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AoC Xfire numbers up comparing to last week

Gents and Ladies of the forum

I know the consensus of this forum is that Xfire numbers is a very poor guideline for population numbers. That was conveyed to me very thoroughly yesterday when I posted a downward Xfire trend for WAR and I do agree that xfirenumbers are very hard to relate to anything (yet it is the only thing we have and it seems some hobby investors are looking to it as well). Anyway since Xfirenumbers this weeks tuesday was 5432 vs 5337 last tuesday (2% increase), I thought I'll post this as it is first time we have seen stabilization/increase since launch

http://www.xfire.com/games/aoc/Age_of_Conan_Hyborian_Adventures/

This is also in line what we have seen after launch of the PvP patch... We have seen activity increase..

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Comments

  • miagisanmiagisan Member Posts: 5,156

    AoC fans always swear that Xfire means nothing.....either they do or don't, take your pick, but don't be flip flopping on it

    image

  • ModifyMenuWModifyMenuW Member Posts: 24


    Originally posted by OrionMan
    Gents and Ladies of the forum
    I know the consensus of this forum is that Xfire numbers is a very poor guideline for population numbers.

    Well played trollmeister, well played.

    Up until this post you actually came across as an actual AoC fan with a touch of 'boi', but now I feel betrayed, and in time my hair shall cover my eyes so the darkness of the world can't hurt me anymore (//_o)

    ._.

  • LibertasplzLibertasplz Member Posts: 221

    And Sunday and Monday show a decrease from the previous week. 

    What it basically shows is that total hours played has leveled off. 

    However, if you actually paid attention to each day as I have, the number of time played per XFIRE member has increased everyday since the PvP patch.  In addition, the total number of players playing has decreased compared week over week every single day.

    Players matter for subscription revenue and not time played per player.   Age of Conan is losing this battle still and not even the PvP patch could stop the bleeding.

  • Alan0nAlan0n Member Posts: 576

    Well - Funcom is focusing on free to play games with ads now sooo

    They will be high on Xfire I guess ?

  • OrionManOrionMan Member Posts: 423
    Originally posted by Libertasplz


    And Sunday and Monday show a decrease from the previous week. 
    What it basically shows is that total hours played has leveled off. 
    However, if you actually paid attention to each day as I have, the number of time played per XFIRE member has increased everyday since the PvP patch.  In addition, the total number of players playing has decreased compared week over week every single day.
    Players matter for subscription revenue and not time played per player.   Age of Conan is losing this battle still and not even the PvP patch could stop the bleeding.



     

    "The PvP patch could not stop the bleeding?", what are you talking about. This link show a stop in the negative xfire trend for AoC..  You are right though, it will be even more inducative next week. Also keep in mind that this have happened while other big names in the MMO industry has launched. Compare the WOW trend to the WAR and the AOC i.e You will see WAR naturally has increased as it was 0 before... WOW have taken a good step sown over the weekend in fact and AoC is unaffected (or perhaps some up if you look at tuesday)... Again Xfire are WillyNilly numbers, not much of importance.. But it is what it is.

  • LibertasplzLibertasplz Member Posts: 221
    Originally posted by OrionMan

    Originally posted by Libertasplz


    And Sunday and Monday show a decrease from the previous week. 
    What it basically shows is that total hours played has leveled off. 
    However, if you actually paid attention to each day as I have, the number of time played per XFIRE member has increased everyday since the PvP patch.  In addition, the total number of players playing has decreased compared week over week every single day.
    Players matter for subscription revenue and not time played per player.   Age of Conan is losing this battle still and not even the PvP patch could stop the bleeding.



     

    "The PvP patch could not stop the bleeding?", what are you talking about. This link show a stop in the negative xfire trend for AoC..  You are right though, it will be even more inducative next week. Also keep in mind that this have happened while other big names in the MMO industry has launched. Compare the WOW trend to the WAR and the AOC i.e You will see WAR naturally has increased as it was 0 before... WOW have taken a good step sown over the weekend in fact and AoC is unaffected (or perhaps some up if you look at tuesday)... Again Xfire are WillyNilly numbers, not much of importance.. But it is what it is.

