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This will be a niche game..just how big is the question

ArawonArawon Member Posts: 1,108

The game sounds like it will have a lot of great features.Full item looting and pvp able to happen anywhere....will keep the player base down to  the hard core players only (in my opinion).Sounds a lot like original UO in it's design and rules.Personally I cannot imagine enjoying a game where everything I had st rived to acquire over months of effort was taken away by gankers  exploiters and pk.No thanks.(to put it mildly)

Any want to make a prediction on how long it will be before they have a server with pve ruleset and optional pvp ?

Comments

  • sylverCodesylverCode Member Posts: 25

    There won't be any endgame since it's not level based, but there will be supreme beings for you and your friends to hunt down and kill.

  • BakoryoBakoryo Member UncommonPosts: 469

    Terrorising the seas? Taking over cities? Build an empire? Well, in my ears that could be an awesome endame, but i guess people want the stereotypical instances and raid bosses.

     

    anyhow.. If you go and hunt with all your items on you in a game where you can loot corpses, that makes you rather stupid. Player housing and banks are tehre for a reason you know :p

    The speed of the mole and the power of steel is my weapon

  • ChillinghamChillingham Member Posts: 58
    Originally posted by Arawon
    Any want to make a prediction on how long it will be before they have a server with pve ruleset and optional pvp ?



     Immediately after launch if they actually want to make any money.

    I can go play Shadowbane for free...

    Archlord for free....

    Asheron's Call 1 on Darktide for a minimal fee...

    Why should anyone pay to play this?

    These clowns are in for a rude awakening if they actually launch this. They will be sitting there wondering why their game world only has 250 people online at peak time.

  • bimbaabimbaa Member Posts: 8
    Originally posted by Chillingham

    Originally posted by Arawon
    Any want to make a prediction on how long it will be before they have a server with pve ruleset and optional pvp ?



     Immediately after launch if they actually want to make any money.

    I can go play Shadowbane for free...

    Archlord for free....

    Asheron's Call 1 on Darktide for a minimal fee...

    Why should anyone pay to play this?

    These clowns are in for a rude awakening if they actually launch this. They will be sitting there wondering why their game world only has 250 people online at peak time.

     

    Oh boy, carebearism at it's best ;)

  • ChillinghamChillingham Member Posts: 58
    Originally posted by bimbaa


    Oh boy, carebearism at it's best ;)



     

    So you think Asheron's Call 1 on the Darktide server is carebear?  There isn't a more hardcore PvP game world than that.

    It's full looting on death. Kill anywhere and anyone with no penalties.

  • AethiosAethios Member Posts: 1,527


    Originally posted by Arawon
    The game sounds like it will have a lot of great features.Full item looting and pvp able to happen anywhere....will keep the player base down to  the hard core players only (in my opinion).Sounds a lot like original UO in it's design and rules.Personally I cannot imagine enjoying a game where everything I had st rived to acquire over months of effort was taken away by gankers  exploiters and pk.No thanks.(to put it mildly)
    Any want to make a prediction on how long it will be before they have a server with pve ruleset and optional pvp ?


    EVE has PvP "anywhere" and looting of player wrecks (although most of the loot is destroyed) and people still play it. You have to stop thinking of gear in WoW terms. It won't take you "months" to build up your character, it'll take hours, maybe days at most, and even dying and losing all your stuff is no big deal since you'll be able to build it back up within a couple hours or less.

    I think the biggest hurdle this game will have to overcome is all the misconceptions like the above, as well as their own reputation. They've jerked us around for so long, even if it releases very few people will actually bother playing it.

  • daarcodaarco Member UncommonPosts: 4,276

    There is no "endgame" or "beginning" game in DF. You are free to do whatever you want from day one. Just as in real life.

    Its your own player skill and wits that will make you successful.

     

    And when we already talk about something called "endgame", what the hell is it??  Whats "endgame" in real life??? I hate that word. Its something class/level based systems have invented and shouldent bee used in any situation at any time.

