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Why I want Darkfall to be a success

BlodplsBlodpls Member Posts: 1,454

I hope Darkfall is a quality game and gets enough subscriptions to produce a decent profit.

If this happens it will provide an example to the mmorpg industry and it's investors that you do not need to produce formulaic clones in order to make a healthy profit.

This industry is lacking in companies willing to go against the grain and produce innovative products.

A successful Darkfall will also make it easier for other independent developers to raise funding and give everyone a wider variety games to play.

If DF is very successful it will be good news for game purchasing public.

Comments

  • JerriescidsJerriescids Member Posts: 54
    Originally posted by Blodpls


    I hope Darkfall is a quality game and gets enough subscriptions to produce a decent profit.
    If this happens it will provide an example to the mmorpg industry and it's investors that you do not need to produce formulaic clones in order to make a healthy profit.
    This industry is lacking in companies willing to go against the grain and produce innovative products.
    A successful Darkfall will also make it easier for other independent developers to raise funding and give everyone a wider variety games to play.
    If DF is very successful it will be good news for game purchasing public.

     

    I'm not saying your implying this-- but for the record, DARKFALL WILL NEVER be comparable to WoW in profit. I just want it to be known that sandboxers are a minority and the trend of the market is to go for the big show.. 100,000-250,000 active subs? Forget that.. They want the 1m+-- and they usually fail in the process... take their hard-copy $ and move on.

    I want it to succeed simply because I had to sit here watch this genre DIE...  but sadly I doubt Darkfall will be the AMAZING solution-- lets just hope its an acceptable solution to the starved sandboxers... 

  • CaesarsGhostCaesarsGhost Member, Newbie CommonPosts: 2,136

    I want it to succeed so people stop bitching about how graphics don't matter and gameplay with FFA PVP with full loot is important.

    Of course, the industry as a whole has shown us that graphics DO matter, and FFA PvP with Full Loot isn't very successful really...

    However, I feel that id DF succeeds, that at least we can hear people stop complaining about it... that's the success I'm shooting for... not neccessarily the game doing well.

    - CaesarsGhost

    Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.
    "When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by Blodpls


    I hope Darkfall is a quality game and gets enough subscriptions to produce a decent profit.
    If this happens it will provide an example to the mmorpg industry and it's investors that you do not need to produce formulaic clones in order to make a healthy profit.
    This industry is lacking in companies willing to go against the grain and produce innovative products.
    A successful Darkfall will also make it easier for other independent developers to raise funding and give everyone a wider variety games to play.
    If DF is very successful it will be good news for game purchasing public.



     

    I agree with you whole heartedly on this man.

    Offering a Free Trial before you buy at launch is an awsome concept I hope the rest of the MMORPG developers out there take notice of this. People that actually pay for DarkFall will have had a chance to try it for free before hand comming close to 100% retention rate. They may even pull many people Nitche MMO's wouldn't normaly interest simply because they tried the free trial and decided they liked it.

    I like when small companies take the larger ones on especialy if they win. So I'm rooting for DF for that reason and because I realy enjoy the concept.

     

    As far as the poster below you in regards to WoW. No ones honestly expecting DarkFall to pull WoW numbers. WoW was made from pure marketing statistics. The game play is simplified that almost anyone can play it. The System requirements are the lowest of any current MMO and most past MMO's. WoW was pure and simple meant to be a money machine. It's just sad how they went about it. They went to the owners of the Warhammer IP and asked to make a MMORPG based on there concepts. Of course they were told no. They did it anyways but changed it enough to not be sued.

    On the other hand if you combine the subscribers of other MMORPG's and compare them to WoW you would see they surpase WoW numbers so the Community that wants something other than WoW is out there and they are a larger community than WoW. So it has the potential to atleast. UO still has a fair sized player base, Shadow Bane as well, EvE has a good sized player base, LoTRO good size, EQ2 Good size, AoC between Fair and Good thats debatable so I will comprimise to keep the flames down and say fair - good. The point is lets say 250k subscribers actualy i'll be fair 150k subscribers on "Average" for other MMO's. There's what a minimum of 10 other fairly popular MMORPG's on the market at the moment thats 1.5mil players right there and there are more MMO's currently being played than the 10 I could think of off hand that I have played lol. WoW boasts a 1mil subscriber base and just the 10 mmo's I have played have atleast 1.5mil player base as of now and I was being very fair with the 150k subscriber average.

    So the potential is out there since atleast 1,499,999 other people besides me would rather pay to play something besides WoW.

    So yeah DarkFall has the potential , I doubt it will pull that many people due to it's sandbox nature , FFA PvP , and full loot. An easy estimate of it's player base would be 250k this isn't a unfounded estimate either and may even be lowballing it to some extent. But 250k easy maybe more.

