It's all dependant upon what class you play vs what class you encounter. It's not very likely you'll encounter many people in RvR by themselves though. Most if they appear alone, there are probably others not far from them.
For those times when you just have that urge to go out and kill someone is solo PvP a reaonable option?
Its not set up to be Hillsbrad Fields if that is what you are thinking about (where lvl 70 Allies who cant kill other 70 Horde ends up coming to a lvl 20 pvp area and grief lvl 20 horde).
You have to be in a RvR zone...its possible to find a wandering person in there buts its unlikely.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Yeah if you pick the right class. Probably a melee healer is best, and you just have to pick your fights. There won't be many you can win as a lot of people move in groups, but if you get the highest level possible for the tier and the best gear you can do some damage.
For those times when you just have that urge to go out and kill someone is solo PvP a reaonable option?
It is possible, but not predictable, nor is it a core element of gameplay. You might have some luck with it on a PvP ruleset server, but in alot of cases on a regular ruleset you are just going to be wandering around looking for an opponent and either find noone or get steamrolled by a team.
It's not skill based like WOW's PVP so I found that you have very limited skill options because of the annoying skill chains you have to go through and really the talent tree type things going down multiple paths isn't useful at all like in WOW. Also certain class types can't beat others like my Witch Elf just couldn't take on tanks or the Paladin type class. I found this really annoying because I want it to be about skill of me like in WOW where any class can beat any class rather than rules of the archetypes. Also if you ever come up against a group in WAR you wont win like you can in WOW with player skill, you'll always lose because in WAR its about the more players you have.
You wont have many chances for solo PVP anyways because of the linear levels you're all forced into one area together unlike in like WOW where its more of a open world.
When I first started playing and reached T2 (this is in CB) I was running around checking one of the Order zones out with my Black Orc. It was pretty empty at the time, most folks were still in T1.
I ran into a Ironbreaker who was one level above me. We weren't flagged for RvR so we stood their and emoted at each other. It was funny. I tried to take a swing but he wasn't flagged. He flagged himself and we started at bashin each other.
We were pretty evenly matched. Each of our health bars were slowly moving down. It looked like I might win and I was having a lot of fun. Just the two of us out in the middle of nowhere slowly dieing. Then suddenly his health bar moved up.
I looked around and suprise, some Order healer had shown up. Well I lost the fight, still had fun though. The order Ironbreaker bowed to my corpse and I knew then that 1v1 isn't in this game.
It's not skill based like WOW's PVP so I found that you have very limited skill options because of the annoying skill chains you have to go through and really the talent tree type things going down multiple paths isn't useful at all like in WOW. Also certain class types can't beat others like my Witch Elf just couldn't take on tanks or the Paladin type class. I found this really annoying because I want it to be about skill of me like in WOW where any class can beat any class rather than rules of the archetypes. Also if you ever come up against a group in WAR you wont win like you can in WOW with player skill, you'll always lose because in WAR its about the more players you have.
You wont have many chances for solo PVP anyways because of the linear levels you're all forced into one area together unlike in like WOW where its more of a open world.
Seems like WoW is your game then.
WAR is plenty skill based, its team skill based. Solo skill makes ahell of alot of difference, play a caster or a healer and tell me its not skill based to move a team forward.
Possible but unlikely to happen since the game puts more emphasis on the WAR effort, meaning you'll rarely find people by themselves, because usually there will be groups working on taking some type of objective or working towards something.
Whereas in WoW players could'nt care less about others in their faction, and you could find people soloing quests or something.
Not skill based? I'm sorry but wow is the farthest thing from skill based pvp. WAR introduces new dynamics and strategies to RVR aka PVP. WAR is great and after this weekend I can't wait to roll my shaman and krunch every last one of them do gooooders!
This game is definately not about 1 v 1 pvp action. It is definately more about a Relam Vs. Realm. There are some classes who cannot kill other classes, under normal curmistances. I don't consider myself to be a very good player, but as a Witch Hunter, I took on my fair share of tanks. I only really killed one or two (and I think those players were pretty bad), most of the time I would run away, or switch target to a caster. Each class has its role in group PvP. Healers heal tanks. Tanks go for objectives and smash on MDPS. MDPS goes for RDPS and healers. RDPS goes for Tanks. It's the "rock - paper - sissors" methadology. This doesn't really translate to a dual type environment.