  • Keeper2000Keeper2000 Member UncommonPosts: 637
    Originally posted by daarco


    There is no "endgame" or "beginning" game in DF. You are free to do whatever you want from day one. Just as in real life.
    Its your own player skill and wits that will make you successful.
     
    And when we already talk about something called "endgame", what the hell is it??  Whats "endgame" in real life??? I hate that word. Its something class/level based systems have invented and shouldent bee used in any situation at any time.

    Imho, the end game in DF will be whatever you want.  There will be an end game.  And yes, I think you will be able to play it from day one, which is cool but I will express my opinion about it in a second.

    Personally, I think my end game will be guild vs guild wars... or alliance vs alliance.  I think I will enjoy trying to destroy enemy guild´s cities and defend ours.  That will be the end game in DF for me... a continuous war.  Jump on enemies and avoid getting ganked by them too.

    I would enjoy the exploration too but the pvp will be my main focus.

    Now, notice I did use the future tense instead of the present once cuz DF still is not released hehehe ;)

    I will try to avoid the politics and just follow guild orders but I am sure for some people the end game will be politics, leading guilds, leading battles and such.  Others will focus on commerce or on building stuff.  Yes, there are people that actually enjoy crafting. (What can I say? there are nut people every where!).

    There will be character progression in the game so even when we will be able to get into the "end game" from day one, we wont be as useful as people who actually developted their characters.  Or are we supposing that with 0 skill in weapon we will actually kill people with 100 skill in it?  It didnt happen in UO and I dont think it will happen in DF... a low skilled toon is a dead toon in pvp.  Unless you have uber real life skill in playing game and the opponent is a noob... but if you have low skills and the opponent has high skills... and as there will be only one character per server... who has the highest changes of being a noob: the guy with low skill or the guy with high skills in game?. I hardly see anyone in day 1 running efficiently in raid against enemies.  Most probably the person will have no clue of what he is doing.

    So, imho, character progression will still exists.  The fantasy that skill based system permits the players to efficiently compete from the start is just a fantasy, imo.

    Of course, we wont really know until, and if, the game is released, will be?

    Btw, I totally agree that the term endgame is not the best to use and should not be used.  What I tried to said by using it here is "What I will like to do a lot in the game and so what will drive in the develop of my toon during my gaming experience".  No idea how to call it... we didnt have this "endgame" problem in UO, did we?! hehe  Alto I do think skill based system dont let us to openly been efficient from the start, they do give an kind of "open game" and the "end game" becomes what each of us want it to be.

     

  • sylverCodesylverCode Member Posts: 25
    Originally posted by daarco


    There is no "endgame" or "beginning" game in DF. You are free to do whatever you want from day one. Just as in real life.
    Its your own player skill and wits that will make you successful.
     
    And when we already talk about something called "endgame", what the hell is it??  Whats "endgame" in real life??? I hate that word. Its something class/level based systems have invented and shouldent bee used in any situation at any time.

    Exactly my point!

    Originally posted by Keeper2000

    Originally posted by daarco

    ...

    There will be character progression in the game so even when we will be able to get into the "end game" from day one, we wont be as useful as people who actually developted their characters.  Or are we supposing that with 0 skill in weapon we will actually kill people with 100 skill in it?  It didnt happen in UO and I dont think it will happen in DF... a low skilled toon is a dead toon in pvp.  Unless you have uber real life skill in playing game and the opponent is a noob... but if you have low skills and the opponent has high skills... and as there will be only one character per server... who has the highest changes of being a noob: the guy with low skill or the guy with high skills in game?. I hardly see anyone in day 1 running efficiently in raid against enemies.  Most probably the person will have no clue of what he is doing.

    It won't be that bad. At least 2 newbies will be a ble to kill a veteran/pro, unlike in WoW where even 100 lvl 1 can't kill a lvl 70.

  • DisastormDisastorm Member Posts: 318

    Well no doubt it wont be as large as Wow or probably even FFXi, but thats only because those games get watered down to the largest common denominator so that they can get alot of people (and money).  Unfortunately, to make a truly good game, you have to sacrifice playerbase and potential money. 

