I don't think a simple Calender feature will be the holding strength WoW needs for subs. People thinking they are "stealing" ideas from the warhammer game need to get over the fact that blizzard isn't that desperate.
I'm sure Blizzard hasn't underestimated the fanbase of Warhammer, but I don't think they would even have to sink that low for subs. Truth is, this was a third party mod for WoW, long before it was planned to be put into the game. There could be many reasons why they added this in, but judging by this thread, I can tell that no matter what I say, my point won't come across because all the war fanbois are just looking for a way to bash Blizzard more.
"New Calendar feature: Players will be able to access the new Calendar feature by clicking on the new icon located in the top right corner of their mini map. The calendar will track in game events, allow raid scheduling, and more."
Odds are a user-made mod had that functionality to begin with, then Bliz said "that's a good idea, we should steal it!" and suddenly it appears in the game without giving credit to the people that actually made it and rendering the user-accessible tools required for it inoperable.
Cause, you know, that's how Blizzard's been "innovating" with their UI since release.
Yeah, silly blizzard, just stealing other people's ideas...
...oh wait, it was a major innovation to create a UI framework that could be modified in way that were absolutely unheard of in an MMO before. As in, people as still coming up with new and creative ways to work with it. It was revolutionary. It is still unequaled, even in WAR. Sorry you're so bitter about life to accept that.
And the mod was called "group calendar". As is the case with many software / technology companies, user innovations which are both outstanding and so widely used that they become a de facto "standard" are usually incorporated into the official product.
Sad, bitter and nasty people here.
Oh and BTW, WAR still blows
Actually Blizzard used and uses LUA for their UI. They didn't invent or innovate anything. They deserve credit for deciding to use it. But no an extensible UI is by no means revolutionary. In fact it was made possible years of development by a number of non-blizzard people.
But once again WoW and Blizzard gets credit for something they really had very little to do with. Sigh.
1983: Warhammer Fantasy Battle is created by Games Workshop.
1987: Warhammer 40,000: Rogue Trader, was published
1995: Warhammer: Shadow of the Horned Rat and its sequel Warhammer: Dark Omen (1998), both produced by Mindscape, are real-time tactical (RTT) games for the PC and PlayStation.
May 18, 2005, the Warhammer Online license was acquired by Mythic Entertainment
2006: Warhammer: Mark of Chaos is a Warhammer Real-time tactics game by Namco.
1991: Allen Adham, Michael Morhaime and Frank Pearce start a game company called Silicon & Synapse. The company develops games for other publishing houses. Best known titles include Rock 'n Roll Racing. The Lost Vikings and Blackthorne.
November 1994: Silicon & Synapse renames itself to Blizzard Entertainment and publishes its first Warcraft game, "Warcraft: Orcs & Humans," available as a DOS CD-ROM and floppy disk for $45. The game wins PC Gamer's Editors Choice award and best strategy game of 1994.
December 1995: "Warcraft II: Tides of Darkness" is released and wins Game of the Year award from PC Gamer. About 50,000 copies are sold in the first weekend.
December 1996: Release of action-role-playing game "Diablo" and Battle.net, one of the early forms of multiplayer gaming online. A half-million copies of Diablo sell within the first few months. Within six months, Battle.net registers 700,000.
March 1998: "StarCraft" launches, selling 1 million copies in first three months.
2000: Diablo II is released, selling 1 million copies in first two weeks. It sets the record for the fastest-selling PC game ever.
2001: An expansion to the Diablo sequel, "Diablo II: Lord of Destruction," is released and sells more than one million copies in the first month.
July 2002: Warcraft III: Reign of Chaos released, selling more than one million copies in first three weeks.
July 2003: An expansion to Warcraft III, "The Frozen Throne" is released. One million copies sold within the first month.
Nov. 23, 2004: "World of Warcraft" launches. In the US, 240,000 copies sold in first day, with 200,000 players creating online accounts within 24 hours, at $15 a month.
May 9, 2006: Plans are announced to develop a live-action "World of Warcraft" movie. Legendary Pictures, the studio behind Batman Begins and 300, will produce.
January 2007: An expansion pack to "World of Warcraft," called "The Burning Crusade," launches with 2.4 million copies sold in the first 24 hours.
May 19, 2007: StarCraft II is announced.
August 2007: World of Warcraft expansion pack, "Wrath of the Lich King" is announced.
July 24, 2007: WoW subscribers surpass 9 million.
November 2007: The first comic book series based on "World of Warcraft" is released.
