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Project Entropia Rocks

I don't know what other MMORPGs you all have been playing, but there's only 1 that I need: Project Entropia

It's Completely free, but you can deposit if you want to start off faster, it has a vibrant and wonderful community

the Game itself is simply brilliant and beautiful.  It has 4 major professions:hunting, mining, crafting, and trading...all are very fun and require very little money to start in.

If you don't choose to deposit, you can still make money slowly by gathering vibrant sweat. Eventually you can afford some better things and watch your wealth grow

and since you can withdraw your money as well, you CAN ACTUALLY MAKE A PROFIT by simply playing PE. 

It's a wonderful game and a urge you all to play it if you aren't already

Fear is for the weak

Fear is for the weak

Comments

  • tehfrokstehfroks Member Posts: 35

    Downloading now ::::01::

  • TaskyZZTaskyZZ Member Posts: 1,476

    Project Entropia is the Suck!!!

    Everything you do in game can be ralated to real-life money. That may be a good thing except one problem...

    When a bug steals an item, or ammo, or degrades your gear, you are losing real money. And the devs do nothing about it. They refuse to reimburse anything lost due to bugs.

    Do not fall into that trap. Many credit card companies consider charges to that company (MindArk) gambling and will refuse them. And for good reason.

    Sorry about the rant, but I know too many people who have had bad experiences witht hat game, and the Devs just say "Too Bad".


  • ColdmeatColdmeat Member UncommonPosts: 3,409


    Originally posted by sharpshot
    I don't know what other MMORPGs you all have been playing, but there's only 1 that I need: Project Entropia
    It's Completely free, but you can deposit if you want to start off faster, it has a vibrant and wonderful community
    the Game itself is simply brilliant and beautiful. It has 4 major professions:hunting, mining, crafting, and trading...all are very fun and require very little money to start in.
    If you don't choose to deposit, you can still make money slowly by gathering vibrant sweat. Eventually you can afford some better things and watch your wealth grow
    and since you can withdraw your money as well, you CAN ACTUALLY MAKE A PROFIT by simply playing PE.
    It's a wonderful game and a urge you all to play it if you aren't alreadyFear is for the weak

    Do they pay you to advertise their scam?

    image

  • CoraithCoraith Member Posts: 311
    Some friends of mine lost over 500 bucks playing Entropia because of bugs.

    image

    image

  • tehfrokstehfroks Member Posts: 35

    Stoped downloading
    ::::21::

  • sharpshotsharpshot Member Posts: 3
    I don't know what bugs u guys are talking about, because I have played without deposit, and within only about 3 months, i have around 500 ped....I haven't lost a single cent to a bug, 99% of them were elimated in the last few Version updates.  I know about a year ago, many people lost money to bugs, but they are very rare now

    Fear is for the weak

    Fear is for the weak

  • TaskyZZTaskyZZ Member Posts: 1,476

    Whether or not there are a lot of bugs in game right now, the point is the attitude of the developer (MindArk).

    The "Too Bad" attitude is just very wrong when you are talking about real money.

    When I played, I was so frustrated with bugs stealing my ammo, gear, money, etc, and then when the customer service said too bad, and would not reimburse anything, I got pissed.

    I filed a chargeback for EVERY penny I ever deposited into the game and MindArk did not even try to fight it. They know they are not doing the right thing in that respect.

    And just so you know, chargebacks for Internet charges are free, so it cost me absolutely nothing. It was allof the complaints and chargebacks against them, that got them labeled as a source of Internet Gambling with many of the CC companies.


  • ignitorignitor Member Posts: 30

    well i play it since september and it stillroks to me...;-)

    and what do u think if i transfer money there do u expect to get back twiceas much..

    if u doposit nothing u loose nothing

    and if u do u just pay for more fun!

    be advised that this is a tuff game

    so play smart and adapt orloose big time.

    read a lot and u will know the bugs and how to avoid em

    if u play this like UT u will only loose because of ur own stupidity

    and i think thats a good thing.

    some downsides are sure still open fordiscussionand annoying

    but shop me a game which desnt have bugs....

    i wonder if on other games anyone complaints that they didnt get their subscribed money back *sigh

    STERLING&MOSS ASSOCIATES(PE)

    STERLING&MOSS ASSOCIATES(PE)

  • SelekSelek Member Posts: 236

    you can play without ever giving them your CC or real info. but it dosn't matter because the game blows... stay away and don't trust them with your info or money

    -Selek

    -Selek

  • DesalusDesalus Member UncommonPosts: 848

    I remember before launch when that announcer girl of theirs was saying how revolutionary this game would be to the mmorpg market. 95% of the people I've heard talking about the game say it sucks. Hehe...revolutionary...yah maybe in their acid tripping candy land! ::::31::

    ---------------------------------------------
    Killer 86%, Achiever 46%, Socializer 33%, Explorer 33%

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    Killer 86%, Socializer 53%, Explorer 33%, Achiever 26%

  • tenlashestenlashes Member Posts: 21

    LOL. PE blows, I played it went it was first released.  Sure you can play without depositing money, but it really comes down to the definition of "play".  If standing around chatting and doing emotes is playing, then sure its free...  But, if you want to hunt, mine, etc... plan on paying $20 to get started.  Ammo costs money, weapons need repair which costs money. You need to kill 100 monsters to make about 1 penny IRL, but to kill 100 monsters costs you $2 in ammo and repairs.

