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Warhammer Online : Age of Reckoning: First Impressions

2

Comments

  • mrfunmrfun Member UncommonPosts: 4

    I've never posted here before. I've been a subscriber for a while though. Some of the information here seems not only great but greatly clouded. I haven't played WAR yet, but I've seen all the movies and I've played all the MMOs out there. Even some of the free ones. With my background in gaming I have to say that yes, if you look at a game from WAY back; you will see that it is cookie cutter. What will make a game "different" is how far you have to step back to get that "cookie cutter" look. It seems that all classes have a mirror on Order/Chaos, and you mash buttons repeatedly in combat.

    I've read many places that the reason people get addicted to online games is social acceptance with people that have similar interests and the sense of accomplishment when attaining levels. Whats this got to do with WAR? Well, as I said, I haven't played it and it seems that there are mixed feelings about the quality of this game. So what I would like to have you understand as fellow gamers is that until people start using the hardware that is available today (ie: multi core processors) and hardware in the future (ie: VR); we wont have a revolution in online gaming in the aspects of (many many definitions of and labels) grind, pvp, pve, and general entertainment.

    So lets not bash and lets not brag. How about instead we just step back as far as we need to so we can find out what level of cookie cutter this game is and compair how far we have to step back before it becomes cookie cutter to other games to determine how different game-play is. It makes for an environmentally friendly environment and Its probably ozone friendly too. (that last line was a joke).
  • ManchineManchine Member UncommonPosts: 469

    Have to say "Since the NDA is Lifted". 



    This is a fun game.  The only time I ever see lag is during RvR fights.  Usually thats people only teleport 5 to 10 feet away.   I have seen some other issues true but its still in beta (I have been stuck numerous times, crashing due to having Vista and other things).  If things stay on par this will probable be the second best launch in history.  The first being City of Heroes which had no problems at launch.  This game will outdo any fantasy MMO on the market.  It will have everything they say its going to have at launch.

    image

  • FinbarFinbar Member UncommonPosts: 187

    Well if thats not about the most blanket generalized conservative zero-feedback review I have ever read then I dont know what is. I guess he did say he hardly played it... but the question begs: why write a review (even a first impressions) review if your not going to put at least a little effort into it?

    I'll just count this as though it didnt actually happen and not hold it against WAR or Mr. Wood.

    FINBAR
    -------------------------------------------

  • BrynnBrynn Member Posts: 345
    Originally posted by mrfun


    I've never posted here before. I've been a subscriber for a while though. Some of the information here seems not only great but greatly clouded. I haven't played WAR yet, but I've seen all the movies and I've played all the MMOs out there. Even some of the free ones. With my background in gaming I have to say that yes, if you look at a game from WAY back; you will see that it is cookie cutter. What will make a game "different" is how far you have to step back to get that "cookie cutter" look. It seems that all classes have a mirror on Order/Chaos, and you mash buttons repeatedly in combat.
    I've read many places that the reason people get addicted to online games is social acceptance with people that have similar interests and the sense of accomplishment when attaining levels. Whats this got to do with WAR? Well, as I said, I haven't played it and it seems that there are mixed feelings about the quality of this game. So what I would like to have you understand as fellow gamers is that until people start using the hardware that is available today (ie: multi core processors) and hardware in the future (ie: VR); we wont have a revolution in online gaming in the aspects of (many many definitions of and labels) grind, pvp, pve, and general entertainment.
    So lets not bash and lets not brag. How about instead we just step back as far as we need to so we can find out what level of cookie cutter this game is and compair how far we have to step back before it becomes cookie cutter to other games to determine how different game-play is. It makes for an environmentally friendly environment and Its probably ozone friendly too. (that last line was a joke).

    You are analytical, that isn't my criteria for a game. I'm having fun in War and enjoying the differences in starting areas between races. The differences between classes in a category such as ranged, are minor, but the special effects are different. Anyway, my criteria is: Am I having fun? You betcha! Do I see a long run for that fun? I think so, but it remains to be experienced. There is a lot of content to explore.