It really depends on your class. I would say that the melee dps classes have the best ability to 'solo' in the sense that they can wander around with the least risk. Ranged DPS could probably do it as well. Healers and tanks are the least likely.
A good strategy also is to pick off stragglers in the larger group. While playing this weekend as a Witch Hunter, I was following a group of about 15 Destruction who were running around capping points. The problem was, they weren't moving as a cohesive group and I was able to pick off guys who stayed at the last flag a little too long, or just moved away from the group and went down the wrong path alone. A couple of times a Sorceress would catch me with a snare, but she was unable to do much damage to me before I was in her face and taking her down. Caught a couple of DoK's and took them down without much problem either. As people become familiar with their classes and what they're actually capable of, it will simply get harder to catch people like this.
For those times when you just have that urge to go out and kill someone is solo PvP a reaonable option?
Quite simply, yes. In my time in the Beta I tested a variety of classes, and every class I played some solo time ended up in some 1v1 combat. Tho that is not what the game is set up for, it does happen SOMETIME, and every class I engaged with did well. I either won, or died with my opponent AT death. Came down to who got in the better strike at the end. That said, the game is about group-centric combat and you will have no problem making friends and allies. No one has an excuse to not have support around them so if they die in solo combat it is their own fault.
Well solo pvp is possible but it's highly unlikely. You'd have to ambush someone and that is if they don't run away first. Unlike WoW where you can just stealth and lie in wait and 2 shot ambush someone this is not possible in WAR. First stealthing requires AP to use and it drains AP as long as you are in stealth mode so you can only stealth for short periods of time. Second, unlike WoW where its easy to 2 shot people, PvP combat in WAR takes longer. Third, in world pvp you cannot go to a low level area and gank low level players because of the "chickenation" system.. meaning if you are way over leveled and entering a low level map while flagged for pvp you will instantly be transformed into a chicken with 1 HP and can be killed by anyone. But yes, its possible to have 1 vs 1 pvp in WAR but its unlikely.
It's not skill based like WOW's PVP so I found that you have very limited skill options because of the annoying skill chains you have to go through and really the talent tree type things going down multiple paths isn't useful at all like in WOW. Also certain class types can't beat others like my Witch Elf just couldn't take on tanks or the Paladin type class. I found this really annoying because I want it to be about skill of me like in WOW where any class can beat any class rather than rules of the archetypes. Also if you ever come up against a group in WAR you wont win like you can in WOW with player skill, you'll always lose because in WAR its about the more players you have.
You wont have many chances for solo PVP anyways because of the linear levels you're all forced into one area together unlike in like WOW where its more of a open world.
LOL -- not skill based like wow, give me a break.
what did you get to level 10 beat up some level 7's and realize your 7 abilities didn't require skill?
If someone leveled to 35 on wow, and made that kind of comment about another game, they would be laughed into oblivion. and the talent tree's are alot more helpful than you think, lol. Try going up against your same class when they've specialized and you haven't
This game requires every bit as much skill as wow's, it's just not as often apparant becuase you saw 50,000 newbies runnin around trying to learn their classes.
-- Games are never as fun as their hype. It's still doing the same things as 90% of the MMOs ever since EQ1 wrote the template for 3D MMOs.
-- You can't ever be that newbie again. Not Warhammer, not WoW, not AoC, or any other MMO out there claiming originality.
-- You, I, and many other people won't be satisfied until once again we can be immersed,as newbs once more, into a mysterious realm of which we know nothing.
It's not skill based like WOW's PVP so I found that you have very limited skill options because of the annoying skill chains you have to go through and really the talent tree type things going down multiple paths isn't useful at all like in WOW. Also certain class types can't beat others like my Witch Elf just couldn't take on tanks or the Paladin type class. I found this really annoying because I want it to be about skill of me like in WOW where any class can beat any class rather than rules of the archetypes. Also if you ever come up against a group in WAR you wont win like you can in WOW with player skill, you'll always lose because in WAR its about the more players you have.
