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The new PvP update thread at FC

Anyone read Famines latest "update" on the PvP update?  All I can say after reading that is wow.  It sounds as if they have made hardly any progress on it, and what is sad is that this should have been in at release the way it was advertised, minus the fugative system of course.

 

I could be wrong but I am right in saying the PvP system they are "working" so hard on was supposed to be in the "box" right?

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Comments

  • Die_ScreamDie_Scream Member Posts: 1,785
    Originally posted by JaXiden


    Anyone read Famines latest "update" on the PvP update?  All I can say after reading that is wow.  It sounds as if they have made hardly any progress on it, and what is sad is that this should have been in at release the way it was advertised, minus the fugative system of course.
     
    I could be wrong but I am right in saying the PvP system they are "working" so hard on was supposed to be in the "box" right?



     

    Personally, I feel that no system, rules or PvP content is going to be worth a damn until they fix one-shotting. They should balance the gems, and make fights more than just slow moving COD4.

    As long as classes can run up and kill someone in 2 seconds, the PvP will be crummy no matter what system they layer on top of it. Sorry, MMO PvP is not the place to "headshot" others. That's FPS.

  • RudydogRudydog Member Posts: 144

    Mind posting the link, or better still post the info here Jax, some people cant access the forums even if you link it.

    Cheers

    image

  • Rebn77Rebn77 Member Posts: 321

    http://forums.ageofconan.com/showthread.php?p=1816956

     

    Greetings,



    Many of you have been asking about the status of the PvP Update and when it will be made available on the live servers so I wanted to bring you all an update today on just that. With PvP combat being such an integral part of the game we feel it is important that the new PvP systems are as robust as possible when they are released to the live dimensions. That means a lot of testing to pull, prod and poke the new rulesets to see where they might not quite be up to the job. It is very important to us that the system works well to maximize people’s enjoyment and try to avoid having to change too many things after it goes live.



    We are currently working through the intended progression for the new PvP system. How fast should it be for players to progress? At what levels should the rewards come? How long do we want it to take a player to get the first level? How long should it take to reach the maximum level and how much should we balance between the ‘hardcore’ player and the more casual player. This is being worked on through tests and through taking data from all the live servers and examining people’s PVP habits. It is important for us to be basing our progression decisions on real information and player feedback so that we don’t pitch it too high or too low.



    So what’s currently being tested? One of the core feature of the PvP update is the new Notoriety System (formerly known as the “fugitive system”) which is being implemented to discourage some of the more anti-social elements of a PVP environment (Remember we want PVP to be as fun as possible for as many people as possible). This area obviously requires that we test a lot of very different scenarios to test the robustness of rules applied to give the system an automatic way to ‘detect’ activity directly and flag the player character according to predefined rules.



    How many levels lower must a killed target be to justify it as a “lowbie kill” and add ‘murder points’ to the killers account? How do we handle the various situations where players may try and deliberately get someone flagged as a criminal through no fault of their own? Testing these scenarios takes a deal of time, and quite a lot of rulesets to be implemented in the code. While many are already in place we are working through and improving them and making sure they are as flexible as possible before they go on the live servers.



    The same detailed testing has to be done with the new PvP gear as well given that those items can have a direct impact about a classes ability in PvP. We want these items to be a worthwhile addition to a player’s available choices, both as a reward for their hard work, and as a status symbol for those who reach the highest ranks.



    These are just a few examples of topics that need to be tested and tweaked and then again be tested and maybe get tweaked some more. This process is obviously taking additional time as we want to ensure that the system will work as well as it can before we consider introducing it to the live servers. While we understand that everyone would love to have the new system as soon as possible, we also feel that it is important that system works on all the levels we would like it to before we release it to live. Yes, it has taken us longer than we first expected, but we hope everyone understands that the system will be better for the additional testing.



    This being said, I invite everyone to come join us on our test servers and see for yourself how the PvP consequence system and other changes are shaping up. There are still a few things to tweak and adjust, especially as more players give their valuable feedback on it. The update is definitely getting closer and closer to being ready for live, and we really hope that everyone appreciates the reasons why we feel the extra time spent is worthwhile.



    Join in the open discussion and leave us your feedback here.



