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Balancing issues are ruining the FUN and WOW factor for this game

Balancing issues are ruining the FUN and WOW factor for this game

Okay this is the issue

Was not much impressed with the graphics but, understandably gameplay is better than graphics and understand why SO after seeing the fiasco with AOC and its eye candy graphics I can manage with WAR graphics.



The problem is the imbalance .I tried 5 different servers on EU English side.ALL of them were heavily populated with Destruction.

Tried scenarios on all these servers with Order as my side In all these cases Order was heavily slaughtered left and right.When I tried dwarf tank our grp lacked melee DPS Again over and over it was slaughtered by Orcs and Squigs

Now I am not talking about bad play It was the same predictable outcome on all servers with Order being low populated

So I decided to join the band wagon and started on Destruction .Scenarious were very difficult to find coz nobody on Order side was ready to play it as they were getting slaughtered .Finally manged to get in

the result Order 78 and Destruction 500.

When the match was not on equal footing it wasnt fun at all . I played around 3 hours but still didnt get the wow (not the mmo WOW) feeling or the feeling of really RVR ..

They need to address the balancing issues very fast Lack of tank and melle DPS on Order side is serious flaw and everyone seems to be flocking the Destruction side

No Dwarf Melee class + No Empire Tank <<<<<< Black Orc+ Maruder + Chosen

Its no fun when you are outnumbered and hel its no fun when you outnumber them

Comments

  • NogginNoggin Member Posts: 808

    This has nothing to do with population imbalance.

     

    What were the average levels of your scenario group members compared to Destruction?

     

    I play Order and we win in scenarios more than we lose.

  • sassoonsssassoonss Member UncommonPosts: 1,132
    Originally posted by Noggin


    This has nothing to do with population imbalance.
     
    What were the average levels of your scenario group members compared to Destruction?
     
    I play Order and we win in scenarios more than we lose.



     

    But if we are in the same scenarios arent we all buffed to the same level

    I dont know I jumped in at lvl 2 directly I saw my HP was buffed up Group members were around 4 to 6

     

  • WarOnslaughtWarOnslaught Member Posts: 12

    Yea,  i dont think in beta they are addressing the population issues that they will when the game goes live.  When you log in to your server you will see something called bonuses, and thats how the population will be balanced.  Bonus to low pop servers and a cap is put on the other side to prevent new toons from getting in that side.  That should help with your issues. 

    Also, i dont think the 12 year olds that will be playing order have figured out how to Pre order the game and get into the open beta.  So, when game goes live expect the kiddies to flock to Legolas(shadow warrior)  Gimli (Iron Breaker)   Van Helsing(witch hunter)  and Sephiroth (Sword Master)   I cant wait to lol at all the differnt spellings of those names im going to see in RvR!

    Never say "opps" in raid chat, say ahhhhhh interesting.

  • PhilssPhilss Member Posts: 433
    Originally posted by Noggin


    This has nothing to do with population imbalance.
     
    What were the average levels of your scenario group members compared to Destruction?
     
    I play Order and we win in scenarios more than we lose.

     

    This .

     

    Each time i enter a scenario i just watch the lvl of ppl and know if we gonna win or not most likely .

    t1 s very unbalanced because you have lvl 1-4 who q up with absolutly no gear and minimal ability against lvl 8-11 ppl who have morale/tacitc more ability and MUCH better gear ( you can get blue lvl 10 weap from first t2 chapter influence reward )

  • s0ulls0ull Member Posts: 186

    Can't remember the server I'm playing on (EU version) but i have to say I'm not seeing this at all on the scenario's I'm playing its pretty much 50/50.

    The first scenario I joined was against a premade of a guild I knew from a previous game which wasn't much fun although funny to see them again.

    My main concern is premades take away alot of the fun for people playing as a PUG and I would like to see it changed so premades cannot go against PUG's, although for pop reasons I can't see this being done, everyone wants to get into the action quick understandably...