    Originally posted by zymurgeist
    You're telling me someone who has played the game five minutes will be just as capable as someone who's played five months? Not bloody likely. All current MMORPGs have character progression. Darkfall will be no different in that respect.
    The endgame in real life is death. 

    It will most likely have very little "character progression", from the soudns of things it is similar to the legendary Ultima Online, in which someone who played for maybe 2 months could easily compete with someone that played for years.  Is this bad? of course not.  There is no reason for leveling or "character progression" in mmos.  It only serves to cause players to play the game longer and pay more money.  Games shouhld not be played to progress your character.  Games should be played because they are enjoyable.  In a non-progression game, there is no endgame, because the game does not end.  Or I guess you can essentially say the entire game is endgame.  Why do people play Halo,  Counter-strike, Starcraft? Their characters do not level up and progress. Someone that has played for months can compete with someone who has played for years (somewhat).

     

    Also, it may be hard to understand since most games do not implement it, but complete corpse looting wont cause someone to lose months or even days of work.  Equipment in these types of games affect character's only a minimal amount.  I guess you can say its more like real life.  In real life there is no such thing as a sword that is 500 times more powerful than another sword just because its a higher "level".  You do not need to grind either levels or equipment in these types of games.  They aren't made to waste your time, they are made to have fun.

  • BlodplsBlodpls Member Posts: 1,454

    I think by some of the responses given it's clear that some people don't understand the concept of sandbox.

     

  • gatherisgatheris Member UncommonPosts: 1,016
    Originally posted by Aethios


     

    Originally posted by Arawon

    The game sounds like it will have a lot of great features.Full item looting and pvp able to happen anywhere....will keep the player base down to  the hard core players only (in my opinion).Sounds a lot like original UO in it's design and rules.Personally I cannot imagine enjoying a game where everything I had st rived to acquire over months of effort was taken away by gankers  exploiters and pk.No thanks.(to put it mildly)

    Any want to make a prediction on how long it will be before they have a server with pve ruleset and optional pvp ?

     



    EVE has PvP "anywhere" and looting of player wrecks (although most of the loot is destroyed) and people still play it. You have to stop thinking of gear in WoW terms. It won't take you "months" to build up your character, it'll take hours, maybe days at most, and even dying and losing all your stuff is no big deal since you'll be able to build it back up within a couple hours or less.

    I think the biggest hurdle this game will have to overcome is all the misconceptions like the above, as well as their own reputation. They've jerked us around for so long, even if it releases very few people will actually bother playing it.

    you haven't actually played EVE have you?

     

    although you can "kill" anywhere there are severe penalties (the cops kill you - period) involved in Empire space which is the carebear area - which incidentally has 80+ percent of the population (does that tell you anything?)

     

    image

  • SlyLoKSlyLoK Member RarePosts: 2,698

    I find it hard to believe that some do not think there will be any character building... They must think it will be a FPS where everyone starts the same and never changes.

    News Flash.

    There will be character advancement in one form or another.

    There will be overpower builds.

    There will be equipment. Didnt expect that a GM Crafted set of plate armor would be the same as that dented / rusted plate armor did you?

  • SignusMSignusM Member Posts: 2,225
    Originally posted by zymurgeist

    Originally posted by Bakoryo


    Terrorising the seas? Taking over cities? Build an empire? Well, in my ears that could be an awesome endame, but i guess people want the stereotypical instances and raid bosses.
     



     

    Those are the PvP, hence it is unlikely there will be PvE ruleset servers.

     

    Oh God there would in no way be a PvE rule set server. The majority of the game is based on Empire building and interacting with other people (which includes PvP). And no, those things listed aren't all PvP.

