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WAR almost perfect?

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  • Kagutsuchi47Kagutsuchi47 Member Posts: 11

    I don't wanna say I told you so but it seems to me that WAR is rolling along with the PvP factor like AoC did. And by the videos of the game seems to be in order. I know probablly that in the beta the game seems fine and dandy. But things  change at release. I bet the beta didn't have max level during it whcih may cause a problem later on like it did for AoC. I think after playing AoC my hopes are dashed for any PvP based MMO because all in all if it is all PvP based I don't wanna attack in turns (and if it is WoW like combat it will be turns bullshit). If it is totally PvP based it should be more kind of like an FPS type thing where aiming is taken into par and stuff. Although this can't be done in WAR because not every character uses a gun or something of the sort so w/e Im just saying based on the previous MMORPG games that were PvP based a lot of them failed.The game I am waiting for is Stargate Worlds, It seems polished enough from the videos already. The only thing I can say regarding the videos was the NPCs they were a bit bland, but their combat system is amazing looking and the fact of the TOTALLY customizable UI is sweet as hell.

    -Edit: To the guy who said the PvE is better then LOTRO its not it really isn't and LOTRO is the best PvE I have ever seens in a game. WoWs was boring, LOTRO kept my attention too bad I didn't subscribe to it.

  • verndvernd Member Posts: 600

    You know Stargate Worlds is NOT an MMOFPS, right? It will have traditional targeting and even auto-attack. AoC's melee combat isn't all that exciting either, you just have to push a button repeatedly to make the auto-attack work. And the combo system isn't really combos at all, it's all pre-scripted DDR style "enter a code" for melee specials. Yuck.

  • ManiaCCCManiaCCC Member Posts: 121
    Originally posted by Bakoryo

    Gotcha. It's better than Lotro and Vanguard. Yeah, right. Lotro is all about the Pve. And i'd love some proof that a game you've probably never played have better Pve than Lotro.
     
    Anyhow, this game will probably be good for some. Bad for some like usual. Though let's wish it won't uberfail like Age of conan did.

    I played LotrO and playing WAR..and yes, it's better than LotRO in PvE aspects. And TBH IMO WoW has better PvE than LotRO.. while LotRO has awesome RP tools, in PvE parts WoW > All.. actually.
  • quesyquesy Member Posts: 50
    Originally posted by daemon


    Economy, pve and crafting/housing will decide the faith of the game in the long run cause PVP will be there pretty much close to perfect.

     

    OMG thank you! If the game want to survive more than 4-5 years, crafting and economy must work!

  • RaztorRaztor Member Posts: 670

    They are doing cross realm (similar to the game that should not be named) BGs so there goes realm pride out of the window ,for BGs anyway. Guess it all depends on how much open world pvp takes place for people to get to know eachother, it won't happen through BGs.

  • MephistoXVMephistoXV Member Posts: 72

    As I've played every type of game with fluency, I don't really care the method of which one goes through to kill things in a, more or less, static world with lots of things changing on top of it. At least in some way WAR is less static than WoW. Not much open-world PvP really worth doing.



    If the combat is anything reminiscent of WoW, that's fine. I won't have trouble adjusting. If it's something different from WoW, that's fine, for the same reason. People get too finicky. And while I've not seen WAR's combat firsthand, I'm sure it will not feel slow when you are on the burning streets of Altdorf.

    ---------------------
    Sniper is another term for unorthodox surgeon.

  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503
    Originally posted by Hoplites


