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Revolutionary!!!

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  • ZoradinZoradin Member Posts: 28
    Originally posted by Spaceweed10

    Originally posted by Pheace

    Originally posted by Spaceweed10

    Originally posted by Pheace



     
    Haha, um, MMO's have been dropping their NDA before release for quite a while now so how exactly is this revolutionary? Not to mention it's still partly under NDA although that probably goes for most MMO's too :p
     
    Look at WOTLk, it's still months out yet it's NDA is down already ^^

     

    Like Failcom did for AoC you mean?

     

    Don't talk out of your hat.

     

    Let me guess, you started playing MMO's recently right?

     

    I've been playing MMO's longer than you've been out of nappies.  So no, you are wrong...again .

     

    The reason Pheace asked you that is because MMOs were dropping NDAs long before AoC or WAR were even in development. And please dont use one game company (and Funcom at that lmao) as an exception to the rule.

    And to the OP, dropping NDAs isnt anything revolutionary. Its been hapening for quite a while now. The only thing thats hurting it now is the mountain of hype the fanboys created for it saying "ZOMG WoW killer!!1one" So now the WoW fanboys are gonna use every glitch/bug in the game to show that its not quite perfect and the WoW killer it was made out to be.

    Sad really, but it happened with AoC. and now its happening with WAR.

  • local93bclocal93bc Member Posts: 353

    This is by far the most open and honest mmo launch in gaming history.

    image

  • Spaceweed10Spaceweed10 Member Posts: 625
    Originally posted by Zoradin

    Originally posted by Spaceweed10

    Originally posted by Pheace

    Originally posted by Spaceweed10

    Originally posted by Pheace



     
    Haha, um, MMO's have been dropping their NDA before release for quite a while now so how exactly is this revolutionary? Not to mention it's still partly under NDA although that probably goes for most MMO's too :p
     
    Look at WOTLk, it's still months out yet it's NDA is down already ^^

     

    Like Failcom did for AoC you mean?

     

    Don't talk out of your hat.

     

    Let me guess, you started playing MMO's recently right?

     

    I've been playing MMO's longer than you've been out of nappies.  So no, you are wrong...again .

     

    The reason Pheace asked you that is because MMOs were dropping NDAs long before AoC or WAR were even in development. And please dont use one game company (and Funcom at that lmao) as an exception to the rule.

    And to the OP, dropping NDAs isnt anything revolutionary. Its been hapening for quite a while now. The only thing thats hurting it now is the mountain of hype the fanboys created for it saying "ZOMG WoW killer!!1one" So now the WoW fanboys are gonna use every glitch/bug in the game to show that its not quite perfect and the WoW killer it was made out to be.

    Sad really, but it happened with AoC. and now its happening with WAR.

     

    Shush.  I've forgotten more about about MMO's than you'll ever know.

    Name all the recent MMO's that dropped NDA's over a month before the game was released.

    AoC is the PERFECT example to use to show how a company that doesn't drop an NDA has a lot to hide.  Mythic by doing the complete opposite, have put their game up for analysis - good and bad - and that will win kudos and trust in a lot of folks' eyes.

    The massive majority of kiddies bashing Warhammer, are AoC fanboys <trying to get their own back for that miserable excuse for a game>, and WoW fanboys <scared of losing half their server base> and stick out like the spoilt brats they are.

    This game won't 'kill' WoW.  WoW is for kiddies with limited intelligence and short attention spans, hence why it is dumbed down from previous MMO's.  Let's hope they stay with their cartoon, or at worst, choose Destruction so they will be easy meat for decent gamers..

     

  • PheacePheace Member Posts: 2,408
    Originally posted by Spaceweed10

    Originally posted by Zoradin

    Originally posted by Spaceweed10

    Originally posted by Pheace

    Originally posted by Spaceweed10

    Originally posted by Pheace



     
    Haha, um, MMO's have been dropping their NDA before release for quite a while now so how exactly is this revolutionary? Not to mention it's still partly under NDA although that probably goes for most MMO's too :p
     
    Look at WOTLk, it's still months out yet it's NDA is down already ^^

     

    Like Failcom did for AoC you mean?

     

    Don't talk out of your hat.

     

    Let me guess, you started playing MMO's recently right?

     

    I've been playing MMO's longer than you've been out of nappies.  So no, you are wrong...again .

     

    The reason Pheace asked you that is because MMOs were dropping NDAs long before AoC or WAR were even in development. And please dont use one game company (and Funcom at that lmao) as an exception to the rule.

