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Darkfall is a PVE mmo aswell

GravebladeGraveblade Member UncommonPosts: 547

Now alot of people when they read the posts about this game say it is an unrelenting "Hardcore PVP" game or atleast a hardcore mmo.

Heres a few reasons why it is actually quite heavily pve:

 

-A sandbox mmorpg

 There is your reason.

 

 

 

 

ok,. if i have too....

 

-It has no zones, it is a big world with plenty of open space, not a linear path or direction, really go on an adventure and do what you wish.

-You can craft any item in game and invent items so you can become a fully fledged trader, it has a player driven economy. You can really gain reputation of being an excellent crafter.

-There is no radar, that means only trackers would be able to find you, im not even sure track is in. Also from what i gather there are no name tags or health bars. You actually can effectively hide behind objects.

-The majority of the actual game is PVE, lots of crafting options, huge world to explore with various caverns, caves, underwater places, moutains, forests, deserts, strongholds, lairs, factions, quests, you get the drift. 

-PVP is not consentual, people may attack you, yes, but generally people will be PVEing. The main aspects of the game to do with PVP is player city wars and ship battles, you have to remember though this is a huge world, the scale of the pvp battles may be big in certain areas, but these battles are on a small part of land when compared to the whole world, it has been stated that the world is very large.

You will just have to be on yours toes when someone attacks you, if someone decides to try and take your life, stand up for yourself and just try and do your best to slay them, you dont lose lots from dying in darkfall

(gear only has minor advantages, so it is nice to have a very high quality weapon but people will still beat you if you arnt good at aiming, practice makes perfect)

skill at actually aiming (there is no autolock) with your spells or weapons will decide if you are the victor or not. Also because gear isnt a massive factor and there are no levels, it means it will be easier on the casual players, they wont feel left out.... the game is less to do with grinding levels and more to do with choosing what proffesions you want for your character and what role your character will be doing. You also never have to reroll a character if you want to change skills because there are no classes any race can get any skill.

-You can create a city but that doesnt mean you HAVE to go to war, perhaps if you do others a favor with trade they will want you on their side ofcourse, war is a good way to make money. Some people may decide to attack you for the land, but get a grip of yourself these are harsh times.

-There are no safezones in darkfall, BUT there are factions. So even though someone could kill you in the town, if you have good standing with the faction then the guards will stick up for you.

 

Do you see how there is so much pve in this game? You can do whatever you want basically.... it is just that other people may want your money now and then and if you DO want to join in with the big boys pvp, help a city's guild out. lol

 

it is similar to UO and it worked there.

Have hope.

Started playing mmorpg's in 1996 and have been hooked ever since. It began with Kingdom of Drakkar, Ultima Online, Everquest, DAoC, WoW...

Comments

  • MakestroMakestro Member Posts: 218

    Yeah UO has PvE too, but also a lot of PvP.

     

    Look every game needs PvE content, Darkfall is open ended, the "blues" in Darkfall will be forced to PvP while PvEing at time, they'll have to learn the game and become good players.

     

    Have you ever dueled someone who was a hardcore raider in WoW and never pvp'd? They're terrible at the game and it even shows in raiding most the time also, they just pick easy mode classes that they can stand click click click click...

     

    Just cause the game has PvE, and reasons to PvE, does not make it a PvE game.... it's a MMO, it'll have players of all background types like any real MMO should have.

    www.scarybadguys.com

  • spartanp1spartanp1 Member Posts: 20
    Originally posted by Makestro


    Yeah UO has PvE too, but also a lot of PvP.
     
    Look every game needs PvE content, Darkfall is open ended, the "blues" in Darkfall will be forced to PvP while PvEing at time, they'll have to learn the game and become good players.
     
    Have you ever dueled someone who was a hardcore raider in WoW and never pvp'd? They're terrible at the game and it even shows in raiding most the time also, they just pick easy mode classes that they can stand click click click click...
     