     LoL I really did put my foot in mouth on one issue here was just informed WoW numbers are up to 11 million now oO'. Not sure how they got that many but they did I guess lol. So no deffinetly won't pull WoW numbers.

  • singsofdeathsingsofdeath Member UncommonPosts: 1,812
    Originally posted by GrayGhost79

    Originally posted by Blodpls


    I hope Darkfall is a quality game and gets enough subscriptions to produce a decent profit.
    If this happens it will provide an example to the mmorpg industry and it's investors that you do not need to produce formulaic clones in order to make a healthy profit.
    This industry is lacking in companies willing to go against the grain and produce innovative products.
    A successful Darkfall will also make it easier for other independent developers to raise funding and give everyone a wider variety games to play.
    If DF is very successful it will be good news for game purchasing public.



     

    I agree with you whole heartedly on this man.

    Offering a Free Trial before you buy at launch is an awsome concept I hope the rest of the MMORPG developers out there take notice of this. People that actually pay for DarkFall will have had a chance to try it for free before hand comming close to 100% retention rate. They may even pull many people Nitche MMO's wouldn't normaly interest simply because they tried the free trial and decided they liked it.

    I like when small companies take the larger ones on especialy if they win. So I'm rooting for DF for that reason and because I realy enjoy the concept.

     

    As far as the poster below you in regards to WoW. No ones honestly expecting DarkFall to pull WoW numbers. WoW was made from pure marketing statistics. The game play is simplified that almost anyone can play it. The System requirements are the lowest of any current MMO and most past MMO's. WoW was pure and simple meant to be a money machine. It's just sad how they went about it. They went to the owners of the Warhammer IP and asked to make a MMORPG based on there concepts. Of course they were told no. They did it anyways but changed it enough to not be sued.

    On the other hand if you combine the subscribers of other MMORPG's and compare them to WoW you would see they surpase WoW numbers so the Community that wants something other than WoW is out there and they are a larger community than WoW. So it has the potential to atleast. UO still has a fair sized player base, Shadow Bane as well, EvE has a good sized player base, LoTRO good size, EQ2 Good size, AoC between Fair and Good thats debatable so I will comprimise to keep the flames down and say fair - good. The point is lets say 250k subscribers actualy i'll be fair 150k subscribers on "Average" for other MMO's. There's what a minimum of 10 other fairly popular MMORPG's on the market at the moment thats 1.5mil players right there and there are more MMO's currently being played than the 10 I could think of off hand that I have played lol. WoW boasts a 1mil subscriber base and just the 10 mmo's I have played have atleast 1.5mil player base as of now and I was being very fair with the 150k subscriber average.

    So the potential is out there since atleast 1,499,999 other people besides me would rather pay to play something besides WoW.

    So yeah DarkFall has the potential , I doubt it will pull that many people due to it's sandbox nature , FFA PvP , and full loot. An easy estimate of it's player base would be 250k this isn't a unfounded estimate either and may even be lowballing it to some extent. But 250k easy maybe more.

     

     

    *cough* A slight mistake here. The original Warcraft IP was made after Blizz was turned down by Games Workshop. Warcraft was first a RTS and that's what Blizz was asking for back then (which is a good while ago now),. WoW came later. But that's just a small detail.

     

    On the whole, I want DF to succeed because it will bring some much needed fresh air into the genre. It may show bigger companies that the tried and proven method is not the only way to make games. That other options are there and that diversity is a good thing on the market. It will not pull WoW numbers. Too much "niche" game for that, but if it is a reliable financial success, it will get noticed and that's really what I am hoping for.

     

    So hope against hope that DF releases as promised and doesn#t turn out to be a huge pile of broken promises in the end.

  • McpoopypantsMcpoopypants Member Posts: 115

    I wasnt it to suceed just for same damn variety. Okay, I understand that games like WAR and WOW and AOC and most mmo's out there were designed for the lowest common demoninator, which is why they get so many subsrcibers (no not because they're good, since thats opinion only)

    It's like the Wii's success, any moron with a pulse can play Wii and that's most of it's success. Am I saying those mainstream games suck? No, in my opinion they don't. Wow, WAR and AOC are great for children, or people new to the MMO genre, or even people that dont like complixity and don't really want to think. Also very good for people who do not like risk vs reward and are cool with pretty much everythign they do meaning nothing.

    But the MMO genre needs spice, needs more options. I dont play any of my game son easy mode I dont want to play my mmo's on easy mode either. Give me risk vs reward, a game which requires thought, pvp that means something other then cookies and smiley face stickers which you can turn in for prizes yayy!! Give me hard-mode mmo's. Thsi is why I hoep DF succeeds.