    And to the OP, dropping NDAs isnt anything revolutionary. Its been hapening for quite a while now. The only thing thats hurting it now is the mountain of hype the fanboys created for it saying "ZOMG WoW killer!!1one" So now the WoW fanboys are gonna use every glitch/bug in the game to show that its not quite perfect and the WoW killer it was made out to be.

    Sad really, but it happened with AoC. and now its happening with WAR.

     

    Shush.  I've forgotten more about about MMO's than you'll ever know.

    Name all the recent MMO's that dropped NDA's over a month before the game was released.

    AoC is the PERFECT example to use to show how a company that doesn't drop an NDA has a lot to hide.  Mythic by doing the complete opposite, have put their game up for analysis - good and bad - and that will win kudos and trust in a lot of folks' eyes.

    The massive majority of kiddies bashing Warhammer, are AoC fanboys <trying to get their own back for that miserable excuse for a game>, and WoW fanboys <scared of losing half their server base> and stick out like the spoilt brats they are.

    This game won't 'kill' WoW.  WoW is for kiddies with limited intelligence and short attention spans, hence why it is dumbed down from previous MMO's.  Let's hope they stay with their cartoon, or at worst, choose Destruction so they will be easy meat for decent gamers..

     

     

     

     

    Epic Fail

     

    Justify this remark then "This is the gaming Industry's First Honest MmoRPG Launch."

    image

  • Spaceweed10Spaceweed10 Member Posts: 625
    Originally posted by Pheace

    Originally posted by Spaceweed10

    Originally posted by Zoradin

    Originally posted by Spaceweed10

    Originally posted by Pheace

    Originally posted by Spaceweed10

    Originally posted by Pheace



     
    Haha, um, MMO's have been dropping their NDA before release for quite a while now so how exactly is this revolutionary? Not to mention it's still partly under NDA although that probably goes for most MMO's too :p
     
    Look at WOTLk, it's still months out yet it's NDA is down already ^^

     

    Like Failcom did for AoC you mean?

     

    Don't talk out of your hat.

     

    Let me guess, you started playing MMO's recently right?

     

    I've been playing MMO's longer than you've been out of nappies.  So no, you are wrong...again .

     

    The reason Pheace asked you that is because MMOs were dropping NDAs long before AoC or WAR were even in development. And please dont use one game company (and Funcom at that lmao) as an exception to the rule.

    And to the OP, dropping NDAs isnt anything revolutionary. Its been hapening for quite a while now. The only thing thats hurting it now is the mountain of hype the fanboys created for it saying "ZOMG WoW killer!!1one" So now the WoW fanboys are gonna use every glitch/bug in the game to show that its not quite perfect and the WoW killer it was made out to be.

    Sad really, but it happened with AoC. and now its happening with WAR.

     

    Shush.  I've forgotten more about about MMO's than you'll ever know.

    Name all the recent MMO's that dropped NDA's over a month before the game was released.

    AoC is the PERFECT example to use to show how a company that doesn't drop an NDA has a lot to hide.  Mythic by doing the complete opposite, have put their game up for analysis - good and bad - and that will win kudos and trust in a lot of folks' eyes.

    The massive majority of kiddies bashing Warhammer, are AoC fanboys <trying to get their own back for that miserable excuse for a game>, and WoW fanboys <scared of losing half their server base> and stick out like the spoilt brats they are.

    This game won't 'kill' WoW.  WoW is for kiddies with limited intelligence and short attention spans, hence why it is dumbed down from previous MMO's.  Let's hope they stay with their cartoon, or at worst, choose Destruction so they will be easy meat for decent gamers..

     

     

     

     

    Epic Fail

     

    Justify this remark then "This is the gaming Industry's First Honest MmoRPG Launch."

     

    /ignore

    Note to self - don't enter into discussion with an amoeba.

  • MettMett Member Posts: 75

    I have never played DAOC and played all weekend. This game is truly great and I do not think the negative posts no mmorpg reflect the true feeling. I had a lot of fun, I missed almost all of saturday but I did play a couple classes up to level 12. I will be keeping my CE order and I cannot wait.

  • markoraosmarkoraos Member Posts: 1,593

    Just to pip-in...

    IMO Mythic is the first company that actually adjusted their pre/post-release strategy to the fact that MMOs are run primarily on subscription revenue model.

    In the long run their strategy of honesty and openness will make them much more money than, say, Funcom's "sell boxes and run" which is totally inappropriate for a product that is is supposed to make the most of its revenue over time.