    In my week of playing, it cost me $47.  I quit then tried to get my $3 back, and at the time, they had a $10 minimum withdrawl, AND you got "taxed" 15% on any withdrawls.

    Sad, awful game... never again.

    Campaign QA for "Xbox Game of the Year" MechAssault.
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    Campaign QA for "Xbox Game of the Year" MechAssault.
    Multiplayer QA for MechAssualt downloadable paks.
    Campaign QA for Halo (PC).
    Campaign QA for Halo2.

  • UmbroodUmbrood Member UncommonPosts: 1,809

    I usually jump in on PE threads, this is no exception.. :)

    I kinda like the game behind the scam really, decent system for most things, skill and craft system is well above average. Chat system is like something from, well nowere really it utterly sucks for someone who has played games like AO and HZ with exceptional communication systems, one can not even compare them.

    Then it is the thing about money, RL money, I tried it out and played it like a play most mmorpgs. I fool around explore try things out just for fun, help the occasional noob with a few words of advice and odd credit. I experiment with weapons and armor, I take a real good look at crafting even if I never intend to advance in it much. Well on and on like that, some would call this exploring and enjoying the game, most people do this to an extent.

    Now if you want to play PE like this be prepared to dish out at LEAST 30$ a month, and that would still mean you need to restrain yourself. No matter how good the game is it is NOT worth the equivalent of 2 or 3 or even more mmorpg fees a month.

    And ther are bugs still, the most annoying once are broken mobs, or more importantly mobs that break after you have been shooting at them for 5 minutes emptying like 5-10 peds into them. It is quite common that mobs lag out and begin to "strafe" across the screen and during this time they start to regen with insane speed, eating away your RL money. This happened to me on at least 10% of the mobs I ever killed. Now if you want to get serious about crafting you need to add a zero to them 30$ if you want ANY fun out of that at all.

    In the end:

    Good game that is utterly destroyed by its own system. Good idea but they utterly failed to do any market study on how most mmorpg players play their games and who they actually ARE. 

    ------------------------------------------------------------------------------------------
    Originally posted by Jerek_

    I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
    ------------------------------------------------------------------------------------------

  • fentanylfentanyl Member Posts: 23

    just thought i'd give my two cents to anyone who is thinking about playing the game because of this thread. entropia would be a really cool game if it didn't cost so much. if it were subscription, it would be sort of fun. however, if you get to know the community well enough, enough that they'll honestly account thier success, you'll realize that success in the game relies totally on luck. there is no working formula for minimizing your losses, you can spend ten dollars a day to make a net gain of one dollar just training your skills to the point of maybe one breaking even half of the time. it's an incredibly complex game that is fun to play but i've only thought of one possibility for actually going horatio alger on the game it would require a lot of group effort, and a large initial investment, but i got tired of spending money on nothing before that was on the horizon. another thing that any potential players should be aware of is that entropia is a literal money pit. you can't withdraw. it's being revised, it's been in revision for the last year as far as i can tell. a few people have managed to withdraw but that's the rumormill talking there. officially they're trying to improve the withdrawal process, but they cannot be more precise than that, and there is no eta on when it will be back up. that's not good for a gold game.

  • ignitorignitor Member Posts: 30

    to not always glorify this...

    yes the cost of playing are high
    as an average player who logs in daily i would agree that 30-60$ are required
    and this game is specially made for hardcore players
    there definetly needs to be more balancing which keeps the medium players
    something 'cheap' to do and a losses still have to be limited

    there various things to do for newbies(exploring,sweating,mentorship)
    and veterans(pvp3,space station,lots of hi end mobs,housing)
    Landgrab seemed to be made for medium skilled players but they all gonna be owned
    by hi-end gamers/most skilled socs

    the skill/level system has no limit
    which contradicts to the statement its pure luck its not like other games where 100 levels
    make a difference but 1000..u need to play for a long time
    and invest a lot ..still its the only game with real money system
    which makes other games quiet boring after that with their virtual cash.
    so basicly people love it or leave it
    its been said u can play this like a slotmachine,a buisness or a chatbox
    its whatever u make it...
    for myself i probably think its all that combined
    just stay away from ore mining and crafting as long as u dont have vast ammounts of $ ;-)

    STERLING&MOSS ASSOCIATES(PE)

    STERLING&MOSS ASSOCIATES(PE)

  • fentanylfentanyl Member Posts: 23

    not to contradict, but luck is by far the largest part of the equation in project entropia. no matter how skilled you are, you do not escape the original purportional "balancing" of the game. in order to hunt tougher mobs you need tougher armor that decays faster, weapons that use ammo faster, and in the end the net gain or losses are porportionally the same with the exception of hof or minis which are luck. so while you may make more, the ratio can be simplified to hunts and mining done long ago in poorer scenarios.

    so while you may become more skilled as time goes on you depend on luck in order to use your skills to any relevant end. as a sterling and moss representative i would have imagined you'd be more aware of the bottom line. also, as a sterling and moss representative, you should probably be interested in the law of large numbers which i seem to always mention on entropia topics. it's probably the only concept that could turn the money pit around in entropia.

