Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

How We Were Important.

Way back after I announced that I had quit, many fanboi trolls ask how it was important that I quit. 

I told them that less subsribers means less money means less development means less content means less subscribers.

 

Looking at the state of the game and the lack of development and the fact that even people that like the game are quitting because there is a lack of people to play with, I would like to say one thing.

 

Haha I told you so.

Waiting for the next thing

Comments

  • EoDzeroEoDzero Member Posts: 45

    I have stopped playing many mmos over the past 10 years when I started with EQ and I never went to around saying how bad a game was or badly I felt I was treated by the game GM/Mods. Atleast not until now with my first time experience dealing with funcom and AOC.

     

    Its crap if you even consider trying, buying or playing this game dont you will regret it.

    I want to see funcom fail now because of how horribly I was treated by them and yes it is personal.  They have brought the bad ratings/non stop flames on to themselves. Every mmo forum even their officials forums being flammed and bad mouthed is not the work of just 10 people its the thousandsa they F'ed over.

    /boggle as to why they dont seem willing to change their ill treatment of the paying customer.

     

  • Jeff44Jeff44 Member Posts: 459

    You all may be important eventually for another reason.

    In a few years, we might well be looking back on AOC as the last time a major MMO was released in such an unfinished and unpolished state. The crash and burn (as compared to the box sales success and interest it obviously achieved pre and during the initial launch) of the game might well be an object lesson to other developers.

    Sure, odds might be against it, in fact I can suggest that the odds are we will see another ill-considered launch or two or three before the message gets through, but time will tell if AOC's failure in the context of its initial promise was the turning point in catching the attention of these companies and making them rethink launching with an unfinished project.

    user
  • WSIMikeWSIMike Member Posts: 5,564
    Originally posted by EoDzero



    /boggle as to why they dont seem willing to change their ill treatment of the paying customer.
    I have at least one idea...


    Look around these and the official forums... See all those people who continue to defend them no matter what? That's likely at least one reason right there.
     

     

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • EnigmaEnigma Member UncommonPosts: 11,384
    Originally posted by Jeff44


    You all may be important eventually for another reason.
    In a few years, we might well be looking back on AOC as the last time a major MMO was released in such an unfinished and unpolished state. The crash and burn (as compared to the box sales success and interest it obviously achieved pre and during the initial launch) of the game might well be an object lesson to other developers.



     

    it may take more MMOs. Look at Vanguard. Horrible release. Result? Company went out of business.

    Now look at funcom. Doing the same damn thing. /shrug maybe they were arrogant enough in believing they could pull the masquerade off.

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Enigma

    Originally posted by Jeff44


    You all may be important eventually for another reason.
    In a few years, we might well be looking back on AOC as the last time a major MMO was released in such an unfinished and unpolished state. The crash and burn (as compared to the box sales success and interest it obviously achieved pre and during the initial launch) of the game might well be an object lesson to other developers.



     

    it may take more MMOs. Look at Vanguard. Horrible release. Result? Company went out of business.

    Now look at funcom. Doing the same damn thing. /shrug maybe they were arrogant enough in believing they could pull the masquerade off.

    they though their purdy graphics, pixilated tits, and their smoke and mirror viral marketing could pull it off. Yeah they got me for 40 bucks, win a few lose a few. I let my conscience be the judge on Vanguard but AoC got good enough in the final beta days to where it lulled me in.

    Today I just gambled ten on a pre order box for WAR this morning. This time I will heed my inner warning system, if the open beta is crap Mythic will never see the other 40 bucks.

     

    I miss DAoC

  • ShanniaShannia Member Posts: 2,096
    Originally posted by Jackdog

    Originally posted by Enigma

    Originally posted by Jeff44


    You all may be important eventually for another reason.
    In a few years, we might well be looking back on AOC as the last time a major MMO was released in such an unfinished and unpolished state. The crash and burn (as compared to the box sales success and interest it obviously achieved pre and during the initial launch) of the game might well be an object lesson to other developers.



     

    it may take more MMOs. Look at Vanguard. Horrible release. Result? Company went out of business.

    Now look at funcom. Doing the same damn thing. /shrug maybe they were arrogant enough in believing they could pull the masquerade off.

    they though their purdy graphics, pixilated tits, and their smoke and mirror viral marketing could pull it off. Yeah they got me for 40 bucks, win a few lose a few. I let my conscience be the judge on Vanguard but AoC got good enough in the final beta days to where it lulled me in.

    Today I just gambled ten on a pre order box for WAR this morning. This time I will heed my inner warning system, if the open beta is crap Mythic will never see the other 40 bucks.

     



     

    QFT.   After Vanguard I swore I'd never, ever get taken again.  However, I really like AmazingAvery.  Him and his wife are very, very good people.  I let my guard down taking Avery's word on where Funcom was with the game and where it was going.  Since Funcom never let us really see anything about crafting and it was suppose to be the backbone of PvP, I couldn't resist.

    Burnt once, shame on Sigil and Vanguard.  Burned again with Funcom and AoC, sham on me.  I should have known better.

    From now on, the most any company will get out of me is $10 for the pre-order box and if in an open beta I get the slightest wiff of stink, I will not buy the game.  The time has come that all gamers everywhere take a stand against companies sending out 1/2 baked games.  Too that end, expect a new blog from me over the next few weeks.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • S1GNALS1GNAL Member Posts: 366

    The thing is, you got to see the difference between MMO companies that provide good and fast updates and patches, and those who dont. AoC had a dirty engine, very very heavy to patch. Thats why you see so many shit patches. Its a bad engine. Dont mix great graphics into a world that feels static, thats just going to be 100% fail.

Sign In or Register to comment.