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While WAR didnt push the standard on all fronts. It did push it toward team PvP and player socializing.
The fact that tanks can tank and casters arnt the first to die in pvp is a welcome change. Ive had teams(they knew how to play too) who held off zerg after zerg from destruction outnumberd and outlvled. Strategy wins the battle (which i was hoping for since it was called Warhammer).
Mythic made finding and creating groups seem natural in WAR. Groups and warbands are a common occurence. Whether this is from Open partys, PQs or maybe even small limited global chats(people have to get there chat fix somehow) not sure but whatever mythic did it works.
Now WAR, like DAOC, caters to a niche market. And it pushed the standards for that market.
But since the MMORPG community thinks the market is of one mind and taste it will never get the recognition.
I mean Ive read people bash WAR cause it wasnt a sandbox. LOL There are PvE games (the beast of mmorpgs), PvP games, and Sandbox games.
Wow is more of a Jack of all trades, master of none. Or in AoC case Jack of nothing, waste of time. And just like EQ (how many remeber the EQ killer days) only a PvE game will take the throne.
Yadda yadda yadda. All you destruction players suck and order will dominate you all. Funcom fails again and mythic saves the day.
Comments
someone forgot their medication today?
And your point is....?
The OP is right. WAR definitely feels next-gen in that it does away with most of the timesinks we've come to take for granted.
Quite simply, WAR feels like nothing I've played before. The attitude of the game is different than what's the norm in MMOs.
This is much more next-gen than say sandboxyness. For one the first graphic MMO was Ultima Online - a sandbox so it is pretty much absurd saying that a next-gen = sandbox.
It would be more logical to say that sandbox = first-gen retro. (Joking ofc, to make a point. But next-gen doesn't have to be a sandbox game, obviously)
Anyone else HATE the term "Next Gen" ?
Are you asking me or yourselves?
Absolutely. It means nothing.
The next game to come out will be 'next gen' and so will the one after, and the one after, and so on.
For some reason a lot of people don't realise that next gen means 'next generation' and not 'more advanced'.
Yes... YES!!!!
The title "next gen" would really not suit WAR at any point of time. It just reminds people on how fun an MMO can be by encouraging them to do stuff which have already been there in previous great MMOs..but in a very different way. Certain concepts are new, but not "next gen". In order for any MMO to be "next gen", then the whole concept of the game should be different. In other words maybe atleast 50% + of the game should be made of stuff which have never been made in other MMOs.
Next Gen is such an arbitrary term.
Honestly I am currently working with a MMO engine that uses Multi Database sequencing for things like Random on the fly quest generation, real time weather effects that include geographical seasons, and NPC's that have agednas, routines and individual histories...and I don't consider that Next Gen, because at the end of the day all MMORPG's will ever be are aqusition simulators
The title "next gen" would really not suit WAR at any point of time. It just reminds people on how fun an MMO can be by encouraging them to do stuff which have already been there in previous great MMOs..but in a very different way. Certain concepts are new, but not "next gen".
Well, that's the thing, innit?
While most features may not be particularly new individually the way they're meshed creates a whole new kind of experience.
It's like when Spaghetti Western movies first appeared. They were most definitely next-gen westerns and yet they contained all the old elements: cowboys, indians, bad guys, heroes... There was no particular new element in them, but the way they were made as a whole was definitley something revolutionary.
The title "next gen" would really not suit WAR at any point of time. It just reminds people on how fun an MMO can be by encouraging them to do stuff which have already been there in previous great MMOs..but in a very different way. Certain concepts are new, but not "next gen".
Wait...wait........
Wow was next gen, then aoc was next gen, now warhammer is next gen, and i think aion is next gen too. If these games are next gen, I think I need to wait a few "generations" before I play mmo's.
Considering the rate "next gen" happens, I guess 4 or 5 generations will take around...1 year?
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I would love to engage in a battle of wits with you, unfortunately my morals disallow me to thwap an unarmed person.
Absolutely. It means nothing.
The next game to come out will be 'next gen' and so will the one after, and the one after, and so on.
