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I played World of Warcraft from release and left the game shortly after toying around in the black temple. I was in the strongest guild on the server, as we were usually the first to get through end game things. While this was great fun, I found myself on a constant race with a few other guilds to be first. For many of us, the PvP had become boring and offered little satisfaction, other than hearing those complaints afterwards from the losers. I played a mage (arcane/frost), and our group, though the druid was a complete putz, had all our BG gear nearly immediately. However, what did that get us?
In the end we had our armor, weapons, keys, mounts, and pretty much everything else. It took 3 weeks to get to level 60, then no time to 70. The only reason it took long to get a nether drake was due to my losing interest... Having all this, I still lost interest. How can we have such great success, and yet no satisfaction?
In short, I just found this game to nothing but a race. There was nothing to capture the heart of the player. The only players rewarded were the ones that played 8+ hours a day, which we did. I have no problem doing that, as I have done that on UO, EQ, SWG, WOW, Guild Wars, EQ II, even NWN (not NWN 2), and now LOTRO.
Such as it goes, most games start out grand, but few ever carry that torch beyond the first expansion. WoW has been no exception to that.
Comments
Ok, either change your playstyle from "no life turbo" (substitute term for "8 hrs/day can only destroy everything else because with work that sums up to 16 hrs/day work/WoW) to "easy going", then you WILL have time to enjoy games.
if you wanna keep this playstyle at all cost, start a game that is inherently more complex and takes a lot longer to achieve everything. EvE for example, it will take you around 1100 days to max out all skills, no matter how much or how fast you play ...
Meridion
took me 11 months to reach 60...2 week later the BC came out (that killed all my interest in the game)
people need to slow down and enjoy the ride. whenever i see people say it only took them 2-3 weeks to reach max level i cringe at the though. 2-3 weeks is about 1-2 levels for me. those levels are filled with a huge amount of fun (running dungeons, meeting up with friends and exploring new (to me) areas). when you rush you skip most of the good times.
hell some of my best moments have been running through instances (as you need groups) because i hit a snag in my level and needed a little boost.
MMO wish list:
-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads
I agree that TBC was a turn for the worse but it seems Blizzard is aware of this and is working on making WotLK what TBC should have been.
The game isnt a race. You chose to be an elitest and make it into one. And since you use this feature to genralise all MMOs, maybe theres something wrong with the way you approach these games and not the games themselves.
Take the Hecatomb TCG What Is Your Doom? quiz.
I agree. Blizzard has called TBC, on more than one occasion, a "failure" and intends to make Wrath the right way.
As for the OP, I wouldn't exactly call nearly 4 years of playing a "brief experience."
TBC had good ideas, but it was totally off the wall settingwise, the zones just got stranger and stranger, with eventually the purple Netherstorm/Biosphere acid-trip zone that was so far from the original WoW setting that you asked yourself honestly what on earth you were doing there...
Plus it turned the grind level to "ridiculous" the moment you entered, even as a casual player, while leaving the promised world PvP in a state-of-the-art joke shape. Good to hear they know what went wrong there,
Meridion
During the time that I played, I was recovering from injuries, and was in college after. I realized that I could no longer play that much once work started. However, I have changed my play style considerably. I think that is why I enjoy the game I currently play. I am not trying to advertise this or that, so I will leave it at that.
The play style in which I conducted is not too far off the aim that these games push. When a game has a focused pvp system, it is better to have the best items. Games like LOTRO and Guild Wars, aimed at pve mostly, make it easier to not worry about being first.
I by no means generalize all MMO's as one play or another, but only generalized the rapid growth and strongest years of an MMO. This however will change as well, as people become wary of going from one MMO to another. After all, starting over can become annoying after so many times.
On a side note: Even the game masters for WoW stated that the game was orientated for end game, and the leveling was just a grind-fest. Shortly after the forum thread that pasted this converation, there was some added content for mid-level questing and the like, but it didn't change that the feel was even with the in game support personal.
