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License being yanked?

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  • GrandAmGrandAm Member Posts: 404
    Originally posted by Obraik

    Originally posted by GrandAm

    Originally posted by Obraik

    Originally posted by efefia

    Originally posted by Obraik


     
    NDA's apply to CEO's too ;)  So, assuming that the EA CEO did in fact release this "news" to a blog (call it what you want, it's still a blog...) then that was a major breach of NDA.



     

    how about I call it a world renowned news publisher? Cos that's what it is...

    http://en.wikipedia.org/wiki/Cond%C3%A9_Nast_Publications

    Yeah, he probably breached an NDA, you should totally call him out on that, maybe he'll fire himself ... lmao

    Again, the "report" was posted as a blog entry, which curiously is bringing up a "page cannot be found" error when I try view it.

    Assuming the EA CEO did infact say that, just because he's a CEO doesn't save him from the wrath of Lucas ;)



     

    I agree with you Obraik.  Even a CEO is accountable to NDA's and LA are the type of people that enforce them.  But assuming again he said it, he is the absolute head of the company they have a deal with.  Even if LA has a right to hold him accountable, do you think they would hold him accountable considering their relationship they have concerning the new MMO.  Do you believe they are going to make a stink with aurguably the largest interactive video game software company in the world.  A company that has dozens of IPs and titles in their portfolio plus the absolute know how to promote them.  What do you think LA would really do, risk future relationships with someone they need now or in the future; or do you think they would say nothing.  I mean less than nothing.  They haven't even gave a "no comment."  Something they have done for less impactful things.

    Back to assuming his comments are real.  Could you please post the link of the bog for "page not found."  Also the last time I followed this rumor I thought it was said at E3 to an investment magazine reporter.  Please feel free to correct any misunderstandings you feel I may have regarding details of the rumor.

    Thanks.



     

    Heh, I would argue against EA's "know how" but that's a discussion for a different forum ;)  Whether LA did or didn't do something regarding the supposed comment is something we're unlikely to know - although I'm sure nothing will be done to him by LA if the supposed event never happened ;)  Has anyone heard anything from the EA guy since that Blog entry?

    The site must have just been suffering from an internet glitch as it's now displaying again, http://www.portfolio.com/views/blogs/the-tech-observer/2008/07/17/ea-to-play-in-knights-of-the-old-republic

    As for Nancy...she failed at her attempt to kill the Uncle Owen experience (or, UOE) ;)  I take part in that UOE everynight...



     

    Thanks for the reply and link.

    You are right EA "know how" is open for debate.  However I did use it with "promote".  Wouldn't you agree they know how to promote their products?  I'll admit they may have quality problems in various areas, but they do know how to promote IMO.  Kind of like McD's has crappy low quality food, but that stupid clown brings in the kids.  Although McD's in Germany have Kareoke machines, the food actually looks like the picture, serve beer, and people actually dress up when they go like it is a fancy place.  I know, I've seen it.

    The fact nobody has heard from this guy again is my point.  If somebody printed an alledged quote from him that was false, I'm sure he would have enforced a retraction or a least denied he said it through another outlet.  Of course speculation on my part.  Maybe he doesn't care about misquotes.  But considering EA has other MMO products I don't believe he would let anyone put words in his mouth relating to anything in this industry.  It just doesn't make sense.

    "UOE" I like that.  While you are doing that why don't you see if you can get a little "AVE" while you are at it. ;)

    Guess what "AVE" is short for.

    "Suddenly, thousands of Trekies whose heads are full of facts of things like the stardate when the Cardassians farted on Deep Space nine are irrlelevant." - hardcoremoviecritic

  • SoupgoblinSoupgoblin Member Posts: 324
    Originally posted by PapaLazarou

    Originally posted by Obraik

    Originally posted by PapaLazarou


    I'll agree SWG doesn't feel like Star Wars, I mean when I'm playing the game I don't have the movie experience that I want.



     

    SWG was always marketed that you get to make your own "Star Wars experience"



     

    The problem is whats in the game isn't really Star Wars to me. I mean Star Wars is mainly set out in space and SWG has JTLS as some crap expansion which from what I played of it, sucks..... I mean where are the giant PVP battlles out in space of Rebels trying to blow up the Death Star and that? Wheres the running away from Imperial blockades falcon style? Wheres the meaningful link to PVP on the ground and space like in Episode 6 with them trying to take down the shield on endor so the Rebels can take down the Death Star? All I got from the space expansion was grind on boring missions and visit a pointless POI of something I never even heard of before.

    The same goes for the ground game really because while they've made it better than before where it had nothing to do with Star Wars at all, all you did was grind missions........ wow they did that in the movies didn't they lol. Still all i'm doing is grinding on npc's for collections and grinding PVP in some city that noone cares about for lewt.  I mean Restuss seriously? Fucking you coulda given me some battleground from the movies.



    Another thing I hate is how being a Jedi feels like I've gone back to Episode 4 where they were stuck to the ground and fighting like 80 year old men. Sure thats offering a movie experience lol but fucking the new movies gave me flying in the air and doing crazy shit. You can't give me that stuff and then go back.......... thats like fucking giving me a HDTV and then telling me to go watch SDTV.

    However I never played SWG because of Star Wars, I played it because I'm a mmo addict and theres nothing else better to play lol.



     

    When did you play SWG and for how long?

    I remember several times being flagged as an imperial officer, that I had space battles with others. But it didn't happen too often, you have to be willing to fly while flagged, though.

    On the ground It felt Star Warsy to me, due to all the cool destination points you could find to earn badges, when you did the theme parks you could get missions from Darth Vader to kill people, and also get missions from the Emperor himself, there was also the Neutral themepark with Jabba the Hutt and all his cronies, never did the Rebel missions though.

    But I agree with you with being "stuck to the ground" thing. That bothered me as well, every other MMO I have played allows for jumping, SWG made me feel like a slug since I was always touching the ground, I couldn't jump the edges of stairs or ridgges, always had to take the long way around things.