For some reason a lot of people don't realise that next gen means 'next generation' and not 'more advanced'.
I dont understand why they stress that term so much anyways. It is always going to be targeted to the same people over and over again, which is our generation of gamers, right? It seems the same kind of people, whether you are old or young, are all playing the same MMORPGs that are being released as, the "next gen" game. It is not like they are creating games for our children's children to play. I am sure they will be playing MMORPGs, in some kind of virtually simulated world, controlled, lived, and experienced inside their minds.
This is one of the best ever features in an MMORPG, and other up coming games should take note. Open groups For The Win, public quests FTW.
The title "next gen" would really not suit WAR at any point of time. It just reminds people on how fun an MMO can be by encouraging them to do stuff which have already been there in previous great MMOs..but in a very different way. Certain concepts are new, but not "next gen".
Wait...wait........
Wow was next gen, then aoc was next gen, now warhammer is next gen, and i think aion is next gen too. If these games are next gen, I think I need to wait a few "generations" before I play mmo's.
Considering the rate "next gen" happens, I guess 4 or 5 generations will take around...1 year?
Easy mate, WoW was next-gen that's a definite. AoC wasn't and that's a definite too. AoC didn't change the way we percieve the genre.
WAR is definitely changing things by saying "ok, here's a MMO.. you don't have to waste away your life playing it. And it is not all about me-me-me and gear but about having fun with your mates and zero grind time."
The title "next gen" would really not suit WAR at any point of time. It just reminds people on how fun an MMO can be by encouraging them to do stuff which have already been there in previous great MMOs..but in a very different way. Certain concepts are new, but not "next gen".
Well, that's the thing, innit?
While most features may not be particularly new individually the way they're meshed creates a whole new kind of experience.
It's like when Spaghetti Western movies first appeared. They were most definitely next-gen westerns and yet they contained all the old elements: cowboys, indians, bad guys, heroes... There was no particular new element in them, but the way they were made as a whole was definitley something revolutionary.
Your example is flawed. I believe the term next gen was invented by computer companies. For instance when going from a comp with 64 megabytes of ram and a p1 processor to a comp with 128 megabytes of ram and a p2 processor. next gen, i.e. two times better.
warhammer is not a vast revolution of the industry. It brings nothing new . It executes some things well, but....next gen...negatory ghostrider.
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I would love to engage in a battle of wits with you, unfortunately my morals disallow me to thwap an unarmed person.
The title "next gen" would really not suit WAR at any point of time. It just reminds people on how fun an MMO can be by encouraging them to do stuff which have already been there in previous great MMOs..but in a very different way. Certain concepts are new, but not "next gen".
Wait...wait........
Wow was next gen, then aoc was next gen, now warhammer is next gen, and i think aion is next gen too. If these games are next gen, I think I need to wait a few "generations" before I play mmo's.
Considering the rate "next gen" happens, I guess 4 or 5 generations will take around...1 year?
Easy mate, WoW was next-gen that's a definite. AoC wasn't and that's a definite too. Aoc didn't change the way we percieve the genre.
No, wow was eq remade with dumbed down questing.
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I would love to engage in a battle of wits with you, unfortunately my morals disallow me to thwap an unarmed person.
WAR may be many things but next gen it is not.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
The title "next gen" would really not suit WAR at any point of time. It just reminds people on how fun an MMO can be by encouraging them to do stuff which have already been there in previous great MMOs..but in a very different way. Certain concepts are new, but not "next gen".
Well, that's the thing, innit?
While most features may not be particularly new individually the way they're meshed creates a whole new kind of experience.
It's like when Spaghetti Western movies first appeared. They were most definitely next-gen westerns and yet they contained all the old elements: cowboys, indians, bad guys, heroes... There was no particular new element in them, but the way they were made as a whole was definitley something revolutionary.
Your example is flawed. I believe the term next gen was invented by computer companies. For instance when going from a comp with 64 megabytes of ram and a p1 processor to a comp with 128 megabytes of ram and a p2 processor. next gen, i.e. two times better.
warhammer is not a vast revolution of the industry. It brings nothing new . It executes some things well, but....next gen...negatory ghostrider.
