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Warhammer Online : Age of Reckoning: Pre-Launch News From Mark Jacobs

StraddenStradden Managing EditorMember CommonPosts: 6,696

Warhammer Online is now up and running for fans of the game to jump in and enjoy. Last night though, just before the servers went live, Mark jacobs delivered a message that discusses Code of Conduct, Crashes to Desktop and Server Cloning.

Folks,

Well, it’s less than an hour till the full launch of the game and I’ve got three very good bits of news to share with you.

(1) First, let’s start with a change to our Code of Conduct. After reviewing the CoC, we’ve decided that it is not necessary to have you click through it every time you enter the game. However, you will need to continue to scroll through the EUALA for the foreseeable future. While we are making it easier to do that it will remain as it is. I’m truly sorry that it is necessary but for now, due to legal reasons, it will still need to be scrolled through and accepted when you enter the game.

(2) On a much lighter and even more important note, as you know one of main priorities for our engineering team over the last few weeks has been to reduce the number of crashes to desktop (CTDs) that are experienced by a small percentage of our players. We applied a client patch yesterday and over the last 24 hours, the aggregate number of CTDs per play hour has decreased by 50%. We are applying another patch that we hope will take the numbers down even further but for now, even with the 50% reduction, the number of CTDs is now at its lowest ever.

(3) Finally, we have some even better news for a large number of our players. Since we launched the Head Start program, we have told people that after launch we would allow them to move characters from a high population server to a low population server free of charge.

Tomorrow morning, we will begin a process to essentially clone (who says you can’t mix sci-fi and fantasy) all character, Auction House and guild information of several of our high population servers to brand new servers. Players and guilds can choose which server (old, new or both!) they wish to play on. Nobody’s characters will be deleted and because they are being copied to clean servers, everyone gets to keep their names and their guild names. As far as we know nobody has done this before in the MMORPG industry and we are proud to be the first to offer this to our players.

So, it is up to you, whether you are just an individual player or guild to stay on the existing server or to move to the new server. Here are the servers that are being moved and the names of their clones:

Phoenix Throne => White Tower

Skull Throne => Tower of Doom

Volkmar => Magnus

Badlands => Mordheim

Dark Crag => Eerie Downs

Once again we have shown our commitment to make WAR the best MMORPG on the market both through our commitment to game development and customer service.

Mark

Read more here.

Cheers,
Jon Wood
Managing Editor
MMORPG.com

Comments

  • streeastreea Member UncommonPosts: 654

    Last night I tried to log into Volkmar and got put in a queue of over 350 people with an ETA of 40 minutes.

    So this is VERY good news. It's also interesting to see that they're cloning servers instead of transfering... it actually is a much easier process because they don't have to go through the application/acceptance process of transfering people over, nor do people have to be torn between staying on one server with one friend or moving over to another server. Your progress from the past few days is saved on both.

  • saiviorsaivior Member Posts: 57

    Very cool idea about cloning the servers.

  • MyrdekMyrdek Member Posts: 346

    What legal reason? No other game has ever done this before

  • SeyrcimSeyrcim Member UncommonPosts: 5

    Kinda fun with the patch. I haven't had a single CTD since beta, and after the patch I crashed for the first time... only to find myself in a queue of 350 =/ Nice with the character move =)

  • banthisbanthis Member Posts: 1,891
    Originally posted by Myrdek


    What legal reason? No other game has ever done this before



     

    Every MMO asks you to accept the EULA multiple times.  The CoC how ever is entirely different and they're removing it.

  • ManchineManchine Member UncommonPosts: 469
    Originally posted by streea


    Last night I tried to log into Volkmar and got put in a queue of over 350 people with an ETA of 40 minutes.



     

    Our guild was going to be on that server.  Found out Old Timers Guild was going there and changed servers.  They brought a lot of people to the server.

    image

  • MyrdekMyrdek Member Posts: 346
    Originally posted by banthis




     
    Every MMO asks you to accept the EULA multiple times.  The CoC how ever is entirely different and they're removing it.

     

    find me one

    I've played 10 of them and none of them keeps asking you to accept the EULA everytime you log in

  • williamstomewilliamstome Member Posts: 12
    Originally posted by Myrdek

    Originally posted by banthis




     
    Every MMO asks you to accept the EULA multiple times.  The CoC how ever is entirely different and they're removing it.

     

    find me one

    I've played 10 of them and none of them keeps asking you to accept the EULA everytime you log in

     

    You probably stopped noticing it.

    I believe WoW and CoH do, but it's checking a box and clicking ok, not actually scrolling through the entire thing.

     

    Or I could be remembering wrong.

     

    Most games, IIRC, do.

  • GrömGröm Member Posts: 303

    Great newsmessage from M.J. specially before the actual game launch.

    I crashed a few times and also had to wait in queues but then again that was European OB where the population cap was lower than in NA, of course at the begining.



    Cheers Mythic!

  • streeastreea Member UncommonPosts: 654
    Originally posted by williamstome

    Originally posted by Myrdek

    Originally posted by banthis




     
    Every MMO asks you to accept the EULA multiple times.  The CoC how ever is entirely different and they're removing it.

     

    find me one

    I've played 10 of them and none of them keeps asking you to accept the EULA everytime you log in

     

    You probably stopped noticing it.

    I believe WoW and CoH do, but it's checking a box and clicking ok, not actually scrolling through the entire thing.

     

    Or I could be remembering wrong.

     

    Most games, IIRC, do.

    I'm not sure about CoH, but I know that WoW only makes you re-accept after you've dled and installed a new patch. Otherwise you don't have to do it.

     

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