    I played SWG because I love Star Wars and I love MMOs, and I will play any other popular Sci-fi IP MMOs because I love the genre, SWG was the best I have played in the genre, AO couldn't keep me very interested due to all the initial problems it had, EVE was a boring grind (for my taste), I am doing the SGW beta, but it doesn't feel very "sci-fi-ish"

  • StarDaggerStarDagger Member Posts: 135

    Consensual PvP is the bane of all MMOs except EVE.

    What, Han Solo could just tell the Star Destroyers "Sorry guys, I dont feel like fighting today, my wife is going to call me to dinner in 37 minutes".

    Without danger in an MMO it becomes a silly spreadsheet game.

     

    As to the point, SWG is not in any way Star Wars.  It is an eating cardboard spreadsheet game without any of the spectacular high adventure that is the hallmark of SW.  Where are the battles?  The moral conflicts?  The sinister Sith plots to take over the universe?

    Watch the 6 movies then play 10 times as many hours of SWG, you will get more excitement from episode 1 (yes i know) than an entire career in SWG.

     

    I for one am looking forward to an MMO in the Star Wars universe.  It would take alot of work and care, but it is doable.

     

    BTW, each character should have a random midichlorian level and only those FEW RARE people should have the POSSIBILITY of becoming a Jedi.  If that person decides that he wants to be the best nerf herder factory outlet on Nar Shadda then he will do that, and screw becoming a Jedi.  There were only around a 1000 Jedi at the height of the old republic, out of a population of trillions, people should not be running around like kids in Jedi underwear, LOOK MOM IM A JEDI MASTER!!

    Another thing that needs to be done is have the storyline carefully crafted, while ALSO having the sandbox level BETTER than EVE.

    Yours in the Force Plasma,

    Star*Dagger

  • jaxsundanejaxsundane Member Posts: 2,776
    Originally posted by efefia

    Originally posted by Goldknyght

    Originally posted by arkady09


    Is the SWG license being pulled from SOE by Lucas Arts in Jan 09? I thought I read this or heard it online in another game.... Not sure how this got into my brain... so am I correct?
    Please dont flame me this is an honest question.
     



     

    I don't think they will lose there license but i think it will be re-vamped it so that bio-ware can have a star wars mmo on the market aswell.



     

    From the original press release:

    "The Star Wars online game will be developed by Verant, distributed and sold at retail by LucasArts, and available for play exclusively online at The Station@sony.com "

    *If* BioWare are indeed working on a Star Wars mmo, it will be the demise of SWG, unless SOE are willing to give up exclusive rights (I very much doubt)



     

    In business money is the bottom line and there is no way this game is generating any so SOE should "pray that LA doesn't alter the deal further" hahaha!

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • StarDaggerStarDagger Member Posts: 135
    Originally posted by jaxsundane

    Originally posted by efefia

    Originally posted by Goldknyght

    Originally posted by arkady09


    Is the SWG license being pulled from SOE by Lucas Arts in Jan 09? I thought I read this or heard it online in another game.... Not sure how this got into my brain... so am I correct?
    Please dont flame me this is an honest question.
     



     

    I don't think they will lose there license but i think it will be re-vamped it so that bio-ware can have a star wars mmo on the market aswell.



     

    From the original press release:

    "The Star Wars online game will be developed by Verant, distributed and sold at retail by LucasArts, and available for play exclusively online at The Station@sony.com "

    *If* BioWare are indeed working on a Star Wars mmo, it will be the demise of SWG, unless SOE are willing to give up exclusive rights (I very much doubt)



     

    In business money is the bottom line and there is no way this game is generating any so SOE should "pray that LA doesn't alter the deal further" hahaha!

     

    Though I find your post quite humorous, it contains a thread of truth.

    The problem with making games (movies books etc) that portray moral supermen, but are only greenlighted by Sith businessmen (whose hallmark is the Sith Noose, also known as a tie) is that these Sith agents can not reach the consciousness required to approve something truely revolutionary.

    Most of the innovation in PC gaming has been in spite of the legions of Sith MBAs rather than because of them.  id and Valve being two great examples.

    I really look forward to the PC being freed from the grips of 1) Microsoft and 2) Moronic MBAs who MIGHT have played some computer games in college.

    Yours in Anti-Crapitalistic Plasma,

    Star*Dagger

  • GrandAmGrandAm Member Posts: 404
    Originally posted by StarDagger

    Originally posted by jaxsundane

    Originally posted by efefia

    Originally posted by Goldknyght

    Originally posted by arkady09


    Is the SWG license being pulled from SOE by Lucas Arts in Jan 09? I thought I read this or heard it online in another game.... Not sure how this got into my brain... so am I correct?
    Please dont flame me this is an honest question.
     



     

    I don't think they will lose there license but i think it will be re-vamped it so that bio-ware can have a star wars mmo on the market aswell.



     

    From the original press release:

    "The Star Wars online game will be developed by Verant, distributed and sold at retail by LucasArts, and available for play exclusively online at The Station@sony.com "

    *If* BioWare are indeed working on a Star Wars mmo, it will be the demise of SWG, unless SOE are willing to give up exclusive rights (I very much doubt)



     

    In business money is the bottom line and there is no way this game is generating any so SOE should "pray that LA doesn't alter the deal further" hahaha!

     

    Though I find your post quite humorous, it contains a thread of truth.

    The problem with making games (movies books etc) that portray moral supermen, but are only greenlighted by Sith businessmen (whose hallmark is the Sith Noose, also known as a tie) is that these Sith agents can not reach the consciousness required to approve something truely revolutionary.

    Most of the innovation in PC gaming has been in spite of the legions of Sith MBAs rather than because of them.  id and Valve being two great examples.

    I really look forward to the PC being freed from the grips of 1) Microsoft and 2) Moronic MBAs who MIGHT have played some computer games in college.

    Yours in Anti-Crapitalistic Plasma,

    Star*Dagger



     

    Humorous as well =)

    Question: Can Sith MBAs be earned at the local planetary college or do you have to get accepted to UofK?  UofK's tuition is high and they use a good'ol Lord system.  I don't qualify for a Republic student loan and the local planetary college has a tuition work program.

