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Is Warhammer instanced zones like Age of conan or a mass word like WoW?

 

Is Warhammer instaced zoned like Age of Conan?

Or is it mass word zones like WoW and not instanced that only hold 50 or so people?

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  • MonorojoMonorojo Member UncommonPosts: 411

    Mass World ala WoW

     

    Some dungeons instanced but the majority is Open World.

  • nytemarehnytemareh Member UncommonPosts: 156
    Originally posted by Mandy


     
    Is Warhammer instaced zoned like Age of Conan?
    Or is it mass word zones like WoW and not instanced that only hold 50 or so people?



     

    i would look for it to be more like Daoc.

  • MagsatoMagsato Member Posts: 230

    Originally posted by Monorojo


    Mass World ala WoW
     
    Some dungeons instanced but the majority is Open World.



     

     

     

  • tuzalovtuzalov Member Posts: 183

    Isnt the RvR 48 team instances

  • MagsatoMagsato Member Posts: 230
    Originally posted by tuzalov


    Isnt the RvR 48 team instances



     

    no, AoC was supposed to be like that. WAR is open WoW style(for lack of a better example)

  • SevensoddSevensodd Member Posts: 322
    Originally posted by Mandy


     
    Is Warhammer instaced zoned like Age of Conan?
    Or is it mass word zones like WoW and not instanced that only hold 50 or so people?

     

    I dont understand why people think WoW is an "open world". It was instanced just like AoC was.

  • Ender4Ender4 Member UncommonPosts: 2,247

    WAR has instanced scenarios which are kind of like WoW BG's.  Some of the dungeons are instanced like in WoW.  Part of the capital city siege is instanced.

    The world itself including the world RvR zones and the fortress sieges etc are all non instanced.

  • SpiiderSpiider Member RarePosts: 1,135

    As open as wow?!? LOL!!!

     

    Eve is mass world, WOW is instanced server split world... and AOC is even worse that that. I hope Warhamer  is not one little bit like wow or aoc so I will at least try it.  

    No fate but what we make, so make me a ham sandwich please.

  • GruntiesGrunties Member Posts: 859

    Ok Im confused... I don't remember any instances in WoW apart from dungeons and battlegrounds. Can someone explain? Thanks :)

    Waiting for: A skill-based MMO with Freedom and Consequence.
    Woe to thee, the pierce-ed.

  • Ender4Ender4 Member UncommonPosts: 2,247
    Originally posted by Grunties


    Ok Im confused... I don't remember any instances in WoW apart from dungeons and battlegrounds. Can someone explain? Thanks :)



     

    You aren't confused, some other posters are.

  • verndvernd Member Posts: 600
    Originally posted by Sevensodd

    Originally posted by Mandy


     
    Is Warhammer instaced zoned like Age of Conan?
    Or is it mass word zones like WoW and not instanced that only hold 50 or so people?

     

    I dont understand why people think WoW is an "open world". It was instanced just like AoC was.

    No, not at all. I have to wonder if you even played WoW. Each continent was made up of multiple zones with seamless borders...none of them instanced. Only dungeons are instanced in WoW.

  • xenogiasxenogias Member Posts: 1,926
    Originally posted by Sevensodd

    Originally posted by Mandy


     
    Is Warhammer instaced zoned like Age of Conan?
    Or is it mass word zones like WoW and not instanced that only hold 50 or so people?

     

    I dont understand why people think WoW is an "open world". It was instanced just like AoC was.



     

    You cant be serious? I'm not generally one to defend WoW but WoW was/is HARDLY instanced the way AoC is. AoC is like Guild Wars in the fact that everything is seperated into seperate copies of the same zone. Thats right, EVERYTHING. Not just some dungeons. Lemme ask you this, when you go to the barrens in WoW was there 10 diffrent coppies of it on the same server? Nope just one. 10 diffrent coppies of a quest hub in AoC there was many diffrent coppies of that same quest hub on a single server. Not even close to the same thing.

    As to WAR. Well NDA is still up, sorry. But if you listne to what podcasts say about instancing you will get the idea.