    Just cause the game has PvE, and reasons to PvE, does not make it a PvE game.... it's a MMO, it'll have players of all background types like an real MMO should have.

     

    Look at planetside, one of my favorite MMOs of all time. It had NO PvE content... when you think about it, PvE is pretty lame. Id much rather play a game that challenges me in other ways than challenging me in my Video Game endurance of Raiding a 6-8 hour instance

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  • MakestroMakestro Member Posts: 218
    Originally posted by spartanp1

    Originally posted by Makestro


    Yeah UO has PvE too, but also a lot of PvP.
     
    Look every game needs PvE content, Darkfall is open ended, the "blues" in Darkfall will be forced to PvP while PvEing at time, they'll have to learn the game and become good players.
     
    Have you ever dueled someone who was a hardcore raider in WoW and never pvp'd? They're terrible at the game and it even shows in raiding most the time also, they just pick easy mode classes that they can stand click click click click...
     
    Just cause the game has PvE, and reasons to PvE, does not make it a PvE game.... it's a MMO, it'll have players of all background types like an real MMO should have.

     

    Look at planetside, one of my favorite MMOs of all time. It had NO PvE content... when you think about it, PvE is pretty lame. Id much rather play a game that challenges me in other ways than challenging me in my Video Game endurance of Raiding a 6-8 hour instance

     

    You don't get it, Darkfall will not have raid dungeons like WoW, the game is open, you enter an instance that has some big bad ogre warlord and the reds will be able to walk through the door into the same place and gank you. The PvE in Darkfall will be open world, so if you down some giant dragon it'll take maybe 30 to 45 minutes after fighting off the gankers and engaging the target.

     

    UO, SWG< and the FFA EQ server are all games you can look at to figure out what DFO will be like. It wont be your typical go into an instance and spend all day to kill 10 bosses, someone will have wiped you by that point.

     

    Pure PvP isn't fun for everyone, and gets boring without something else to do besides it. I'm a PvPer and will be a red in DFO, without PvE content I'll have less people to kill.

    www.scarybadguys.com

  • spartanp1spartanp1 Member Posts: 20
    Originally posted by Makestro

    Originally posted by spartanp1

    Originally posted by Makestro


    Yeah UO has PvE too, but also a lot of PvP.
     
    Look every game needs PvE content, Darkfall is open ended, the "blues" in Darkfall will be forced to PvP while PvEing at time, they'll have to learn the game and become good players.
     
    Have you ever dueled someone who was a hardcore raider in WoW and never pvp'd? They're terrible at the game and it even shows in raiding most the time also, they just pick easy mode classes that they can stand click click click click...
     
    Just cause the game has PvE, and reasons to PvE, does not make it a PvE game.... it's a MMO, it'll have players of all background types like an real MMO should have.

     

    Look at planetside, one of my favorite MMOs of all time. It had NO PvE content... when you think about it, PvE is pretty lame. Id much rather play a game that challenges me in other ways than challenging me in my Video Game endurance of Raiding a 6-8 hour instance

     

    You don't get it, Darkfall will not have raid dungeons like WoW, the game is open, you enter an instance that has some big bad ogre warlord and the reds will be able to walk through the door into the same place and gank you. The PvE in Darkfall will be open world, so if you down some giant dragon it'll take maybe 30 to 45 minutes after fighting off the gankers and engaging the target.

     

    UO, SWG< and the FFA EQ server are all games you can look at to figure out what DFO will be like. It wont be your typical go into an instance and spend all day to kill 10 bosses, someone will have wiped you by that point.

     

    Pure PvP isn't fun for everyone, and gets boring without something else to do besides it. I'm a PvPer and will be a red in DFO, without PvE content I'll have less people to kill.

     

    No you dont get it... My whole argument was against games like WoW that do that.............. im a PvP player, and PvE is a skill-less style game. SPank and tank, thats how most of it is. Its just a time grind, boring....

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  • MakestroMakestro Member Posts: 218
    Originally posted by spartanp1

    Originally posted by Makestro

    Originally posted by spartanp1

    Originally posted by Makestro


    Yeah UO has PvE too, but also a lot of PvP.
     