    "Suddenly, thousands of Trekies whose heads are full of facts of things like the stardate when the Cardassians farted on Deep Space nine are irrlelevant." - hardcoremoviecritic

  • efefiaefefia Member Posts: 631
    Originally posted by Obraik


    Again, the "report" was posted as a blog entry, which curiously is bringing up a "page cannot be found" error when I try view it.
    Assuming the EA CEO did infact say that, just because he's a CEO doesn't save him from the wrath of Lucas ;)



     

    Here's one example, I can pick out thousands of others if you really want, this is a recent one though.

    "At 9am on Wednesday I got a call from our business editor Robert Peston. He told me that Lloyds and HBOS were in advanced merger talks and he was going to break the story on the news channel as soon as possible. "  

    Now you'd have ignored that, why? Because it was on a blog, from a director in the BBC's business department but that doesn't bother you, it's a blog right?  So you may be surprised to know that  2 days later Lloyds merged with HBOS.

    Any information is only as credible as it's source, what difference does it make if it's a blog or splashed on the frontpage of a news site? The source and author are the same regardless, also if you take the time to actually look into it, you'll see that the technology section of that site only takes the form of blogs, there is no other means for the authors to post their features. As I've already said, the author has an extremely good reputation and you've seen the credentials of the company that owns the site. Add in what I've said here: http://www.mmorpg.com/discussion2.cfm/post/2341802#2341802  and your argument basically comes down to "blog" and holds no weight.

    Funnily enough, I always preceed any comments I make about BioWare rumoured project with *IF*, if you're going to flat out rule it out you at least need to bring some evidence to the table. You've done that previously with the "SWG dev said...blah blah blah multiplayer game" which we both agree is bullshit thanks to your acceptence of the likelyhood that there's an NDA in place ;)

     

    ...The spread of secondary and latterly of tertiary education has created a large population of people, often with well developed literary and scholarly tastes, who have been educated far beyond their capacity to undertake analytical thought.

  • ObraikObraik Member, Newbie CommonPosts: 7,261
    Originally posted by PapaLazarou

    Originally posted by Obraik

    Originally posted by PapaLazarou


    I'll agree SWG doesn't feel like Star Wars, I mean when I'm playing the game I don't have the movie experience that I want.



     

    SWG was always marketed that you get to make your own "Star Wars experience"



     

    The problem is whats in the game isn't really Star Wars to me. I mean Star Wars is mainly set out in space and SWG has JTLS as some crap expansion which from what I played of it, sucks..... I mean where are the giant PVP battlles out in space of Rebels trying to blow up the Death Star and that? Wheres the running away from Imperial blockades falcon style? Wheres the meaningful link to PVP on the ground and space like in Episode 6 with them trying to take down the shield on endor so the Rebels can take down the Death Star? All I got from the space expansion was grind on boring missions and visit a pointless POI of something I never even heard of before.

    The same goes for the ground game really because while they've made it better than before where it had nothing to do with Star Wars at all, all you did was grind missions........ wow they did that in the movies didn't they lol. Still all i'm doing is grinding on npc's for collections and grinding PVP in some city that noone cares about for lewt.  I mean Restuss seriously? Fucking you coulda given me some battleground from the movies.



    Another thing I hate is how being a Jedi feels like I've gone back to Episode 4 where they were stuck to the ground and fighting like 80 year old men. Sure thats offering a movie experience lol but fucking the new movies gave me flying in the air and doing crazy shit. You can't give me that stuff and then go back.......... thats like fucking giving me a HDTV and then telling me to go watch SDTV.

    However I never played SWG because of Star Wars, I played it because I'm a mmo addict and theres nothing else better to play lol.

    What's crap about JTL?  Your mileage will vary on the space PvP depending on your server servers such as Starsider have regular space PvP events and random PvP within Deep Space.  There's quite alot of videos of space PvP on YouTube such as this one http://www.youtube.com/watch?v=lWxoxXR_EpI.   The space game is essentially a seperate game that's linked into the main ground game.  It can be quite involved setting up the perfect ship loadout to give you the best performance in the ship of your choice.  I recommend you give it another try if you haven't done so recently :)

     

    The way I've seen it is that SWG has always been more about being a part of the Star Wars world and creating your own character within it rather then featuring epic movie type events on a daily basis.  That's not to say they don't happen in the game though.  The Battle of Restuss event was a movie-like factional battle and the upcoming Battle of Echo base should be another.

    As for Jedi, heh, I'm sorry, but I don't share much love for them :)  Jedi NEVER should have had the power that it had previously - making a profession that's more powerful then the rest in an MMO that was seperated by something as simple as a grind for GCW was a mistake.  From a cannon point of view, assuming any Jedi did exist, they would be comparitvely weaker during this time period then their predecessors - they didn't have any training facilities afterall ;)

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  • ObraikObraik Member, Newbie CommonPosts: 7,261
    Originally posted by GrandAm

    Originally posted by Obraik

    Originally posted by GrandAm

    Originally posted by Obraik

    Originally posted by efefia

    Originally posted by Obraik


     
    NDA's apply to CEO's too ;)  So, assuming that the EA CEO did in fact release this "news" to a blog (call it what you want, it's still a blog...) then that was a major breach of NDA.



     

    how about I call it a world renowned news publisher? Cos that's what it is...

    http://en.wikipedia.org/wiki/Cond%C3%A9_Nast_Publications

    Yeah, he probably breached an NDA, you should totally call him out on that, maybe he'll fire himself ... lmao

    Again, the "report" was posted as a blog entry, which curiously is bringing up a "page cannot be found" error when I try view it.