December 2007: Plans are announced for Activision (creator of "Guitar Hero") and Blizzard's parent company, France-based Vivendi, to merge as Activision-Blizzard.
December 2007: Blizzard Entertainment CEO and co-founder Mike Morhaime is honored as the 11th inductee in the Hall of Fame by the Academy of Interactive Arts and Sciences for "his role in expanding the MMOG audience beyond the hardcore."
Jan. 22, 2008: WoW subscribers surpass 10 million – including more than 2 million in Europe, more than 2.5 million in North America and about 5.5 million in Asia.
March 7, 2008: Blizzard Entertainment is ranked No. 3 game developer in the world by Think Services' Game Developer magazine.
First off, I didn't say Warhammer the mmo, Warhammer the tabletop game, or any specific version. I said Warhammer, period. Sorry, I forgot there are people of limited intelligence who may not understand I meant the series as a whole, so I spelled it out now. Does that help you? So you may feel free to STFU and SMFD.
I know you're giving it your best here. I know your epeen is hurt so badly there is NO way it will allow your mouth (or fingers, w/e) to remain closed, even though its so painfully funny to everybody to watch you sputter.
Let's see. I don't have an "e-peen", as I leave silly things like that for those adolescents who haven't figured out how to use their real one yet. Also, I didn't sputter or stutter or any other weak ass attempt at insulting you think works. I made a point, one which I haven't seen you invalidate. I realize you were only around 4 or 5 ( going by your more than likely inflated profile age ) when Warhammer came out, but I'm sure you know how to use google to research how remarkably similar the later developed Warcraft was to Warhammer.
*pats you on the head*
Something you can only do from behind your keyboard. Must be one of those "e-peen" things.
Shouldn't you be playing WAR? Or pleasuring yourself to WAR screenshots? Or sacrificing a goat in celebration of your life now having a purpose as of tomorrow morning?
What is with all the kindergarten, fourth rate insults? You're like a nerd trying to have a "ranking" contest, and failing.
Whats with all the hate towards Blizzard? Who gives a shit who copied who, the main point is they made a bloody fun game. Blizzard imo is the greatest game company to date and not just for WoW: Diablo series Warcraft series Starcraft series They have provided hours and hours of entertainment for millions of gamers all around the world because of the quality they put into all their games. Some of you should show a little more respect to a company that has done nothing but great things for the gaming industry. I am certainly no WoW fanboi, but I am a Blizzard fanboi, they may be a money-hungry company (like which aren't?) but the quality they put into all their games is almost unrivalled. So yeah!
The rest of you hidden agenda e-thug jokers should read this once more and stop trying to show others how smart you are because you obviously aren't, since you're bickering on a forum with silly "NO U" arguements.
Originally posted by cukimunga - I never heard of the Gormenghast Ill have to check it out but The Hobbit was published in 1937.
Gormenghast and LOTR both view war in different but interesting ways, Aragorn's and LOTR (for the most part) view is like that of a general where as the Gormenghast books are very much the view of war from the lowest foot soldier covered in mud and gore. The detail in the Gormenghast books is just amazing.
While The Hobbit was published in '37 and Titus Groan (the first Gormenghast book) in '46 there are many people writing fantasy before The Hobbit (and Titus Groan came before LOTR). Robert E Howard being one of them, with Kull and Conan in print off the top of my head in about '29.
While things might have looked different now without Tolkien and LOTR to say that there would be no fantasy is just plain silly.
That is true, was there other writings about orcs and goblins and Elves and so on before Tolkien's works?
Without Warhammer, there would never have been a Warcraft. Why would Blizzard not continue their "flattery through imitation" now?
...without Tolkien, there wouldn't be any modern fantasy of any kind. I guess everybody's a thief then. And while we're at it, without European folk legends there wouldn't be LOTR, so i guess he's a dirty thief too. Nope, nothing at all good about him, or Warhammer, or Warcraft. Just copies. STFU.
Guess you didn't know the bit about WoW ripping off a huge amount of their lore from Warhammer eh?
I feel more they were inspired (the same way they were inspired to include scrolling combat text) by addons then warhammer. Its very similar to group calendar; I'm sure you could question whether or not warhammer stole it from said addon, but either way its a great feature all MMOs should contain.
Total BS. It's a stupid feature that NO good MMO should contain. Any game that requires 40 people to schedule an in game meeting to perform some menial linear raid function is pathetic. Bring back independence of thought and action please. No more Warcrap clones.
Trammies need to stop polluting the MMORPG landscape. They already have enough games in which to emote hugs and sell garbage by the banks.
