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After looking at most available polls it is clear that Chaos will be the majority in WAR. Apparently they are not only the majority in numbers, but they also have better teamwork and skill according to beta players. After the NDA is lifted I think those who don't know what I'm talking about soon will. My theory on this would be the fact that there are a ton of well organized guilds that seem to roll Chaos for whatever reason. It's unfortunate for me because I'll play Order. Seems like Chaos gets more mature, skilled MMO players and Order gets a lot of newbies. This was seen in WoW as well. I will enjoy being the underdog sometimes, but it will get old eventually. What bothers me is that many guilds try saying that Chaos will be the underdog and that's why they choose them, when that is clearly not the case as of yet anyway.
Anyone have any theories as why this is the case? Or you think I'm completely wrong and Order will be more dominant eventually?
Comments
chaos is evil, chaos looks cool, and even back in the tabletop days chaos was overpowered (1+ armor saves ftl)
but there will be plenty of order, plenty of hardcore PvP leet order guilds and such. there may be more chaos, but like in every game, there will always be a competent core of players in your faction.
Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.
Ever notice how veterans in war movies look gruffy, unshaved and just generally disorganised? They joke around and make a jolly good mess of things, but the moment shit hits the fan, they become a syncronised team of destruction. I think a bit of the same mentality applies to MMO players. New players to the fantasy genre are often drawn to the pictures of glory and beauty presented by humans, elves and dwarves. Older veterans however tend to be drawn to the team of ragtags that just seem like an outright mess, but when the time comes to fight, they work as a unit.
To sum it up: Those who havn't experienced being the superior force tend to try to bring it forth through looks, while those who know they are the superior force care more for the fun factor when they are not fighting.
Mind you this does obviously not count for everyone, but it does explain the general incline towards the green buggers and the other jolly memebers of the chaotic regime
yeah yeah we went through all this back when WoW started.
evil is cooler etc nightelves are sexy whatever.
there will be always more on one side then the other and it will be different on each server.
all thats important is how the game will keep the balance to not affect the experience of everyone on the smaller side.
dont get worried what side will get more cause you cant do anything about it anyway.
I always assumed it was more "I WANT TO BE EVIL!" mentality, as people in real life generally have to be good. And then there is the cool factor. Normally the goblins or orcs or dark elves or whatever look different and more interesting than Humans and dwarves, which is pretty standard. But like I said, that's just what I always assumed. The arguments above make a lot of sense.
This is a bit off topic, but I really dig this component of WAR, no matter what realm you play. The devs have stressed the pride of the realm, meaning that though I may hate "so-and-so's" guts, and he hates mine, when it comes to defending the realm, we will proudly cover each others' backs. That is so awesome. To know that we can set aside personal grievances for something greater than ourselves is one of the noblest aspects of humanity. And having it integrated into a video game is like having your cake and eating it too.
First of all you are talking about Destruction not chaos, chaos is a destruction race.
As is stands right now, Destruction has more players, Order has better (like 10 Xs better) RvR'rs.
One thing can be said for sure, the Destruction side knows how to die..
*Points lion at a Dark Elf and laughs heartily!*
Honestly I haven't seen much of a imbalance at all. Although I need to wait tell NDA is over to spill more beans. One word of advice. Fear my Kitty!
1st off there is the standard player base for every faction. then toss in the kids because chaos are badass (at my local store and almost every kid that picked up the WAR box said he would play Chaos). Chaos will be very popular and (unfortunately) Empire does not appear to have such a strong following. Mythic does have a system in place to balance it so if you like to play underdogs then play Empire
MMO wish list:
-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads
I said it once and will say it again..
Now you see that evil will always triumph, because good is dumb.
That's really all there is to it.
Guilds who PvP often want to portray themselves as dark and badass. Almost like some misplaced "pride" that keeps them from playing a High Elf or something.
We still don't know -- despite the ramblings -- which side will inherit more of the newbies. Beta numbers are about equal, and polls heavily favor destruction, but the majority of people who are going to play this game aren't a part of either. It DOES seem that there are more Destruction guilds advertised than Order guilds, but as most people have said, not only will there be a core of competent people on both sides, but the system is such that you won't be outnumbered *and* outclassed.
In my opinion Its a popular misconception that Horde in WoW and the upcoming Destruction in WAR are actually better and more organized players.