    Assuming the EA CEO did infact say that, just because he's a CEO doesn't save him from the wrath of Lucas ;)



     

    I agree with you Obraik.  Even a CEO is accountable to NDA's and LA are the type of people that enforce them.  But assuming again he said it, he is the absolute head of the company they have a deal with.  Even if LA has a right to hold him accountable, do you think they would hold him accountable considering their relationship they have concerning the new MMO.  Do you believe they are going to make a stink with aurguably the largest interactive video game software company in the world.  A company that has dozens of IPs and titles in their portfolio plus the absolute know how to promote them.  What do you think LA would really do, risk future relationships with someone they need now or in the future; or do you think they would say nothing.  I mean less than nothing.  They haven't even gave a "no comment."  Something they have done for less impactful things.

    Back to assuming his comments are real.  Could you please post the link of the bog for "page not found."  Also the last time I followed this rumor I thought it was said at E3 to an investment magazine reporter.  Please feel free to correct any misunderstandings you feel I may have regarding details of the rumor.

    Thanks.



     

    Heh, I would argue against EA's "know how" but that's a discussion for a different forum ;)  Whether LA did or didn't do something regarding the supposed comment is something we're unlikely to know - although I'm sure nothing will be done to him by LA if the supposed event never happened ;)  Has anyone heard anything from the EA guy since that Blog entry?

    The site must have just been suffering from an internet glitch as it's now displaying again, http://www.portfolio.com/views/blogs/the-tech-observer/2008/07/17/ea-to-play-in-knights-of-the-old-republic

    As for Nancy...she failed at her attempt to kill the Uncle Owen experience (or, UOE) ;)  I take part in that UOE everynight...



     

    Thanks for the reply and link.

    You are right EA "know how" is open for debate.  However I did use it with "promote".  Wouldn't you agree they know how to promote their products?  I'll admit they may have quality problems in various areas, but they do know how to promote IMO.  Kind of like McD's has crappy low quality food, but that stupid clown brings in the kids.  Although McD's in Germany have Kareoke machines, the food actually looks like the picture, serve beer, and people actually dress up when they go like it is a fancy place.  I know, I've seen it.

    The fact nobody has heard from this guy again is my point.  If somebody printed an alledged quote from him that was false, I'm sure he would have enforced a retraction or a least denied he said it through another outlet.  Of course speculation on my part.  Maybe he doesn't care about misquotes.  But considering EA has other MMO products I don't believe he would let anyone put words in his mouth relating to anything in this industry.  It just doesn't make sense.

    "UOE" I like that.  While you are doing that why don't you see if you can get a little "AVE" while you are at it. ;)

    Guess what "AVE" is short for.

    I give up...what's AVE? :P

     

    image

    image

  • MikeMBMikeMB Member Posts: 272
    Originally posted by StarDagger


    Consensual PvP is the bane of all MMOs except EVE.
    What, Han Solo could just tell the Star Destroyers "Sorry guys, I dont feel like fighting today, my wife is going to call me to dinner in 37 minutes".
    Without danger in an MMO it becomes a silly spreadsheet game.
     
    As to the point, SWG is not in any way Star Wars.  It is an eating cardboard spreadsheet game without any of the spectacular high adventure that is the hallmark of SW.  Where are the battles?  The moral conflicts?  The sinister Sith plots to take over the universe?
    Watch the 6 movies then play 10 times as many hours of SWG, you will get more excitement from episode 1 (yes i know) than an entire career in SWG.
     
    I for one am looking forward to an MMO in the Star Wars universe.  It would take alot of work and care, but it is doable.
     
    BTW, each character should have a random midichlorian level and only those FEW RARE people should have the POSSIBILITY of becoming a Jedi.  If that person decides that he wants to be the best nerf herder factory outlet on Nar Shadda then he will do that, and screw becoming a Jedi.  There were only around a 1000 Jedi at the height of the old republic, out of a population of trillions, people should not be running around like kids in Jedi underwear, LOOK MOM IM A JEDI MASTER!!
    Another thing that needs to be done is have the storyline carefully crafted, while ALSO having the sandbox level BETTER than EVE.
    Yours in the Force Plasma,
    Star*Dagger

    Your not looking at why most MMO's go with consensual PvP. Lets look at Ultima Online back in 1998 till around spring 2000.

    See much like SWG, UO was one of those games that was very much ahead of it's time in a few things. UO had Player Housing in the game, UO had a big Crafting System not as fancy as the SWG system however it worked for the time. I should also point out that UO had back then Raph Koster at the helm of the game.

    I really cannot say what happen, however overnight UO became a game for the most part run by Player Killers. I like to think it was two things, the first was the fact that killing a Player did tend to net you more then killing a Monster and it was much more easy. I don't know if the page is still around but there was a guild called LuT on one of UO's servers ran by the Galhad's. One of them gave a great interview where he said it best "I get more of a reward from playing the game as someone who is 'evil' rather then playing the game as someone whom is good."

    The other comes down to plan old Griefing. Had a bad day? Take it out on some Newbie Miners, or hit one of the "easy" Dungeons and kill whoever you come across.

    Anyway Koster did his best to try and curb Player Killing, his fault however was his idea that Players would get sick of it and start forming groups of their own to take on the PK's. Now before I go on let me kinda tell you what those of us who did fight back had to face.

    Most PK's would travel in groups, most of the time you would run into two or more Player Killers and maybe they would have someone with them who would heal. Some PK's did cheat and use exploits, not all PK's used them but you did have a good chunk of them who did. Almost every "good" PK used High Speed Internet, and this is back in 1998 till 2000. Remember most of us back then still used Dial Up Internet. And most Player Killers had maxed out their skills, believe me back then it was very hard to take down a Grandmaster Mage who was running on some form of High Speed Internet. Also a good chunk of those Player Killers ran when they saw they could be killed.

    Getting back to what Koster believed... Koster really believed most Players would rise up and start to fight back. The thing was no one wanted to really deal with it outside other PvPer's. Role Players got sick of PK's crashing RP Events. Your Normal Player didn't want to spend time gearing up, only to get killed by a group of PK's. And then Everquest came out and changed everything.

    See many people on this site will claim that EQ hit it big due to it being the first MMORPG title to be 3d. That is well somewhat true, there was another 3d MMORPG title before EQ came out called Meridian 59 was it's name. Believe it or not it was a "sandbox" game and like I said it was 3d. It also came out in 1996, a few years before UO and EQ came out. It also allowed for Player Killing and a few other things as well.