    Thank you

  • JaXidenJaXiden Member Posts: 44

    Thanks Reb.

  • VhatiVhati Member Posts: 92

    All i heard was blah blah blah, resubscribe again for the chance at addition content that was suppose to be in at launch.

  • Rebn77Rebn77 Member Posts: 321

    np!

    I wonder how much longer FC can dangle that carrot in front of peoples faces and keep them subbed.

  • JaXidenJaXiden Member Posts: 44

    I don't want to derail this topic, but you say you can't see posts such as these on their site? Wow what the hell.... you would think they would want future or past players to see "dev" posts on content, state of the game etc... just wow.

  • Paragus1Paragus1 Member UncommonPosts: 1,741

    Did I miss a line in there that mentions any form of date or timetable telling its paying customers when this is expected?

  • MrbloodworthMrbloodworth Member Posts: 5,615

    Other than the three of you looking like sheep with your avatars. There is nothing wrong with fully fleshing out a new system.

     

    If they just threw it in, people like you would begin to froth at the mouth that its broken. Also before knocking this system, its been in place in UO (Debatably one of the best PvP games of all time, and most "hardcore" ) for years now.

    The AOC system is akin to the UO system, and its not being tweaked for this specific game.

    You’re crying over spilled milk,

    Show us on the doll where funcom touched you.

     

    Originally posted by Paragus1


    Did I miss a line in there that mentions any form of date or timetable telling its paying customers when this is expected?

    Yeah, when its ready, if you want to experience, and give feedback on it, join the test server.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • gleamzgleamz Member Posts: 3

    This whole post is written as if they are still developing it rather than testing it.  Especially as this was advertised on the box, followed by two weeks after release.  I think it is an absolute farce that the fanbois still value this games as PVP when the actual PVP element still doesn't bloody work!!

    Anyone realise that we are coming upto the subscriptions renewal time again?  Coincidence perhaps?

    If so, not only is this embarassing at the way they treat their customer-base, it could also be a huge own-goal as it seems it could push people the other way and encourage them to cancel rather than renew.

     

  • RudydogRudydog Member Posts: 144

    So much fluff, i got to the 5th paragraph to finally in my mind find something of relevance to what the AOC community might be after..... the fugitive system is already a given.

    Pretty sure he spent 3 paragraphs explaining something they have already touted and said would be implemented.....

    and another 2 paragraphs explaining how much they want to work with the community.

    So one paragraph on what everyone is truely waiting for... thats not evening mentioning seige...

     

    /sigh

    image

  • JaXidenJaXiden Member Posts: 44
    Originally posted by Paragus1


    Did I miss a line in there that mentions any form of date or timetable telling its paying customers when this is expected?



     

    You didn't miss it, and if they did give any details whatsoever, which they didn't, I wouldn't expect a time line anyway...pretty standard really.  If they did put a timetable and missed it one day...oh look out.  I haven't seen many time tables on mmo sites, but maybe I have missed some.

  • JaXidenJaXiden Member Posts: 44
    Originally posted by Mrbloodworth


    Other than the three of you looking like sheep with your avatars. There is nothing wrong with fully fleshing out a new system.
     
    If they just threw it in, people like you would begin to froth at the mouth that its broken. Also before knocking this system, its been in place in UO (Debatably one of the best PvP games of all time, and most "hardcore" ) for years now.
    The AOC system is akin to the UO system, and its not being tweaked for this specific game.
    You’re crying over spilled milk,
    Show us on the doll where funcom touched you.
     
    Originally posted by Paragus1


    Did I miss a line in there that mentions any form of date or timetable telling its paying customers when this is expected?

    Yeah, when its ready, if you want to experience, and give feedback on it, join the test server.



     

    Jaded much?  This is not a flame war here so please keep that crap out of this thread please.

  • SabradinSabradin Member Posts: 772

    luckily i had my heart break last year when they promised an october launch 07

    they made the same spirit-filled lies back then and then i knew they were full of crap

    and so now i really am desensitized

    /shrug same ol funcom in my world

    lets focus on something else

    Just when you think you have all the answers, I change the questions.