     

  • AntariousAntarious Member UncommonPosts: 2,846
    Originally posted by Brynn


    Anyway, my criteria is: Am I having fun? You betcha! Do I see a long run for that fun? I think so, but it remains to be experienced. There is a lot of content to explore.

     



     

    You just violated forum posting 101... you can NOT have a logical response.

    Actually I'd give you a cookie because you hit the target dead on.  Games are subjective as is most entertainment... So it really doesn't matter what someone else thinks.   If you are having fun or enjoying something that is really the ONLY criteria that matters... PERIOD.

    After being in closed beta for the last 7 months.. my personal experience was the exact opposite.. and is why I won't be buying the game (at least for now).

    The problem with forums is this usually ends up in a debate of who is right or wrong... troll or fanboi.

    When in fact its just two different personal points of view on subjective matter.. that no universal "objective" statement can be made about.

    In fact that's why I hate reviews.. I almost never agree with them for games or films.

    Anyway.. be careful with these logical posts.. you might get kicked out of the forum club!! (ya that's a joke.. maybe).

     

     

  • Mackaveli44Mackaveli44 Member RarePosts: 717
    Originally posted by goemoe


    PvE is nothing more as grind. You feel its only purpose is to reach level, not to have fun. RvR is just a bunch of ideas, nothing ready to enjoy. WAR will have another unfinished buggy release which seems to be state of the art for current MMOs. I am not even sure the game will survive the first year but perhaps hype alone carries the game to a somehow finished state. Quality an fun will certainly not do the trick.



     

    Lol....

    This has got to be one of the most enjoyable games Ive played since the early days of EQ1... and that says a lot considering most of the MMO's out today in my opinion didnt have that wonderful nastalgic feeling to it that grabbed you and sucked you into the game.  Warhammer gives me that wonderful feeling.  PvE was fun, PQ's were damn fun, Scenarios were damn fun, the RvR was amazing specially the siege I was in where it was about 200 on 200.. My god wonderful days are ahead for Warhamer and Ill be sure to take part of it.   I also dont understand how some ppl are saying how buggy the game is... Umm what the hell are you playing?  Are we playing the same game?  The game Ive been playing for the past few weeks has been nearly flawless.  Ive only experienced a few crashes.  All the quests Ive done and Ive done a lot have yet to come up bugged.  Im really looking forward to the dungeons.  Their gonna be massive :)

    I applaud Mythic for a wonderful job done!

  • DreawingDreawing Member Posts: 362

    well yea there's always be the haters.. they make new accounts because they don't want get there other account to be known and hated for there hate of the game.

    well I've played warhammer and it's so much fun. lvl 1-26 in 3 days :D

    -there is lagg issues and combat issues.( etc down below)

    like my sword gets drag back when I changed from the bow. this is from my play time from shadow warrior.

    -sword vanishes when using. ( but comes back later)

    - some icons are messed up in the vendors. like (shoulders pads icon on a sword status).

    - very lil lagg.

    - NPC running away and healing fast then coming back to fight while your at 1000 health left.

    - Spawns are really fast so you gotta be quick in killing things in pve.

     

  • coomscooms Member Posts: 219









    Well, I’ve not played this game but I’m excited. WoW has become such a routine that i haven’t been having fun for a long time and not noticing it. I have been playing several MMOs but nothing could keep my interests. RvR looks like fun and the whole concept of getting exp for killing other players is very exciting. I just hope it doesn’t end up like AoC with super hype the first month then all the problems came out.. Also this has been an interesting thread all the posts give me good perspective of people that do and don't have a taste for the game which is a good thing as when AoC was going through beta and all that stuff all I would hear was "ZOMG! Best game ever! None compare."

     
  • terrantterrant Member Posts: 1,683

    Well, a lot of what I'm hearing sounds good but I still have concerns. EA/Mythic axed 4 classes and 4 cities (almost all of them!) just to release. Esp with the way the tiered rvr stuff was supposed to work, that's pretty much destroyed a TON of content. It just really bothers me.