  • GundamAceGundamAce Member Posts: 91

    I hope that Darkfall is successful enough to prove that there's profit in trying to appeal to a more specific audience.  No matter if you love the "theme park" games or you don't, you can't argue that they were designed for a very broad market.  It seems like common sense to me that a new game shouldn't try to compete directly in a market already saturated with really solid titles.  I hope this game prooves that theory.

  • KhaelSUNKhaelSUN Member Posts: 394


    Originally posted by Blodpls
    I hope Darkfall is a quality game and gets enough subscriptions to produce a decent profit.
    If this happens it will provide an example to the mmorpg industry and it's investors that you do not need to produce formulaic clones in order to make a healthy profit.
    This industry is lacking in companies willing to go against the grain and produce innovative products.
    A successful Darkfall will also make it easier for other independent developers to raise funding and give everyone a wider variety games to play.
    If DF is very successful it will be good news for game purchasing public.

    I agree 100%... we need Darkfall to be a success, it will pave the way for more pvp oriented sandbox mmorpg's.

    image

    Khael[SUN]
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  • ZtyXZtyX Member UncommonPosts: 368

    I agree with you.

  • iZakaroNiZakaroN Member UncommonPosts: 719

    I really hope DF to bring back "hardcore" features with new commercial implemetnation so they can be liked by the masses. The best example is PK wich most of the old player like but chase most of the new players that do not know how to handle it.

    I really hope that DF can give example how "not fun" features can be polished and addapted instead of removed at all. Only with the time we can see what will happen.

    Even if DF do not become commercial success, I really hope to be great game for seasoned sandbox players.



    image


    Where themepark games try to hide that they are copying WOW, games like Mortal Online and Darkfall make no attempt to hide their inspiration
    ______\m/_____
    LordOfDarkDesire
  • VengerVenger Member UncommonPosts: 1,309

    I hope DF is a success for my own selfish reason.

    The DF cult will hopefully to busy playing to spam forums constantly. 

    The pvp whiners will finally have a game to play instead of whining about how carebears ruin their games.

    The pvp crowd can finally put up or shut up about how big their niche market is.

     

  • nileqnileq Member Posts: 476

    someone aggroed your feelings?

    *****************************
    I have nothing clever to say.

  • VengerVenger Member UncommonPosts: 1,309

    Me?  No just so tired of all the constant whining.

     31 post count so how many alts did you create to hype DF?

  • midway22midway22 Member Posts: 9

    Simple assignment for all the supporters of Darkfall:

    Hype this game to your friends, on message boards, hype it here on MMORPG.com. DF does not have the marketing budget that the big guys do and thats fine with me. I would rather they use that towards making a kick ass game, which is what it sounds like they are doing. So if you want to get out of the rut MMORPG's are in right now lets do as much grass roots campaigning for the game as we can. I am selfish I want this to be a success so I can have fun like I did in the begining of UO.

  • midway22midway22 Member Posts: 9

    BTW, Venger, love to see you come and play DF with us... I'll pay for your first month :)

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775
    Originally posted by Venger


    I hope DF is a success for my own selfish reason.
    The DF cult will hopefully to busy playing to spam forums constantly. 
    The pvp whiners will finally have a game to play instead of whining about how carebears ruin their games.
    The pvp crowd can finally put up or shut up about how big their niche market is.
     



     

    The DF "Cult" as you put it is by far not the only fan base spamming the forums. Players tend to assume someone that doesn't enjoy there preferred game to be a fanboi or an employee of another game. This isn't something new brought on by DarkFall. As far as the fans of DarkFall spamming the DarkFall forums, well it is a forum made for DarkFall..... so I don't see the validity of that comment.

    As far as the pvp whiners finaly having a game to play instead of whining how carebears ruin there games well this arguement goes both ways. The "Carebears" or people that don't enjoy PvP have complained how pvp has ruined games they enjoy even though the game was designed around pvp. This has happend on many occasions and by numerous people. As it stands there is room for both of us. If you like the idea's behind a sandbox pvp game but do not enjoy the pvp why try and ruin it for those that do since this is who the game was made for? We complain about those that don't like the FFA PvP , those that don't like the FFA PvP complain about those that do. There really isn't a difference. In all honest some feel this War between "Hardcore" and "Carebears" began with Carebears threw the first stone causing the addition of Trammel in UO. This may not be True exactly but it is how many feel. UO remained FFA PvP with the exception of Trammel though so alot of people stayed while others left.