    It seems that WAR is primed to bring in PVP players to the game and even those who are interested in just the public quests.  The lore is well known to most people, and to say this is the most hyped MMORPG release in recent times is an understatement.  DAOC fans are drooling to play this reincarnation of their lost love while those who are jaded with WoW are willing to succumb to the allure of a new experience! With that all said, and with momentum seemingly on WAR's side (for the better) what could possible stop this game from taking off?
    The combat.
    The first question that must come up in some of your minds is are you insane?  Actually this has been debated back and forth nearly for a year.  A lot of the debates degenerated with one side calling the players who liked fast paced combat as FPS kiddies while the other side were being(those wanting slower combat) called legally retarded individuals who were better off trying to resurrect pong from its deep grave.  I think the combat of a game (especially of a PVP game) is very important so that it is fun, fluid, and keeps you entertained.   I will point out that I enjoy both slow and fast paced combat games.  But for a PVP game I prefer faster paced combat because it is far more exciting in my opinion.  And I do not need the time that slow combat affords me to make quick decisions that should be coming naturally to me based on how well I know my avatar.  Tetris is a perfect example of a game that shows that over time you can learn to keep up with a faster pace based on experience. 
    Someone asked a few months ago if the combat of the game would be different when the game ships?  Some argued yes while others argued that a new miracle build (Dark and Light reference) is on its way.  I told that person that what you see is what you "get".  Well with launch near I am taking a wild guess to say the combat is what you see in the videos released.  There is no miracle build or vast improvement on the way in my opinion.   I think it was a mistake to market the game towards WoW gamers and to cater to them so much because the combat of WoW is vastly different than what we have seen in the videos released for WAR.    WoW's combat may not be as frantic as a Korean MMORPG like L2 but it is slightly at a faster pace than a CoX.  Can the combat of an MMORPG make or break a game for some people?  Absolutely this can be a game breaker and it would not surprise me if this is the case.  I anticipate a lot of WoW gamers first complaint will be the combat is too slow.  Who would have thunk it that the one thing that may be holding back a PVP MMORPG like WAR in the end may be the combat?  That would be the ultimate irony.

     

    I like to play battlefield 1942, or 2142 sometimes.

     

    There's nothing wrong with FPS games, but this is an MMORPG forum. If you want an FPS, go play one.

  • DomiagoDomiago Member UncommonPosts: 37

    I don't listen much to hype or critics as opinions are very diverse based on what they prefer to experience in an MMO. All that is really required at launch is a comlpete and unbroken game. Not sure what that means, then check out AoC to witness an Epic Fail in progress... what a train wreck.

    As Elu points out in a round about way, Mythic has all the pieces in place. The down side is that these RvR pieces require strong guild builds to get the best enjoyment. This is something that may not be realized while still in beta and the guild builds are too fragile and loose.

    In Mythic's DAoC, their Capital cities where fairly spartan and bland (very earth-toney) and populated mostly by players vs. NPCs... not a completely bad thing. The WAR cities definately look much better. I think this title will give Mythic a chance to show how they have matured as a dev. If anything they know how to run and support a title... a very good thing.

    See you all inside... happy hunting!

    (8Þ

    image

  • banthisbanthis Member Posts: 1,891
    Originally posted by Raztor


    They are doing cross realm (similar to the game that should not be named) BGs so there goes realm pride out of the window ,for BGs anyway. Guess it all depends on how much open world pvp takes place for people to get to know eachother, it won't happen through BGs.



     

    Since when they talked about it what last year but  people pretty much Poo'd on it ... and considering they've never mentioned it again your information is faulty at best.

  • HazmalHazmal Member CommonPosts: 1,013
    Originally posted by banthis

    Originally posted by Raztor


    They are doing cross realm (similar to the game that should not be named) BGs so there goes realm pride out of the window ,for BGs anyway. Guess it all depends on how much open world pvp takes place for people to get to know eachother, it won't happen through BGs.



     

    Since when they talked about it what last year but  people pretty much Poo'd on it ... and considering they've never mentioned it again your information is faulty at best.



     

    I was thinking the same thing, heard a bit about it a long time ago...nothing since.  Hopefully that means it is cut.  Anyone know if they said anything else on it?

    ------------------
    Originally posted by javac

    well i'm 35 and have a PhD in science, and then 10 years experience in bioinformatics... you?
    http://www.mmorpg.com/discussion2.cfm/thread/218865/page/8

  • banthisbanthis Member Posts: 1,891

    well considering they've never tested it I'd say its no longer in the works (check the herald they tell you exactly what they've been testing)  If they were going to do cross servering they'd definitly talk about it by now. 

    People relying on info from christmas of last year or earlier will be in for a shock.

  • RetiredRetired Member UncommonPosts: 744

    IF you haven't played the beta.....

