Crafting is my first pick, its just a sad system atm and very unstable crafting system. But as long as Paul "It's not crafting online!" is active I think us who enjoy crafting as a nice addion to our gaming will be shafted.
If possible, I'd like every class to have a chance against any other class in 1v1. Why?
Because it's fun as hell. And it makes it more interesting. I don't demand it and do well without it, but it would only be positive.
Then I would only demand bug fixes and smoother gameplay (lag etc.) Everything else it perfect IMO
$OE lies list http://www.rlmmo.com/viewtopic.php?t=424&start=0 " And I don't want to hear anything about "I don't believe in vampires" because *I* don't believe in vampires, but I believe in my own two eyes, and what *I* saw is ******* vampires! "
Crafting is my first pick, its just a sad system atm and very unstable crafting system. But as long as Paul "It's not crafting online!" is active I think us who enjoy crafting as a nice addion to our gaming will be shafted.
<Mod edit>
<Mod edit>
back to topic.
Bugs and gameflow for me are the key issues I want worked on, after that, classes!
I want more pve content, I can tell theres a ton of dungeon entrances just sitting around and you cant go in them... it's the one thing that is a big difference from WAR to WOW. plus in tier 2 you cant join scenarios, and its a lot of work to level off the chapters atm. (16 sorc)
1) Polish - make the game run at a consistent frame rate!
2) Bugs - So far I haven't seen any bugs that I completely hate and would want Mythic to fix immediately, but there definitely are bugs that need to be fixed to make the game a lot cleaner. I think working on "gameflow", as the poll option was called, would be a good starting point, with bug fixes in a close second.
Oh, and 3) Class balancing! (hasn't been an issue for me so far but I'm sure something is imbalanced.
Gameflow pulling ahead now, im a bit supprised tho that so many think crafting is an important part. Interesting indeed!
Well, its is a MMORPG, crafting is a hard requirement. But Mythic has long forgotten it. That is why WAR will end up as a "log in for 30 minutes to do some frags" type of game. Sad!
Better gameflow should be the first priority right now definitely...
Although the game is amazingly polished for a fresh release there are some issues like weird hardware problems with some rigs and mysterious memory leaks in capitals and keep sieges.
Though not game-breaking by far imo these should have the first priority.
After that.... dunno I'd like to have mob AI fixed in some areas and quests (some are awesome but some out of the way mob groups just stand there with a 4-yard aggro radius..) and make open RvR a bit more lucrative for solo players and small groups. Make taking objectives minor public quests and thats pretty much solved.
And even further down the line... all options are good to go for me except raising the XP rank cap. I'm sure Mythic is quite capable of adding almost anything to the game without screwing it up but there is simply no way XP rank could be increased without blowing up the game into smithereens.
Gameflow pulling ahead now, im a bit supprised tho that so many think crafting is an important part. Interesting indeed!
Well, its is a MMORPG, crafting is a hard requirement. But Mythic has long forgotten it. That is why WAR will end up as a "log in for 30 minutes to do some frags" type of game. Sad!
Well, it seems that you have a low opinion of pvp or at least warhammer's pvp if that is your stance.
Just because one likes crafting doesn't mean that it has to be in the game or even a major part of the game. To be honest this goes with PvP as well. However, this is a game about war. Even if you read the reviews it becomes clear that the PvE is secondary to the PvP.
Does this mean that a game like this can't have a crafting system? No. But the main thrust of the game has always been RvR. I don't blame developers for envisioning a game with a certain theme and trying to deliver on it.
Because of this it would make more sense to make sure that the PvP systems are running well and are top notch.
As far as the poll and the idea of housing, again, I don't really feel that this is that type of game.
It's like going to an action movie and complaining that the characterization was lacking and there wasn't a decent love story. Well, it "could" have better characterization or a better love story but people usually don't go to action movies for these.
No one ever says "gosh, I want to see Bourne Identity because I bet the love story will be great!"
To me the things that need to be addressed are bugs (my vote though my other vote woudl have been...) smooth gameplay and perhaps the population on some servers (which may or may not correct itself as time goes by).
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I would want class balanceing. If possible, I'd like every class to have a chance against any other class in 1v1. Why? Because it's fun as hell. And it makes it more interesting. I don't demand it and do well without it, but it would only be positive. Then I would only demand bug fixes and smoother gameplay (lag etc.) Everything else it perfect IMO
Nah, 1v1 balancing would be terrible imo... Half of the fun in WAR is teaming up with a class that nicely complements you and see the sinergy quadruple your power.
