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Healing information - request

Could we have information about healing in this thread? We could concentrate it here, for easy access. Much appreciated.

For starters... how is it healing compared to other games?

If you have the enemy targeted and cast a healing, what happens?

Is healing in a group enough work to keep you busy or you also do DPS?

And... is it fun?

Comments

  • jzuskajzuska Member Posts: 418

    it's a lot more fun. You can heal AND do good DPS. The problem is, you have to be REALLY good at doing that. You can also choose to heal or choose to do DPS. If you choose to DPS only, your group is going to whine A LOT if you're the only healer.

    So if you're the only healer guess what? You Heal.

    Keeping everyone alive in 200 v 200 battles in Riekland was a BLAST. I loved it. Healing turns the tide of battles. You will be amazed. it's a lot of fun.

  • ProfRedProfRed Member UncommonPosts: 3,495

    In WAR you may have a friendly and hostile target so that while beating on an enemy you can heal at the same time.  If you don't have a friendly target it defaults to yourself.

    The Shaman and Zealot are ranged dps healers and they have spells and heals.  The Shaman has heals that increase when they do ranged damage. 

    The Disciple of Khaine and Warrior Priest cast heals from a pool and this pool is charged when they do melee attacks.  Warrior Priest I know has a skill that drains action points to renew this pool so they can heal without doing melee, but not at as fast of a rate.  They also have heals that are generated off of their melee attacks and are AOE or heal the defensive target.  Usually for 50% of the damage done. 

    Healing is a ton of fun with the melee healers in my opinion because I like to damage and heal, but it can also be fun with the ranged ones.  The only thing is with the ranged ones I found myself non stop healing in RVR which wasn't what I wanted to do at the time.  For healers out there either way can be rewarding.

  • starstar Member Posts: 1,101

    I can kinda answer your second question:

    If you have the enemy targeted and cast a healing, what happens? (I haven't played a healer that much, so I might not be -as- helpful as you'd like, but I'll give it a shot)

    WAR's UI is absolutely fantastic. Enough so that you can target both an ally and an enemy at once, allowing for easy interchange between Healing/Damage. Allies (in groups) can easily be targeted via the F2-6 keys (F1 being yourself), which makes targeting those in need of healing really quite easy while keeping your main target for damage still selected.

    image

  • jzuskajzuska Member Posts: 418
    Originally posted by altairz
    If you have the enemy targeted and cast a healing, what happens?
    Is healing in a group enough work to keep you busy or you also do DPS?



     

    You heal yourself. you can sent an offensive and defensive target though.

    Depends on the group. In RVR healing keeps you busy. In PQ you can DPS.

  • jezvinjezvin Member UncommonPosts: 804
    Originally posted by altairzq


    Could we have information about healing in this thread? We could concentrate it here, for easy access. Much appreciated.
    For starters... how is it healing compared to other games?
    If you have the enemy targeted and cast a healing, what happens?
    Is healing in a group enough work to keep you busy or you also do DPS?
    And... is it fun?

     

    hmm, if you have an enemy targeted and no defensive target (you get two targets in this game) you will heal yourself.

    Healing in a group really depends on how your playing, If you are a warrior priest or dok you need to be in melee to keep up healing well, if your an archmage or shaman using your dots and other ablities will set you up to counter any damage spikes that happen, and runpreist and zealot generaly can heal bot if they want to.

    I played an archmage and will be playing a WP and I thought the healing mechanics were fun.

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    Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%

    EKSA
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  • korvixkorvix Member Posts: 477
    Originally posted by altairzq


    Could we have information about healing in this thread? We could concentrate it here, for easy access. Much appreciated.
    For starters... how is it healing compared to other games?
    If you have the enemy targeted and cast a healing, what happens?
    Is healing in a group enough work to keep you busy or you also do DPS?
    And... is it fun?

     

    My main class is the Zealot and I love healing in this game.

    As for other games....it works the same way you heal someone and their HP goes up...im not sure what you want to know with this question....

    You can have 2 people targeted, Offencive and Defencive. So when you have a enemy targeted and you heal you heal whoever your def. target is (friendly target).

    Depends on the situation, I normaly throw out a few dots and inta cast dmg spells but other than that I heal my little heart out.