    No what made EQ big was the Dev's and Sony coming out and saying "EQ has a PvP Switch! No dealing with PK's or random PvP!" Much like WoW did in 2004, when EQ came out people started to leave UO in droves.

    Now what many on this site fail to understand or see is that everyone isn't a hardcore MMO Player. What some fail to see is that most people do not want to deal with someone who is going to run up, kill them, spend the next 5 minutes trash talking them before finding the next sucker to do it too.

    EA in the end understood this with UO, they saw the Player Base numbers dropping and made a Mirror World that allowed for Consensual PvP only. Believe it or not much like SWG with the NGE the Player Base screamed to whomever would hear them about how EA ruined the game. They claimed all their hard work was for not, and talked about how UO would be shutdown or how EA should be sued for what they did.

    UO hit it's Player Peak in 2003 with 250k Subs. 3 years after that Mirror World was put into the game. UO is still around after 10 years, and yes you still see people who much like SWG Vets go on about how the old days of UO rocked and how EA should just roll the game back... Well not too many rollback posts now...

    Point is, you cannot force Players to PvP unless they are willing.

  • GrandAmGrandAm Member Posts: 404
    Originally posted by Obraik

    Originally posted by PapaLazarou

    Originally posted by Obraik

    Originally posted by PapaLazarou


    I'll agree SWG doesn't feel like Star Wars, I mean when I'm playing the game I don't have the movie experience that I want.



     

    SWG was always marketed that you get to make your own "Star Wars experience"



     

    The problem is whats in the game isn't really Star Wars to me. I mean Star Wars is mainly set out in space and SWG has JTLS as some crap expansion which from what I played of it, sucks..... I mean where are the giant PVP battlles out in space of Rebels trying to blow up the Death Star and that? Wheres the running away from Imperial blockades falcon style? Wheres the meaningful link to PVP on the ground and space like in Episode 6 with them trying to take down the shield on endor so the Rebels can take down the Death Star? All I got from the space expansion was grind on boring missions and visit a pointless POI of something I never even heard of before.

    The same goes for the ground game really because while they've made it better than before where it had nothing to do with Star Wars at all, all you did was grind missions........ wow they did that in the movies didn't they lol. Still all i'm doing is grinding on npc's for collections and grinding PVP in some city that noone cares about for lewt.  I mean Restuss seriously? Fucking you coulda given me some battleground from the movies.



    Another thing I hate is how being a Jedi feels like I've gone back to Episode 4 where they were stuck to the ground and fighting like 80 year old men. Sure thats offering a movie experience lol but fucking the new movies gave me flying in the air and doing crazy shit. You can't give me that stuff and then go back.......... thats like fucking giving me a HDTV and then telling me to go watch SDTV.

    However I never played SWG because of Star Wars, I played it because I'm a mmo addict and theres nothing else better to play lol.

    What's crap about JTL?  Your mileage will vary on the space PvP depending on your server servers such as Starsider have regular space PvP events and random PvP within Deep Space.  There's quite alot of videos of space PvP on YouTube such as this one http://www.youtube.com/watch?v=lWxoxXR_EpI.   The space game is essentially a seperate game that's linked into the main ground game.  It can be quite involved setting up the perfect ship loadout to give you the best performance in the ship of your choice.  I recommend you give it another try if you haven't done so recently :)

     

    The way I've seen it is that SWG has always been more about being a part of the Star Wars world and creating your own character within it rather then featuring epic movie type events on a daily basis.  That's not to say they don't happen in the game though.  The Battle of Restuss event was a movie-like factional battle and the upcoming Battle of Echo base should be another.

    As for Jedi, heh, I'm sorry, but I don't share much love for them :)  Jedi NEVER should have had the power that it had previously - making a profession that's more powerful then the rest in an MMO that was seperated by something as simple as a grind for GCW was a mistake.  From a cannon point of view, assuming any Jedi did exist, they would be comparitvely weaker during this time period then their predecessors - they didn't have any training facilities afterall ;)



     

    Following on canon that Obraik mentioned about Jedi in EP4, I have something to add.

    In EP4 it is pressumed that any Jedi that is in hiding is doing just that and does whatever they can to keep a low profile.  Take the cantina scene with Ben.  Would it be in his best interest to Force push Walrus Guy and Salvador Dali Face through the cantina wall or make quick fast work with his lightsaber.  Keep in mind LS are a Jedi weapon, but Jedis were not the only ones to possess them.  Others in SWEU had possession of them either from when a Jedi lost it or when picked off the bodies of dead Jedi.  I remember watching that Droids cartoon as a kid and I remember a non-force sensitive character had one he used to cut through walls.  In short a LS doesn't a Jedi make, but telekinisis is a pretty sure bet a Jedi is around.

    Also when Ben fought Vader, Vader had a different fight style than before because of his suits limitations.  I like to think that to defeat that style Ben had to forget all that fancy leaping and keep a pure defensive stance in order to stand a chance.  Books have mentioned how Vader changed the way he fought as he adapted to his suit.

    "Suddenly, thousands of Trekies whose heads are full of facts of things like the stardate when the Cardassians farted on Deep Space nine are irrlelevant." - hardcoremoviecritic

  • SoupgoblinSoupgoblin Member Posts: 324
    Originally posted by StarDagger


    Consensual PvP is the bane of all MMOs except EVE.
    What, Han Solo could just tell the Star Destroyers "Sorry guys, I dont feel like fighting today, my wife is going to call me to dinner in 37 minutes".
    Without danger in an MMO it becomes a silly spreadsheet game.
     I agree with you on this, I love PVP myself, the thrill of the kill, the fear of being killed, getting the adrenalin levels up, (although I did get tired of people destroying my speeder bike in SWG)
    As to the point, SWG is not in any way Star Wars.  It is an eating cardboard spreadsheet game without any of the spectacular high adventure that is the hallmark of SW.  Where are the battles?  The moral conflicts?  The sinister Sith plots to take over the universe?
    Watch the 6 movies then play 10 times as many hours of SWG, you will get more excitement from episode 1 (yes i know) than an entire career in SWG.
     I also agree with you on this, SWG was at best a watered down version of what Star Wars was about (which is conflict and war, not handholding and coddling children). Good and Evil in an eternal fight to rule everything
    I for one am looking forward to an MMO in the Star Wars universe.  It would take alot of work and care, but it is doable.
     