I'll call it a "new wave" then. Happy?
According to your logic a next-gen game would have to require twice as much RAM and CPU than the last one... Well then AoC is definitely a next gen game, you can keep it... and WoW wasn't cause it had low hardware requirements.
The title "next gen" would really not suit WAR at any point of time. It just reminds people on how fun an MMO can be by encouraging them to do stuff which have already been there in previous great MMOs..but in a very different way. Certain concepts are new, but not "next gen".
Well, that's the thing, innit?
While most features may not be particularly new individually the way they're meshed creates a whole new kind of experience.
It's like when Spaghetti Western movies first appeared. They were most definitely next-gen westerns and yet they contained all the old elements: cowboys, indians, bad guys, heroes... There was no particular new element in them, but the way they were made as a whole was definitley something revolutionary.
Your example is flawed. I believe the term next gen was invented by computer companies. For instance when going from a comp with 64 megabytes of ram and a p1 processor to a comp with 128 megabytes of ram and a p2 processor. next gen, i.e. two times better.
warhammer is not a vast revolution of the industry. It brings nothing new . It executes some things well, but....next gen...negatory ghostrider.
I'll call it a "new wave" then. Happy?
According to your logic a next-gen game would have to require twice as much RAM and CPU than the last one... Well then AoC is definitely a next gen game, you can keep it... and WoW wasn't cause it had low hardware requirements.
You are wrong. the point I was trying to illustrate is that to be next gen, something new needs to be brought to the table. With those boosts in hardware came "new capabilities". Warhammer delivers nothing new. It delivers the same concepts that have been delivered over and over, with a tad more flair.
Flair doesn't = next gen. Things you haven't EVER done before do.
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I would love to engage in a battle of wits with you, unfortunately my morals disallow me to thwap an unarmed person.
I stopped reading there. Coud you please explain a bit more on how WAR pushed the socializing barrier? As far as I can see it took a huge step back in that no one talks in chat. Ever.
If that's what you mean by player socialising (the absolute lack of) then it's quite a sad state for MMO's.
The title "next gen" would really not suit WAR at any point of time. It just reminds people on how fun an MMO can be by encouraging them to do stuff which have already been there in previous great MMOs..but in a very different way. Certain concepts are new, but not "next gen".
Well, that's the thing, innit?
While most features may not be particularly new individually the way they're meshed creates a whole new kind of experience.
It's like when Spaghetti Western movies first appeared. They were most definitely next-gen westerns and yet they contained all the old elements: cowboys, indians, bad guys, heroes... There was no particular new element in them, but the way they were made as a whole was definitley something revolutionary.
Your example is flawed. I believe the term next gen was invented by computer companies. For instance when going from a comp with 64 megabytes of ram and a p1 processor to a comp with 128 megabytes of ram and a p2 processor. next gen, i.e. two times better.
warhammer is not a vast revolution of the industry. It brings nothing new . It executes some things well, but....next gen...negatory ghostrider.
I'll call it a "new wave" then. Happy?
According to your logic a next-gen game would have to require twice as much RAM and CPU than the last one... Well then AoC is definitely a next gen game, you can keep it... and WoW wasn't cause it had low hardware requirements.
You are wrong. the point I was trying to illustrate is that to be next gen, something new needs to be brought to the table. With those boosts in hardware came "new capabilities". Warhammer delivers nothing new. It delivers the same concepts that have been delivered over and over, with a tad more flair.
Flair doesn't = next gen. Things you haven't EVER done before do.
Well I haven't EVER played a MMO for just 2 hours and felt the need to log-out not because I didn't have a good time but because I had too much of a good time.
The thing is WAR removes timesinks, which is totally revolutionary to me. I haven't played a MMO that features a persistent, dynamic world which doesn't require you to grind or wait around excessively.
In addition the grouping mechanics are completely new and awesome. You start making friends within the first 15 minutes of gameplay, unless you're totally asocial that is.
These two are definitely groundbreaking. I haven't played a game like that in like NEVER. You can wrap up your old EQ in a sci-fi drag or give lasers and robots to UO but that would be the same old, same old..