  • MagsatoMagsato Member Posts: 230

    EVE is not an open world! Every single "zone" is instanced as you have to take a jumpgate(loading screen) to get there. So yes each one is an "instance" and individual zone.

    Sure WAR and WoW used Tunnel zoning but honestly I dont know of ANY game that uses a completely open world. WoW, WAR, EQ, those are abotu as open as current MMOs can get. Sure in the future we may have something that is truly and completely open in every direction but until then this is what we have.

  • SevensoddSevensodd Member Posts: 322
    Originally posted by vernd

    Originally posted by Sevensodd

    Originally posted by Mandy


     
    Is Warhammer instaced zoned like Age of Conan?
    Or is it mass word zones like WoW and not instanced that only hold 50 or so people?

     

    I dont understand why people think WoW is an "open world". It was instanced just like AoC was.

    No, not at all. I have to wonder if you even played WoW.

     

    Every zone in WoW is instanced, just bigger instances then AoC.

  • SevensoddSevensodd Member Posts: 322
    Originally posted by Magsato


    EVE is not an open world! Every single "zone" is instanced as you have to take a jumpgate(loading screen) to get there. So yes each one is an "instance" and individual zone.
    Sure WAR and WoW used Tunnel zoning but honestly I dont know of ANY game that uses a completely open world. WoW, WAR, EQ, those are abotu as open as current MMOs can get. Sure in the future we may have something that is truly and completely open in every direction but until then this is what we have.

     

    Asherons call.  Now THAT was an open world.

  • verndvernd Member Posts: 600
    Originally posted by Sevensodd

    Originally posted by vernd

    Originally posted by Sevensodd

    Originally posted by Mandy


     
    Is Warhammer instaced zoned like Age of Conan?
    Or is it mass word zones like WoW and not instanced that only hold 50 or so people?

     

    I dont understand why people think WoW is an "open world". It was instanced just like AoC was.

    No, not at all. I have to wonder if you even played WoW.

     

    Every zone in WoW is instanced, just bigger instances then AoC.

    No, you're simply wrong. I suggest you look up what instancing is, because you obviously don't understand the technology.

  • Ender4Ender4 Member UncommonPosts: 2,247

    The player base definition of instancing is multiple copies of the same zone such that I can be standing in a spot of the world and a friend can be standing in the same spot and I cannot see him because he is in a different instance.

    If you are trying to use some other definition of the word (what most people call zoned) then that is probably what is causing part of the issues.

  • GruntiesGrunties Member Posts: 859
    Originally posted by Sevensodd

    Originally posted by vernd

    Originally posted by Sevensodd

    Originally posted by Mandy


     
    Is Warhammer instaced zoned like Age of Conan?
    Or is it mass word zones like WoW and not instanced that only hold 50 or so people?

     

    I dont understand why people think WoW is an "open world". It was instanced just like AoC was.

    No, not at all. I have to wonder if you even played WoW.

     

    Every zone in WoW is instanced, just bigger instances then AoC.



     

    ???????????

    I think my brain just exploded.

    Waiting for: A skill-based MMO with Freedom and Consequence.
    Woe to thee, the pierce-ed.

  • verndvernd Member Posts: 600
    Originally posted by Ender4


    The player base definition of instancing is multiple copies of the same zone such that I can be standing in a spot of the world and a friend can be standing in the same spot and I cannot see him because he is in a different instance.
    If you are trying to use some other definition of the word (what most people call zoned) then that is probably what is causing part of the issues.

    Zoning is not instancing. It's not a matter of "seperate" definitions. If he thinks instancing is the same as zoning, he's plain and simply wrong.

  • MagsatoMagsato Member Posts: 230
    Originally posted by vernd

    Originally posted by Ender4


    The player base definition of instancing is multiple copies of the same zone such that I can be standing in a spot of the world and a friend can be standing in the same spot and I cannot see him because he is in a different instance.
    If you are trying to use some other definition of the word (what most people call zoned) then that is probably what is causing part of the issues.