  • MrbloodworthMrbloodworth Member Posts: 5,615

    I’m not jaded, I’m not even defending them. I’m just pointing out that this is a bunch of sensationalist tripe posted by people who are sheep and on the "Lets hate funcom" bandwagon.

     

    Dispute my points. I also would not be surprised if all these failcom accounts are the same person.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • VhatiVhati Member Posts: 92
    Originally posted by Mrbloodworth


    I’m not jaded, I’m not even defending them. I’m just pointing out that this is a bunch of sensationalist tripe posted by people who are sheep and on the "Lets hate funcom" bandwagon.
     
    Dispute my points.



     

    they have already promised us 2 release dates for the pvp system, and niether have been true.

    They have promised us addition content a long time ago.  Never came out.

    They promised itemization, hell they had the nerve to tell me that they have added 50,000 items to the game since launch. When i did cancel.

    They promised the dark templars would get thier class looked at. they fixed 2 useless skills that are still useless and have never said another word to them.

    I could continue to list the things promised and not delivered.

  • CreepingDoomCreepingDoom Member Posts: 116
    Originally posted by Lobbyboy69


    Nevermind Im sure we will have the Amazing Avery pop on and tell us everything is ok and working as intended. I mean its obvious that a pvp game shouldnt have its pvp system in place 3 months after launch with no sign of it in the near future....
    And still the fanboys big up whats quickly becomming the worst mmo in history.... . .

     

    People thought Tabula Rasa got alot of flack at launch and shortly afterwards, it couldn't hold a candle to AoC.

    Never seen so much spin to try and sell a poorly made product in my life, not to mention the extra effort they go to in order to cover up anything that might make them look bad or tarnish the company image in any way.

    The thing they don't realize is that even though they say they have learned from the mistakes they made with AO, they have made pretty well EVERY SINGLE ONE OF THEM again with AoC, its like history is repeating itself over and over with this company (and not in any positive way).

    Beyond pathetic, I filed my BBB complaint a few weeks ago, they can add it to the list of over 700 they already have for Funcom.

     

    Rock a FailCom avatar now and express your disgust with pride!

    The truth hurts...
    Funcom RX

  • aurickaurick Member Posts: 317

    It's good that Funcom is working to try and make sure that the system actually works and is fun before they launch it.

    That having been said, it's also obvious from his post that when the system was first announced it was wasn't even close to being fully designed.  So what was the deal with their original announcement in the big, flashy newsletter that the system would be released the end of June or very beginning of July?  Were the devs just completely clueless about how much effort and time were going to be required to have a working system?  Or were they just blowing smoke to try and keep players interested, playing and paying until they could actually get the system designed and implemented?  In other words, were they deliberately lying?

    I can't believe that they didn't know how much work and time were required to design, program, test, and implement a full game system.  Which only leaves the possibility that they were lying when they gave their date.

    Funcom just continues to demonstrate that as a company they are dishonest to the point of being an embarassment to the industry.  I don't care how good the game might become with time, the company doesn't deserve our loyalty or our dollars.

    image
    image
  • ShiinekoShiineko Member Posts: 161

    Funcom developers responding to QQ'ers.... Avoid this game if you like seriously pvp.  Let's see what Warhammer offers us.  Fucking carebears.

     

    I prefer games that would be mainly focused on pvp, with pve on the side... versus pve with pvp on the side.

     

    Funcom sucks ass.  But I mainly posted in this thread because I saw other people with the failcom avatar... had to jump on the bandwagon.

  • ArthousesigArthousesig Member Posts: 305

    I will dispute your point, Mrbloodworth

    For a PVP game, this post confirms that they are still at the design stage of their PVP system

    The UO system is different and had a full loot system in a completely different engine with completely different game mechanics. This system is a 1-way system so it is very different in practice.

    What is clear is that

    a) they are still at the design stage of the PVP system, where they're still not sure how to fix the blatant exploits in-built into the system, 3 months after launch with no progress since last 2 weeks

    b) they have no set release date, and their testing is slow because no one uses the test server and internal QA is insufficient

    c) this communication actually has no substance and is purely designed to placate the riot of complaints on their official forums

    Perhaps they figure since the game is dead anyway, why bother to fix it

  • mscouts77mscouts77 Member Posts: 241
    Originally posted by Mrbloodworth
    Other than the three of you looking like sheep with your avatars. There is nothing wrong with fully fleshing out a new system.
     