    BTW, each character should have a random midichlorian level and only those FEW RARE people should have the POSSIBILITY of becoming a Jedi.  If that person decides that he wants to be the best nerf herder factory outlet on Nar Shadda then he will do that, and screw becoming a Jedi.  There were only around a 1000 Jedi at the height of the old republic, out of a population of trillions, people should not be running around like kids in Jedi underwear, LOOK MOM IM A JEDI MASTER!!
    I have to disagree on this, firstly because then everyone who wanted to be Jedi would just keep re-rolling toons till they got the midichlorian count they want. Secondly because Jedi are part of the Star Wars universe, and are intrinsic to 95% of the Star Wars story. Thirdly No one will play the game if they can't eventually play a Jedi, and the amount of people that would be willing to play that type of scenerio is so small that it wouldn't be worth the money to produce a game for them.  I don't think anyone should be able to just roll a Jedi, but you have to give people the hope of becoming one, or the game will just be another sci-fi shooter MMO. Now A good idea would be to have a "non-Jedi" server for the cranky folks who belive Star Wars is only about water farming and nerf herding.
    Another thing that needs to be done is have the storyline carefully crafted, while ALSO having the sandbox level BETTER than EVE.
    Agreed
     
    Yours in the Force Plasma,
    Star*Dagger



     

    I just want a well done, well thought out sci-fi MMO with rich content that includes space, air and ground based combat . Any MMO that can do this has my money for life

  • StarDaggerStarDagger Member Posts: 135

    If you make the SW universe properly, people will pick classes other than Jedi.

    I would also suggest that people who don't understand what it means to be a Jedi have no business playing them.  It should be a HUGE undertaking to become a Jedi even WITH the random midichlorian count tamping down the Jedi numbers to realistic proportions.

    What I imagine might be beyond the scope of MMOs, but people playing the Jedi should be screened to see if they know what they are talking about.

    I remember a very well run clan in Jedi Knight JA that made its students work quite hard before they were made Knights, with trials and everything.  It took an effort to even become an Initiate in that clan, and when (and IF) you became a Knight if was an accomplishment.

    Alot of problems would be avoided if the prospective Jedi had to spend 9 months to a year with a Jedi Master (initially played by either Devs or people the company hired to be such) as a Padawan, learning the ways and Philosophy of the Force.

    I doubt such a program would be popular, so it would limit the numbers.  How many gamers could limit their anger, ego and fear online?  How many could be an example of Truth and Justice, a real Protector of the Republic?

    I daresay more people would play Hutts, with naked dancing girls and making mega credits.

    Yours in Enough Said Plasma,

    Star*Dagger

     

    Thanks for agreeing with the rest of the points though, a fellow EVE player I presume?

  • SoupgoblinSoupgoblin Member Posts: 324
    Originally posted by StarDagger


    If you make the SW universe properly, people will pick classes other than Jedi.
    I would also suggest that people who don't understand what it means to be a Jedi have no business playing them.  It should be a HUGE undertaking to become a Jedi even WITH the random midichlorian count tamping down the Jedi numbers to realistic proportions.
    What I imagine might be beyond the scope of MMOs, but people playing the Jedi should be screened to see if they know what they are talking about.
    I remember a very well run clan in Jedi Knight JA that made its students work quite hard before they were made Knights, with trials and everything.  It took an effort to even become an Initiate in that clan, and when (and IF) you became a Knight if was an accomplishment.
    Alot of problems would be avoided if the prospective Jedi had to spend 9 months to a year with a Jedi Master (initially played by either Devs or people the company hired to be such) as a Padawan, learning the ways and Philosophy of the Force.
    I doubt such a program would be popular, so it would limit the numbers.  How many gamers could limit their anger, ego and fear online?  How many could be an example of Truth and Justice, a real Protector of the Republic?
    I daresay more people would play Hutts, with naked dancing girls and making mega credits.
    Yours in Enough Said Plasma,
    Star*Dagger
     
    Thanks for agreeing with the rest of the points though, a fellow EVE player I presume?



     

    No, I could not realy get into EVE, I tried....

    But that was right after the CU in SWG, as a matter of fact, I started my account here on MMORPG 3 days after the CU (4-27-05) just to get the free trial for EVE Online. That was three years ago, has EVE changed any? I found it to be a little too much grind, and had a steep learning curve, 14 days was not enough for me to get the "gist" of everything...

    I went to EQ2, COH, WoW, D&DO, LOTRO, then landed flat on my face in AoC since then, I'm still looking for a game with the right amount of PVP, socializing, and fun....

  • GrandAmGrandAm Member Posts: 404

    I give up...what's AVE? :P

     

    AVE....Aunt Verue Experience.  Since you play Uncle Owen i thought you might have some fun getting a little AVE while you are at it ;)

    I know, lame attempt at humor.

    "Suddenly, thousands of Trekies whose heads are full of facts of things like the stardate when the Cardassians farted on Deep Space nine are irrlelevant." - hardcoremoviecritic

  • ArcAngel3ArcAngel3 Member Posts: 2,931
    Originally posted by Soupgoblin

    Originally posted by StarDagger


    Consensual PvP is the bane of all MMOs except EVE.
    What, Han Solo could just tell the Star Destroyers "Sorry guys, I dont feel like fighting today, my wife is going to call me to dinner in 37 minutes".
    Without danger in an MMO it becomes a silly spreadsheet game.
     I agree with you on this, I love PVP myself, the thrill of the kill, the fear of being killed, getting the adrenalin levels up, (although I did get tired of people destroying my speeder bike in SWG)
    As to the point, SWG is not in any way Star Wars.  It is an eating cardboard spreadsheet game without any of the spectacular high adventure that is the hallmark of SW.  Where are the battles?  The moral conflicts?  The sinister Sith plots to take over the universe?
    Watch the 6 movies then play 10 times as many hours of SWG, you will get more excitement from episode 1 (yes i know) than an entire career in SWG.
     I also agree with you on this, SWG was at best a watered down version of what Star Wars was about (which is conflict and war, not handholding and coddling children). Good and Evil in an eternal fight to rule everything
    I for one am looking forward to an MMO in the Star Wars universe.  It would take alot of work and care, but it is doable.
     