  • ignitorignitor Member Posts: 30

    well sureu are rigth about hi numbers ;-)
    but i believe minis are not pure luck on hunting but
    i believe there is a personal pool of ur looses whichgets equaled
    with minis and hofs...
    e.g. i loose 50ped each day then i normally get it back with a hof or a few minis on the 3rd
    (i dont hof often cause i normally hunt until i get a mini)
    ;-) well im happy to discuss this furher with u cause u give at least examples
    and i hope u still like S&MA hehe


    STERLING&MOSS ASSOCIATES(PE)

    STERLING&MOSS ASSOCIATES(PE)

  • DalmontDalmont Member UncommonPosts: 272

    Tried to play the game, couldn't work out how anything worked, commands are not easy to find, talking to people isn't easy, and I died...oh well.

    Might download it again.

    image

  • fentanylfentanyl Member Posts: 23

    i don't believe that the game keeps score of your losses, but i do believe that the probability of getting minis and hof's in a large hunting trip is high enough to give you the impression that it might one day be profitable if your skills were higher, weapons were better, etc. but it's never high enough to be consistantly profitable or balancing. when it is profitable it is luck. i hate to make such direct comparisons but entropia works too much like a casino for it to be anything less than apt. effective gambling techniques are effective gaming techniques. playing the same odds keeps your odds of success constant, so in a casino that would be playing the same game, at the same table, but in entropia it works as hunting the same mob in the same area. it's keeping your odds constant, and it works with the law of large numbers. when your looking for small chance of success (hof) keeping your odds constant, and hunting the same mob, in the same area is the best way to increase your chances. so it really is luck, but you can always put the odds in your favor if you're willing to keep playing.

    for myself, i'm incredibly unlucky. i played a smart and conservative strategy for hunting, was very frugal, traded often, got the most for my loot, but i wasn't lucky enough to not lose five bucks a day, and that's just too much for me.

  • ignitorignitor Member Posts: 30

    well im trying not to get too picky

    u wrote 'too much' like a casino ok but u cant say its like a casino
    there skills and as i stated be4 they matter in 1k steps
    there is no limit and some ppl have over 10k(!) skills
    the more skills u havethe higher is ur damage and ur defence
    this lowers ur cost of killing mobs thus increasing urprofit.
    if u loose over 20% u have bad luck or hunted wrong
    e.g wrong mob with unefficient equipmentand too low skills.
    hey i lost a lot hunting too big stuff with my crappy equipment stillit was fun...
    (just to add in a casino u always have the same odds winning EACH time
    even after 20 times black in roulette u still have the same chance that it
    hits black again everytime nomatter what ppl say)
    if u hunt with 30-50peds with a samll ammoburn gun u will get at least 3-4 minis
    some minis willbe tuff to spot but if u know ur mobs u can easily spot them
    my advise to anyone is ..never hunt in areas that have a bad loot time
    and rather invest in defensive and medical skills rather then ur primary hunting skills
    this pays off much more...also be prepared to take heavy losses when under 1k
    average hunting skills...


    STERLING&MOSS ASSOCIATES(PE)

    STERLING&MOSS ASSOCIATES(PE)

  • killeakkilleak Member Posts: 22

    I can only speak for my self:

    I love Project Entropia and it cost me alot ($40+/month). But I know players that have like $100+ on theire account and has not payed anything for it, just been doing it the hard way.

    This game is surely not for anyone, but it is free to try for as long as you want, so you can't lose anything just in trying. For me it's finaly a game with a big challange not only play like a zombie. You have to use your head to get your budget to last.

    I can allso say that I might not have enjoyed this as much when I was a teenager but Im 30 now and have my own money to fool arround with and this game is just perfect for me!!!

    image image image 

  • DienekesDienekes Member Posts: 484

    Not to sound insulting but it doesn't seem like your "using your head" if your spending 40$ a month on a game and not making anything back. I can understand it if that is the only game you ever play or buy. But if your like every other gamer I know your probobly buying 1-2 games a month. Maybe your rich and cudos to you but it seems to me that a game that requires you to shell out money just to get somewhere in it makes me very uncomfortable. Seems like a ridiculous idea. I don't even like paying 12-15 bucks a month for a MMO. I limit myself to one at a time and would prefer a 9 a month plan.

    As far as gameplay goes I haven't played PE in most likely 2 years so I have no idea what it is like now but the last time I played it there was no content other than running around shooting things and losing your money. Oh and getting stuck, lagging out, not being able to do basic things like chat. I'm sure it has come a long way since it is gold now but the game has left such bad impressions.

    "Feel free to hate me, but hate me for the right reasons."

    "Your still ignorant if you believe the first thing you see when the blindfold is removed."

    "Be smart enough to know I'm smarter than you."

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