    If they just threw it in, people like you would begin to froth at the mouth that its broken. Also before knocking this system, its been in place in UO (Debatably one of the best PvP games of all time, and most "hardcore" ) for years now.
    The AOC system is akin to the UO system, and its not being tweaked for this specific game.

     

    Can I ask you a serious question?

     

    In all honesty.... how long becomes to long considering this SHOULD HAVE been in the game at launch.... and was PROMISED at the end of June.

    At what point, do you specifically (MrBloodworth) say "you know what?, they have had enough time, Im done paying for this game until they add what needs to be added."

    I would very much like a set time sir.... months, weeks, days, hours, whatever... but please be specific.

     

    Again...I ask this in ALL SERIOUSNESS

    image

  • Ghost12Ghost12 Member Posts: 684

    After reading that, thats just absolutely ridiculous. Paying customers should not be testing for an entire pvp system 3 months after release. They are paying to beta test AoC. This is total fraud...

  • CreepingDoomCreepingDoom Member Posts: 116
    Originally posted by aurick



    I can't believe that they didn't know how much work and time were required to design, program, test, and implement a full game system.  Which only leaves the possibility that they were lying when they gave their date.
    Funcom just continues to demonstrate that they as a company they are dishonest to the point of being an embarassment to the industry.  I don't care how good the game might become with time, the company doesn't deserve our loyalty or our dollars.

     

    You sir hit the nail on the head.

    I agree entirely.

    Rock a FailCom avatar now and express your disgust with pride!

    The truth hurts...
    Funcom RX

  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by Vhati

    Originally posted by Mrbloodworth


    I’m not jaded, I’m not even defending them. I’m just pointing out that this is a bunch of sensationalist tripe posted by people who are sheep and on the "Lets hate funcom" bandwagon.
     
    Dispute my points.



     

    they have already promised us 2 release dates for the pvp system, and niether have been true.

    They have promised us addition content a long time ago.  Never came out.

    They promised itemization, hell they had the nerve to tell me that they have added 50,000 items to the game since launch. When i did cancel.

    They promised the dark templars would get thier class looked at. they fixed 2 useless skills that are still useless and have never said another word to them.

    I could continue to list the things promised and not delivered.

     

    Spilled milk. Also, these things take time. Better to have it right, than broken.

     

    Also, people here are confused about "Promised" they never, ever promised anything in regards to the updates they have talked about after launch. They were all hopeful, and target dates. Not promised.

    Add on a layer of testing, that they are doing (Also with players), and those dates are to change.

     

    What we have here is the "I want it now" generation, and a separation from reality from posters.

     

    In reality, things get delayed, if you cant handle this, get another hobby.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • Paragus1Paragus1 Member UncommonPosts: 1,741
    Originally posted by Mrbloodworth


    I’m not jaded, I’m not even defending them. I’m just pointing out that this is a bunch of sensationalist tripe posted by people who are sheep and on the "Lets hate funcom" bandwagon.
     
    Dispute my points. I also would not be surprised if all these failcom accounts are the same person.

     

    Dispute the fact that the PvP system was a key aspect of the game that was supposed to be in at launch.  Dispute the fact that we are going on 3-4 months in, and there is no date set.

    They know that if they told you how long it was going to take that people would not resub for another month.  Why are you doing damage control for these guys?  They are deliberately misleading pay customers and stringing them along to get more money while their dev team is flailing around trying to hold onto whoever is still willing to pay for a game missing critical features listed on the box.

    Then they have the astounding arrogance to have Errling in an interview say that only 1 or 2 minor things are missing.  REALLY?!   Age of Conan was supposed to be one of the flagship titles showcasing directx 10.  It's on the box, but now not coming until 2009.  PvP system is MIA.   Brunken brawling is MIA.  Merc system MIA.  The list goes on.

    The difference between you and these rest of the forums on ALL websites, is that you are still trying to give them a free pass, while the rest of the paying customers are demanding accountability and doing so by discontinuing their service.

This discussion has been closed.