    As far as the PvP being a niche you are correct considering ever MMO tries to incorperate it in there game play in some way it seems it is a very Large niche.  There is also the fact that there are several PvP centric MMO's currently played by a good number of players.  So I don't think it's a matter of putting up or shutting up because it already has put up and found ground. DarkFall is niche game that can implement alot in the ways of PvP and PvE allowing for almost limitless content for both simply by allowing players themselves to influence the world and interact with it.

    Bottom line is there is room for both styles of play and enough people that are interested in both to make both profitable. It has been awhile since a  FFA PvP sandbox with full loot has come out that allows the community to form and pretty much control the world to some extent and to many of us it is about time. The crafting system alone is something to take notice of. Being allowed to create everything or near everything in the game world is a worthy aspect in itself. Being allowed to discover recipies for unkown items is another accomplishment in itself. It just offers alot to both sides of the fence that people seem to refuse to acknowledge when flamming DarkFall. If you don't like the overall concept that is fine but in any case they have stated they want you to try the game for free before ever spending any money on the game so it will cost you nothing to find out for yourself so the trolling and the flames are pointless. With other MMO's this may have been a worth while strategy because you may deter people from playing a game that competes with a game you like before a free trial comes out but DarkFall is going to start with a free trial. So instead of trolling a game you do not enjoy the concepts of, that will in the end have no effect due to the free trial for all without a Pre-Order or a 60$ box purchase or even having to wait a year or so for it , you might want to find other means of spending your free time. Trolling of a game that gives a free trial from the start isn't effective like it may be for those that require that initial payment of some kind.

  • VengerVenger Member UncommonPosts: 1,309
    Originally posted by midway22


    BTW, Venger, love to see you come and play DF with us... I'll pay for your first month :)

     

    Thx but I played the real UO 98 to like 03, no desire to play a cheap nock off.

    I'd love to see a ffa game again, tried AoC ffa servers, but I have no desire to play with the DF cultist.  You people make the WoW childeren look good.

  • spartanp1spartanp1 Member Posts: 20

    I could care less if DF had the subscription base of World of Warcraft. As long as we get a decent amount of players who want to take over bases etc, thats all that matters

    Fully Black High Gloss Finish ATX Full Tower
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  • AlienovrlordAlienovrlord Member Posts: 1,525

    I agree with the OP completely.   The MMORPG genre needs to see that other companies besides Blizzard can make decent games.

    I have yet to see any actual proof that Darkfall will deliver any of the game mechanics that it promises but it would help the genre if iDF does manage to make a game for people who are interested in those mechanics.

    Aventurine has made claims.  They have set dates.  

    Now they have to show they can back them up.   

  • spartanp1spartanp1 Member Posts: 20
    Originally posted by Alienovrlord


    I agree with the OP completely.   The MMORPG genre needs to see that other companies besides Blizzard can make decent games.
    I have yet to see any actual proof that Darkfall will deliver any of the game mechanics that it promises but it would help the genre if iDF does manage to make a game for people who are interested in those mechanics.
    Aventurine has made claims.  They have set dates.  
    Now they have to show they can back them up.   

     

    Lookup the Beta tester gameplay online, it looks sick

    Fully Black High Gloss Finish ATX Full Tower
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  • DarkQDarkQ Member Posts: 7

    Well, it basically has everything I ever wanted in an MMO...almost, but with World of Arenacraft getting lamer every day, and I still havent played Warhammer, so I dunno how that is yet, I'm sorta looking to Darkfall to solve all my problems. God, if they have half the stuff they promised in the game, it will still be awesome >_<

    ¬_¬

  • kingbarthkingbarth Member Posts: 39

     yea im also hoping thats it works out it looks really good but if it doesnt theres always chronicles of spellborn its also ganna have that fps style combat and its under a pretty well known name so it has sumwat of an advantage...

  • OrthedosOrthedos Member Posts: 1,771
    Originally posted by GrayGhost79

    Originally posted by Blodpls


    I hope Darkfall is a quality game and gets enough subscriptions to produce a decent profit.
    If this happens it will provide an example to the mmorpg industry and it's investors that you do not need to produce formulaic clones in order to make a healthy profit.
    This industry is lacking in companies willing to go against the grain and produce innovative products.
    A successful Darkfall will also make it easier for other independent developers to raise funding and give everyone a wider variety games to play.
    If DF is very successful it will be good news for game purchasing public.



     

    I agree with you whole heartedly on this man.

    Offering a Free Trial before you buy at launch is an awsome concept I hope the rest of the MMORPG developers out there take notice of this. People that actually pay for DarkFall will have had a chance to try it for free before hand comming close to 100% retention rate. They may even pull many people Nitche MMO's wouldn't normaly interest simply because they tried the free trial and decided they liked it.  In this aspect WAR is almost as generous,  a 2 week free trial for only $1.  $1 is reasonable enough.