  • RetiredRetired Member UncommonPosts: 744

    nice impression. lol, i like what you said about the run cycle vs the disc, i am the same way. but with all mmo run cycles i usually get use to them in a day or 2.

  • FuryusFuryus Member UncommonPosts: 17
    Originally posted by miagisan


    any one else notice a fresh influx of haters with less than 20 posts?
     
    ahh you gotta love the release of new games.....great write up as well

    ...some people with less than 20 posts have been members of this site longer than those with nearly 2000.

    I do not see the relevance between number of posts and an individuals opinion.  Perhaps some people only post when they find something worth posting about.

  • TambourineTambourine Member UncommonPosts: 181

    I'm not sure what all this talk about it not being ready to release is about, it's going to be as buggy as any other fresh MMO, and yet it still runs pretty smooth as is. I've been thoroughly enjoying the game as is and have been throughout the earlier beta stages.



     The basic PvE quests are nothing new, but there's so much more variety as far as gaining XP goes in this game than any other I can think of, there wasn't a moment where I logged in trying to find what to do next.



     PQs really ARE awesome and are plentiful as mentioned in the review. The scenarios, though exactly what I expected them to be, are well done and I personally find them very enjoyable.

     

    However, world PvP is where this game truly shines for me, they've done a great job at capturing what they set out to, constant struggle between two opposing realms.



     

    image
  • DameonkDameonk Member UncommonPosts: 1,914

    Well I am not someone who just created an account, or has less than 20 posts. 

    But I agree with those people are dismissing.  I have been in WAR beta for over a year.  I tried to like it, I really did... it just isn't fun for me.  The combat is so clunky that it's been the biggest complaint in beta from the start.

    Unfortunately, it was never fixed.  The combat is so slow and boring, it's the worst combat I have ever played in a P2P MMO game.  And for a game that basically focuses 100% on combat, this is not a good thing. 

    For a game that also focuses on RvR, none of the mechanics that have been broken in PvP from the beginning were addressed in WAR.  Tanks are still useless for RvR, ranged healers far outperform melee based healers, ranged classes dominate the field while melee classes are lucky to even get to their target. (I'm speaking in general here, of course there will be exceptions, but for the most part this statement holds true)

    You can not level from 1-40 by only RvRing, this is a flat out lie.  You do not get nearly as good of gear, or money rewards during RvR.  For tiers 1-3 you have to be 1-2 levels from the max for that tier or you will get steamrolled.  Tier 4 is a little better, you can start RvRing from level 30 in scenarios (the game will give you a buff to boost your HP, defense and damage when you join a scenario)  since you have most of the skills you are going to be using anyway, but the gear difference matters a lot, and you will still have a hard time doing damage.

    The game is more along the lines of  leveling 90% of the time in PvE and then go do some RvR for 1 or 2 levels, then back to PvE.  Until level 40, then you can full on RvR, but the combat is so boring, I found myself not even wanting to.

    PQs are nothing but a grind.  In beta we had to do the tier 3-4 PQs 30+ times each to get the best rewards.  Sure, they are fun from level 1-10, when you only have to do them 3-10 times to max out your influence, but once you have to grind them 20+ times it gets a little old.

    I'm not speaking from a few minutes, or a few hours of gameplay.  I'm talking about months of play time, a good portion of it being tier 4.

    As a long time beta player, I will not be playing when the game is released.

    If anyone has any questions on specific areas of the game let me know, I will be happy to answer.

    "There is as yet insufficient data for a meaningful answer."

  • OrthelianOrthelian Member UncommonPosts: 1,034

    The same is true of me. I've been in the beta since last August and can't say I have been impressed so far. The graphics, sound and music are obnoxiously bad, non-combat features are embarrassingly thin, PvP is just a case of Groundhog Day, the Tome of Knowledge is an unintuitive mess, and the Warhammer lore is scarcely represented.



    Public Quests are interesting, though.

