If you look at many of the sites that "promote" a multitide of MMORPG's (such as mmorpg.com and mmosite.com) I'm finding that they now have a rather large asian game focus. I think it's because the chinese/korean market is so huge and because a lot of their games are free to play.
I have tried a lot of these games and have found out the following points:
- They are almost entirely populated with people who do nothing, say nothing and sell thing you can't affort. I often wonder if the games thenselfvees has any other real people playing, not just script bots. I want to interact with people, no just group with some randoms and go hunting to kill monster X of lair Y, squabble over the loot, try to assist and get banned for some cultural misgression, etc. This is all that the asian games seem to offer.
- There appears to be a production factory in China or Korea somewhere that stamps out these games - tweaking the graphics and the web site and releasing it as a new game. They used to this with those upright arcade games - tweak a few graphics, give the box and new paint job and suddenly Street Fighter has become The Punisher. With asian MMO's you change the costumes and instead of dragons you call them dinosaurs, but it feels like every game I play is the same game with different graphics.
- Which leads me to this: What the hell is it with dressing up in a multitude of costumes and posing and dancing? I'm sorry, I'm just not in this target market. Final Fantasy has been pushing this crap on me for years now and I just haven't got a clue how a company comes up with "You battle evil goblins from the fourth universe in a show of furious ballroom dancing". And then there's games that require that you become suddenly musical and bard up all the time. No thanks. I mean that, no means NO. Stop it.
- I don't have a problem with the isometric view as long as the game is cool. But it's been years since I've seen it done well online. Most of the other asian games are either done in flash or some form of monsters drawn in MSPaint that look totally dreadful full screen at 30 inches. It doesn't have to be Far Cry but it can't be Horizons either.
Massivbe sprawling worlds, enchanted forests, moutain ranges and beautiful gardens. Yawn, yawn, snooze and coma thankyou. I want something tight, gritty, dirty (without being sleazy) and punchy. Asian games don't seem to cater for it - they are all about bright and cutesy.
Who knows of such games?
Forum signatures are stupid and annoying. I've turned mine off.
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play p2p games, if you play f2p, most of the time they arn't enough populated, and are played by a bunch of 10years old kevin's kids from different countries that doesnt speak a word of english.
I've noticed that with f2p games. But i've pretty much worked my way through dozens of p2p games and they are themselves populated silgularly by long-term highly experienced players who no longer concern themselves with assistint players who are new to the games at hand, hard-core blithering fanatics, worlds populated by scripted salesbots or powelevelled characters, or are based on such tired concepts that their companies are folding fast.
I suppose it's time to give MMOG's away again for 4 or 5 years to give the industry some time to mature - because my expeirence has shown that it currently has almost no appeal to draw new players outside the asian market (where, of course, it is booming), and go back to playing in the physical world.
Forum signatures are stupid and annoying. I've turned mine off.
Assuming you have tried EVE Online and AoC already I can only recommend waiting for WAR to release early this September.
Also there is a game called Aion that is suppose to be released in NA around early next year so you could check that game out as well. It does fit the characteristics of a asian MMORPG in graphics and representation but the game promises to reduce the repetitive grind and introduce different game mechanics and features.