Originally posted by cukimunga - I never heard of the Gormenghast Ill have to check it out but The Hobbit was published in 1937.
Gormenghast and LOTR both view war in different but interesting ways, Aragorn's and LOTR (for the most part) view is like that of a general where as the Gormenghast books are very much the view of war from the lowest foot soldier covered in mud and gore. The detail in the Gormenghast books is just amazing.
While The Hobbit was published in '37 and Titus Groan (the first Gormenghast book) in '46 there are many people writing fantasy before The Hobbit (and Titus Groan came before LOTR). Robert E Howard being one of them, with Kull and Conan in print off the top of my head in about '29.
While things might have looked different now without Tolkien and LOTR to say that there would be no fantasy is just plain silly.
That is true, was there other writings about orcs and goblins and Elves and so on before Tolkien's works?
There was a cave paint that looked like an Orc 10.000 BC in northern Germany
Originally posted by Wearacup Total BS. It's a stupid feature that NO good MMO should contain. Any game that requires 40 people to schedule an in game meeting to perform some menial linear raid function is pathetic. Bring back independence of thought and action please. No more Warcrap clones.
You know, you can schedule RvR raids or any other guild functions with the calendar, too. I'm so tired of idiots and their WoW-clone crap. Just get off it, the games have similarity and nobody cares how much you hate one or the other.
"New Calendar feature: Players will be able to access the new Calendar feature by clicking on the new icon located in the top right corner of their mini map. The calendar will track in game events, allow raid scheduling, and more."
Odds are a user-made mod had that functionality to begin with, then Bliz said "that's a good idea, we should steal it!" and suddenly it appears in the game without giving credit to the people that actually made it and rendering the user-accessible tools required for it inoperable.
Cause, you know, that's how Blizzard's been "innovating" with their UI since release.
Yeah, silly blizzard, just stealing other people's ideas...
...oh wait, it was a major innovation to create a UI framework that could be modified in way that were absolutely unheard of in an MMO before. As in, people as still coming up with new and creative ways to work with it. It was revolutionary. It is still unequaled, even in WAR. Sorry you're so bitter about life to accept that.
And the mod was called "group calendar". As is the case with many software / technology companies, user innovations which are both outstanding and so widely used that they become a de facto "standard" are usually incorporated into the official product.
Sad, bitter and nasty people here.
Oh and BTW, WAR still blows
I've pointed this out before, and I will repeat myself: Mythic allowed people to mod the DAoC UI for many years, before WoW was ever released. To this day, there are so many things that the player-made UIs have which the DAoC default UI lacks. So, WoW wasn't revolutionary in that way at all. Sorry to burst your bubble.
------------------------------ "Capitalism is currently working as intended."
I guess if your biggest concern in life is who to ask to the prom, a calendar in a game is a neat feature. It lets you feel like you have big-boy responsibilities. For those of us who have to schedule things in real life, it's nice to escape by playing a game, not working in it. Also, RvR is for pansies.
Trammies need to stop polluting the MMORPG landscape. They already have enough games in which to emote hugs and sell garbage by the banks.
"New Calendar feature: Players will be able to access the new Calendar feature by clicking on the new icon located in the top right corner of their mini map. The calendar will track in game events, allow raid scheduling, and more."
WoW has never had a single original idea in its entire existance. Not one that hadn't already been done in another MMO. And as more MMOs come out with new ideas, it sucks them in and then waters them down, like a Borg that makes you retarded.
"New Calendar feature: Players will be able to access the new Calendar feature by clicking on the new icon located in the top right corner of their mini map. The calendar will track in game events, allow raid scheduling, and more."
Odds are a user-made mod had that functionality to begin with, then Bliz said "that's a good idea, we should steal it!" and suddenly it appears in the game without giving credit to the people that actually made it and rendering the user-accessible tools required for it inoperable.
Cause, you know, that's how Blizzard's been "innovating" with their UI since release.
Yeah, silly blizzard, just stealing other people's ideas...
...oh wait, it was a major innovation to create a UI framework that could be modified in way that were absolutely unheard of in an MMO before. As in, people as still coming up with new and creative ways to work with it. It was revolutionary. It is still unequaled, even in WAR. Sorry you're so bitter about life to accept that.
And the mod was called "group calendar". As is the case with many software / technology companies, user innovations which are both outstanding and so widely used that they become a de facto "standard" are usually incorporated into the official product.
Sad, bitter and nasty people here.
Oh and BTW, WAR still blows
I've pointed this out before, and I will repeat myself: Mythic allowed people to mod the DAoC UI for many years, before WoW was ever released. To this day, there are so many things that the player-made UIs have which the DAoC default UI lacks. So, WoW wasn't revolutionary in that way at all. Sorry to burst your bubble.