You wont have many chances for solo PVP anyways because of the linear levels you're all forced into one area together unlike in like WOW where its more of a open world.
You are EXACTLY the kind of WOW player that I hope does not come to WAR. You seem to have no concept of how RvR works as well as why classes are balanced as they are. Having every class balanced to every other class is not only ridiculous but it ends up bringing all classes down to a common, watered down level. You can actually tell me that all things equal (level, gear, etc) you think in direct melee that your Witch Elf should be able to take out a Sword Master, Ironbreaker or Rune Priest?!?!? That makes no sense at all. And saying that in WAR, its all about the more players you have AGAIN shows your ignorance. A well organized, communicating small group can easily hold off (or take) a larger group....depending all on team composition....again, understand how RvR works and a LOT of things will suddenly open up for you. Until then please, stay over there and play that other game you seem so fond of.
And like others on here....I won't even get into how incorrect your comments on how "skill based" WOW are.
It's not skill based like WOW's PVP so I found that you have very limited skill options because of the annoying skill chains you have to go through and really the talent tree type things going down multiple paths isn't useful at all like in WOW. Also certain class types can't beat others like my Witch Elf just couldn't take on tanks or the Paladin type class. I found this really annoying because I want it to be about skill of me like in WOW where any class can beat any class rather than rules of the archetypes. Also if you ever come up against a group in WAR you wont win like you can in WOW with player skill, you'll always lose because in WAR its about the more players you have.
You wont have many chances for solo PVP anyways because of the linear levels you're all forced into one area together unlike in like WOW where its more of a open world.
WoW PVP takes skill???
I must've missed it through all the shiny items and overpowered rogues that were coming my way...
Well, WoW is prolly all about skill in PvP (I spent thousands of hours pvping in WoW, so I know what is it, unlike most people here). You won't kill anybody if you can't play. As to WAR... I hope it will take skill too... And while I understand that solo won't be an option in WAR, I hope there will be some place for old good 1x1 because people like to be lonely heroes, hehe.
both major cities have a free for all, non-instanced arena, where youcan battle your team mates whenever.
Although i've heard this won't be implemented upon release, it will definately be a part of the game at some stage. That's probably a good thing, as it gives you time to get good and own more in the arena thing! (hate using that word arena by the way )
--------------------------- Will play: not WAR, HELLO KITTY ONLINE!!11one
Well, WoW is prolly all about skill in PvP (I spent thousands of hours pvping in WoW, so I know what is it, unlike most people here). You won't kill anybody if you can't play. As to WAR... I hope it will take skill too... And while I understand that solo won't be an option in WAR, I hope there will be some place for old good 1x1 because people like to be lonely heroes, hehe.
It's mostly a gear game. If you don't have the gear to back you up then there is no way you can beat people. Skill in WoW only makes you survive a little longer.
Comments
I suppose you could lie in wait for some unsuspecting single person to come wandering by. I think you could catch single roamers that way.
Maybe you could take cover along a well traveled route to a keep, for example, and ambush people.
~ Ancient Membership ~
It's all dependant upon what class you play vs what class you encounter. It's not very likely you'll encounter many people in RvR by themselves though. Most if they appear alone, there are probably others not far from them.
Its not set up to be Hillsbrad Fields if that is what you are thinking about (where lvl 70 Allies who cant kill other 70 Horde ends up coming to a lvl 20 pvp area and grief lvl 20 horde).
You have to be in a RvR zone...its possible to find a wandering person in there buts its unlikely.
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
Yeah if you pick the right class. Probably a melee healer is best, and you just have to pick your fights. There won't be many you can win as a lot of people move in groups, but if you get the highest level possible for the tier and the best gear you can do some damage.
It is possible, but not predictable, nor is it a core element of gameplay. You might have some luck with it on a PvP ruleset server, but in alot of cases on a regular ruleset you are just going to be wandering around looking for an opponent and either find noone or get steamrolled by a team.