    BTW, each character should have a random midichlorian level and only those FEW RARE people should have the POSSIBILITY of becoming a Jedi.  If that person decides that he wants to be the best nerf herder factory outlet on Nar Shadda then he will do that, and screw becoming a Jedi.  There were only around a 1000 Jedi at the height of the old republic, out of a population of trillions, people should not be running around like kids in Jedi underwear, LOOK MOM IM A JEDI MASTER!!
    I have to disagree on this, firstly because then everyone who wanted to be Jedi would just keep re-rolling toons till they got the midichlorian count they want. Secondly because Jedi are part of the Star Wars universe, and are intrinsic to 95% of the Star Wars story. Thirdly No one will play the game if they can't eventually play a Jedi, and the amount of people that would be willing to play that type of scenerio is so small that it wouldn't be worth the money to produce a game for them.  I don't think anyone should be able to just roll a Jedi, but you have to give people the hope of becoming one, or the game will just be another sci-fi shooter MMO. Now A good idea would be to have a "non-Jedi" server for the cranky folks who belive Star Wars is only about water farming and nerf herding.
    Another thing that needs to be done is have the storyline carefully crafted, while ALSO having the sandbox level BETTER than EVE.
    Agreed
     
    Yours in the Force Plasma,
    Star*Dagger



     

    I just want a well done, well thought out sci-fi MMO with rich content that includes space, air and ground based combat . Any MMO that can do this has my money for life

    Tbh I'm hoping for all the above in the upcoming StarTrek online game.  Cryptic usually does good work.  I'll also check out Stargate prolly--big fan of the shows, and the KOTOR online deal also.  There is some pvp oriented sci-fi game coming out, but I don't really recognize the IP.  I like stuff that connects with something I already have an interest in.

     

  • MikeMBMikeMB Member Posts: 272
    Originally posted by ArcAngel3

    Originally posted by Soupgoblin

    Originally posted by StarDagger


    Consensual PvP is the bane of all MMOs except EVE.
    What, Han Solo could just tell the Star Destroyers "Sorry guys, I dont feel like fighting today, my wife is going to call me to dinner in 37 minutes".
    Without danger in an MMO it becomes a silly spreadsheet game.
     I agree with you on this, I love PVP myself, the thrill of the kill, the fear of being killed, getting the adrenalin levels up, (although I did get tired of people destroying my speeder bike in SWG)
    As to the point, SWG is not in any way Star Wars.  It is an eating cardboard spreadsheet game without any of the spectacular high adventure that is the hallmark of SW.  Where are the battles?  The moral conflicts?  The sinister Sith plots to take over the universe?
    Watch the 6 movies then play 10 times as many hours of SWG, you will get more excitement from episode 1 (yes i know) than an entire career in SWG.
     I also agree with you on this, SWG was at best a watered down version of what Star Wars was about (which is conflict and war, not handholding and coddling children). Good and Evil in an eternal fight to rule everything
    I for one am looking forward to an MMO in the Star Wars universe.  It would take alot of work and care, but it is doable.
     
    BTW, each character should have a random midichlorian level and only those FEW RARE people should have the POSSIBILITY of becoming a Jedi.  If that person decides that he wants to be the best nerf herder factory outlet on Nar Shadda then he will do that, and screw becoming a Jedi.  There were only around a 1000 Jedi at the height of the old republic, out of a population of trillions, people should not be running around like kids in Jedi underwear, LOOK MOM IM A JEDI MASTER!!
    I have to disagree on this, firstly because then everyone who wanted to be Jedi would just keep re-rolling toons till they got the midichlorian count they want. Secondly because Jedi are part of the Star Wars universe, and are intrinsic to 95% of the Star Wars story. Thirdly No one will play the game if they can't eventually play a Jedi, and the amount of people that would be willing to play that type of scenerio is so small that it wouldn't be worth the money to produce a game for them.  I don't think anyone should be able to just roll a Jedi, but you have to give people the hope of becoming one, or the game will just be another sci-fi shooter MMO. Now A good idea would be to have a "non-Jedi" server for the cranky folks who belive Star Wars is only about water farming and nerf herding.
    Another thing that needs to be done is have the storyline carefully crafted, while ALSO having the sandbox level BETTER than EVE.
    Agreed
     
    Yours in the Force Plasma,
    Star*Dagger



     

    I just want a well done, well thought out sci-fi MMO with rich content that includes space, air and ground based combat . Any MMO that can do this has my money for life

    Tbh I'm hoping for all the above in the upcoming StarTrek online game.  Cryptic usually does good work.  I'll also check out Stargate prolly--big fan of the shows, and the KOTOR online deal also.  There is some pvp oriented sci-fi game coming out, but I don't really recognize the IP.  I like stuff that connects with something I already have an interest in.

     

    If your a Pre-CU fan chances are your not going to like Stargate Worlds. Combat is going to be FPS like, and from the looks of it SG-W is going to be going with the Class/Level system. I'm already planing on going the O'Neil road myself and RPing it in a heavy way. Still I can understand why it will be FPS like, on the show Combat is most of the time insanely fast. It will fit imho, even better would be if they put a cover system in.

