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War Reaches 500k Subs in first week.

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  • Originally posted by altairzq

    Originally posted by gestalt11

    Originally posted by altairzq

    Originally posted by cukimunga

    Originally posted by altairzq

    Originally posted by Gameloading


    Still, there are many games who can only wish they sold 500k copies in only one week.

     

    True. Still the retention I guess will be low, around 50%. WAR is not really an MMORPG it's a game with several scenarios to play and very simplified at that. I don't expect many people willing to pay every month for something they can get for free easily, and probably in a more fun (WAR players love this word) way.

    And there is this big monster WOTLK showing its ugly face already.

     

    I dont see how WAR really isn't a MMORPG. Yeah there are scenarios but WoW has BG its the same damn thing. 

     

    Its massively multiplayer, yes there are zones between tiers but FFXI is zoned as well as EQ2, Its online  and its a RPG. So how can't it be a MMORPG.

    I havent played one free game that compares to WAR, hell not even P2P games that even compare to WAR.

    Quit WoW for this game and im fucking glad, WoW was just so damn boring to me.

     

    So have fun playing WoW.

    Thinking about WOW makes me sick in the stomach. But it's a game I respect because it just pours quality everywhere (except it doesn't have common sense and it's not serious).

    I tend to think about WAR more like an hybrid between WOW and Team Fortress Classic. I'ts not really a world. Yes it's an MMOG, but not what we learned to love as a MMORPG. So I don't know if many people will want to pay for that.

    Yes many cheap MMOGs out there, I don't care about them, WAR is the reference now, so the spotlight is on it.

     

    I have no idea what you are talking about.  How is WAR any less of a "world" than WoW?  In some ways it is more of a "world" in other ways not.  Its about equal.

     

    And frankly EQ1 is a crappy world sim.   Eve is ten times the world sim EQ1 ever was.  Games with content like EQ1 shouldn't even be trying to be world sims.  That content model is completely inappropriate and that is why EQ1 had so many problems.

     

    Just because something is not trying to be a true world sim does not mean its cheap.  Many things should not be world sims.  The real world is a big pain in the ass. 

     

    I have no idea what you are talking about either.

     

    That is because you have clearly shown you have no idea what you are talking about when it comes to WAR.

     

    List exactly which parts of the normal features of an MMORPG that WAR lacks.  You cannot do so in a defensible manner because WAR has them all and all of the features you would like to criticize already exist in many marquis MMORPGs.

     

    Do you even realize that if I go into the RvR lake in the dwarf area then leave the lake and do a dwarf Public quest that I am highly likely to be attacked by Destrcution players doing the same Public quest which has competitive objectives to the dwarf objectives.   I will be flagged for RvR even on a Core server, there are no instance transitions and the dwarf areas have no real separation between orc and dwarf PvE content.  Going in and out of the RvR lakes is common and mixes in with the world almost seamlessly.  There are multiple ways into the RvR lakes many of which have no warcamp or other niceties.   Often times the best way to get somewhere is to cross the dangerous ground of the battle front.

     

    Not only does WAR excede most MMORPGs in the common features of MMORPGs.  It is one of the most Massively Multiplayer of any of the MMORPGs large protion of the content is best done with many people and is actively encourages this.  The "multiple scenarios" are not separate nor are they scenarios or mini games.  You simply do not know what you are talking aboout and have completely misconceived the game.

     

    Your whole thesis is just complete BS.  It shows a complete lack of understanding of even how the zones are laid out.  Much less how people use them. 

     

  • IronMan66IronMan66 Member Posts: 25
    Originally posted by gestalt11

    Originally posted by IronMan66


    The fact that the Destruction (zerg) side has about 1.5 :1 or 2:1 population in guild membership indicates that they do have extremely competent players.   Relying on the skill of one side to make up for a lack of population will not save this game.  Destruction players are VERY good players.  I have played against alot of them, and I know.

     

    Sure there are good destro guilds.  Whether there are more is hard to say.  But those guild population figures say nothing about how many good destro guilds there are.

     

    There are tons of mass recruited not well organized guilds.  The population in general is 2:1 that the guild figures follow that is no surprise.

    But even if there is 1.5 good destro to every 1 good order guild that is not a death sentence for order.  I dunno if they could get to inevitiable city, but they could certainly have a reasonable chance of stopping destro from getting to altdorf.