Also don't forget about the modifiable Everquest UI when people started playing in Full Screen mode. WoW is hardly the first game to ever allow for a highly customizable UI.
"New Calendar feature: Players will be able to access the new Calendar feature by clicking on the new icon located in the top right corner of their mini map. The calendar will track in game events, allow raid scheduling, and more."
Odds are a user-made mod had that functionality to begin with, then Bliz said "that's a good idea, we should steal it!" and suddenly it appears in the game without giving credit to the people that actually made it and rendering the user-accessible tools required for it inoperable.
Cause, you know, that's how Blizzard's been "innovating" with their UI since release.
Yeah, silly blizzard, just stealing other people's ideas...
...oh wait, it was a major innovation to create a UI framework that could be modified in way that were absolutely unheard of in an MMO before. As in, people as still coming up with new and creative ways to work with it. It was revolutionary. It is still unequaled, even in WAR. Sorry you're so bitter about life to accept that.
And the mod was called "group calendar". As is the case with many software / technology companies, user innovations which are both outstanding and so widely used that they become a de facto "standard" are usually incorporated into the official product.
"New Calendar feature: Players will be able to access the new Calendar feature by clicking on the new icon located in the top right corner of their mini map. The calendar will track in game events, allow raid scheduling, and more."
Odds are a user-made mod had that functionality to begin with, then Bliz said "that's a good idea, we should steal it!" and suddenly it appears in the game without giving credit to the people that actually made it and rendering the user-accessible tools required for it inoperable.
Cause, you know, that's how Blizzard's been "innovating" with their UI since release.
Yeah, silly blizzard, just stealing other people's ideas...
...oh wait, it was a major innovation to create a UI framework that could be modified in way that were absolutely unheard of in an MMO before. As in, people as still coming up with new and creative ways to work with it. It was revolutionary. It is still unequaled, even in WAR. Sorry you're so bitter about life to accept that.
And the mod was called "group calendar". As is the case with many software / technology companies, user innovations which are both outstanding and so widely used that they become a de facto "standard" are usually incorporated into the official product.
Sad, bitter and nasty people here.
Oh and BTW, WAR still blows
I've pointed this out before, and I will repeat myself: Mythic allowed people to mod the DAoC UI for many years, before WoW was ever released. To this day, there are so many things that the player-made UIs have which the DAoC default UI lacks. So, WoW wasn't revolutionary in that way at all. Sorry to burst your bubble.
Also don't forget about the modifiable Everquest UI when people started playing in Full Screen mode. WoW is hardly the first game to ever allow for a highly customizable UI.
Of course, I assumed that DAoC wasn't the first to do it, I just haven't played EQ.
------------------------------ "Capitalism is currently working as intended."
Originally posted by SignusM WoW has never had a single original idea in its entire existance. Not one that hadn't already been done in another MMO. And as more MMOs come out with new ideas, it sucks them in and then waters them down, like a Borg that makes you retarded.
Replace WoW with Blizzard IMO. Blizzard is good at refining and polishing things, but they just seem to take ideas from other games and I came to that conclusion long before WoW came out. There was a series of RTS games called "Warlords", and on their third iteration they created "Warlords 3: Reign of Heroes" long, long before "Warcraft 3: Reign of Chaos".
The name wasn't the only thing they ripped off of Warlords. Warlords 3: Reign of Heroes was so named because it had a hero system that is almost IDENTICAL to what would be found much later in Warcraft 3. Not to mention the UI, the heroes themselves, the portraits, you name it. If you want to know what Warcraft 4 will look like and "bring to the table", I would suggest looking at the later Warlords games
As for the group calendar, not surprised at all. Most of the UI innovations that they have incorporated into WoW were originally created by players.
___________________ Sadly, I see storm clouds on the horizon. A faint stench of Vanguard is in the air.-Kien
Bottom line, Blizzard know how to sell the ideas that others can't.
Hmm... no, Blizzard knows how to take good ideas, and then simplify them to the point that you'd have to be legally brain dead not to be able to use it, and make sure there is no penalty is you still manage to screw it up, and then reward you if you make it work.
This is good for those of us without a pulse, or those who have never actually played a good MMO.
For the person who claimed that WoW revolutionized the industry with its customizable UI....