    This long-view approach is evident from their statements that they already have the expansions planned and ready to go into production for the next three years.

    Whether they really are a bunch of nice guys or just a your usual money-grubbing crooks with a bit more style is completely irrelevant. In revenue-over-time business models a happy, pampered customer is paramount. You may sell him sub-standard goods, and he may even know it, but if you do it with a smile and the right bit of well-placed honesty you'll get him back.

    I really hope this message sinks in with the gaming execs. IMO it should be obvious that the "take the money and run" approach from the single player games is not working. No more AoCs please.

    p.s. sorry for cranky english.. haven't been using it forr a while...

  • RaztorRaztor Member Posts: 670
    Originally posted by local93bc



    I personally enjoy the open book concept Mythic Has chosen with the release of WAR.
    Thx you for dropping the NDA way befor launch
    I know exactly what im getting into if i buy this game.
    And thats exactly what im going to do.
    No lies to hide the truth. NDA is down and we all can see its not perfect.
    <AND THATS THE NEW REVOLUTIONARY THING ABOUT THIS GAME>
    I support gaming companies like Mythic.
     
    This is the gaming Industry's First Honest MmoRPG Launch.

     

    How does this differ from Blizzard or Turbine? Being honest is not something new to MMO's :)

  • Spaceweed10Spaceweed10 Member Posts: 625
    Originally posted by markoraos


    Just to pip-in...
    IMO Mythic is the first company that actually adjusted their pre/post-release strategy to the fact that MMOs are run primarily on subscription revenue model.
    In the long run their strategy of honesty and openness will make them much more money than, say, Funcom's "sell boxes and run" which is totally inappropriate for a product that is is supposed to make the most of its revenue over time.
    This long-view approach is evident from their statements that they already have the expansions planned and ready to go into production for the next three years.
    Whether they really are a bunch of nice guys or just a your usual money-grubbing crooks with a bit more style is completely irrelevant. In revenue-over-time business models a happy, pampered customer is paramount. You may sell him sub-standard goods, and he may even know it, but if you do it with a smile and the right bit of well-placed honesty you'll get him back.
    I really hope this message sinks in with the gaming execs. IMO it should be obvious that the "take the money and run" approach from the single player games is not working. No more AoCs please.
    p.s. sorry for cranky english.. haven't been using it forr a while...

     

    Good post.

    Failcom used the most short-sighted option available to them.  They gambled on selling boxes instead of selling trust.  They counted on idiots continuing to pay subs for a half-assed, unfinished pile of cr@p.

    This industry has to change, and only we, the paying public, can change it.  Refuse to pay for garbage like AoC.  Make these gaming companies produce 'finished' products...

  • local93bclocal93bc Member Posts: 353

    I think Mythic is kicking it up a notch compared to

    bizzard and Turdbin.

     

    image

  • TheSheikhTheSheikh Member Posts: 804
    Originally posted by local93bc


    Actually that weird you say that cause iv never played Wow. my last mmo was Lotro and my last time played was a long long time ago (More then a year).



     

    Sorry sweetie, but i'm calling bullshit on this one.

    You should check your own post history every once in a while.

    STOP WHINING!

  • lordsn0wlordsn0w Member Posts: 99

    I just wanted to add in my own oppion here:

    I dont think it's so much the "open" aspect that mythic is doing any different then most other companys, some may feel that way simply becasue of the recent Funcome issues. What I feel they are doing that is different is marketing themselves as well as the game, you could amost see the MMO dev team trading cards because of these guys, sure we have some names from other devs, Smed and Richard Garriot come to mind but for the most part that is all they are, names. From mythic we get personalities as well.

     

  • AlienovrlordAlienovrlord Member Posts: 1,525

     

    Mythic has been prepared to lose subscribers since the very start of WAR.

    They made the decision to lose anyone who loves Crafting and wants to open their own little hippie shop and sell junk.   They made the decision to lose anyone who wants to play a diplomat/pacifist and not use bloody violence to advance in the game.

    They made the decision to share video podcasts and loads of information about the game over the years of its development, even though it might lose people who could have just picked up the game because they liked the cover.

    Mythic decided they wanted to make a great game, not for every players out there, but for people who love Warhammer.  Even if that meant losing subscribers.    

    Dropping the NDA early is not revolutionary but the sad fact is that there are many MMORPG developers out there who still treat the community like crap.    They remain secretive and don't make any effort to share information.   They keep their NDAs up until release,  They only sell hype and promises, not proof to back their claims.