It is impossible to retain this kind of exponential power increase effect if you try to balance classes 1v1. Simply you have to trade something for that - first you need to have weaknesses so you can remove them through group play.
For example, Ironbreaker's Oath Friend mechanic works directly on that principle - a healer's weakness, large aggro, becomes a boon because it transfers to his Oath Friend tank. Healers are squishies who take a lot of damage but this translates into Grudge IB uses for doing massive damage. See? IB and a healer are much stronger in combination than if they were fighting individually.
Where to even start is the question.....Leave the pq idea, scenarios, and tier than go back to the drawing board....Thats where I think it stands, it has way to many problems as it is, its a ship taking on water and the outcome isn't good..
I like mark and the way he does buisness and loved DAoC but damn where did he find the people to make this game...
Making Order more attractive by adding classes or another race. Personally I'd love to see a wood elf race or more easily implemented; a human knight class because I think that would attract a lot of people. At least some change to fix pop imbalance and which tempts me, as a happy Destruction player, to give Order a shot. So far too much rock & roll is on the Destro side and RvR can only really shine with healthy populations of each faction on every server.
Gameflow pulling ahead now, im a bit supprised tho that so many think crafting is an important part. Interesting indeed!
Well, its is a MMORPG, crafting is a hard requirement. But Mythic has long forgotten it. That is why WAR will end up as a "log in for 30 minutes to do some frags" type of game. Sad!
Well, it seems that you have a low opinion of pvp or at least warhammer's pvp if that is your stance.
Just because one likes crafting doesn't mean that it has to be in the game or even a major part of the game. To be honest this goes with PvP as well. However, this is a game about war. Even if you read the reviews it becomes clear that the PvE is secondary to the PvP.
Does this mean that a game like this can't have a crafting system? No. But the main thrust of the game has always been RvR. I don't blame developers for envisioning a game with a certain theme and trying to deliver on it.
Because of this it would make more sense to make sure that the PvP systems are running well and are top notch.
As far as the poll and the idea of housing, again, I don't really feel that this is that type of game.
It's like going to an action movie and complaining that the characterization was lacking and there wasn't a decent love story. Well, it "could" have better characterization or a better love story but people usually don't go to action movies for these.
No one ever says "gosh, I want to see Bourne Identity because I bet the love story will be great!"
To me the things that need to be addressed are bugs (my vote though my other vote woudl have been...) smooth gameplay and perhaps the population on some servers (which may or may not correct itself as time goes by).
Its just a poll from a curious OP. No need to start questioning the poll options, its not like he is writing a business report or going to base his doctor researching on the subject. Its a good lil poll in my opinion, as you only given 10 options its not that easy to get in all "options".
Gameflow pulling ahead now, im a bit supprised tho that so many think crafting is an important part. Interesting indeed!
Well, its is a MMORPG, crafting is a hard requirement. But Mythic has long forgotten it. That is why WAR will end up as a "log in for 30 minutes to do some frags" type of game. Sad!
Well, it seems that you have a low opinion of pvp or at least warhammer's pvp if that is your stance.
Just because one likes crafting doesn't mean that it has to be in the game or even a major part of the game. To be honest this goes with PvP as well. However, this is a game about war. Even if you read the reviews it becomes clear that the PvE is secondary to the PvP.
Does this mean that a game like this can't have a crafting system? No. But the main thrust of the game has always been RvR. I don't blame developers for envisioning a game with a certain theme and trying to deliver on it.
Because of this it would make more sense to make sure that the PvP systems are running well and are top notch.
As far as the poll and the idea of housing, again, I don't really feel that this is that type of game.
It's like going to an action movie and complaining that the characterization was lacking and there wasn't a decent love story. Well, it "could" have better characterization or a better love story but people usually don't go to action movies for these.
No one ever says "gosh, I want to see Bourne Identity because I bet the love story will be great!"
To me the things that need to be addressed are bugs (my vote though my other vote woudl have been...) smooth gameplay and perhaps the population on some servers (which may or may not correct itself as time goes by).
Its just a poll from a curious OP. No need to start questioning the poll options, its not like he is writing a business report or going to base his doctor researching on the subject. Its a good lil poll in my opinion, as you only given 10 options its not that easy to get in all "options".