Why are these people allowed to function? Name me a WoW feature and I'll tell you what game(s) they stole it from. Custom UI was in EQ and DAoC way before WoW.
yah wow is the simpletons game. I hate how modern mmorpgs are all going this shitty road. run different servers you cunt game companies, some easy mode others with some kinda challenge, you fucking greedy ass bastard companies.
yah wow is the simpletons game. I hate how modern mmorpgs are all going this shitty road. run different servers you cunt game companies, some easy mode others with some kinda challenge, you fucking greedy ass bastard companies.
someone is angry the servers are down? i agree with you mostly but...
Bottom line, Blizzard know how to sell the ideas that others can't.
Hmm... no, Blizzard knows how to take good ideas, and then simplify them to the point that you'd have to be legally brain dead not to be able to use it, and make sure there is no penalty is you still manage to screw it up, and then reward you if you make it work.
This is good for those of us without a pulse, or those who have never actually played a good MMO.
For the person who claimed that WoW revolutionized the industry with its customizable UI....
Why are these people allowed to function? Name me a WoW feature and I'll tell you what game(s) they stole it from. Custom UI was in EQ and DAoC way before WoW.
"The public is wonderfully tolerant. It forgives everything except genius." -Oscar Wilde
Bottom line, Blizzard know how to sell the ideas that others can't.
Hmm... no, Blizzard knows how to take good ideas, and then simplify them to the point that you'd have to be legally brain dead not to be able to use it, and make sure there is no penalty is you still manage to screw it up, and then reward you if you make it work.
This is good for those of us without a pulse, or those who have never actually played a good MMO.
For the person who claimed that WoW revolutionized the industry with its customizable UI....
Why are these people allowed to function? Name me a WoW feature and I'll tell you what game(s) they stole it from. Custom UI was in EQ and DAoC way before WoW.
Nice rebuttal. So full of counterarguments and insight.
Comments
have you read any of my posts?
Odds are a user-made mod had that functionality to begin with, then Bliz said "that's a good idea, we should steal it!" and suddenly it appears in the game without giving credit to the people that actually made it and rendering the user-accessible tools required for it inoperable.
Cause, you know, that's how Blizzard's been "innovating" with their UI since release.
Yeah, silly blizzard, just stealing other people's ideas...
...oh wait, it was a major innovation to create a UI framework that could be modified in way that were absolutely unheard of in an MMO before. As in, people as still coming up with new and creative ways to work with it. It was revolutionary. It is still unequaled, even in WAR. Sorry you're so bitter about life to accept that.
And the mod was called "group calendar". As is the case with many software / technology companies, user innovations which are both outstanding and so widely used that they become a de facto "standard" are usually incorporated into the official product.
Sad, bitter and nasty people here.
Oh and BTW, WAR still blows
Actually Blizzard used and uses LUA for their UI. They didn't invent or innovate anything. They deserve credit for deciding to use it. But no an extensible UI is by no means revolutionary. In fact it was made possible years of development by a number of non-blizzard people.
But once again WoW and Blizzard gets credit for something they really had very little to do with. Sigh.
1983: Warhammer Fantasy Battle is created by Games Workshop.
1987: Warhammer 40,000: Rogue Trader, was published
1995: Warhammer: Shadow of the Horned Rat and its sequel Warhammer: Dark Omen (1998), both produced by Mindscape, are real-time tactical (RTT) games for the PC and PlayStation.
May 18, 2005, the Warhammer Online license was acquired by Mythic Entertainment
2006: Warhammer: Mark of Chaos is a Warhammer Real-time tactics game by Namco.
1991: Allen Adham, Michael Morhaime and Frank Pearce start a game company called Silicon & Synapse. The company develops games for other publishing houses. Best known titles include Rock 'n Roll Racing. The Lost Vikings and Blackthorne.
November 1994: Silicon & Synapse renames itself to Blizzard Entertainment and publishes its first Warcraft game, "Warcraft: Orcs & Humans," available as a DOS CD-ROM and floppy disk for $45. The game wins PC Gamer's Editors Choice award and best strategy game of 1994.
December 1995: "Warcraft II: Tides of Darkness" is released and wins Game of the Year award from PC Gamer. About 50,000 copies are sold in the first weekend.
December 1996: Release of action-role-playing game "Diablo" and Battle.net, one of the early forms of multiplayer gaming online. A half-million copies of Diablo sell within the first few months. Within six months, Battle.net registers 700,000.
March 1998: "StarCraft" launches, selling 1 million copies in first three months.
2000: Diablo II is released, selling 1 million copies in first two weeks. It sets the record for the fastest-selling PC game ever.
2001: An expansion to the Diablo sequel, "Diablo II: Lord of Destruction," is released and sells more than one million copies in the first month.