    I like when small companies take the larger ones on especialy if they win. So I'm rooting for DF for that reason and because I realy enjoy the concept.

     

    As far as the poster below you in regards to WoW. No ones honestly expecting DarkFall to pull WoW numbers. WoW was made from pure marketing statistics. The game play is simplified that almost anyone can play it. The System requirements are the lowest of any current MMO and most past MMO's. WoW was pure and simple meant to be a money machine. It's just sad how they went about it. They went to the owners of the Warhammer IP and asked to make a MMORPG based on there concepts. Of course they were told no. They did it anyways but changed it enough to not be sued.

    On the other hand if you combine the subscribers of other MMORPG's and compare them to WoW you would see they surpase WoW numbers so the Community that wants something other than WoW is out there and they are a larger community than WoW.  That is not a correct conclusion.  Many Wow subscribers also sub to other games, so the two community are not exlusive.  People subbing to other games do not necessarily hate WoW.  I sub to CoX, WAR and WoW and is a life-time member of LOTRo, 4 accounts for the family.   So it has the potential to atleast. UO still has a fair sized player base, Shadow Bane as well, EvE has a good sized player base, LoTRO good size, EQ2 Good size, AoC between Fair and Good thats debatable so I will comprimise to keep the flames down and say fair - good. The point is lets say 250k subscribers actualy i'll be fair 150k subscribers on "Average" for other MMO's. There's what a minimum of 10 other fairly popular MMORPG's on the market at the moment thats 1.5mil players right there and there are more MMO's currently being played than the 10 I could think of off hand that I have played lol. WoW boasts a 1mil subscriber base and just the 10 mmo's I have played have atleast 1.5mil player base as of now and I was being very fair with the 150k subscriber average.  10 other games with 150k sub each =/= 1.5million unique persons, and a certain portion of these (less than 1.5m) are also playing WoW.

    So the potential is out there since atleast 1,499,999 other people besides me would rather pay to play something besides WoW.  "At least 1,499,999" is wrong.  You can say at least 1.5m subs but not persons.  Many of them are paying to play WoW as well as another game.

    So yeah DarkFall has the potential , I doubt it will pull that many people due to it's sandbox nature , FFA PvP , and full loot. An easy estimate of it's player base would be 250k this isn't a unfounded estimate either and may even be lowballing it to some extent. But 250k easy maybe more.  250k? when each and the other major games except WoW up there only commands 150k on average?  I am not a fortune teller, but I wonder about the chances of 250k.

     LoL I really did put my foot in mouth on one issue here was just informed WoW numbers are up to 11 million now oO'. Not sure how they got that many but they did I guess lol. So no deffinetly won't pull WoW numbers.  The basis of that number is produced by adding the subs of the 3 major markets, a friend who is in the consultancy business told me.  Counting the number of servers and judging from the average size of the servers a few million active players are almost a certainty, unless you assume that many people simultaneously 2box 3box 4box.  Whether its 11m or 5m we cannot be sure though.



     

    A very sensible argument, and my reservations are purely personal.  I do feel very sad after reading all these sensible posts above.  People do not want DF for its own sake.  So DF is really nothing but a collection points of frustrated people.  Sigh ... I don't know what to say but my best wishes to you all.  Hope you find some consolation in the next batch of games.

  • OrthedosOrthedos Member Posts: 1,771
    Originally posted by midway22


    Simple assignment for all the supporters of Darkfall:
    Hype this game to your friends, on message boards, hype it here on MMORPG.com. DF does not have the marketing budget that the big guys do and thats fine with me. I would rather they use that towards making a kick ass game, which is what it sounds like they are doing. So if you want to get out of the rut MMORPG's are in right now lets do as much grass roots campaigning for the game as we can. I am selfish I want this to be a success so I can have fun like I did in the begining of UO.

    Hyping will not help this game any more.  It has been too long and people lose confidence.

     

    After 7 years of big words, they either deliver something very solid, not just a screenshot or video, or risk fading into history as one of the games people once anticipated but eventually lost interest and forgot.

  • nileqnileq Member Posts: 476
    Originally posted by Venger


    Me?  No just so tired of all the constant whining.
     31 post count so how many alts did you create to hype DF?

     

    You SIR are an asshat, and a former vaportroll I am sure.

    Please have a look at my BLOG history and tell me again that this is an alt account.

     

    Looser

     

    ps. if you don't like the "whining" well get the hell out of DFO forums for starters? ds.

    *****************************
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