London would put a dent in WoW subs. LOL.
Some children never learn.
I do not care what game is going to kill what game. WOW was a great game for me while I played it and Blizzard did alot of things right.
They did PVP wrong from the start. Some posters here are being chastised for dissing WOW or claiming a new game will kill WOW and to be honest it will not. I no longer play WOW and I am looking into Warhammer and Aion.
PVP in WOW was flawed from the start when high level players were basically camping low level spots and killing low level players and low level quest mobs. The players that justified this action as war, it was nothing more then ganking in my book. PVP is not killing players without any penalty 20 levels lower then you.
Thus came the honor system and the so called hardcore PVP folks cried foul. The forums were on fire as the ganking bunch said it kill world PVP. But, something had to be done so everyone could enjoy the game even on the pvp servers. Take a look at Conan right now they are revamping the pvp ruleset as the same thing is going on and they are loosing customers in droves. You cannot have players running rampant killing the new players!
IMHO there needs to be a penalty for killing lower level players unless you are defending yourself. But alot of so called PVP players would not even think of pvping if they dropped an item or got penalized for murder. So Blizzard's solution is instances and it is one of the reason's I left the game.
I hope Warhammer or Aion has some real pvp where you are penalized for not pvping with players close to your level. I hope we can actually affect the terrain and control some real estate and have to defend it all the time from the enemy and not just schedules on time to fight. I hope you can make some real items that will help with seigecraft and it costs a faction some real hard cash to do it. I hope we get some real benefits and not some more stupid purple pixels to add to our character.
How many poster's here would really participate in PVP if they lost an item, got looted for cash, or got tagged a murderer for killing low level players? Not to many most likely. But that is real PVP.
looks decent too bad its only one pvp zone.
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
There problem is that players, whether on a PvP or PvE server do not all have the same mindset, and this is in most part due to the fact that players have a wide choice of what they want to do. Everyone in the game participates in ways that will benefits themselves. Truly, Blizzard is trying to create a better PvP situation for the multitudes of people of out there that want it, but I do not believe that their attempts will reach a satisfying goal for the hardcore PvP crowd. Their PvE content on the other hand has been nothing short of the best in any MMO that has been created; Blizzard definitely has created a good system for those gamers.
I myself am what I would call a hardcore PvP oriented person and from hearing comments from other players in WoW like, “If you do not like the game then do not play it,” it frustrates me because some players are playing a game that satisfies what they enjoy in playing an MMO. I on the other hand, in WoW, do not get the full rewarding feel that these players get. And about the comment that I get from some players, no other game currently on the market compares to WoW in its character balance and playability. After playing many betas and other games, there just is not a game that feels and plays like WoW’s system. Their look and feel is unquestionably what players want in a MMO but they just lack the content and ideas for PvP that would gratify players like myself.
Back to my original thought. Blizzard is good at what they do, and I think if they want to score a game that will give the PvP crowd what they want, they will have to try something else; and I have two thoughts. Either Blizzard needs to create a game that puts the PvP crowd together, meaning a game that encompasses what the PvPer’s want, which is basically an environment that, if not completely then mostly, centers itself on PvP, or they need keep trying idea in WoW, then an idea might ultimately lead them to a good design. The second idea, I think, will push them into a situation where if they truthfully want to make a game to satisfy these players they are going to need to switch to the first idea. Props to Blizzard for continually trying, but the final idea is that they will not be able to fully please their entire crowd with WoW. There is simply too much that diversified gamers want, and trying to incorporate all of these aspects into one game, I think, is basically implausible.
world pvp has always been a bit lacking in warcraft . when it did happen on a large scale in places like southshore it used to be player led rather than company led . also this resulted in massive amounts of lag at times . even though i intend to return at sometime to level up my two characters to 80 because i still enjoy the game weather i stay or not really depends on what warhammers like . i dont have time to play two games per month and as a pvp player i think warhammer might offer more options .
The arenas screwed WoW. Blizzard started to realize it on a small scale when trying to introduce world objectives. Now it's just too late. I stopped playing actively about a year ago now. Having played from day one and seeing what actually was fun PvP (inluding the battlegrounds even, they were actually good. They didn't screw things up.) obliterated due to arenas.
If you take all professions in consideration, all classes were actually on a good way of getting balanced in world PvP. Then what happened. Arenas came and in them you coulnd't use SQUAT. All things certain classes had used before to keep them competitive were now forbidden. Naturally Blizzard then started to try balancing things based on the arenas.
I could even agree to a certain extent on the arenas if they dind't mess with what people could use in there. This equal for all is just bullsh*t. You want to be competivite? Well then go grind 30minutes for those herbs for those potions, or go mine for those grenades.. or whatever. THAT is proper PvP.
Furthermore, on the note of battlegrounds; What made them actually fun was that they were quite close to world pvp. You could use any things you wanted. It was a good complement.
Don't get me started on this resilience crap either.
No, WoW got its chance and for the PvP part it's now dead. WoW is not an e-sport. Leave that to Quake, CS, Warcraft III and what not.
PvP in WoW was once fun and you could use all tricks up your sleeve. Now it's what, a bunch of rating numbers (which people cheat anyway), retarded resilience (hey, even if you kill all the mobs in the game you shouldn't stand a chance against someone who usually spent less time getting gear with resilience) and arenas stripped of everything that made PvP fun.
I am not propagating any other game. I probably won't even try WAR. WotLK contains a lot of promises, but at the end of that ladder to 80 you know it will be just more of the same.
I will not be going back to WoW anytime in the future after my return on the first expansion welfare epic's with it cheapstake team-pvp BG's.
Once upon a time WoW used to be steamless two world with instances, but now you cannot fly mounts in original contents.
What next?, not looking forward to blizzard game.