     

    You lack reading comprehension skills.  The PvP patch did not stop the bleeding of players.  XFire lists total hours and if you catch it on the day the number of players and the number of minutes played.

    The number of players has consistently went down week by week (measured by the specific day).   There the bleeding has not stopped.  The total hours is roughly comparable because those who have an account have played about 20% more. 

     

  • SlytheSlythe Member UncommonPosts: 952

    Orion you just need to quit while you're ahead. First you say that most AoC players don't use xfire. Then you say that theres a "compatibility" issue with xfire and AoC. And now that the numbers go up slightly, you felt the need to make a post about it. Just...wow.

    I know you don't like when people troll your precious AoC game, but look at what you're doing in the WAR forums. You're trolling that game and posting all kinds of negative feedback. This is why a lot of us dislike the AoC fan club. You guys diss every game out there, yet when someone disses your game they just went too far!

  • OrionManOrionMan Member Posts: 423
    Originally posted by Libertasplz

    Originally posted by OrionMan

    Originally posted by Libertasplz


    And Sunday and Monday show a decrease from the previous week. 
    What it basically shows is that total hours played has leveled off. 
    However, if you actually paid attention to each day as I have, the number of time played per XFIRE member has increased everyday since the PvP patch.  In addition, the total number of players playing has decreased compared week over week every single day.
    Players matter for subscription revenue and not time played per player.   Age of Conan is losing this battle still and not even the PvP patch could stop the bleeding.



     

    "The PvP patch could not stop the bleeding?", what are you talking about. This link show a stop in the negative xfire trend for AoC..  You are right though, it will be even more inducative next week. Also keep in mind that this have happened while other big names in the MMO industry has launched. Compare the WOW trend to the WAR and the AOC i.e You will see WAR naturally has increased as it was 0 before... WOW have taken a good step sown over the weekend in fact and AoC is unaffected (or perhaps some up if you look at tuesday)... Again Xfire are WillyNilly numbers, not much of importance.. But it is what it is.

     

    You lack reading comprehension skills.  The PvP patch did not stop the bleeding of players.  XFire lists total hours and if you catch it on the day the number of players and the number of minutes played.

    The number of players has consistently went down week by week (measured by the specific day).   There the bleeding has not stopped.  The total hours is roughly comparable because those who have an account have played about 20% more. 

     



     

    No need to get worked up. The trend by number of characyters in hyboria pr time unit has stabilized increased. That is the only thing that matters in terms of population/gaming experience on servers... Please comprehend that. This might be more obvious a week from now hopefully... But lets see.

  • LibertasplzLibertasplz Member Posts: 221
    Originally posted by OrionMan

    Originally posted by Libertasplz

    Originally posted by OrionMan

    Originally posted by Libertasplz


    And Sunday and Monday show a decrease from the previous week. 
    What it basically shows is that total hours played has leveled off. 
    However, if you actually paid attention to each day as I have, the number of time played per XFIRE member has increased everyday since the PvP patch.  In addition, the total number of players playing has decreased compared week over week every single day.
    Players matter for subscription revenue and not time played per player.   Age of Conan is losing this battle still and not even the PvP patch could stop the bleeding.



     

    "The PvP patch could not stop the bleeding?", what are you talking about. This link show a stop in the negative xfire trend for AoC..  You are right though, it will be even more inducative next week. Also keep in mind that this have happened while other big names in the MMO industry has launched. Compare the WOW trend to the WAR and the AOC i.e You will see WAR naturally has increased as it was 0 before... WOW have taken a good step sown over the weekend in fact and AoC is unaffected (or perhaps some up if you look at tuesday)... Again Xfire are WillyNilly numbers, not much of importance.. But it is what it is.