WAR changes the perception of the genre, at least for me. Just like WoW was next-gen in that it changed the perception of MMOs from "clunky, bad-gfx timewasters for nerds" to "nice and shiny, friendly fun for the whole family."
WAR does the same from "no-lifer entertainment for teh Ubahs" to "fast and casual social fun that doubles as a hobby if you're so inclined."
While WAR is indeed a decent game, with some very nice touches (IMO)..It is anything but 'Next Generation'.
Next generation would imply that it offers something completely new or a completely different approach- which i feel it does not.
When I play WAR, i see too many similarities to other games.. WOW and LOTRO mainly..but at least it has taken the best of these games and made them better.
I just wish it would actually be up and running once in a while..
The confusion that is happening with the terms is causing people to make mistakes in their presumptions about products.
Next Generation (aka Next Gen) is just that - the next iteration in a continuing process. There is nothing wrong with applying that term to any MMO that comes out later than an earlier MMO. Next Gen does not imply state of the art, high end, top of the line, or anything else other than the next in line. However, if a game is fun to play, none of that other "high end" elitist stuff really matters.
The terms people are confusing with Next Gen are Revolutionary and Evolutionary. As mentioned earlier Next Gen only takes about a year to happen in computer game "generations". Revolutionary games are games that are not pushing the technological boundary of how games are played, but are changing expectations about what can be a fun game. When Sid Meyers invented "God" games, and when ID software created Doom those were Revolutionary points in gameing since they redefined what a game could be.
Evolutionary games, however, are games like Crysis, or Unreal Tournament which took a known game concept, and pushed it out to as far as the technology would support, thus requireing the latest in cutting edge technology to play.
The problem with all of these terms is that none of them is directly linked to the enjoyment or fun a player will have with the product. All of them are just statements of how "fresh" the game will appear to an audience. Next Gen games are kind of "fresh" because they are new. Evolutionary games are "fresh" because they are state of the art. Finally, Revolutionary games are very "fresh" because they are unlike anything that came before them. All of it is meaningless if the gameplay is broken, tedious, or generally unfun.
I hope this helps.
p.s. some hardware examples include Next Gen (Xbox 360), Evolutionary (PS 3), and Revolutionary (Wii).
I stopped reading there. Coud you please explain a bit more on how WAR pushed the socializing barrier? As far as I can see it took a huge step back in that no one talks in chat. Ever.
If that's what you mean by player socialising (the absolute lack of) then it's quite a sad state for MMO's.
Would you rather have the unintelligible bable that is constantly posted in WoW? I am sorry but in the time I played WoW I am pretty sure I have read every bloody Chuck Norris joke and "Your mama" jokes a person can handle.
Bring on the silence! That's what guild chat is for.
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You wouldn't understand
WAR isnt next gen at all bud. That doesnt make it a bad thing. To think of it this way, WAR is a different angle on the same ol thing, very basic, very organized, simple and direct. These are not the hall marks of a next gen game, especially when the gameplay and graphics are more last gen than next gen.
But why do people still like games like say... mario kart? Because its in the gameplay. Its in the basic direct form of play. In mario kart you go along a set out path, a road, and within that direct line you have to follow, you can pvp with other players as you move forward. Thats WAR in a nutshell.
You are confusing their packaging and delivery of a product as next gen, when it really comes down to them making everything easier for the player. PvP and PvE. Easy, direct, organized and still simple.
While some may refute these features, hoping or desperately wanting WAR to be the god of gods in mmorpgs, it still is simply not. Mythic cant take too many chances. They are not Blizzard, with the same kind of budgets or ability to actually fail on a project and not go bankrupt. Part of why Mythic was bought out by EA, was because they dont have the kind of status to really go next gen. Thus, they have to play it safe, keep it simple, use key features that have been proven to work. Simple models, toon/cell shaded textures, and RvR. They just had to make it easy.
People wanted pvp, but too many mmorpgs out there were putting pvp second to pve, mythic just did the opposite.
Nothing wrong with what they did, it will prove that pvp is loved by many, but its far from being anything close to next gen.