    Favorites: EQEVE | Playing: None. Mostly VR and strategy | Anticipating: CUPantheon
  • OzmodanOzmodan Member EpicPosts: 9,726
    Originally posted by streea

    Originally posted by gatheris

     

    reread the posts you are commenting on
    haven't seen a post just stating "that game suxxors!" - though i'm sure they exist somewhere on this site
    i see explanations and reasons for their opinions



     

    A "reason" for their opinions is not "I got burned in DAoC and won't play Warhammer because it's from the same company." They judge the game before they've even touched it.

    Also, perhaps you missed this lovely bit of hate...

    Originally posted by goemoe


    PvE is nothing more as grind. You feel its only purpose is to reach level, not to have fun. RvR is just a bunch of ideas, nothing ready to enjoy. WAR will have another unfinished buggy release which seems to be state of the art for current MMOs. I am not even sure the game will survive the first year but perhaps hype alone carries the game to a somehow finished state. Quality an fun will certainly not do the trick.

    There is no explination, no "why I think this is a grind" or "why I don't think the RvR will work"... it's just uneducated hate by a troll.

    First off, you have to love posters who call others haters when they have a differing opinion.  That pretty much puts them in the clueless category to start.

    Secondly, Mythic as a company, has a very less than stellar track record with the previous game DAoC.   Game companies, as a norm, don't change their spots.   Until Mythic demonstrats to the playerbase that they have changed, the right to be skeptical of them is a no brainer.

    The game could be a great one, who knows, playing a few weeks in beta is not a very good indicator either.  Look at all the glowing reports we recieved from AoC.  That game was flawed from the start, just that many of you could not see it yet.

    Personally, I hope that Mythic has learned from their mistakes and comes out with a great game, the genre needs a distinct success with all the less than stellar games released this year.

  • UrazielUraziel Member Posts: 172

    Most comments here seriously dent my faith in WAR, but than again, I'll have to play it to make up my mind :)

    I'll definitely be buying it, as I did with AoC and might regret it, as I did with AoC.. but with AoC that was no surprise.. I expected better criticism for WAR, because of the energy that seemed to have gone into it.

    If WAR fails, all that's left is Chronicles of Spellborn.. which I at least played for a bit and enjoyed.

    image
  • melwemelwe Member Posts: 78

    Jon,

    While I agree with most of your article I found it complexing that you call a flaw in the PQ system the looting system.  It wouldn't be fair to the 5 people running the PQ through all the stages to have a 6th member join them at the last fight and walk away with #1 loot rights.  The PQ system also allows for influence rewards which you did not touch on, so there is a need to run the PQs a few times so that you can maximize your influence in that region.

    Steve - Melwe

  • TeimanTeiman Member Posts: 1,319

    I am  CB tester, and I have already buy the game.

    I like the scenarios, the lore, the rewards to exploration and the pq.

    I don't like the UI, some visual glichs that the game have,

    Once the game start, I will be a dude in a raid, steamrolling da hummies on nordland :D

  • mrfunmrfun Member UncommonPosts: 4
    Originally posted by Brynn


    You are analytical, that isn't my criteria for a game. I'm having fun in War and enjoying the differences in starting areas between races. The differences between classes in a category such as ranged, are minor, but the special effects are different. Anyway, my criteria is: Am I having fun? You betcha! Do I see a long run for that fun? I think so, but it remains to be experienced. There is a lot of content to explore.

     



     

    Youre totaly correct. I'm not saying you can't have fun. I hope I have fun. However all the haters seem to have against any game is how diffrent it is. I am excited to see if I will have fun in WAR. I am happy that you do. Maybe we will cross paths ingame...good or bad.

  • greymanngreymann Member Posts: 757
    Originally posted by Finbar


    Well if thats not about the most blanket generalized conservative zero-feedback review I have ever read then I dont know what is. I guess he did say he hardly played it... but the question begs: why write a review (even a first impressions) review if your not going to put at least a little effort into it?
    I'll just count this as though it didnt actually happen and not hold it against WAR or Mr. Wood.



     

    Agreed.  I hope they make up for it soon with an in-depth review before launch. 