    Zoning is not instancing. It's not a matter of "seperate" definitions. If he thinks instancing is the same as zoning, he's plain and simply wrong.



     

    No trust me I agree, I was just covering the next argument people have "tunnel zoning is so oldschool even Everquest used it and its 11 years old".

  • Punk999Punk999 Member UncommonPosts: 882

    War has  instances but world wise it has zoneing.

    "Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied."
    ^MMORPG.com

  • JowenJowen Member Posts: 326
    Originally posted by Magsato


    EVE is not an open world! Every single "zone" is instanced as you have to take a jumpgate(loading screen) to get there. So yes each one is an "instance" and individual zone.
    Sure WAR and WoW used Tunnel zoning but honestly I dont know of ANY game that uses a completely open world. WoW, WAR, EQ, those are abotu as open as current MMOs can get. Sure in the future we may have something that is truly and completely open in every direction but until then this is what we have.

     

    Wow, you are way out.

    According to you logic the real world is instanced as some people live in one town and others in another and you have to travel between them to pass from one to another.

    I think your brain is malfunctioning, please see a doctor.

  • Sp!k3Sp!k3 Member Posts: 60
    Originally posted by Sevensodd

    Originally posted by vernd

    Originally posted by Sevensodd

    Originally posted by Mandy


     
    Is Warhammer instaced zoned like Age of Conan?
    Or is it mass word zones like WoW and not instanced that only hold 50 or so people?

     

    I dont understand why people think WoW is an "open world". It was instanced just like AoC was.

    No, not at all. I have to wonder if you even played WoW.

     

    Every zone in WoW is instanced, just bigger instances then AoC.

    Dear God did you even play WOW  - stop being a hypocrit and admit it - WoW is not instanced... and please dont mention AOC - its a PS2 title like Resident Evil 2 with door openin while the next stage i being loaded!  Allright WoW wasnt perfect but to compere it o AOC - shame on you! ....*sigh*

     

  • Ender4Ender4 Member UncommonPosts: 2,247
    Originally posted by vernd

    Originally posted by Ender4


    The player base definition of instancing is multiple copies of the same zone such that I can be standing in a spot of the world and a friend can be standing in the same spot and I cannot see him because he is in a different instance.
    If you are trying to use some other definition of the word (what most people call zoned) then that is probably what is causing part of the issues.

    Zoning is not instancing. It's not a matter of "seperate" definitions. If he thinks instancing is the same as zoning, he's plain and simply wrong.



     

    Every time i've had this discussion on a message board some geek comes along and gives some technical programming based definition of instancnig being the same as zoning that may or may not be true.  I fully agree instancing is one thing and zoning is something completely different and the majority of players agree. 

    Furthermore there are two different definitions of zoning.  To me I'm not zoning unless I see a loading screen, I don't care if there is a little half second delay while the game loads a new zone in the background, that doesn't kill immersion like a loading please wait style zone.  That is the other technicality that is always thrown into these.

    WAR is zoned between tiers, instanced in a few places but most of the game is open.  It is pretty much set up like WoW and nothing like AOC which was instanced and zoned to the extreme.

  • HumbleHoboHumbleHobo Member Posts: 116

    I think we all need to calm down and get a solid definition of "instance".

    My definition - Any area, no matter how large, that is split into two or more "copies" of the same area, all of which are contained on the same server. Entering an instance generally comes with a loading screen, however a loading screen does not automatically make an area "instanced".

    By my definition, EvE is not instanced, because there is only one copy of each area.
    By my definition, WoW is partially instanced, because there is only one "world", but dungeons, battlegrounds, and arenas are split into copies for each group.
    By my definition, AoC is heavily instanced, because each zone, each city, and even some caves are split into multiple copies on the same server.

    Is WAR Instanced? Short answer: partially. Much like WoW is, where the entire world is seamless with certain non-world instances. So the answer is: "open-world" like wow.

    That said, you should remember that WAR is somewhat against using instances, and has even less of them than WoW does. They push for open world dungeons, much akin to the stuff back in the 'hardcore' days of MMOs.

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