  • PhilssPhilss Member Posts: 433
    Originally posted by sassoonss

    Originally posted by Noggin


    This has nothing to do with population imbalance.
     
    What were the average levels of your scenario group members compared to Destruction?
     
    I play Order and we win in scenarios more than we lose.



     

    But if we are in the same scenarios arent we all buffed to the same level

    I dont know I jumped in at lvl 2 directly I saw my HP was buffed up Group members were around 4 to 6

     

     

    It help but not that much , the real huge diference like my post above is GEAR/ABILITY wich still make a huge diference . Tier 2 is already alot beter because you have many great ability already that get battle ranked and you have base gear .

  • GreenChaosGreenChaos Member Posts: 2,268

    OK, first of all yes there is a population balance issue. But is has nothing to do with scenarios.

    Yes, your level gets raised but that only does so much, there is still skills and equipment. Look at the levels in the match, you are in with level 11's.

    I have played hundreds of scenarios in the last few days (and more in the last few months) and I can yes right now it is very balanced in tier one at lease, in the chaos/empire pairing anyway. Some teams suck, some are good.

    By the way, both sides have the same number of tanks, melee dps, ranged and healers. You want a team with melee dps? then fly to a pairing with melee dps. For you that would Empire or High Elf. Try all 3 just for fun. Then stay with the one you like.

    If you are going to do scenarios you should walk to your battle camp, and pick up two quests that will give you coin and exp for them. While you are at the camp you can find a flight master and go to another pairing, not that big of a deal.

  • SlampigSlampig Member UncommonPosts: 2,342

    I find this kind of funny. Now I am testing on NA servers and when I go into that RvR while playing Destruction...we have never won. I don't get it...

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • crunchyblackcrunchyblack Member Posts: 1,362

    it all depends whos playing...

    i find that every time im on order and we just kind of do our own thing, we get destroyed by destruction, when both sides are working as a team its a close match.

    i did norwatch for about 3hours straight today, i saw people jumping in saying "destruction always wins wth they are so over powerd" when the reality is we (order) had just won 3 in a row.  We proceeded to loose the next like 5 matches when our side had everyone running around trying to kill not cap and not defending any flag.

    it all depends on teamwork and strategy.

  • EgroEgro Member Posts: 45

    One thing to take into consideration are the classes for each race pair.  I know for the dark elves (khaine's embrace?), having most of the people playing the only healer class spend all their time chasing people and trying to melee kind of sucks.  For chaos, I don't think I ever lost the scenario with my zealot healing, probably because any warriors priests share the same preoccupation as the disciples.

  • sassoonsssassoonss Member UncommonPosts: 1,132

    I am getting the idea from you guys say

    Probaly the problem with my play is the lvl is too low and far less abilities Also I didnt form a group and just jumped in solo random So most of the time I might have been i a grp with solo players liek with no proper team.

    Also like me most of the people are trying for the 1st time and have no idea whats going one (.Lol we have healers and casters doing melee and tanks behind them )

    One question am I supposed to form a group before doing a solo or if i select solo does the game match up the classes like ( if i am a tank then take 1 melee dps take 1 healer 1 aoe ) or does it select at random

  • ArckenArcken Member Posts: 2,431
    Originally posted by sassoonss


    I am getting the idea from you guys say
    Probaly the problem with my play is the lvl is too low and far less abilities Also I didnt form a group and just jumped in solo random So most of the time I might have been i a grp with solo players liek with no proper team.
    Also like me most of the people are trying for the 1st time and have no idea whats going one (.Lol we have healers and casters doing melee and tanks behind them )
    One question am I supposed to form a group before doing a solo or if i select solo does the game match up the classes like ( if i am a tank then take 1 melee dps take 1 healer 1 aoe ) or does it select at random

    RvR is set numbers, how does population play into unbalancing it?

     

  • MrElusiveMrElusive Member Posts: 11

    personally, i think RVR's are have been really balanced so far. A lot of the time, they finsih 500-450 with very few 500-78.