I believe its closer to the truth to say that they consist of players who spend a lot more time in game to get an advantage. From what I have seen of certain guilds in past mmos, the same ones going to destruction are the same ones that have in the past taken two specific time-investment based tactics and pretty much base their entire strategy around it. Those two tactics are outleveling, and out-gearing the competition. In terms of actual teamwork, planning, coordination.. they were actually pretty weak. They simply brute forced everything. Many of the guilds that have this same philosophy seem drawn to destruction. Zerg guilds, hc powergaming guilds, etc.
Unfortunately WoW's design allowed such tactics to prevail in most cases. The strongest were the ones that spent the most time leveling, raiding, and grinding for gear. This is to say nothing about the fact that they also tended to have the numbers advantage in pvp conflicts. The rare times when the teams were truly balanced in terms of level and equipment, you would find that Alliance actually won pretty often. But due to the rarity, Horde got the reputation for being better players.
In WoW, horde players were always level capped for the battleground bracket, always had twinked out gear compared to alliance. And if you compared time played of characters across sides, I bet you horde spent way more time logged in on average. But it would be an error to mistake time investment for skill. More dedicated.. I would certainly grant them. It takes a lot of dedication to spend all that time in game and put yourselves through boring grind to get that advantage. But its the sad reality that because of most mmo design (not just wow), you only need to spend more time than your opponent to win.
WAR I think might level that playing field a bit compared to WoW. Equipment has less of an impact (though not eliminated entirely). High levels turn chicken for fighting lower levels. Lower tiers are just as important to control as higher tiers in the overall war effort. The archetype system and rock paper scissors helps with the balancing. Probably some other things I haven't thought of.
Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.
Don't worry Order have Bright Wizard
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Talking about SWG much?
chosen. alliance looked better in wow, destruction looks WAY better in war. there will be a 2:1 ratio destruction:order. book it.
History has shown if there are Elves with dark skin. That side race and side will be the most popular. People love their Drow.
Well both have Elves and both can have dark or light skin.
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Talking about SWG much?
Dwarves are dumb, elves are homosexuals, and humans are boring. Destruction races just have a mysterious lure to them, even the dark elves.
Well both have Elves and both can have dark or light skin.
But of the two, Dark Elves took all the sex appeal. No doubt High Elves will be popular though. Hopefully enough to make up for the lack of Dwarves.
Two words; Dark Elves.
Just look at WoW. Alliance was overpopulated, because of Night Elves. Once Blood Elves was introduced Horde jumped in population(mainly all blood elves).
I was really looking forward to chaos, but after the cut to Choppa and everyone and their mother wanting to be Chaos I will probably go Order.
You all wont look so mysterious when I burn you from the inside out.
See, the difference about this game is that the Order (or good) races actually have a gritty feel to them.
Humans seem as corrupt as they are in the real world.
Dwarves as hard-headed and prideful as you could imagine.
And High Elves as greedy as they get.
if its anything like wow when it started the evil side will have the older player win more battles etc etc the good side with have all the younger players and lose pretty much everything . still thats what makes these games interesting .
the game havent even started yet relax.
you dont even have a clue how it will turn out.
I'm sure a lot of guilds will go Destro just because its "Evil" I think there is a well documented fact of this happening. What I am hoping though some of the established, well run guilds will see the challenge going Order gives and decides to give it a shot.
I've been talking about this exact subject with the guild I am in and even though Destro is really more our style, the lure of compition has pulled us to play Order instead.
{Mod Edit}
no thats true but some things never change . the younger you are the more you want to play the hero . you ll find most kids wanted to be cowboys rather than indians(although really they should ve played native americans if they wanted to be on the good side ) years ago and how many kids want to be darth vader over luke skywalker . i think that ll be born out in this game . chaos will be the stronger side because it ll have an older and more stable player base . also the more mature side tend to understand tactical teamplay over just owning one enamy at a time . if your over 12 and want a more rewarding and friendly gameplay experiance play evil .
mythic allready said they were gonna put in something to cap one side if a server gets too imbalanced (cant remember what exactly it was in one of the videos) so chill. eventually it will be balanced or just barely one sided. Besides numbers dont mean a thing aslong as you have a good group of friends (see 8 vs 32+ from DAoC)
Protip: If someone does NOT list at least one positive and one negative about the game they are critiquing, its best to ignore the post.