    Look every game needs PvE content, Darkfall is open ended, the "blues" in Darkfall will be forced to PvP while PvEing at time, they'll have to learn the game and become good players.
     
    Have you ever dueled someone who was a hardcore raider in WoW and never pvp'd? They're terrible at the game and it even shows in raiding most the time also, they just pick easy mode classes that they can stand click click click click...
     
    Just cause the game has PvE, and reasons to PvE, does not make it a PvE game.... it's a MMO, it'll have players of all background types like an real MMO should have.

     

    Look at planetside, one of my favorite MMOs of all time. It had NO PvE content... when you think about it, PvE is pretty lame. Id much rather play a game that challenges me in other ways than challenging me in my Video Game endurance of Raiding a 6-8 hour instance

     

    You don't get it, Darkfall will not have raid dungeons like WoW, the game is open, you enter an instance that has some big bad ogre warlord and the reds will be able to walk through the door into the same place and gank you. The PvE in Darkfall will be open world, so if you down some giant dragon it'll take maybe 30 to 45 minutes after fighting off the gankers and engaging the target.

     

    UO, SWG< and the FFA EQ server are all games you can look at to figure out what DFO will be like. It wont be your typical go into an instance and spend all day to kill 10 bosses, someone will have wiped you by that point.

     

    Pure PvP isn't fun for everyone, and gets boring without something else to do besides it. I'm a PvPer and will be a red in DFO, without PvE content I'll have less people to kill.

     

    No you dont get it... My whole argument was against games like WoW that do that.............. im a PvP player, and PvE is a skill-less style game. SPank and tank, thats how most of it is. Its just a time grind, boring....

     

    I agree man, darkfall wont be that kind of game. The guys making it are targetting another play style. If you like PvP Darkfall most likely will be the game to play until others step out of the WoW shadow.

    www.scarybadguys.com

  • spartanp1spartanp1 Member Posts: 20
    Originally posted by Makestro

    Originally posted by spartanp1

    Originally posted by Makestro

    Originally posted by spartanp1

    Originally posted by Makestro


    Yeah UO has PvE too, but also a lot of PvP.
     
    Look every game needs PvE content, Darkfall is open ended, the "blues" in Darkfall will be forced to PvP while PvEing at time, they'll have to learn the game and become good players.
     
    Have you ever dueled someone who was a hardcore raider in WoW and never pvp'd? They're terrible at the game and it even shows in raiding most the time also, they just pick easy mode classes that they can stand click click click click...
     
    Just cause the game has PvE, and reasons to PvE, does not make it a PvE game.... it's a MMO, it'll have players of all background types like an real MMO should have.

     

    Look at planetside, one of my favorite MMOs of all time. It had NO PvE content... when you think about it, PvE is pretty lame. Id much rather play a game that challenges me in other ways than challenging me in my Video Game endurance of Raiding a 6-8 hour instance

     

    You don't get it, Darkfall will not have raid dungeons like WoW, the game is open, you enter an instance that has some big bad ogre warlord and the reds will be able to walk through the door into the same place and gank you. The PvE in Darkfall will be open world, so if you down some giant dragon it'll take maybe 30 to 45 minutes after fighting off the gankers and engaging the target.

     

    UO, SWG< and the FFA EQ server are all games you can look at to figure out what DFO will be like. It wont be your typical go into an instance and spend all day to kill 10 bosses, someone will have wiped you by that point.

     

    Pure PvP isn't fun for everyone, and gets boring without something else to do besides it. I'm a PvPer and will be a red in DFO, without PvE content I'll have less people to kill.

     

    No you dont get it... My whole argument was against games like WoW that do that.............. im a PvP player, and PvE is a skill-less style game. SPank and tank, thats how most of it is. Its just a time grind, boring....

     

    I agree man, darkfall wont be that kind of game. The guys making it are targetting another play style. If you like PvP Darkfall most likely will be the game to play until others step out of the WoW shadow.