    What is even sadder is that so many in the MMORPG commnunity LET THEM GET AWAY WITH IT.   It's time the community expect more from MMORPG developers.   Mythic has shown a company can be informative, open and honest with their players.     Now they just have to prove they make a successful game based on those ideas.   

    Originally posted by Mett


    I have never played DAOC and played all weekend. This game is truly great and I do not think the negative posts no mmorpg reflect the true feeling. I had a lot of fun, I missed almost all of saturday but I did play a couple classes up to level 12. I will be keeping my CE order and I cannot wait.



     

    The OP talks about negative reviews, but there are just as many positive ones like the one above.   The Preview Weekend had problems but it showed people that Mythic was ready to back up their hype.    That's worth a lot .

  • verndvernd Member Posts: 600
    Originally posted by Spaceweed10

    Originally posted by markoraos


    Just to pip-in...
    IMO Mythic is the first company that actually adjusted their pre/post-release strategy to the fact that MMOs are run primarily on subscription revenue model.
    In the long run their strategy of honesty and openness will make them much more money than, say, Funcom's "sell boxes and run" which is totally inappropriate for a product that is is supposed to make the most of its revenue over time.
    This long-view approach is evident from their statements that they already have the expansions planned and ready to go into production for the next three years.
    Whether they really are a bunch of nice guys or just a your usual money-grubbing crooks with a bit more style is completely irrelevant. In revenue-over-time business models a happy, pampered customer is paramount. You may sell him sub-standard goods, and he may even know it, but if you do it with a smile and the right bit of well-placed honesty you'll get him back.
    I really hope this message sinks in with the gaming execs. IMO it should be obvious that the "take the money and run" approach from the single player games is not working. No more AoCs please.
    p.s. sorry for cranky english.. haven't been using it forr a while...

     

    Good post.

    Failcom used the most short-sighted option available to them.  They gambled on selling boxes instead of selling trust.  They counted on idiots continuing to pay subs for a half-assed, unfinished pile of cr@p.

    This industry has to change, and only we, the paying public, can change it.  Refuse to pay for garbage like AoC.  Make these gaming companies produce 'finished' products...

    The only reason Funcom did that is because they were fucked due to Gaute's incompetence and inability to effectively manage a team of developers and get them to deliver an actual functioning game. Funcom has effective managers, Gaute just isn't one of them and he spent huge portions of development time chasing one idea only to scrap it or abandon it when it was half-baked. Thus the game launched as half-finished pile of fail, and Funcom knew they had to make as much return as they could becuase there is no way they can finish the game without like another year of work now that they are in a live environment. This scenario is all too familiar for people who played AO when Gaute was director of that game. That dumb fucker hasn't learned a thing and now he has ruined his company.

    You're totally right though. People need to stop paying for crap, otherwise crap is all we will get. This is true for everything in life.

  • local93bclocal93bc Member Posts: 353

    How would you know what games iv played by my post history sherlok?......

    Iv played UO back when i was arround 18 then EQ1. SWG, EQ2 after that i never really stuck to a game. I did play 2 months of Lotro, and 2 weeks of D&Donline Iv played some Last chaos but never for very long...

    I gess it really is hard to belive somone is still untainted from the evil that is Wow......

    Just joking /Wink

    image

  • RetiredRetired Member UncommonPosts: 744
    Originally posted by local93bc


    (Thought I wasent clear with were i was going with this Post at first)
     
    They were open with us and it will cost them.
    I see already alot of players not going to buy this game based on the fact that its not perfect.
    This game had alot of good hype for it. More then iv seen in a long time for a launching mmo.
    And they were perfectly honest and showed us it wasent perfect.
    They let us know it was time for launch and things would be changed to make that happen.
     
    Not lieing to us will probubly cost them many  millions.
    And thats why Gaming company's do it.
     
     



     

    DOESN'T MATTER, the people who are saying they are not going to buy it will once the glowing review come in weeks, months after release. most people judged it off playing 3 days, they true media reviews (ign, gamespot) will play for weeks and then give you the verdict. i can't see this game getting less than a 9.0 and editors choice. one  thing  press reviewers realize and most people dont is this:

     

    http://www.youtube.com/watch?v=Me2amra2o7M&mode=related&search=

    your average "i played preview weekend"  troll, doesn't understand the game. they just look at what they seen in there first 12 hours of play and have no understanding of the game and tier advancement.

  • KalmarthKalmarth Member Posts: 443

    No the games not perfect BECAUSE IT STILL IN BETA.