I'm not questioning the poll. I am bringing up the topic in the poll as others have mentioned the idea of crafting and housing.
The poll is fine. Heck he could have even added more solo play or more mounts or more customization. I don't feel it's de rigueur to flesh out points in the poll for possible discussion.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Gameflow pulling ahead now, im a bit supprised tho that so many think crafting is an important part. Interesting indeed!
Well, its is a MMORPG, crafting is a hard requirement. But Mythic has long forgotten it. That is why WAR will end up as a "log in for 30 minutes to do some frags" type of game. Sad!
Well, it seems that you have a low opinion of pvp or at least warhammer's pvp if that is your stance.
Just because one likes crafting doesn't mean that it has to be in the game or even a major part of the game. To be honest this goes with PvP as well. However, this is a game about war. Even if you read the reviews it becomes clear that the PvE is secondary to the PvP.
Does this mean that a game like this can't have a crafting system? No. But the main thrust of the game has always been RvR. I don't blame developers for envisioning a game with a certain theme and trying to deliver on it.
Because of this it would make more sense to make sure that the PvP systems are running well and are top notch.
As far as the poll and the idea of housing, again, I don't really feel that this is that type of game.
It's like going to an action movie and complaining that the characterization was lacking and there wasn't a decent love story. Well, it "could" have better characterization or a better love story but people usually don't go to action movies for these.
No one ever says "gosh, I want to see Bourne Identity because I bet the love story will be great!"
To me the things that need to be addressed are bugs (my vote though my other vote woudl have been...) smooth gameplay and perhaps the population on some servers (which may or may not correct itself as time goes by).
Its just a poll from a curious OP. No need to start questioning the poll options, its not like he is writing a business report or going to base his doctor researching on the subject. Its a good lil poll in my opinion, as you only given 10 options its not that easy to get in all "options".
I'm not questioning the poll. I am bringing up the topic in the poll as others have mentioned the idea of crafting and housing.
The poll is fine. Heck he could have even added more solo play or more mounts or more customization. I don't feel it's de rigueur to flesh out points in the poll for possible discussion.
After reading your initial post I get the understanding you questioning the poll the OP has. But then again, my english is beyond crap so that might be the issue.
Comments
I'd definately go for "gameflow". Polish. You know.
Crafting is my first pick, its just a sad system atm and very unstable crafting system. But as long as Paul "It's not crafting online!" is active I think us who enjoy crafting as a nice addion to our gaming will be shafted.
There can be only one
Gameflow / Balance are key points I think. Get that to work and it will shut up a lot of whiners. (aka myself also hehe)
The tank that is born to tank!
I would want class balanceing.
If possible, I'd like every class to have a chance against any other class in 1v1. Why?
Because it's fun as hell. And it makes it more interesting. I don't demand it and do well without it, but it would only be positive.
Then I would only demand bug fixes and smoother gameplay (lag etc.) Everything else it perfect IMO
$OE lies list
http://www.rlmmo.com/viewtopic.php?t=424&start=0
"
And I don't want to hear anything about "I don't believe in vampires" because *I* don't believe in vampires, but I believe in my own two eyes, and what *I* saw is ******* vampires! "
1. Bug fixes.
2. Game flow.
3. More classes (like the 4 that were cut).
back to topic.
Bugs and gameflow for me are the key issues I want worked on, after that, classes!
More crafting please!
I'm ganna go with balance myself, I feel I play a very underpowered class.
I want more pve content, I can tell theres a ton of dungeon entrances just sitting around and you cant go in them... it's the one thing that is a big difference from WAR to WOW. plus in tier 2 you cant join scenarios, and its a lot of work to level off the chapters atm. (16 sorc)
Gameflow pulling ahead now, im a bit supprised tho that so many think crafting is an important part. Interesting indeed!
1) Polish - make the game run at a consistent frame rate!
2) Bugs - So far I haven't seen any bugs that I completely hate and would want Mythic to fix immediately, but there definitely are bugs that need to be fixed to make the game a lot cleaner. I think working on "gameflow", as the poll option was called, would be a good starting point, with bug fixes in a close second.
Oh, and 3) Class balancing! (hasn't been an issue for me so far but I'm sure something is imbalanced.
Well, its is a MMORPG, crafting is a hard requirement. But Mythic has long forgotten it. That is why WAR will end up as a "log in for 30 minutes to do some frags" type of game. Sad!