My experience with wow is playing warcraft 1 when it came out for the first time, great rts even though it was a ripoff of dune2, still very original for its time, then I played warcraft 2, great game, warcraft 3 didn't like so much, WOW, well... I played my friends account up to lvl 2 or something, didn't care for the grind, heheh j/k, but I didn't care for the cartoon graphics, a year or so later saw the southpark episode, and then my email box gets a message from Blizzard WoW stating my account is banned, I never owned an account so I told blizzard some ideas for future games, I guess someone used my email to register their account, so I'd say wow to me is just a ripoff of previous mmorpgs with nothing special, only being special to those whose first mmorpg experience it was, I can understand that, Diablo 1 was my first online rpg and UO was my first mmorpg and I consider them both to be great games.
With WoW lvling isnt realy fun,after lvl 30 it's about the same thing over and over and over ,kill mob X with same skin as mob Y youve being killing etc.
The only thing that takes abit away from grinding is dungeons and world pvp ,barerly anyone does low lvl dungeons anymore and world pvp can be anoying alot of times when you try to focus on finishing a lvl.
It took me 5 days to get to lvl 70 ,ofcourse played accross 3 weeks.
WoW is structured like soo lvl 1 -> repetive grind -> lvl 60 - > dungeons + repetive grind -> 70 -> end game dungeons (fun part).
I realy am purplexed as to why anyone would fine lvling in WoW any fun at all,except if they are playing with the same gang of people and have half the server on their ignore list.
I dont hate WoW,played it alot ,but it gets old fast and boring,plus having 95% of the community formed from kids and social rejects doesnt help.
Obviously the problem is with the type of player you are ( self-loathing) LOL. I mean you point out that the game to you was a big race, but then you point our all your 'great accomplishements'. It's obvious that you hate the way you play the game, yet can't break free of the " i have to be in the lead" mentality.
I'm guessing
1. You never ran an instance without first looking up to see if it has an 'item upgrade' for you.. and once you got that item, you didn't run the instance again.
2. Same thing with questing. You probably cancelled a lot of time-consuming quests if the reward wasn't an upgrade to your gear.
3. Professions... You chose your profession carefully after deliberating the trade-off of the epic craftables.
It's probably too late.... but smell the roses. Read quest logs, spend time watching the npc's in town do their little skits, explore the world. Play an alt that is drastically different (and opposite faction) as your main.
In other words, play the game like you are watching a movie, rather than like you are trying to complete some huge spreadsheet.
Normally I ignore such comments, Memoir, but I think some clarification might help the matter at hand. First and foremost, I will not be playing War.
When I titled this as a brief experience, it was for the exact reason that I did not take the time to enjoy many aspects of the game. I tried to go back and do this, but there was little in the line of lore. The lore was drastically ruined upon the introduction of the dreani and the blood elves.
It did not take me 3 weeks to get level 70, as the cap was not raised till many moons later. However, it did take about a week to get from 60 to 70. The game for me and my guild was about the PVP. We rushed everything to remain the best that we could. When I played EQII, I was number one on the server and third on the game rankings as quests completed, but this was not the case for me in WoW. It is correct to say I sought after that which improved my character, and those that I ran with. Of all the MMOs that I have played, WoW was the only one that was played in this manner.
I was an engineer, so you are correct once again on the crafting. I do feel that WoW has some of the best gear crafting and drop items balance of any game currently out.
I would not return to WoW, but I do not say it is a bad game. I attempted several alts, but the constant raids, battles, and other random things took so much time. I do not like the feeling that I got from the community to be better than the rest.
The game I play now is far from this. While I sacrificed the character customization and crafting level that WoW had, I am now content with being whatever level, and the link that almost all the quests have from level 1 to the highest level. It reminds me of why I enjoyed Everquest so much in the beginning. The players had an impact on how the game was handled, yet it would not destory the story.
You answered your own questions. You played it like a race, so it became one. Don't be in such a hurry to get through everything, slow down and enjoy the ride a bit and you'll enjoy the game more.
I'll often take out a few nights just to go trekking around some unexplored area, or go discover every nook and cranny in a major city. I also enjoy helping lowbies run a low level instance now and again too, or trying my hand at making serious coin on the AH. I'll buy low and sell high, or at least try.
Or on a destructive note, try to get into the opposing city's AH and kill the auctioneers so they can't buy or sell for a while. Hehe, that's always fun, but pretty hard so you have to do it during a low pop time.
Anyway, you get the drift, you can turn WoW into a job like some do, an obsession like many do, a race like you did, or just enjoy it as a game like I try to do.