    No the games not perfect BECAUSE ITS NOT RELEASED YET

    No the games not perfect BECUASE THEY ARE STILL FINISHING IT

    Ok that I hope makes the point, WHEN the game releases, like EVERY other MMO that has come out it will not be PERFECT, it will take about 2-5 months with patches to get out ALL the bugs, if you want a perfect game then you need to quit gaming and go play a game of Cards or perhaps Chess. Even Single player games are not PERFECT on release, they are patched and patched again to get out all the bugs.

    To expect a PERFECT game on release show you are either not a gamer or you have expectations that cannot be forfilled.

    Take the post any way you want, just stop posting that the games not 100% when its still in BETA.

  • Cochran1Cochran1 Member Posts: 456
    Originally posted by Arcona

    Originally posted by local93bc


    They were open with us and it will cost them.
    I see already alot of players not going to buy this game based on the fact that its not perfect.
    This game had alot of good hype for it. More then iv seen in a long time for a launching mmo.
    And they were perfectly honest and showed us it wasent perfect.
    They let us know it was time for launch and things would be changed to make that happen.
     
    Not lieing to us will probubly cost them many  millions.
    And thats why Gaming company's do it.
     
     

    You are being a drama queen, mmorpgs get patched. People know that. The test server is several patches ahead of preview weekend.

    The Preview Weekend was running the 3.3 client, same as the beta servers, the only difference was the PW servers were loaded down with 1600 to 2000 people at any given time. There was no elusive "ahead client."

  • altairzqaltairzq Member Posts: 3,811

    Mark Jacobs has said many times that WAR will release when WAR is great. So nothing to worry about. They are honest, they say it will be great and it will release soon. Everything is perfect.

     

    For starters, I'm cancelling my preorder. For some reason, I don't believe in a perfect world, and last reviews made me reconsider my decision.

     

    That and Darkfall video, which made me remind that there can be MMOs that don't look like a pinball arcade. Yes I know DF might never release or can be a Dark and Light, but I needed to see that video to remember how MMOs looked like, back in the good old days.

  • NogginNoggin Member Posts: 808

    Honesty is the best policy.

     

    It'll earn my respect and my money every time (assuming it's a product worth paying for that is).

  • YarosYaros Member Posts: 280


    Originally posted by altairzq
    Mark Jacobs has said many times that WAR will release when WAR is great. So nothing to worry about. They are honest, they say it will be great and it will release soon. Everything is perfect.
     
    For starters, I'm cancelling my preorder. For some reason, I don't believe in a perfect world, and last reviews made me reconsider my decision.
     
    That and Darkfall video, which made me remind that there can be MMOs that don't look like a pinball arcade. Yes I know DF might never release or can be a Dark and Light, but I needed to see that video to remember how MMOs looked like, back in the good old days.

    Are you serious about DF??? It was the worst video I have seen in a long time, looks like D&L 2, DF is dead before it's born. And even if they release, they don't have money for GM, tech support or real servers hardware. Game will be heavilly bugged (WAR still is after over a year of external beta) - and they will have no money for fixing it and developing new content. Sadly, if they release, they still fail.

  • fuzzylojikfuzzylojik Member Posts: 432
    Originally posted by altairzq


    Mark Jacobs has said many times that WAR will release when WAR is great. So nothing to worry about. They are honest, they say it will be great and it will release soon. Everything is perfect.
     For starters, I'm cancelling my preorder. For some reason, I don't believe in a perfect world, and last reviews made me reconsider my decision.
     That and Darkfall video, which made me remind that there can be MMOs that don't look like a pinball arcade. Yes I know DF might never release or can be a Dark and Light, but I needed to see that video to remember how MMOs looked like, back in the good old days.

    That video was horrible.

  • altairzqaltairzq Member Posts: 3,811
    Originally posted by fuzzylojik

    Originally posted by altairzq


    Mark Jacobs has said many times that WAR will release when WAR is great. So nothing to worry about. They are honest, they say it will be great and it will release soon. Everything is perfect.
     For starters, I'm cancelling my preorder. For some reason, I don't believe in a perfect world, and last reviews made me reconsider my decision.
     That and Darkfall video, which made me remind that there can be MMOs that don't look like a pinball arcade. Yes I know DF might never release or can be a Dark and Light, but I needed to see that video to remember how MMOs looked like, back in the good old days.

    That video was horrible.

     

    As horrible (I'd say just mediocre) as it was, it  makes WAR look like kitty online.

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