July 2002: Warcraft III: Reign of Chaos released, selling more than one million copies in first three weeks.
July 2003: An expansion to Warcraft III, "The Frozen Throne" is released. One million copies sold within the first month.
Nov. 23, 2004: "World of Warcraft" launches. In the US, 240,000 copies sold in first day, with 200,000 players creating online accounts within 24 hours, at $15 a month.
May 9, 2006: Plans are announced to develop a live-action "World of Warcraft" movie. Legendary Pictures, the studio behind Batman Begins and 300, will produce.
January 2007: An expansion pack to "World of Warcraft," called "The Burning Crusade," launches with 2.4 million copies sold in the first 24 hours.
May 19, 2007: StarCraft II is announced.
August 2007: World of Warcraft expansion pack, "Wrath of the Lich King" is announced.
July 24, 2007: WoW subscribers surpass 9 million.
November 2007: The first comic book series based on "World of Warcraft" is released.
December 2007: Plans are announced for Activision (creator of "Guitar Hero") and Blizzard's parent company, France-based Vivendi, to merge as Activision-Blizzard.
December 2007: Blizzard Entertainment CEO and co-founder Mike Morhaime is honored as the 11th inductee in the Hall of Fame by the Academy of Interactive Arts and Sciences for "his role in expanding the MMOG audience beyond the hardcore."
Jan. 22, 2008: WoW subscribers surpass 10 million – including more than 2 million in Europe, more than 2.5 million in North America and about 5.5 million in Asia.
March 7, 2008: Blizzard Entertainment is ranked No. 3 game developer in the world by Think Services' Game Developer magazine.
I know you're giving it your best here. I know your epeen is hurt so badly there is NO way it will allow your mouth (or fingers, w/e) to remain closed, even though its so painfully funny to everybody to watch you sputter.
Let's see. I don't have an "e-peen", as I leave silly things like that for those adolescents who haven't figured out how to use their real one yet. Also, I didn't sputter or stutter or any other weak ass attempt at insulting you think works. I made a point, one which I haven't seen you invalidate. I realize you were only around 4 or 5 ( going by your more than likely inflated profile age ) when Warhammer came out, but I'm sure you know how to use google to research how remarkably similar the later developed Warcraft was to Warhammer.
*pats you on the head*
Something you can only do from behind your keyboard. Must be one of those "e-peen" things.
Shouldn't you be playing WAR? Or pleasuring yourself to WAR screenshots? Or sacrificing a goat in celebration of your life now having a purpose as of tomorrow morning?
What is with all the kindergarten, fourth rate insults? You're like a nerd trying to have a "ranking" contest, and failing.
Shoo.
Let me think it over.........nope.
The rest of you hidden agenda e-thug jokers should read this once more and stop trying to show others how smart you are because you obviously aren't, since you're bickering on a forum with silly "NO U" arguements.
Gormenghast and LOTR both view war in different but interesting ways, Aragorn's and LOTR (for the most part) view is like that of a general where as the Gormenghast books are very much the view of war from the lowest foot soldier covered in mud and gore. The detail in the Gormenghast books is just amazing.
While The Hobbit was published in '37 and Titus Groan (the first Gormenghast book) in '46 there are many people writing fantasy before The Hobbit (and Titus Groan came before LOTR). Robert E Howard being one of them, with Kull and Conan in print off the top of my head in about '29.
While things might have looked different now without Tolkien and LOTR to say that there would be no fantasy is just plain silly.
That is true, was there other writings about orcs and goblins and Elves and so on before Tolkien's works?
Guess you didn't know the bit about WoW ripping off a huge amount of their lore from Warhammer eh?
http://www.gamestooge.com/2008/07/02/feature-analog-gaming-warhammer-and-warcraft/
Bit different from just using "elves and orcs". It's taking the entire world of Warhammer and using it wholesale.
http://www.greycouncil.org/
Total BS. It's a stupid feature that NO good MMO should contain. Any game that requires 40 people to schedule an in game meeting to perform some menial linear raid function is pathetic. Bring back independence of thought and action please. No more Warcrap clones.
Trammies need to stop polluting the MMORPG landscape. They already have enough games in which to emote hugs and sell garbage by the banks.
This is new and interesting... oh wait no its not. Calendar addon came before War.
Gormenghast and LOTR both view war in different but interesting ways, Aragorn's and LOTR (for the most part) view is like that of a general where as the Gormenghast books are very much the view of war from the lowest foot soldier covered in mud and gore. The detail in the Gormenghast books is just amazing.