    Lots of people are needed to build an empire, including crafters and gatherers. NPCs will attack your guild cities that you could defend against. There is sparse to no info on quests, but the one quest they did release information for made it seem like its a return of GOOD questing, where it actually has a purpose and a story to tell. As for the ocean, being the captain of a trade vessel or fighting sea monsters is NOT PvP either :P The game storyline progresses depending on the way the players shape the world. Perhaps you could wander the world searching for hints at some of the missing artifcacts, or ways to awaken the Celestial Dragon, or fighting one of the gods. Plenty to do for everyone. PvP will just always be in some way involved.

    I am personally looking forward to the PvE aspect more than PvE. Real dungeon crawls again! With danger from both people outside and within, nice choke points can be set up in those tight halls with collision detection...

  • javacjavac Member Posts: 1,175

    what's this? actual discussion of the game in the Darkfall MMORPG forum?

  • coppercladcopperclad Member Posts: 92

    darkfall without PVP...........they have that, its called The Sims

    And saint Attila raised the hand grenade up on high, saying, "O Lord, bless this thy hand grenade that, with it, thou mayest blow thine enemies to tiny bits....in thy mercy."

  • mortharxmortharx Member Posts: 293
    Originally posted by daarco



    And when we already talk about something called "endgame", what the hell is it??  Whats "endgame" in real life???


     

     

    It's viagra, hookers, cirrhosis and bowling with the seniors on saturdays.

    R.I.P Chikaca Whachuchuimage
    image
    image

  • walker68walker68 Member UncommonPosts: 156

     imo   Full loot pvp games are just another type of Loot game.  no matter how you spin it, your game play is still based around player loot.  Id rather play an rvr type game like DAoC and War where you're  pvp experience is not based around loot.

  • IsaneIsane Member UncommonPosts: 2,630
    Originally posted by zymurgeist

    Originally posted by sylverCode


    There won't be any endgame since it's not level based, but there will be supreme beings for you and your friends to hunt down and kill.



     

    How is something you can hunt down and kill a "supreme being"? Level based or not games need something to do after you've finished the character progression. That's called endgame.



     

    Clueless, if you are supreme then you can kill a supreme being I guess. The expoectation is that this game will have some longevity and that endgame will be prelonged.. so to say.

    If you think that all this game is about is PvP you are so wrong, there are a lot of very nice PvE elements in game and also , dynamic landscape events.. Which can build a above to godlike events or just run of the mill keep the orc population down.

    The world is of a size where people who do not wan't to PvP can avoid it easily and will hav lots to do go read the site if you want to learn more.

    What won't be in is lame raiding in the sense of current games.. In this game you can go kill a surpreme being and then have an after battle for the loot ... But if you are at that stage of gameplay you will probably be building or protecting you kingdom/clan city... or any nuumber of areas.

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • IsaneIsane Member UncommonPosts: 2,630
    Originally posted by Arawon


    The game sounds like it will have a lot of great features.Full item looting and pvp able to happen anywhere....will keep the player base down to  the hard core players only (in my opinion).Sounds a lot like original UO in it's design and rules.Personally I cannot imagine enjoying a game where everything I had st rived to acquire over months of effort was taken away by gankers  exploiters and pk.No thanks.(to put it mildly)
    Any want to make a prediction on how long it will be before they have a server with pve ruleset and optional pvp ?



     

    The reason other MMO companies will worry about DF is that , the PvE and PvP become one in a sense.

    I would be surprised if they have PvE only worlds as the PvE component is built in and there for people who wan't it. The reason the world is so big is for a reason, as it will negate the PvP only factor...

    If you want to understand this more go to the DF forums to understand it better, the scale of the world will restrict PVP to areas of relevance.... Gankers and the like will be sorely dissapointed if they want to pick on solo players 3 hours from civilisation (real time) .... When they kill someone for a woolen jerkin and a club the effort wont have been worth it.

     The idea is that the PvP will refocus around the empire building , the PvE AI and difficulty is expected to focus players efforts on challenging enviromental content. The combination of this and enormous world size and the ability to anex remote areas , and the lack of dependency on equipment though the good stuff will exist. a quick orc kill and a set of amor from that will be more than enough top keep you competetive.(replace orc will a locally available NPC mob whatever).