It's not skill based like WOW's PVP so I found that you have very limited skill options because of the annoying skill chains you have to go through and really the talent tree type things going down multiple paths isn't useful at all like in WOW. Also certain class types can't beat others like my Witch Elf just couldn't take on tanks or the Paladin type class. I found this really annoying because I want it to be about skill of me like in WOW where any class can beat any class rather than rules of the archetypes. Also if you ever come up against a group in WAR you wont win like you can in WOW with player skill, you'll always lose because in WAR its about the more players you have.
You wont have many chances for solo PVP anyways because of the linear levels you're all forced into one area together unlike in like WOW where its more of a open world.
When I first started playing and reached T2 (this is in CB) I was running around checking one of the Order zones out with my Black Orc. It was pretty empty at the time, most folks were still in T1.
I ran into a Ironbreaker who was one level above me. We weren't flagged for RvR so we stood their and emoted at each other. It was funny. I tried to take a swing but he wasn't flagged. He flagged himself and we started at bashin each other.
We were pretty evenly matched. Each of our health bars were slowly moving down. It looked like I might win and I was having a lot of fun. Just the two of us out in the middle of nowhere slowly dieing. Then suddenly his health bar moved up.
I looked around and suprise, some Order healer had shown up. Well I lost the fight, still had fun though. The order Ironbreaker bowed to my corpse and I knew then that 1v1 isn't in this game.
-----
There is no war in World of BoreCraft
Seems like WoW is your game then.
WAR is plenty skill based, its team skill based. Solo skill makes ahell of alot of difference, play a caster or a healer and tell me its not skill based to move a team forward.
Roll a Rune Priest get the best gear possible which isn't all that hard once you're in the know...
and you'll never lose 1 versus 1.
Unless it's the destruction healer guy or another rune priest.
Possible but unlikely to happen since the game puts more emphasis on the WAR effort, meaning you'll rarely find people by themselves, because usually there will be groups working on taking some type of objective or working towards something.
Whereas in WoW players could'nt care less about others in their faction, and you could find people soloing quests or something.
Not skill based? I'm sorry but wow is the farthest thing from skill based pvp. WAR introduces new dynamics and strategies to RVR aka PVP. WAR is great and after this weekend I can't wait to roll my shaman and krunch every last one of them do gooooders!
The Adventures of Fat Gamer - http://www.mmorpg.com/blogs/FatGamer
This game is definately not about 1 v 1 pvp action. It is definately more about a Relam Vs. Realm. There are some classes who cannot kill other classes, under normal curmistances. I don't consider myself to be a very good player, but as a Witch Hunter, I took on my fair share of tanks. I only really killed one or two (and I think those players were pretty bad), most of the time I would run away, or switch target to a caster. Each class has its role in group PvP. Healers heal tanks. Tanks go for objectives and smash on MDPS. MDPS goes for RDPS and healers. RDPS goes for Tanks. It's the "rock - paper - sissors" methadology. This doesn't really translate to a dual type environment.
It really depends on your class. I would say that the melee dps classes have the best ability to 'solo' in the sense that they can wander around with the least risk. Ranged DPS could probably do it as well. Healers and tanks are the least likely.
A good strategy also is to pick off stragglers in the larger group. While playing this weekend as a Witch Hunter, I was following a group of about 15 Destruction who were running around capping points. The problem was, they weren't moving as a cohesive group and I was able to pick off guys who stayed at the last flag a little too long, or just moved away from the group and went down the wrong path alone. A couple of times a Sorceress would catch me with a snare, but she was unable to do much damage to me before I was in her face and taking her down. Caught a couple of DoK's and took them down without much problem either. As people become familiar with their classes and what they're actually capable of, it will simply get harder to catch people like this.
Quite simply, yes. In my time in the Beta I tested a variety of classes, and every class I played some solo time ended up in some 1v1 combat. Tho that is not what the game is set up for, it does happen SOMETIME, and every class I engaged with did well. I either won, or died with my opponent AT death. Came down to who got in the better strike at the end. That said, the game is about group-centric combat and you will have no problem making friends and allies. No one has an excuse to not have support around them so if they die in solo combat it is their own fault.
for solo pvp u really need stealth unless u planning on playing the odd hour when everyone is sleeping.