While The Hobbit was published in '37 and Titus Groan (the first Gormenghast book) in '46 there are many people writing fantasy before The Hobbit (and Titus Groan came before LOTR). Robert E Howard being one of them, with Kull and Conan in print off the top of my head in about '29.
While things might have looked different now without Tolkien and LOTR to say that there would be no fantasy is just plain silly.
That is true, was there other writings about orcs and goblins and Elves and so on before Tolkien's works?
There was a cave paint that looked like an Orc 10.000 BC in northern Germany
You know, you can schedule RvR raids or any other guild functions with the calendar, too. I'm so tired of idiots and their WoW-clone crap. Just get off it, the games have similarity and nobody cares how much you hate one or the other.
Odds are a user-made mod had that functionality to begin with, then Bliz said "that's a good idea, we should steal it!" and suddenly it appears in the game without giving credit to the people that actually made it and rendering the user-accessible tools required for it inoperable.
Cause, you know, that's how Blizzard's been "innovating" with their UI since release.
Yeah, silly blizzard, just stealing other people's ideas...
...oh wait, it was a major innovation to create a UI framework that could be modified in way that were absolutely unheard of in an MMO before. As in, people as still coming up with new and creative ways to work with it. It was revolutionary. It is still unequaled, even in WAR. Sorry you're so bitter about life to accept that.
And the mod was called "group calendar". As is the case with many software / technology companies, user innovations which are both outstanding and so widely used that they become a de facto "standard" are usually incorporated into the official product.
Sad, bitter and nasty people here.
Oh and BTW, WAR still blows
I've pointed this out before, and I will repeat myself: Mythic allowed people to mod the DAoC UI for many years, before WoW was ever released. To this day, there are so many things that the player-made UIs have which the DAoC default UI lacks. So, WoW wasn't revolutionary in that way at all. Sorry to burst your bubble.
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"Capitalism is currently working as intended."
I guess if your biggest concern in life is who to ask to the prom, a calendar in a game is a neat feature. It lets you feel like you have big-boy responsibilities. For those of us who have to schedule things in real life, it's nice to escape by playing a game, not working in it. Also, RvR is for pansies.
Trammies need to stop polluting the MMORPG landscape. They already have enough games in which to emote hugs and sell garbage by the banks.
WoW has never had a single original idea in its entire existance. Not one that hadn't already been done in another MMO. And as more MMOs come out with new ideas, it sucks them in and then waters them down, like a Borg that makes you retarded.
Darkfall Travelogues!
Odds are a user-made mod had that functionality to begin with, then Bliz said "that's a good idea, we should steal it!" and suddenly it appears in the game without giving credit to the people that actually made it and rendering the user-accessible tools required for it inoperable.
Cause, you know, that's how Blizzard's been "innovating" with their UI since release.
Yeah, silly blizzard, just stealing other people's ideas...
...oh wait, it was a major innovation to create a UI framework that could be modified in way that were absolutely unheard of in an MMO before. As in, people as still coming up with new and creative ways to work with it. It was revolutionary. It is still unequaled, even in WAR. Sorry you're so bitter about life to accept that.
And the mod was called "group calendar". As is the case with many software / technology companies, user innovations which are both outstanding and so widely used that they become a de facto "standard" are usually incorporated into the official product.
Sad, bitter and nasty people here.
Oh and BTW, WAR still blows
I've pointed this out before, and I will repeat myself: Mythic allowed people to mod the DAoC UI for many years, before WoW was ever released. To this day, there are so many things that the player-made UIs have which the DAoC default UI lacks. So, WoW wasn't revolutionary in that way at all. Sorry to burst your bubble.
Also don't forget about the modifiable Everquest UI when people started playing in Full Screen mode. WoW is hardly the first game to ever allow for a highly customizable UI.
Odds are a user-made mod had that functionality to begin with, then Bliz said "that's a good idea, we should steal it!" and suddenly it appears in the game without giving credit to the people that actually made it and rendering the user-accessible tools required for it inoperable.
Cause, you know, that's how Blizzard's been "innovating" with their UI since release.
Yeah, silly blizzard, just stealing other people's ideas...
...oh wait, it was a major innovation to create a UI framework that could be modified in way that were absolutely unheard of in an MMO before. As in, people as still coming up with new and creative ways to work with it. It was revolutionary. It is still unequaled, even in WAR. Sorry you're so bitter about life to accept that.
And the mod was called "group calendar". As is the case with many software / technology companies, user innovations which are both outstanding and so widely used that they become a de facto "standard" are usually incorporated into the official product.