     

    Alright, my bad for the Crazy emoticon haha

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  • SignusMSignusM Member Posts: 2,225
    Originally posted by spartanp1

    Originally posted by Makestro


    Yeah UO has PvE too, but also a lot of PvP.
     
    Look every game needs PvE content, Darkfall is open ended, the "blues" in Darkfall will be forced to PvP while PvEing at time, they'll have to learn the game and become good players.
     
    Have you ever dueled someone who was a hardcore raider in WoW and never pvp'd? They're terrible at the game and it even shows in raiding most the time also, they just pick easy mode classes that they can stand click click click click...
     
    Just cause the game has PvE, and reasons to PvE, does not make it a PvE game.... it's a MMO, it'll have players of all background types like an real MMO should have.

     

    Look at planetside, one of my favorite MMOs of all time. It had NO PvE content... when you think about it, PvE is pretty lame. Id much rather play a game that challenges me in other ways than challenging me in my Video Game endurance of Raiding a 6-8 hour instance

     

    Raiding instances is NOT what PvE is. From the descriptions Darkfall will have a great PvE system, especially with mob AI being what it is, and having them actually migrate if overhunted, or set up strongholds and start training armies and raiding nearby cities. I like killing large monsters and bosses, and doing quests (QUESTS, NOT KILL TASKS) to move the story along and find out about the world.

    I also like sacking someones city. There is something for us all.

     

    Also, PvE in general is NOT skillless. WoW PvE might be, but other games have damn challenging content. Be it quests, or the monsters themselves.

  • MakestroMakestro Member Posts: 218
    Originally posted by SignusM

    Originally posted by spartanp1

    Originally posted by Makestro


    Yeah UO has PvE too, but also a lot of PvP.
     
    Look every game needs PvE content, Darkfall is open ended, the "blues" in Darkfall will be forced to PvP while PvEing at time, they'll have to learn the game and become good players.
     
    Have you ever dueled someone who was a hardcore raider in WoW and never pvp'd? They're terrible at the game and it even shows in raiding most the time also, they just pick easy mode classes that they can stand click click click click...
     
    Just cause the game has PvE, and reasons to PvE, does not make it a PvE game.... it's a MMO, it'll have players of all background types like an real MMO should have.

     

    Look at planetside, one of my favorite MMOs of all time. It had NO PvE content... when you think about it, PvE is pretty lame. Id much rather play a game that challenges me in other ways than challenging me in my Video Game endurance of Raiding a 6-8 hour instance

     

    Raiding instances is NOT what PvE is. From the descriptions Darkfall will have a great PvE system, especially with mob AI being what it is, and having them actually migrate if overhunted, or set up strongholds and start training armies and raiding nearby cities. I like killing large monsters and bosses, and doing quests (QUESTS, NOT KILL TASKS) to move the story along and find out about the world.

    I also like sacking someones city. There is something for us all.

     

    Also, PvE in general is NOT skillless. WoW PvE might be, but other games have damn challenging content. Be it quests, or the monsters themselves.

     

    The PvE in Darkfall probably wont be the best to ever hit the market, but with the combo of players interfering with you as you do it will make it some of the most challanging at times.

    www.scarybadguys.com

  • RogueSevenRogueSeven Member Posts: 321

    there will be a little pve, i think they said they were going to have raids, but the raids wouldnt be instanced i guess.

    an interesting thing is the NPCs/MOBs will actually roam, not just go in circles. also, creatures that fly actually fly not just float in the air...by this i mean will soar around the air at different heights and such...yeah..


    and the greatest thing about the PvE game?

    while you are doing your whole PvE carebear BS nonsense. ill be right there, killing you...

  • ermordenermorden Member Posts: 133
    Originally posted by spartanp1

    Originally posted by Makestro

    Originally posted by spartanp1

     

    No you dont get it... My whole argument was against games like WoW that do that.............. im a PvP player, and PvE is a skill-less style game. SPank and tank, thats how most of it is. Its just a time grind, boring....