     

    You lack reading comprehension skills.  The PvP patch did not stop the bleeding of players.  XFire lists total hours and if you catch it on the day the number of players and the number of minutes played.

    The number of players has consistently went down week by week (measured by the specific day).   There the bleeding has not stopped.  The total hours is roughly comparable because those who have an account have played about 20% more. 

     



     

    No need to get worked up. The trend by number of characyters in hyboria pr time unit has stabilized increased. That is the only thing that matters in terms of population/gaming experience on servers... Please comprehend that. This might be more obvious a week from now hopefully... But lets see.

     

    I was not worked up at any point...just wanted to clarify your reading gaffe.  As for your inference that prime time play has continuously increased...well...we all know you are just guessing.   Also trying to pretend that off-peak hour play is not important to Age of Conan's financial well-being is silly.  As if AoC can afford to lose more players.

  • ImjinImjin Member Posts: 366
    Originally posted by OrionMan


    Gents and Ladies of the forum
    I know the consensus of this forum is that Xfire numbers is a very poor guideline for population numbers. That was conveyed to me very thoroughly yesterday when I posted a downward Xfire trend for WAR and I do agree that xfirenumbers are very hard to relate to anything (yet it is the only thing we have and it seems some hobby investors are looking to it as well). Anyway since Xfirenumbers this weeks tuesday was 5432 vs 5337 last tuesday (2% increase), I thought I'll post this as it is first time we have seen stabilization/increase since launch
    http://www.xfire.com/games/aoc/Age_of_Conan_Hyborian_Adventures/
    This is also in line what we have seen after launch of the PvP patch... We have seen activity increase..



     

    Seriously you are the worst kind of troll. You flip flop worse thana politician and just make stuff up as you go.

    You post that xfire means nothing

    Then it does

    Then you fight tooth and nail that it doesnt

    Then it does.

    Seriously you are lowering everyone IQ with the sad attempt at being cute.

    Fungerer som det skal

  • SlytheSlythe Member UncommonPosts: 952
    Originally posted by Imjin
    Seriously you are the worst kind of troll. You flip flop worse thana politician and just make stuff up as you go.
    You post that xfire means nothing
    Then it does
    Then you fight tooth and nail that it doesnt
    Then it does.
    Seriously you are lowering everyone IQ with the sad attempt at being cute.

     

    Agree, and did you notice how he just HAD to throw in the part about WAR's downward trend in xfire? Viral marketing at it's best. I could give a rat's ass about WAR but it's funny how many AoC players just love to bash that game.

  • miagisanmiagisan Member Posts: 5,156

    downward trend? where?

    www.xfire.com/games/who/Warhammer_Online_Age_of_Reckoning/

     

    oh you mean the drop from sunday to monday game time.....ahh ok

    yes..because the MAJORITY of gameplayers dont work or go to school huh? yeah that must be it...

    and looking at the last few days for AoC....umm no the trendline is STILL decreasing and still lower than last week

    www.xfire.com/games/aoc/Age_of_Conan_Hyborian_Adventures/

    image

  • VandragoVandrago Member UncommonPosts: 230
    Originally posted by miagisan


    AoC fans always swear that Xfire means nothing.....either they do or don't, take your pick, but don't be flip flopping on it

    Yeah it just depends on if it benefits them or not.

    image

  • OrionManOrionMan Member Posts: 423
    Originally posted by Libertasplz

    Originally posted by OrionMan

    Originally posted by Libertasplz

    Originally posted by OrionMan

    Originally posted by Libertasplz


    And Sunday and Monday show a decrease from the previous week. 
    What it basically shows is that total hours played has leveled off. 
    However, if you actually paid attention to each day as I have, the number of time played per XFIRE member has increased everyday since the PvP patch.  In addition, the total number of players playing has decreased compared week over week every single day.
    Players matter for subscription revenue and not time played per player.   Age of Conan is losing this battle still and not even the PvP patch could stop the bleeding.