    SHUT THE F*** UP!  Stop speculating on what you do not know about the game. also WOW is a great game, if you dont like it, sorry, but it has enough subscribers to prove that it is doing something right.  looks like a lot of you guys can spam endless keystrokes with your opinions, go put that key spamming toward AOC or something.

  • ProfRedProfRed Member UncommonPosts: 3,495

    I think the combat speed is perfect. 

  • UncertaintyPUncertaintyP Member UncommonPosts: 69
    Originally posted by Ogrelin


     

    Originally posted by UncertaintyP

    No one I know cares about this game, and all of them like PvP and only play for PvP. I'll only be trying it if it has a free trial, and that's without ever planning on buying it anyway.


     

    It's a RvR game...

     

    Tell that to the tons of people in this thread on either side talking about how much PvP it has.

  • JackthecatJackthecat Member Posts: 277
    Originally posted by UncertaintyP

    Originally posted by Ogrelin


     

    Originally posted by UncertaintyP

    No one I know cares about this game, and all of them like PvP and only play for PvP. I'll only be trying it if it has a free trial, and that's without ever planning on buying it anyway.


     

    It's a RvR game...

     

    Tell that to the tons of people in this thread on either side talking about how much PvP it has.



     

    It has PvP, but on a much larger scale. It's not about 1v1. RvR simply means that everything you do affects your realm.

    ------------------------------
    Meow

  • onlinenow25onlinenow25 Member UncommonPosts: 305
    Originally posted by Kagutsuchi47


    I don't wanna say I told you so but it seems to me that WAR is rolling along with the PvP factor like AoC did. And by the videos of the game seems to be in order. I know probablly that in the beta the game seems fine and dandy. But things  change at release. I bet the beta didn't have max level during it whcih may cause a problem later on like it did for AoC. I think after playing AoC my hopes are dashed for any PvP based MMO because all in all if it is all PvP based I don't wanna attack in turns (and if it is WoW like combat it will be turns bullshit). If it is totally PvP based it should be more kind of like an FPS type thing where aiming is taken into par and stuff. Although this can't be done in WAR because not every character uses a gun or something of the sort so w/e Im just saying based on the previous MMORPG games that were PvP based a lot of them failed.The game I am waiting for is Stargate Worlds, It seems polished enough from the videos already. The only thing I can say regarding the videos was the NPCs they were a bit bland, but their combat system is amazing looking and the fact of the TOTALLY customizable UI is sweet as hell.
    -Edit: To the guy who said the PvE is better then LOTRO its not it really isn't and LOTRO is the best PvE I have ever seens in a game. WoWs was boring, LOTRO kept my attention too bad I didn't subscribe to it.



     

    So i stopped reading after the "AOC was ment for pvp thing" no it was not.  Go read up, the whole game was ment to revovle around PvE.  PvP was tacked on.  The FFA PvP servers were there because people cried out and wanted them.

  • AndrasKrigarAndrasKrigar Member Posts: 5
    Originally posted by Kollaps

    Originally posted by Xtort

    Originally posted by daemon


    Economy, pve and crafting/housing will decide the faith of the game in the long run cause PVP will be there pretty much close to perfect.



     

    What frigging PvE or Economy or crafting are you talking about? I am playing this game for the PvP/RvR, I don't give a rat's ass about crafting or PvE. Economy? There will be a limited economy, also limited PvE and limited crafting. The main focus (~80%) will be on PvP. Warhammer is a PvP/RvR game, stop trying to turn this game into WoWhammer!



     

    In fact, that's just a marketing bubble. WAR is not a PvP/RvR game primary. WAR is a PvE game.

    PvP game requires much more kinds of interaction between players, and not just combat. PvP game must contain diplomacy, politics, guild vs guild, body looting (or limited BL), war declaration, and an actual freedom what to attack.

    Games like WAR where you have two fixed sides fightning each other with no chance to change anything and basically just "grind" and kill other players to get some points for your faction are not really PvP. Unless you have a real interaction with other players, it's not PvP. Combat is very easy to replace with bots, but other player interaction is impossible to supplement. And it's left out completely in WAR, therefore being a PvE game.  