Sad, bitter and nasty people here.
Oh and BTW, WAR still blows
Oh and BTW WoW still blows :P and always will!.
Odds are a user-made mod had that functionality to begin with, then Bliz said "that's a good idea, we should steal it!" and suddenly it appears in the game without giving credit to the people that actually made it and rendering the user-accessible tools required for it inoperable.
Cause, you know, that's how Blizzard's been "innovating" with their UI since release.
Yeah, silly blizzard, just stealing other people's ideas...
...oh wait, it was a major innovation to create a UI framework that could be modified in way that were absolutely unheard of in an MMO before. As in, people as still coming up with new and creative ways to work with it. It was revolutionary. It is still unequaled, even in WAR. Sorry you're so bitter about life to accept that.
And the mod was called "group calendar". As is the case with many software / technology companies, user innovations which are both outstanding and so widely used that they become a de facto "standard" are usually incorporated into the official product.
Sad, bitter and nasty people here.
Oh and BTW, WAR still blows
I've pointed this out before, and I will repeat myself: Mythic allowed people to mod the DAoC UI for many years, before WoW was ever released. To this day, there are so many things that the player-made UIs have which the DAoC default UI lacks. So, WoW wasn't revolutionary in that way at all. Sorry to burst your bubble.
Also don't forget about the modifiable Everquest UI when people started playing in Full Screen mode. WoW is hardly the first game to ever allow for a highly customizable UI.
Of course, I assumed that DAoC wasn't the first to do it, I just haven't played EQ.
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"Capitalism is currently working as intended."
Replace WoW with Blizzard IMO. Blizzard is good at refining and polishing things, but they just seem to take ideas from other games and I came to that conclusion long before WoW came out. There was a series of RTS games called "Warlords", and on their third iteration they created "Warlords 3: Reign of Heroes" long, long before "Warcraft 3: Reign of Chaos".
The name wasn't the only thing they ripped off of Warlords. Warlords 3: Reign of Heroes was so named because it had a hero system that is almost IDENTICAL to what would be found much later in Warcraft 3. Not to mention the UI, the heroes themselves, the portraits, you name it. If you want to know what Warcraft 4 will look like and "bring to the table", I would suggest looking at the later Warlords games
As for the group calendar, not surprised at all. Most of the UI innovations that they have incorporated into WoW were originally created by players.
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Sadly, I see storm clouds on the horizon. A faint stench of Vanguard is in the air.-Kien
http://www.penny-arcade.com/comic/2006/12/13/
Bottom line, Blizzard know how to sell the ideas that others can't.
Hmm... no, Blizzard knows how to take good ideas, and then simplify them to the point that you'd have to be legally brain dead not to be able to use it, and make sure there is no penalty is you still manage to screw it up, and then reward you if you make it work.
This is good for those of us without a pulse, or those who have never actually played a good MMO.
For the person who claimed that WoW revolutionized the industry with its customizable UI....
Why are these people allowed to function? Name me a WoW feature and I'll tell you what game(s) they stole it from. Custom UI was in EQ and DAoC way before WoW.
Darkfall Travelogues!
yah wow is the simpletons game.
I hate how modern mmorpgs are all going this shitty road.
run different servers you cunt game companies, some easy mode others with some kinda challenge, you fucking greedy ass bastard companies.
mmmm kay
someone is angry the servers are down? i agree with you mostly but...
I play a lot of games...
Hmm... no, Blizzard knows how to take good ideas, and then simplify them to the point that you'd have to be legally brain dead not to be able to use it, and make sure there is no penalty is you still manage to screw it up, and then reward you if you make it work.
This is good for those of us without a pulse, or those who have never actually played a good MMO.
For the person who claimed that WoW revolutionized the industry with its customizable UI....
Why are these people allowed to function? Name me a WoW feature and I'll tell you what game(s) they stole it from. Custom UI was in EQ and DAoC way before WoW.
"The public is wonderfully tolerant. It forgives everything except genius."
-Oscar Wilde
Hmm... no, Blizzard knows how to take good ideas, and then simplify them to the point that you'd have to be legally brain dead not to be able to use it, and make sure there is no penalty is you still manage to screw it up, and then reward you if you make it work.
This is good for those of us without a pulse, or those who have never actually played a good MMO.
For the person who claimed that WoW revolutionized the industry with its customizable UI....
Why are these people allowed to function? Name me a WoW feature and I'll tell you what game(s) they stole it from. Custom UI was in EQ and DAoC way before WoW.
Nice rebuttal. So full of counterarguments and insight.
Darkfall Travelogues!