    All taht we need now is for it to release.

     

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • IsaneIsane Member UncommonPosts: 2,630
    Originally posted by zymurgeist

    Originally posted by Isane

    Originally posted by zymurgeist

    Originally posted by sylverCode


    There won't be any endgame since it's not level based, but there will be supreme beings for you and your friends to hunt down and kill.



     

    How is something you can hunt down and kill a "supreme being"? Level based or not games need something to do after you've finished the character progression. That's called endgame.



     

    Clueless, if you are supreme then you can kill a supreme being I guess. The expoectation is that this game will have some longevity and that endgame will be prelonged.. so to say.

    If you think that all this game is about is PvP you are so wrong, there are a lot of very nice PvE elements in game and also , dynamic landscape events.. Which can build a above to godlike events or just run of the mill keep the orc population down.

    The world is of a size where people who do not wan't to PvP can avoid it easily and will hav lots to do go read the site if you want to learn more.

    What won't be in is lame raiding in the sense of current games.. In this game you can go kill a surpreme being and then have an after battle for the loot ... But if you are at that stage of gameplay you will probably be building or protecting you kingdom/clan city... or any nuumber of areas.



     

    If there are more than one supreme beings  then there is no supreme being  Merely one more among equals. That  goes with the concept of  there being a "supreme being. "

    If you can PvP aywhere you will never be able to avoid PvP "easily" anywhere. The only way to truly avoid PvP is to not play or run away faster than they can catch you. That goes with the concept of" PvP anywhere.

    By no lame raiding you mean I can attack you when you're already nearly dead from fighting the boss mob I suppose. Non-group friendly AOEs that aren't "easily avoided"  just the ticket for that sort of killing your own groupmates thing. Won't PvE be fun?

    If you think gankers griefers and assorted mean people are going to let this game be about anything but PvP you've never played an open PvP game.

    You really haven't thought any of this through have you?



     

    You couldn't be more wrong. Throwing words about to be honest as for supreme i was just thinking powerful and these will exist within each region, I wasn't talking an all powerfull just in general but if your aim is just to be pedantic enjoy yourself.

    Raiding is a lame end game mechanic people who do not design games well use. A well designed game should never need it smaller groups and difficult NPC mobs. The raiding in game here will be again conquest /cities. Plus located artifacts which will cause a dust up. if you get it in the back in a known location you have done it knowingly it won't be a surprise so no problem.

    The world is just too  big and for a very specific reason, if you want to wander for hours with no radar and a vague idea you may meet someone. To gain a couple of copper coins and no loot then good luck to you most people will not.

    You can PvP anywhere but the consequences can be dire, and unless people are rewarded for effort they won't do it. PVP for those who aren't just out to grief will be pushed to kingdom borders and clan cities, empire building and will be great fun.

    Killing your own race will trash your char if you do it often , to find people of another race you will have to travel a long way, so you can come kill me in the middle of nowhere, get no loot and bad faction. I will just go kill the first humanoid NPC I can find and , I will be back up and running with a weapon and armor.

    No effect on me , now the real PvP side of the game sounds great kingdoms conquest clans, your lame perception that people will travel for no reward is misguided they won't. No one hit kills so people can run, line of sight/ collison detection and landscape will make it difficuult to get more than one on one  for someone who knows his local environment.

    And yes I am a PvPer , understand it's a game so if i loose gear it's part of the game. But I also like to craft and wander when the mood takes me. From your comments you don't understand the whole scope of the game.

    And as everyone knows this forum is just for haters and trolls so not sure why i have bothered to reply. So troll on

     

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • OntblodOntblod Member UncommonPosts: 195
    Originally posted by Isane 
    And as everyone knows this forum is just for haters and trolls so not sure why i have bothered to reply. So troll on
     

     

    What forum? darkfall section, AoC section or just MMORPG forum in general.

    Welcome to MMORPG........the site with the most hate-trolls ever.

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