    KOTOR Online, IF it's true. (and unless BioWare comes out and says it I'm going to take KOTOR Online with a grain of salt) I don't see it turning into a Pre-CU like game. BioWare sticks to the Class/Level system with almost everything they touch. KOTOR used the D&D Third Edition D20 rules for the most part, with a few changes here and there (understandable as guess who makes the SW Pen and Paper RPG?) After playing Mass Effect I can really see BioWare going with that kinda system for ranged Combat. Maybe a bit of a better AoC like Interface for Melee combat? I tend to hope this is true, doing a KOTOR title gives BioWare MUCH more freedom then doing an already set canon title.

    Star Trek Online, believe it or not I can see this game being very Pre-CU like. Star Trek was never really 100% about combat. I can see this game being EVE like when it comes to your Ship and Pre-CU SWG like when on the ground. Hell combat in Star Trek feels more Pre-CU like imho, on the shows combat felt slower both on the ground and when Ship to Ship combat took place.

    Also their is now V13 from the reborn (don't know how long tho) Interplay, and due to the whole deal with Fallout 3 I'd bet very good money V13 is Fallout Online.

    Also I can see a few other Sci-Fi MMO's coming out in the next few years. Aliens vs Predator is one that we could see, tho I get the feeling it would be more like Planetside. EA could unbury some of the old OSI titles they had in the works, Wing Commander-Online and Crusader come to mind. There was a Command and Conquer-Online in the works at one time as well. Also we have the rumors of World of Starcraft, granted if Blizzard started working on it now they could be done by 2014.

  • JestorRodoJestorRodo Member UncommonPosts: 2,642
    Originally posted by arkady09


    Is the SWG license being pulled from SOE by Lucas Arts in Jan 09? I thought I read this or heard it online in another game.... Not sure how this got into my brain... so am I correct?
    Please dont flame me this is an honest question.
     


    I will answer this with another question   Who would get the License?

    Unaware of the Jestor?
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  • BaronJuJuBaronJuJu Member UncommonPosts: 1,832
    Originally posted by arkady09


    Is the SWG license being pulled from SOE by Lucas Arts in Jan 09? I thought I read this or heard it online in another game.... Not sure how this got into my brain... so am I correct?
    Please dont flame me this is an honest question.
     



     

    Woah woah woah. Ok how did this process get out of order?

    Ok, first we have to have the end of year "SWG will never make it to Christmas" rumor that usually starts in about a week. Once thats done, THEN we can move on in mid-December to the "SOE will lose the SWG license February 20<insert year>".

    Lets get this comedy back in order here.

     

     

     

    "If we don't attack them, they will attack us first. So we'd better retaliate before they have a chance to strike"

  • SoupgoblinSoupgoblin Member Posts: 324
    Originally posted by ArcAngel3


    Tbh I'm hoping for all the above in the upcoming StarTrek online game.  Cryptic usually does good work.  I'll also check out Stargate prolly--big fan of the shows, and the KOTOR online deal also.  There is some pvp oriented sci-fi game coming out, but I don't really recognize the IP.  I like stuff that connects with something I already have an interest in.

     



     

    Oh, I know about Stargate, I can't say anything due to NDA, I am very interested in the Star Trek MMO, since it will involve exploration as well as combat (drool!) .

    I to would like to see an MMO based on known IPs but I am so tired of "sword and magic" based MMOs I want to see some decent sci-fi MMOs games being developed, no matter what the IP is...

  • miagisanmiagisan Member Posts: 5,156

    is it really almost february already? wow how time flies!

    image

  • FishermageFishermage Member Posts: 7,562
    Originally posted by FikusOfAhazi


    Anyone know who exactly pays for what? Does LEC pay for the license and for developement..and SOE is just contracted out to do the dev'ing. Do they go 50/50? Does one pay for the IP while the other pays for development? Anyone know?

    Last I hear from Virrago is that LA pays SOE to develop the game. I am not sure that this was always the case, in fact I think it was not, but that was how it was when I saw Virrago post it on the boards about a year and a half ago.

  • FishermageFishermage Member Posts: 7,562
    Originally posted by efefia

    Originally posted by Obraik




     
    LucasArts has mentioned George Lucas' son plays SWG.  I don't think George will be having SWG shutdown :)



     

    From the original Verant/LA press release:

    "The Star Wars online game will be developed by Verant, distributed and sold at retail by LucasArts, and available for play exclusively online at The Station@sony.com"

    As soon as a new Star Wars mmo is ready to be released SWG is toast, or do you think SOE will be willing to rescind exclusive rights?

    I don't think that's the deal anymore. I think that changed some time ago. I am far from certain of this, however.

  • KazaraKazara Member UncommonPosts: 1,086
    Originally posted by Fishermage

    Originally posted by efefia

    Originally posted by Obraik




     
    LucasArts has mentioned George Lucas' son plays SWG.  I don't think George will be having SWG shutdown :)



     

    From the original Verant/LA press release:

    "The Star Wars online game will be developed by Verant, distributed and sold at retail by LucasArts, and available for play exclusively online at The Station@sony.com"

    As soon as a new Star Wars mmo is ready to be released SWG is toast, or do you think SOE will be willing to rescind exclusive rights?

    I don't think that's the deal anymore. I think that changed some time ago. I am far from certain of this, however.

    I agree with you Fisher. There is no way LA/LEC would sit back and let $0E maintain exclusive rights to the Star Wars IP for an mmo after the subscriber numbers nose dive SWG took almost three years ago. There is money to be made with Star Wars and that is not being realized by the 20k+ players presently playing. I believe LA/LEC had enought with $WG's bungling of the game and modified the agreement, which is why I think SWG couldn't do a roll back when over 75% of the playerbase instantly vanished and why there are no classic servers. It doesn't harm LA/LEC's interests to allow SWG to lumber along on Station Pass Life Support, but I am sure that there are some that would disagree, hehe.

    image

  • pdxgeekpdxgeek Member Posts: 585
    Originally posted by Obraik

    Originally posted by PapaLazarou


    I'll agree SWG doesn't feel like Star Wars, I mean when I'm playing the game I don't have the movie experience that I want.



     

    SWG was always marketed that you get to make your own "Star Wars experience"

    It's actually laughable that you bring this up because the entire justification for the NGE was that SWG wasn't Star Warsy enough. So what happened?

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