     

    "The PvP patch could not stop the bleeding?", what are you talking about. This link show a stop in the negative xfire trend for AoC..  You are right though, it will be even more inducative next week. Also keep in mind that this have happened while other big names in the MMO industry has launched. Compare the WOW trend to the WAR and the AOC i.e You will see WAR naturally has increased as it was 0 before... WOW have taken a good step sown over the weekend in fact and AoC is unaffected (or perhaps some up if you look at tuesday)... Again Xfire are WillyNilly numbers, not much of importance.. But it is what it is.

     

    You lack reading comprehension skills.  The PvP patch did not stop the bleeding of players.  XFire lists total hours and if you catch it on the day the number of players and the number of minutes played.

    The number of players has consistently went down week by week (measured by the specific day).   There the bleeding has not stopped.  The total hours is roughly comparable because those who have an account have played about 20% more. 

     



     

    No need to get worked up. The trend by number of characyters in hyboria pr time unit has stabilized increased. That is the only thing that matters in terms of population/gaming experience on servers... Please comprehend that. This might be more obvious a week from now hopefully... But lets see.

     

    I was not worked up at any point...just wanted to clarify your reading gaffe.  As for your inference that prime time play has continuously increased...well...we all know you are just guessing.   Also trying to pretend that off-peak hour play is not important to Age of Conan's financial well-being is silly.  As if AoC can afford to lose more players.



     

    Ehhh, I posted this thread and the objective was not to discuss finances in any way. It was to discuss gaming, and numbers related to that.  At every opportunity, I have been the ambassador for that  xfirenumbers are dodgy and AoC even has a compatibiliy issue with Xfire which further this...However since multiple people in this forum swear to Xfire as THE indicator on gaming success (look your own comments in a thread called "Xfire numbers decreasing in AoC:(". Let me therefore for a brief second use your own assumption on the case when AoC Xfirenumbers do increase... So, if  AoC Xfirenumbers increase according to above, character in game time increases as well. This can only mean that more people necessarily must be running past you while logged into Hyboria... Higher population density means for some people more fun... Keep it simple!

  • SinReaperSinReaper Member Posts: 175
    Originally posted by Darkhosis  Originally posted by OrionMan


    Gents and Ladies of the forum
    I know the consensus of this forum is that Xfire numbers is a very poor guideline for population numbers. That was conveyed to me very thoroughly yesterday when I posted a downward Xfire trend for WAR and I do agree that xfirenumbers are very hard to relate to anything (yet it is the only thing we have and it seems some hobby investors are looking to it as well). Anyway since Xfirenumbers this weeks tuesday was 5432 vs 5337 last tuesday (2% increase), I thought I'll post this as it is first time we have seen stabilization/increase since launch
    http://www.xfire.com/games/aoc/Age_of_Conan_Hyborian_Adventures/
    This is also in line what we have seen after launch of the PvP patch... We have seen activity increase..



     

    Makes you wonder department at Funcon this clown works in.  That you Erling?  Erling does use the name LordOrion.  Or are you just so damn lame that you try to copy that fat slob?

    Either way it is pathetic.

     

    His campaign for AoC is curious. He posts bear a resemblance to Worgpest on the AoC official forums and has a lot in common to Dirk on AoC Warcry forums. On all three forums, his approach is thus:

     

    • Create a negative post in an AoC related forum specifically aimed at WAR
    • Troll would be/existing WAR players
    • Diminish AoC's shortcomings by highlighting or referencing an item in WAR
    • Embellish/speculate only on the most tenuous of perceived positive information or anecdotal observations

    forums-us.ageofconan.com/showthread.php

    www.warcry.com/forums/read/170.72295

    www.warcry.com/forums/read/170.72108

    forums-us.ageofconan.com/showthread.php

     

    What I found most compelling was the commentary from Warcry's reporter- Sigoya-(Max Taha), which I agree with (in response to Dirk's recent anti-war post)

    Personally, I would prefer to see both games growing and flourishing, taking a decent chunk of the WoW-dominated pie chart. Plus, despite the similarities between AoC and WAR, they're both trying to appeal to a slightly different audience.

