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Star Wars Galaxies: Correspondent - Does Crafting Matter

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Comments

  • jbezorgjbezorg Member Posts: 2

    SWG....

    It was kinda like trying to eat a desert with the Chef always coming back and taking it away because he thought he could make it better on the next try.

    When I couldn't recognize what I ordered anymore, I got up and walked out.



    Years later, they've finally noticed that what they've created no longer matches what I've ordered.



    How many years will it take for them to notice that I'm no longer sitting at their table?

     

  • YunlawYunlaw Member Posts: 1

     

    It's funny to me that everyone thinks SOE had/has control over SWG. They never have and never will. The agreement with Lucas Arts (LA) gives LA a very large amount of control in the direction of the game.  Back when the NGE was made it was made for one reason: Market Share.  The executives at LA did not consider SWG's markets share to be big enough.  They thought if they made the game more like another more successful MMO (Wow at the time had a very large Market Share) that SWG would be more successful. They figured they would loose some subscribers initially, but that the changes would make thier product mroe successful in the long run.

    SOE has it's faults don't get me wrong, but the NGE came from LA. You did notice that Raph Kostner stepped down at the same time of the NGE.  The class he played was a Beastmaster- BioEngineer, until they put Beastmaster back in it was no where to be seen.

    I too look forward to the MMO that Bioware is working on... I hope they take the better things developed in MMOs and put them to use.

     

    former Oto-kai of the now defunct Azu'kai

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