  • greymanngreymann Member Posts: 757

    Seems like what would help the most with these user reviews is if there was some kind of official poll asking questions that help us understand the reviewer.  Maybe results could be applied to their sig. Questions like age, gaming history/favorite games, how much time in said game, what elements are most important to them in games, things they enjoy the most about their favorite games, what do they wish for in future games.  It would help to know the person reviewing and in comparing them to yourself you might better predict how much you'd enjoy or not enjoy the game being discussed.

    The thing that's disappointing so far without having tried the game myself is people who say they've been in beta awhile and aren't buying it and list detailed complaints.  Doesn't bode well.

  • DomenicusDomenicus Member UncommonPosts: 290

    I have mixed feelings about WAR also... I do love DAoC, but I am a guy who loves also immersion... Althought the concepts of WAR sounds terrific (I havent played beta, so I am assuming that the features that Mythic is telling us is working fine, in other words, they are not pulling a ´funcom´ on us), the char classes also are making me droll of antecipation, the major problem what I have with WAR is... the graphics... Please, no one try to insult my intelligence telling me that the graphics are not cartoony.. They are, look at the weapons and armours, out of proportion (on purppose, thats what cartoon is....). Its a WoW made by Tim Burton, but neverthless I can feel the cartoonish... And this is a total let down for me, since I look mostly for immersion and cartoon do not immerse me ...

    Anyway, I am going to wait a bit more before trying it...

     

     

  • greymanngreymann Member Posts: 757
    Originally posted by Domenicus


    I have mixed feelings about WAR also... I do love DAoC, but I am a guy who loves also immersion... Althought the concepts of WAR sounds terrific (I havent played beta, so I am assuming that the features that Mythic is telling us is working fine, in other words, they are not pulling a ´funcom´ on us), the char classes also are making me droll of antecipation, the major problem what I have with WAR is... the graphics... Please, no one try to insult my intelligence telling me that the graphics are not cartoony.. They are, look at the weapons and armours, out of proportion (on purppose, thats what cartoon is....). Its a WoW made by Tim Burton, but neverthless I can feel the cartoonish... And this is a total let down for me, since I look mostly for immersion and cartoon do not immerse me ...
    Anyway, I am going to wait a bit more before trying it...
     
     



     

    I disagree.  I think cartoony art if done professionally with fun in mind can be very immersive.  Animation and art can be dramatic and provide good gameplay and action.  It's an imaginary world and it's not hard to activate the imagination with exaggerated cartoony art.  Give me an example of an rpg that was done right with true to life characters.  It's very hard to accomplish good true to life anatomy and animation in a game because if it's not done perfectly it's simply not believable and ruins the whole thing.  Assassin's creed may have succeeded in this but it's not any more immersive a game world than wow in my opinion and most developers just don't have that kind of talent.

  • DomenicusDomenicus Member UncommonPosts: 290

    IMHO, all depends on intention... Of course its not possible to have a very realistic graphics, natural (specially on a fantasy genre) on a MMO game. However, it all depends on the intention, as I said.. When you have a graphic ON PURPOSE thats lacks any kind of realistic  proportions , in fact, goes more for a humurous kind of proportion, then its safe to say that the dev teams choosed humour instead realism...

    I can get as example LOTRO... Some graphics look cartoonish (some) but you can feel that the game as whole avoid it ... Its considered a mistake the lack of realism (in the direction of cartoon) on LOTRO. however, when you see WoW or WAR you can say that the colorful armour, gigantics swords are there on purpose, to incite you the humour behind the graphics. And I dont see it as immersive, but its for MY taste, I would not find Smurfs Online immersive, sorry... It would be fun, but not immersive. And thats so truth that the only big gun cartoon MMO around (WoW) do not have any kind of RP, EVEN having RP servers its just kind of ridiculous RP on WoW...

  • feacfeac Member UncommonPosts: 127

    seen quite a few of beta tester reviews (new ones) and they moan about the graphics, i might have missed a post or something but i was under the impression that the graphics were still on the low setting.

    i had a go on my sons account and i was impressed and if the graphics are turned down at the moment when it has the high rez stuff and bells and whistles turned on it will look nice.

    as always i will try it when it launches and make my own mind up learned a long time ago to not listen to player reviews as we all have differant tastes :)

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