    Hating on each other will only bring both down, leaving WoW unchallenged.

    I think that's what we all want. Choice and accessibility in the type MMO we'd like to play. With that in mind, I'd like to see LordOrions post have a bit more substance without the need to diminish anyone else or another MMO title.  Truth be told, the same could be side of both sides; but this is in response to the caliber and type of cross forum campaigning specific to the OP.

     

    In this case, the OP states he views the Xfire metrics as unreliable; but then endeavors to use them as a means to illustrate an increased BASED on the metrics he views as unreliable. It's this approach; along with the negative stream of comments on other titles and specifically to players; that I think put many people off to LordOrion's recent posts.

     

    Links updated on October 14, 2008

  • OrionManOrionMan Member Posts: 423

    *Tinfoilhat comes on*

    Great work Nancy Drew, but what about not posting at all if you have nothing to add on the topic in this thread.

  • SinReaperSinReaper Member Posts: 175
    Originally posted by OrionMan


    *Tinfoilhat comes on*
    Great work Nancy Drew, but what about not posting at all if you have nothing to add on the topic in this thread.

     

    No need for the tinfoil hat. Those posts are almost  verbatim across several forums that I visit regularly, it was not difficult to see that similarities to all three posters with the same agenda. Are you saying that those are not aliases you're familiar with?

    As to being on topic, I am; specific to the fourth bullet item referenced above. Specific to you however, I note a propensity to look at the most tenuous/ambiguous information and attempt to portray it in a manner that suits your current agenda.

    This most recent post of yours showcases that approach; as well as bringing to light the other negative aspects of your similarly themed posts; no matter how well intentioned.

    You don't want to engage in discussion, you want to be right; and that changes the tone of any potential dialogue that could occur as a result.

     

    -Sin

     

    Updated on October 14, 2008 for spelling!

  • OrionManOrionMan Member Posts: 423

    Haha, ok if you say so... Regardless of how you feel about AoC posts, Xfire shows 2% increase for AoC gaming since last Tuesday. It puzzles me that this upsets you...

  • AzrileAzrile Member Posts: 2,582
    Originally posted by OrionMan


    Haha, ok if you say so... Regardless of how you feel about posts about AoC Xfire showed 2% increase for AoC gaming since last Tuesday. It puzzles me that this upset you...



     

    yep..  AOC is up 2% since last tuesday..  but it is down  400% since June 30th when it had 415k.

    So lets see

    June 30th   415k

    Sept 15th    105k

    Sept 22nd   107k

    You can't brag about the 2% bump without acknowleding the 400% drop since June since its coming from the same source.

    Or lets just make it even more simple.. lets only go back 2 weeks.   In the past TWO weeks, AOC Xfire is down about 20%.  So even with this HUGE jump of 2% over the past week, they still haven't gotten back to where they were 2 weeks ago.  In fact, it will take 10 weeks of these gains just to get back to where they were on Sept 7th (which wasn't a very good place).

  • The user and all related content has been deleted.
  • OrionManOrionMan Member Posts: 423
    Originally posted by Azrile

    Originally posted by OrionMan


    Haha, ok if you say so... Regardless of how you feel about posts about AoC Xfire showed 2% increase for AoC gaming since last Tuesday. It puzzles me that this upset you...



     

    yep..  AOC is up 2% since last tuesday..  but it is down  400% since June 30th when it had 415k.

    So lets see

    June 30th   415k

    Sept 15th    105k

    Sept 22nd   107k

    You can't brag about the 2% bump without acknowleding the 400% drop since June since its coming from the same source.

    Or lets just make it even more simple.. lets only go back 2 weeks.   In the past TWO weeks, AOC Xfire is down about 20%.  So even with this HUGE jump of 2% over the past week, they still haven't gotten back to where they were 2 weeks ago.  In fact, it will take 10 weeks of these gains just to get back to where they were on Sept 7th (which wasn't a very good place).