     

    A game doesn't have to be EVE do be considered a pvp game. The whole versus thing in player versus player usually involves some form of conflict (fighting) and not diplomacy.

    As for combat being replaceable by bots, try saying the same thing to and FPS multiplayer match. *sarcastic* What a lame idea. You only get like 2 weapons, everyone is the same class, and you only have 1 mode of attack? Lame, you can just aim at the bad guy and hold down the mouse, and all you do is kill people.

  • jzuskajzuska Member Posts: 418

    You guys that think pvp is balanced 1v1 and that's from wow. It's ruined what people think of pvp. Zerging the win is not pvp.

  • SpiritofGameSpiritofGame Member UncommonPosts: 1,332
    Originally posted by Sornin


    WAR is most assuredly not even close to perfect, and I do not mean that in the sense that nothing can be perfect, everyone's tastes are different, etc.
    It is, however, damn good and perhaps as close as any MMORPG has gotten yet.



     

    I going to have to agree with Sornin on this.

    I am thinking of WAR as DAoC "done right."

    DAoC was great, but some of the more annoying features have been left out of WAR, and so much the better.

    In DAoC, the game experience was marred by double-account buffbots (of which I am also guilty), the ease with which you could kill other players and WAY too much crowd control (and, yes, Albion Sorcerers, I am looking at YOU).

    However, perhaps the greatest missing element was the lack of main city assaults -- which we begged for and never received.

    What we did receive more PvE expansion which nobody wanted, far too little RvR expansion which everybody wanted and content frill additions like housing (which was nice, but after all it is just housing, not gameplay) and more crafting (which again is nice, but it's just crafting, not gameplay).

    But, it's okay.  DAoC was a great game, but I cannot help but think that Mythic really looked at what worked for RvR and wrapped a new game around a thoroughly tested RvR concept.

    RvR is helluva fun time -- it's great.  Even dedicated PvE players will -- I promise -- become rabid RvR addicts in short order.  It's that much fun, it exciting, it gets the blood pumping.

    (Ha!  And I didn't even mention WoW!  OH CRAP!  I just did!)

    ~ Ancient Membership ~

  • KyleranKyleran Member LegendaryPosts: 44,078
    Originally posted by SpiritofGame



    But, it's okay.  DAoC was a great game, but I cannot help but think that Mythic really looked at what worked for RvR and wrapped a new game around a thoroughly tested RvR concept.
    RvR is helluva fun time -- it's great.  Even dedicated PvE players will -- I promise -- become rabid RvR addicts in short order.  It's that much fun, it exciting, it gets the blood pumping.
     

     

    You know ,as much as I loved DAOC, there were some bad times associated with RVR, which many people didn't like, but no one seems to recall anymore.

    We'll see if WAR fares any better.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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  • EluwienEluwien Member UncommonPosts: 196
    Originally posted by SpiritofGame


    I am thinking of WAR as DAoC "done right."



     

    Sorry to disappoint you, but no.

    I'll meet you in open beta, and show you what I mean, but I can already say that oh noes, you're not even close.

    image
    DAoC - 00-06 - And every now and then
    WoW - Online since launch - and now back again.
    EVE - Online since 07 - and still on, and on, and on..
    WHO - Online 08-10
    LOTR-O - Online 06-08
    Also played : Asherons Call, EverQuest, EQ2, Dungeons & Dragons, Cabal, Dark & Light, GW, 
    GW2, LA2, Ryzom, Shaiya, SWG, Allods, Forsaken World, ArcheAge, Secret World, Darkfall, Rift, ESO, Tera.

  • SpiritofGameSpiritofGame Member UncommonPosts: 1,332
    Originally posted by Eluwien

    Originally posted by SpiritofGame


    I am thinking of WAR as DAoC "done right."



     

    Sorry to disappoint you, but no.

    I'll meet you in open beta, and show you what I mean, but I can already say that oh noes, you're not even close.



     

    You do not disappoint me, but you do affirm my constant observation that "whatever you say on a forum will be contradicted"  usually with vague promises of "showing you where you are wrong" in about one minute.

    Sometimes it takes two minutes.

    ~ Ancient Membership ~

This discussion has been closed.