NICE POST..but ur poll options are unfair..coz all of what u mentioned needs to be implemented/fixed...just a matter of whats first in line. :P
Gameflow first.
Get it nice and polished, then...GIMME MAH CHOPPA!!!one!11
Better gameflow should be the first priority right now definitely...
Although the game is amazingly polished for a fresh release there are some issues like weird hardware problems with some rigs and mysterious memory leaks in capitals and keep sieges.
Though not game-breaking by far imo these should have the first priority.
After that.... dunno I'd like to have mob AI fixed in some areas and quests (some are awesome but some out of the way mob groups just stand there with a 4-yard aggro radius..) and make open RvR a bit more lucrative for solo players and small groups. Make taking objectives minor public quests and thats pretty much solved.
And even further down the line... all options are good to go for me except raising the XP rank cap. I'm sure Mythic is quite capable of adding almost anything to the game without screwing it up but there is simply no way XP rank could be increased without blowing up the game into smithereens.
Well, its is a MMORPG, crafting is a hard requirement. But Mythic has long forgotten it. That is why WAR will end up as a "log in for 30 minutes to do some frags" type of game. Sad!
Well, it seems that you have a low opinion of pvp or at least warhammer's pvp if that is your stance.
Just because one likes crafting doesn't mean that it has to be in the game or even a major part of the game. To be honest this goes with PvP as well. However, this is a game about war. Even if you read the reviews it becomes clear that the PvE is secondary to the PvP.
Does this mean that a game like this can't have a crafting system? No. But the main thrust of the game has always been RvR. I don't blame developers for envisioning a game with a certain theme and trying to deliver on it.
Because of this it would make more sense to make sure that the PvP systems are running well and are top notch.
As far as the poll and the idea of housing, again, I don't really feel that this is that type of game.
It's like going to an action movie and complaining that the characterization was lacking and there wasn't a decent love story. Well, it "could" have better characterization or a better love story but people usually don't go to action movies for these.
No one ever says "gosh, I want to see Bourne Identity because I bet the love story will be great!"
To me the things that need to be addressed are bugs (my vote though my other vote woudl have been...) smooth gameplay and perhaps the population on some servers (which may or may not correct itself as time goes by).
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Nah, 1v1 balancing would be terrible imo... Half of the fun in WAR is teaming up with a class that nicely complements you and see the sinergy quadruple your power.
It is impossible to retain this kind of exponential power increase effect if you try to balance classes 1v1. Simply you have to trade something for that - first you need to have weaknesses so you can remove them through group play.
For example, Ironbreaker's Oath Friend mechanic works directly on that principle - a healer's weakness, large aggro, becomes a boon because it transfers to his Oath Friend tank. Healers are squishies who take a lot of damage but this translates into Grudge IB uses for doing massive damage. See? IB and a healer are much stronger in combination than if they were fighting individually.
Where to even start is the question.....Leave the pq idea, scenarios, and tier than go back to the drawing board....Thats where I think it stands, it has way to many problems as it is, its a ship taking on water and the outcome isn't good..
I like mark and the way he does buisness and loved DAoC but damn where did he find the people to make this game...
Making Order more attractive by adding classes or another race. Personally I'd love to see a wood elf race or more easily implemented; a human knight class because I think that would attract a lot of people. At least some change to fix pop imbalance and which tempts me, as a happy Destruction player, to give Order a shot. So far too much rock & roll is on the Destro side and RvR can only really shine with healthy populations of each faction on every server.
My brand new bloggity blog.
Well, its is a MMORPG, crafting is a hard requirement. But Mythic has long forgotten it. That is why WAR will end up as a "log in for 30 minutes to do some frags" type of game. Sad!
Well, it seems that you have a low opinion of pvp or at least warhammer's pvp if that is your stance.
Just because one likes crafting doesn't mean that it has to be in the game or even a major part of the game. To be honest this goes with PvP as well. However, this is a game about war. Even if you read the reviews it becomes clear that the PvE is secondary to the PvP.
Does this mean that a game like this can't have a crafting system? No. But the main thrust of the game has always been RvR. I don't blame developers for envisioning a game with a certain theme and trying to deliver on it.
Because of this it would make more sense to make sure that the PvP systems are running well and are top notch.
As far as the poll and the idea of housing, again, I don't really feel that this is that type of game.
It's like going to an action movie and complaining that the characterization was lacking and there wasn't a decent love story. Well, it "could" have better characterization or a better love story but people usually don't go to action movies for these.