     

    I agree. Xfire is useless and the data from those statistics are not very usefull for gauging of population numbers (in particular as AoC in fact also has some compatibility issues with Xfire). The 2% rise could however be good for one thing, which is to set an stopper for all these idiotic AoC xfire analysis posts. That's a blessing in itself.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by OrionMan

    Originally posted by Azrile

    Originally posted by OrionMan


    Haha, ok if you say so... Regardless of how you feel about posts about AoC Xfire showed 2% increase for AoC gaming since last Tuesday. It puzzles me that this upset you...



     

    yep..  AOC is up 2% since last tuesday..  but it is down  400% since June 30th when it had 415k.

    So lets see

    June 30th   415k

    Sept 15th    105k

    Sept 22nd   107k

    You can't brag about the 2% bump without acknowleding the 400% drop since June since its coming from the same source.

    Or lets just make it even more simple.. lets only go back 2 weeks.   In the past TWO weeks, AOC Xfire is down about 20%.  So even with this HUGE jump of 2% over the past week, they still haven't gotten back to where they were 2 weeks ago.  In fact, it will take 10 weeks of these gains just to get back to where they were on Sept 7th (which wasn't a very good place).



     

    I agree. Xfire is useless and the data from those statistics are not very usefull for gauging of population numbers (in particular as AoC in fact also has some compatibility issues with Xfire). The 2% rise could however be good for one thing, which is to set an stopper for all these idiotic AoC xfire analysis posts. That's a blessing in itself.



     

    Maybe and maybe not. The problem here is after all the discredting you did with the Xfire stats to turn around and use it yourself gives weight to it now. If it drops again then you have set yourself up for return fire. With those defending AoC saying the Xfire stats were meaningless was relatively true up to the point you used it as a sign of improvement. So while you may have won the battle this thread may cost you the war because if it drops and someone posts it if you say Xfire stats are meaningless then this thread  will probably be brought up in rebutle.

  • SlytheSlythe Member UncommonPosts: 952

    I think we all need to ignore LordOnion, look at some of the comments he has made on the WAR forums. He takes pleasure in ripping that game a new one, yet he feels the need to defend AoC here at every chance he gets. He obviously has an agenda.

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by Slythe


    I think we all need to ignore LordOnion, look at some of the comments he has made on the WAR forums. He takes pleasure in ripping that game a new one, yet he feels the need to defend AoC here at every chance he gets. He obviously has an agenda.



     

    lol hope he's not bashing over in the War forums, that would hurt his stance that he isn't a FC employee.

    If he wants to defend AoC and tell us not to bash things have changed he can't exactly do the same in another forum lol.

  • ethionethion Member UncommonPosts: 2,888
    Originally posted by OrionMan


    Gents and Ladies of the forum
    I know the consensus of this forum is that Xfire numbers is a very poor guideline for population numbers. That was conveyed to me very thoroughly yesterday when I posted a downward Xfire trend for WAR and I do agree that xfirenumbers are very hard to relate to anything (yet it is the only thing we have and it seems some hobby investors are looking to it as well). Anyway since Xfirenumbers this weeks tuesday was 5432 vs 5337 last tuesday (2% increase), I thought I'll post this as it is first time we have seen stabilization/increase since launch
    http://www.xfire.com/games/aoc/Age_of_Conan_Hyborian_Adventures/
    This is also in line what we have seen after launch of the PvP patch... We have seen activity increase..

     

    I agree it does look like AoC's bleeding has begun to stop.  Based on the last couple weeks there is a definite flatening of the xfire stats.  Thats a good sign and good news! It must mean that funcoms latest efforts are starting to make headway and making the game good for players.  If they consolidate servers so there are more poeple around it might even start picking up.

    Based on lvl 1-20 AoC could be a great game!!

    ---
    Ethion

This discussion has been closed.