     

    You need to do a bit of reading about darkfall's AI.  You're PvEing against a bunch of quake bots.  It will be -fun- to PvE, and Tasos described it as practicing for PvP.  It's good stuff, and I can't wait.

  • ShanniaShannia Member Posts: 2,096

    Hey OP, SHHHHHHHHHHHHHHHHHHHHH!

    Don't go telling the Gankers and Griefers that Darkfall Online is PvE as well.  That part needs to reach up and smack them in the eyes the same time I reach and up and drive my sword in their backs!  They like to forget without PvE there is no PVP.  If I was wrong in that point FURY would have been the biggest MMORPG to date and it is a major flop.

     

    Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

    http://en.wikipedia.org/wiki/Vaporware

    "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  • SkarmySkarmy Member Posts: 38

     I would like to see these people who scream for PvP only and bash the PvErs to create a PvP only guild.. I dare you to really, without PvE you won't have ships or siege weapons, try taking over a city like that.Would be pretty interesting to see them trying to repair thier weapons or build new ones without doing any PvE or dealing with someone who does PvE as well. Basically, any PvP activity in the game will be directly linked in some way to PvE as I understand it.

  • SignusMSignusM Member Posts: 2,225
    Originally posted by RogueSeven


    there will be a little pve, i think they said they were going to have raids, but the raids wouldnt be instanced i guess.
    an interesting thing is the NPCs/MOBs will actually roam, not just go in circles. also, creatures that fly actually fly not just float in the air...by this i mean will soar around the air at different heights and such...yeah..


    and the greatest thing about the PvE game?
    while you are doing your whole PvE carebear BS nonsense. ill be right there, killing you...

     

    There will of course be raids. Just reading the lore you have posted on the sight you already know the six potential big baddies that will need lots of people to take out. The world is very player driven, such that we have to trigger events ourselves, like summoning the demi god or releasing the celestial dragon. The devs have said that if we ever fight the demi gods, they will be played by developers themselves. And the devs are also quoted as saying they are extremely proud of their questing system and they can't wait to show it off.

  • GravebladeGraveblade Member UncommonPosts: 547

    You know, im glad you posted that, the other posters before obviously dont understand that the majority of the game is actually PvE, its just that the main difference between most other mmorpg's is the full loot and no safezones PvP (ofcourse if your with good standing to a faction the guards will help you).

    The fact is its a sandbox mmorpg, look at the list of PvE features i gave anyway, you create your own adventure. You may only stay playing a game if it has PvP but there are also alot of people out there that play mainly for the PvE, without the PvE content (AND THAT DOESNT JUST MEAN RAIDING, THAT MEANS BASICALLY EVERYTHING THAT INVOLVES NOT HITTING ANOTHER PLAYER) then PVP is pretty meaningless. This is an RPG not a mini-game you can do what you want and it has the features to let you do that.

    Im not saying that there wont be lots of PvP going on, but the world is very big so that will also be shit loads of PvE going on too. Anyway PvE fuels the wars directly if your talking about city vs city wars, different types of crafters will be wanted for the guilds at war, for the city's etc.

    Started playing mmorpg's in 1996 and have been hooked ever since. It began with Kingdom of Drakkar, Ultima Online, Everquest, DAoC, WoW...
  • javacjavac Member Posts: 1,175

    the beauty of Darkfall is that it can be a PVE game if you want it to be -- the world will be large enough that you can probably take a group to a remote dungeon (better yet -- you can FIND a new dungeon that noone knows about yet) and raid the crap out of it, if that's what you want to do.

     

    naturally there will be gankers/griefers, but depending on the harshness of negative alignment (going by the various dev journals most people will be very reluctant to kill their own faction unless they *want* to be evil and are prepared to live with the penalties). if you're a group of elves raiding a dungeon in orkish lands and you come across a bunch of orks, you *are* probably going to have to fight or run.