    Healers are the bread and butter of PvP along with tanks....I have a blast just healing.

    image

  • verndvernd Member Posts: 600

    It's possible as a healer to rank high on early low level PQs just by healing, but it can be tough and you have to focus to compete with what the tanks and DPS are doing. My healers (zealot & rune priest) are only around level 10-13 though so I have no idea if that carries to the rest of the game. ;) Also, from someone who played Doctor/Adventurer in AO and priest in WoW, I like these two. It's not like AoC "hands off" healing which I did not like at all.

  • jzuskajzuska Member Posts: 418
    Originally posted by vernd


    It's possible as a healer to rank high on early low level PQs just by healing, but it can be tough and you have to focus to compete with what the tanks and DPS are doing. My healers are only around level 10-13 though so I have no idea if that carries to the rest of the game. ;)



     

    sure can. I consistently got #1.... then I rolled and got 3rd. Oh well, you can just farm the same PQ it's a blast.

  • twhinttwhint Member UncommonPosts: 559

    Another thing is that with some classes, such as the archmage, damage has a direct correlation between healing and vice versa. The more you use your damage, the faster your healing spells will cast and be more effective. Whereas if you heal more, then your dmg spells will cast faster and do more damage.

  • altairzqaltairzq Member Posts: 3,811

    I had no idea you could have two targets.. that's looks very good.

    Thanks a lot for the information. I am interested mostly in "pure" healers, this is runepriest I think? (I will read the threat about that class, there is one now). But for what you say, the hybrids mele/healer and dps/healer are nice options too.

  • twhinttwhint Member UncommonPosts: 559

    Well, each race has a healer class.

    Dwarves - Runepriest

    Chaos - Zealot

    High Elves - Archmage

    Dark Elves - Disciple of Khaine

    Greenskins - Shaman

    Empire - Warrior Priest

    How these healers play out is quite different, with you choosing how you want to play. At this point, it's too early to say who is the most effective.

  • dtan27dtan27 Member UncommonPosts: 32

    I'll elaborate a little more on healing.

    It's a little different between each healer archetype.

     

    Let's start with the Archmage:

    This is a nuker/healer type.  They have a high elf magic counter that goes up to 5.  This number goes up each time you use a magic attack.  Most of the damage attacks archmages have a instant and they are damage over time.  So each time you do one of these attacks, this counter goes up by 1 ( up to a max of 5).  Each point in this counter reduces the next healing spell's casting time by 20%.  So if you rack up to 5, your next healing spell becomes instant.

    Basically you run around and dot people, then you can use your big heal (which may take 3s normally) and it's instant.

     

    Next up, let's look at the Runepriest:

    This is the healer/nuker type.  I haven't really played with it much, but from what my friend says he's basically the opposite.  You do enough healing and your next nuke becomes instant (or something like that).  Someone correct me if I'm wrong here.

     

    Disciple of Khaine:

    This is a dual-wielding melee healer type.  Basically they have a soul counter (don't remember exact name) that builds up to 250 points.  Each attack you do generates a certain amount of soul counter.  Your heals cost soul points to use.  So in order to keep healing you need to keep doing damage.  I'm not sure if there's any way to get soul points or if they get any heals later on that don't require any soul points, but I didn't play it past level 3 to find out.

     

    I haven't gotten very far, but as you can tell, the mechanics for each class (even if they are all healers) are pretty different.

  • dtan27dtan27 Member UncommonPosts: 32
    Originally posted by altairzq


    I had no idea you could have two targets.. that's looks very good.
    Thanks a lot for the information. I am interested mostly in "pure" healers, this is runepriest I think? (I will read the threat about that class, there is one now). But for what you say, the hybrids mele/healer and dps/healer are nice options too.

     

    About the two targets thing.  Some spells will do things based on Primary and Secondary targets.  One of the spells the Archmage has does a Damage over Time to the Primary Target and Heals the Secondary Target for that amount of damage.

     

    Also, the Secondary target is useful for healing yourself or a main tank.  You click on them first, and then you can click on the enemy so you can nuke and when you cast a heal, it will heal your Secondary target.  If you are soloing, just click on yourself first, and then pick an enemy and your heals will heal yourself (which is your secondary target).

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