    However, the only real issue i have is the severe lack of tanks on order in my relam. There's about a millon warrior priests who don't heal and consequently my little B wizard gets pwnt by the equaly millions of destruction tanks.

    might be an idea to reward people who play under-played classes like the rewards for under-played order or destruction.

    but still, good fun :)

  • TheHavokTheHavok Member UncommonPosts: 2,423

    I play order on Tyrion (11 runepriest atm) and I only lost 5 scenarios for gates of ekrund in the past 2 days.  Yes there is much more destruction on the server, no it is not imbalanced (atleast class ability wide), and yes you will get raped as a level 2 character. 

    I honestly would rather be playing destruction as I find them to be the more appealing side, but I couldn't stand the long que time when playing on destruction.  It just REALLY dampens the fun.

    Also, like one poster already mentioned, grouping with somebody REALLY makes a difference when you communicate well.  During closed beta, I played a witch elf and my friend played a chosen.  We almost always were attacking the same target and completely destroyed the other team, one person at a time.  It really makes the game so much fun when you can dominate so well just by doing something as simple as telling your friend who to attack.

     

    Also, what I am realizing time and time again with this game is that it gets better and better the more you level.  Yea, I'll admit I got tired of the lowbie zone, specially since I have had three characters that have been wiped, forcing me to start from scratch, but thats okay its beta.

  • SmikisSmikis Member UncommonPosts: 1,045

    tier 1 cant be called as balance. you get buffed up to lvl 8 or so.. supposedly gear too.. apart that even lvl 3-5 rvr gear is 10 times better than ur useless buffed up gear.. and you mostly dont have any.. my lion something ? :D is now about 5 lvl and when comparing it to lvl 1-3.. i can acctually kill others.. i dont die nearly as fast.. ye and i actually contribute.. but there are players up to 11? lvl... you can imagine it changes. even more..

     

    won maybe 1 or 2 rvrs.. so far.. lost way more.. but i dont mind :)

  • EduardoASGEduardoASG Member Posts: 832

    I really dont agree with the op on this.

    Been playing Order since beta started and won scenarios several times either with my war priest or with my swordmaster.

    It depends on the scenario you choose etc.. for instance, say you pick the high Elven rvr scenario, then youll be pretty much screwed cos at lower lvls you wont have healers to back you up.. so move to Empire area and do the scenario there.. wich youll find totally diferent since youll have healers to back you up.

    The other factor that makes it fun to play order, is the fact of playing the underdog will make you play better and with more cunning. You are expected to loose, so winning has a wonderful exquisite flavour :)

     

    great game btw.. really positive surprised.

    Aion, AoC, AC, AO, DDO, Eve, Eq2, GW, MW3, L1&2, RF, RIFT, SWG, SWTOR, TR, UO, WOW, WAR
  • sassoonsssassoonss Member UncommonPosts: 1,132
    Originally posted by EduardoASG


    I really dont agree with the op on this.
    Been playing Order since beta started and won scenarios several times either with my war priest or with my swordmaster.
    It depends on the scenario you choose etc.. for instance, say you pick the high Elven rvr scenario, then youll be pretty much screwed cos at lower lvls you wont have healers to back you up.. so move to Empire area and do the scenario there.. wich youll find totally diferent since youll have healers to back you up.
    The other factor that makes it fun to play order, is the fact of playing the underdog will make you play better and with more cunning. You are expected to loose, so winning has a wonderful exquisite flavour :)
     
    great game btw.. really positive surprised.

    ty for the tip

     

     

    I am going to try group 1st before jumping in

  • KalmarthKalmarth Member Posts: 443

    To say Destruction never win is way wrong, my guild and I went 5 for 500 then 23 for 500, we win most of the grounds we hit and take and defend almost all the keeps we have.

    Its about the team you work with and being higher level helps some too

  • YunbeiYunbei Member Posts: 898

    So far my experience on all EU servers I tried is exactly the same as the OP says. Order FTL. :(

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