     

    as long as the negative alignment penalty is harsh enough to prevent too much griefing of one's own faction, i think the PVE side of Darkfall could be pretty impressive.

  • GravebladeGraveblade Member UncommonPosts: 547

    Yes exactly, i think it is a big misconception that Darkfall is a PvP game. Which is actually untrue it is not.

    Its like saying eve is a PvP game, or Ryzom is a PvP game.

     

     

    This is a Sandbox mmorpg.

     

     

    That means the content for PvE and the feaatures for PvE are way way way way more indepth and developed than other mmorpg's like War, daoc, shadowbane etc.

     

    Eve has alot of PvP in game but it also has LOOOOAAAADDDSSS of pve content and things to do that doesnt include beating on real players. Darkfall is similar in this effect, it has indepth pve content like eve does.

    Started playing mmorpg's in 1996 and have been hooked ever since. It began with Kingdom of Drakkar, Ultima Online, Everquest, DAoC, WoW...
  • javacjavac Member Posts: 1,175

    EVE's PVP is great but its PVE is pretty bloody horrible. I expect Darkfall's PVE to be 10x what EVE currently has.

     

    But you're right -- Darkfall is whatever you want to make it.

  • Aragon100Aragon100 Member RarePosts: 2,686
    Originally posted by spartanp1

    Originally posted by Makestro

    Originally posted by spartanp1

    Originally posted by Makestro


    Yeah UO has PvE too, but also a lot of PvP.
     
    Look every game needs PvE content, Darkfall is open ended, the "blues" in Darkfall will be forced to PvP while PvEing at time, they'll have to learn the game and become good players.
     
    Have you ever dueled someone who was a hardcore raider in WoW and never pvp'd? They're terrible at the game and it even shows in raiding most the time also, they just pick easy mode classes that they can stand click click click click...
     
    Just cause the game has PvE, and reasons to PvE, does not make it a PvE game.... it's a MMO, it'll have players of all background types like an real MMO should have.

     

    Look at planetside, one of my favorite MMOs of all time. It had NO PvE content... when you think about it, PvE is pretty lame. Id much rather play a game that challenges me in other ways than challenging me in my Video Game endurance of Raiding a 6-8 hour instance

     

    You don't get it, Darkfall will not have raid dungeons like WoW, the game is open, you enter an instance that has some big bad ogre warlord and the reds will be able to walk through the door into the same place and gank you. The PvE in Darkfall will be open world, so if you down some giant dragon it'll take maybe 30 to 45 minutes after fighting off the gankers and engaging the target.

     

    UO, SWG< and the FFA EQ server are all games you can look at to figure out what DFO will be like. It wont be your typical go into an instance and spend all day to kill 10 bosses, someone will have wiped you by that point.

     

    Pure PvP isn't fun for everyone, and gets boring without something else to do besides it. I'm a PvPer and will be a red in DFO, without PvE content I'll have less people to kill.

     

    No you dont get it... My whole argument was against games like WoW that do that.............. im a PvP player, and PvE is a skill-less style game. SPank and tank, thats how most of it is. Its just a time grind, boring....



     

    Im in one of the most successful PvP guilds from old school UO and we always enjoyed PvE as something to do when PvP is low. It can in the same time mean good loot for the guildmembers that add a bonus to our PvP performance.

    If PvE is implemented in a good way it can be alot of fun.

    I do expect to meet reds when im out hunting mobs. That will just spice up my PvE experience.

    I also expect to meet PK:s when im out with my crafter collecting rescources. Same there, it will add a thrill to my crafting experience.

    Crafting and doing PvE will be needed for all guilds that seek some success, influence and some actual power in the world called Agon.

  • MakestroMakestro Member Posts: 218

    Lol, all you people who're going on about how PvPers never PvE and blah blah blah make me laugh.