Well solo pvp is possible but it's highly unlikely. You'd have to ambush someone and that is if they don't run away first. Unlike WoW where you can just stealth and lie in wait and 2 shot ambush someone this is not possible in WAR. First stealthing requires AP to use and it drains AP as long as you are in stealth mode so you can only stealth for short periods of time. Second, unlike WoW where its easy to 2 shot people, PvP combat in WAR takes longer. Third, in world pvp you cannot go to a low level area and gank low level players because of the "chickenation" system.. meaning if you are way over leveled and entering a low level map while flagged for pvp you will instantly be transformed into a chicken with 1 HP and can be killed by anyone. But yes, its possible to have 1 vs 1 pvp in WAR but its unlikely.
Solo is and option and its viable to do. I think if PvP servers are all the time flagged ones... then solo there will be even more viable.
In that case, PvP servers will be more reasonable for soloers than the Core ones.
Now, I didnt try tier 4. I soloed in tiers 1, 2 and 3. As the RvR zone gets biggers (as you go up in tiers), its easier to solo.
After saying that I must say too that for me soloing is harder in WAR than in DAoC. I think the reason is that I am a complete nooblet at WAR
I think your best bet would be to roll a greenskin and look for a nice bridge to camp under
LOL -- not skill based like wow, give me a break.
what did you get to level 10 beat up some level 7's and realize your 7 abilities didn't require skill?
If someone leveled to 35 on wow, and made that kind of comment about another game, they would be laughed into oblivion. and the talent tree's are alot more helpful than you think, lol. Try going up against your same class when they've specialized and you haven't
This game requires every bit as much skill as wow's, it's just not as often apparant becuase you saw 50,000 newbies runnin around trying to learn their classes.
-- Games are never as fun as their hype. It's still doing the same things as 90% of the MMOs ever since EQ1 wrote the template for 3D MMOs.
-- You can't ever be that newbie again. Not Warhammer, not WoW, not AoC, or any other MMO out there claiming originality.
-- You, I, and many other people won't be satisfied until once again we can be immersed,as newbs once more, into a mysterious realm of which we know nothing.
You are EXACTLY the kind of WOW player that I hope does not come to WAR. You seem to have no concept of how RvR works as well as why classes are balanced as they are. Having every class balanced to every other class is not only ridiculous but it ends up bringing all classes down to a common, watered down level. You can actually tell me that all things equal (level, gear, etc) you think in direct melee that your Witch Elf should be able to take out a Sword Master, Ironbreaker or Rune Priest?!?!? That makes no sense at all. And saying that in WAR, its all about the more players you have AGAIN shows your ignorance. A well organized, communicating small group can easily hold off (or take) a larger group....depending all on team composition....again, understand how RvR works and a LOT of things will suddenly open up for you. Until then please, stay over there and play that other game you seem so fond of.
And like others on here....I won't even get into how incorrect your comments on how "skill based" WOW are.
WoW PVP takes skill???
I must've missed it through all the shiny items and overpowered rogues that were coming my way...
Well, WoW is prolly all about skill in PvP (I spent thousands of hours pvping in WoW, so I know what is it, unlike most people here). You won't kill anybody if you can't play. As to WAR... I hope it will take skill too... And while I understand that solo won't be an option in WAR, I hope there will be some place for old good 1x1 because people like to be lonely heroes, hehe.
both major cities have a free for all, non-instanced arena, where youcan battle your team mates whenever.
Although i've heard this won't be implemented upon release, it will definately be a part of the game at some stage. That's probably a good thing, as it gives you time to get good and own more in the arena thing! (hate using that word arena by the way )
---------------------------
Will play: not WAR, HELLO KITTY ONLINE!!11one
Playing: EVE
Played: EQ (+all expansions too), Asheron''s Call 2, Anarchy Online, Planet Side, EQ2, WoW (+TBC), EVE
The answer is no.
It's mostly a gear game. If you don't have the gear to back you up then there is no way you can beat people. Skill in WoW only makes you survive a little longer.