No one ever says "gosh, I want to see Bourne Identity because I bet the love story will be great!"
To me the things that need to be addressed are bugs (my vote though my other vote woudl have been...) smooth gameplay and perhaps the population on some servers (which may or may not correct itself as time goes by).
Its just a poll from a curious OP. No need to start questioning the poll options, its not like he is writing a business report or going to base his doctor researching on the subject. Its a good lil poll in my opinion, as you only given 10 options its not that easy to get in all "options".
The tank that is born to tank!
I vote for better game flow, as im suffering from the choppy/lag etc.... issue.
Would also like to add more friendly interface, like when i right click on a player name, i can, add as fren, ignore, invite to party, whisper etc....
RIP Orc Choppa
btw, anyone know how i setup so healthbars do not fade at all and show numbers?
have not managed to get that setting.
an empire tank ffs
Well, its is a MMORPG, crafting is a hard requirement. But Mythic has long forgotten it. That is why WAR will end up as a "log in for 30 minutes to do some frags" type of game. Sad!
Well, it seems that you have a low opinion of pvp or at least warhammer's pvp if that is your stance.
Just because one likes crafting doesn't mean that it has to be in the game or even a major part of the game. To be honest this goes with PvP as well. However, this is a game about war. Even if you read the reviews it becomes clear that the PvE is secondary to the PvP.
Does this mean that a game like this can't have a crafting system? No. But the main thrust of the game has always been RvR. I don't blame developers for envisioning a game with a certain theme and trying to deliver on it.
Because of this it would make more sense to make sure that the PvP systems are running well and are top notch.
As far as the poll and the idea of housing, again, I don't really feel that this is that type of game.
It's like going to an action movie and complaining that the characterization was lacking and there wasn't a decent love story. Well, it "could" have better characterization or a better love story but people usually don't go to action movies for these.
No one ever says "gosh, I want to see Bourne Identity because I bet the love story will be great!"
To me the things that need to be addressed are bugs (my vote though my other vote woudl have been...) smooth gameplay and perhaps the population on some servers (which may or may not correct itself as time goes by).
Its just a poll from a curious OP. No need to start questioning the poll options, its not like he is writing a business report or going to base his doctor researching on the subject. Its a good lil poll in my opinion, as you only given 10 options its not that easy to get in all "options".
I'm not questioning the poll. I am bringing up the topic in the poll as others have mentioned the idea of crafting and housing.
The poll is fine. Heck he could have even added more solo play or more mounts or more customization. I don't feel it's de rigueur to flesh out points in the poll for possible discussion.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Well, its is a MMORPG, crafting is a hard requirement. But Mythic has long forgotten it. That is why WAR will end up as a "log in for 30 minutes to do some frags" type of game. Sad!
Well, it seems that you have a low opinion of pvp or at least warhammer's pvp if that is your stance.
Just because one likes crafting doesn't mean that it has to be in the game or even a major part of the game. To be honest this goes with PvP as well. However, this is a game about war. Even if you read the reviews it becomes clear that the PvE is secondary to the PvP.
Does this mean that a game like this can't have a crafting system? No. But the main thrust of the game has always been RvR. I don't blame developers for envisioning a game with a certain theme and trying to deliver on it.
Because of this it would make more sense to make sure that the PvP systems are running well and are top notch.
As far as the poll and the idea of housing, again, I don't really feel that this is that type of game.
It's like going to an action movie and complaining that the characterization was lacking and there wasn't a decent love story. Well, it "could" have better characterization or a better love story but people usually don't go to action movies for these.
No one ever says "gosh, I want to see Bourne Identity because I bet the love story will be great!"
To me the things that need to be addressed are bugs (my vote though my other vote woudl have been...) smooth gameplay and perhaps the population on some servers (which may or may not correct itself as time goes by).
Its just a poll from a curious OP. No need to start questioning the poll options, its not like he is writing a business report or going to base his doctor researching on the subject. Its a good lil poll in my opinion, as you only given 10 options its not that easy to get in all "options".
I'm not questioning the poll. I am bringing up the topic in the poll as others have mentioned the idea of crafting and housing.
The poll is fine. Heck he could have even added more solo play or more mounts or more customization. I don't feel it's de rigueur to flesh out points in the poll for possible discussion.
After reading your initial post I get the understanding you questioning the poll the OP has. But then again, my english is beyond crap so that might be the issue.
There can be only one