     

    You all have been struck in the head by WoW. Everyone PvEs that is a fact, we're talking about "blubies" people who hide in "safe" zones and avoid player vs player combat at all costs. Of course a game needs PvE, the fucking core of a MMO is it's pve any PvPer will agree with you unless he is a complete WoW fag or retard. Open your eyes for a minute and stop pretending you're some elite group because the PvPers do it.

     

    You pay $15 a month to do what you want PvE, PvP, RP, or idle I don't care... I'll be thinking of ways to kill you if or if not you're protected by guards. If or if not you're a PvPer, and while you kill a boss. That is the great thing about an open FFA enviorment, it caters to every play style as long as the game isn't compete garbage.

     

    To the AoC refrence above, AoC failed because funcom nerfed/buffed/nerfed/buffed/nerfed so many classes, announced a "Greifers get punished" ruleset, turned getting the best gear into farming BGs, game stability, the fact most people had to upgrade their PCs to play it, didn't punish exploiters and fix huge exploits in PvE raiding, and the many many changes they added in. Funcom messed up a game with tons of potential, it had nothing to do with the PvP system.

    www.scarybadguys.com

  • SnappsSnapps Member Posts: 23

    Yes you can PVE in DF but know that you will always be flaged for PVP and your full items except basic  items you are born with will all be lootable.

  • GravebladeGraveblade Member UncommonPosts: 547

    Yes you can, but thats how it would be in any fantasy world. This is a sandbox which basically means "Real MMORPG" lol. That means it caters to everyone, to what you personally want to do. There are limited restrictions (no stupid restrictions that wouldnt actually be real like not being able to attack whoever you want for example) and it makes plenty of sense in a dark fantasy world of war that someone may decide to shove a sword up your backside.

    Started playing mmorpg's in 1996 and have been hooked ever since. It began with Kingdom of Drakkar, Ultima Online, Everquest, DAoC, WoW...
  • Thoric485Thoric485 Member UncommonPosts: 525

    An FFAPvP enviroment doesn't mean nessecarily that you're a sitting duck for some 24/7 player. Due to the lack of floating names, targeting and spells following you around the corner, running, hiding and evading projectiles from a veteran player or a group of players is possible. Not easy but atleast easier than any game out there at the moment.

    "The hammer of the gods will drive our ships to new lands,
    To fight the horde, singing and crying: Valhalla, I am coming!
    On we sweep with threshing oar, our only goal will be the western shore."
  • allanwllsallanwlls Member Posts: 6

    Following EVE's example, if players drop their items upon death the game cant succeed without the "carebears" doing the pve thing and creating new items for the pvpers to lose.

  • RooseveltRoosevelt Member Posts: 341
    Originally posted by spartanp1

    Originally posted by Makestro


    Yeah UO has PvE too, but also a lot of PvP.
     
    Look every game needs PvE content, Darkfall is open ended, the "blues" in Darkfall will be forced to PvP while PvEing at time, they'll have to learn the game and become good players.
     
    Have you ever dueled someone who was a hardcore raider in WoW and never pvp'd? They're terrible at the game and it even shows in raiding most the time also, they just pick easy mode classes that they can stand click click click click...
     
    Just cause the game has PvE, and reasons to PvE, does not make it a PvE game.... it's a MMO, it'll have players of all background types like an real MMO should have.

     

    Look at planetside, one of my favorite MMOs of all time. It had NO PvE content... when you think about it, PvE is pretty lame. Id much rather play a game that challenges me in other ways than challenging me in my Video Game endurance of Raiding a 6-8 hour instance

     

    It really is becuase of the horrible AI most MMO's have. Go play Mount and Blade and tell me how the AI is in that game. I have never fought such intelligent NPC's in my life.  Plus it allows you to grow and learn yourself, like for a while I would charge into battle with my spear on horseback and try and just aim straight and hit the enemy. Eventually I learned I had to start drifting left just a few seconds before I got to my target and thrust my spear out right so I hit them, and took no damage myself.

    _____________________________
    At the turn of the century...
    In 2008...
    Cracked.com voted Roosevelt as the most badass President of all time.

    This is his story....

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