     

    Again its problematic, but I do not believe that is necessarily a death sentence to the game.  I do not see why tons of people will suddenly quit if they come to the conculsion that its unlikely they will get to inevitiable city.

     

    If the population of a server is high enough, even if order is out numbered there would be enough people to mount competent keep defenses and harass points.

    you can see it already... Log in and check out the number of full destro realms vs Order realms.  As of about an hour ago, it was 5 Order full vs 12 destro full.   As more Order start re-rolling destro, expect this to get worse.  As order players simply quit playing or reroll, the imbalance accelerates.   Truly, this is predictable.  Mythic should have known this, and I dont see how they can correct it.  

  • BorkotronBorkotron Member Posts: 282
    Originally posted by IronMan66

    Originally posted by gestalt11

    Originally posted by IronMan66


    The fact that the Destruction (zerg) side has about 1.5 :1 or 2:1 population in guild membership indicates that they do have extremely competent players.   Relying on the skill of one side to make up for a lack of population will not save this game.  Destruction players are VERY good players.  I have played against alot of them, and I know.

     

    Sure there are good destro guilds.  Whether there are more is hard to say.  But those guild population figures say nothing about how many good destro guilds there are.

     

    There are tons of mass recruited not well organized guilds.  The population in general is 2:1 that the guild figures follow that is no surprise.

    But even if there is 1.5 good destro to every 1 good order guild that is not a death sentence for order.  I dunno if they could get to inevitiable city, but they could certainly have a reasonable chance of stopping destro from getting to altdorf.

     

    Again its problematic, but I do not believe that is necessarily a death sentence to the game.  I do not see why tons of people will suddenly quit if they come to the conculsion that its unlikely they will get to inevitiable city.

     

    If the population of a server is high enough, even if order is out numbered there would be enough people to mount competent keep defenses and harass points.

    you can see it already... Log in and check out the number of full destro realms vs Order realms.  As of about an hour ago, it was 5 Order full vs 12 destro full.   As more Order start re-rolling destro, expect this to get worse.  As order players simply quit playing or reroll, the imbalance accelerates.   Truly, this is predictable.  Mythic should have known this, and I dont see how they can correct it.  

     

    Well, on my server order vs. destro pop is always the same. Med/Med or High/High. And for the tier that I'm playing in, Order always wins.

    Look, both WoW and DAoC decided to split up their player base into different factions and it worked. So, there's a problem now with WAR but that's mostly due to the fact that most fans of WAR table top games and RPGs naturally love the chaos side. The weapons & armor and overall look of Chaos is far more appealing to your typical 20-something year old.

    Look...what was the most favored side in WoW? Horde. Why? Because people like to play the "bad guys."

    I can only speak for my server, Avalorn, the population is balanced and it being an RP server seems like the more serious players are all flocking to Order.

  • TeranHawkinsTeranHawkins Member Posts: 279

    Yeah AOC came out of the gate selling like 900k copies and are now down around 400k from last I heard so I wouldnt get a bit too caught up in early sales figures. 

    I do believe that WAR has the potential to gain more subscribers than this initial 500k which is a very good thing though.

  • IronMan66IronMan66 Member Posts: 25

    Avelorn is a RP server which precludes some of the more hardcore PvP mentality, I think.  I hope as the Detsruction re-rolls start cascading rhoughout the servers, that there will be some that are unaffected.  Or hopefully Mythic will get on the ball and seriously address the problem.

  • McpoopypantsMcpoopypants Member Posts: 115

    Are you that suprised?? Like WOW, WAR was designed for the lowest common denominator. People who arent really good at video games, people who play all there games on easy mode. Children, mothers, etc. Kinda like the WII. This makes up most of the market, thus also the reason we see video games getting easier and easier, so are you really THAT suprised with its subscription numbers?

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  • IronMan66IronMan66 Member Posts: 25
    Originally posted by templarga

    Originally posted by Mcpoopypants


    Are you that suprised?? Like WOW, WAR was designed for the lowest common denominator. People who arent really good at video games, people who play all there games on easy mode. Children, mothers, etc. Kinda like the WII. This makes up most of the market, thus also the reason we see video games getting easier and easier, so are you really THAT suprised with its subscription numbers?

     

    You really have never played and have no idea what you are talking about. This is the typical troll argument:



    Because WAR looks like WOW or has an UI like WOW or you log into it like WOW or because you install it on your computer like WOW, it must be easy to play.



    WAR takes on a whole new meaning if you understand how to play. It is not easy. Sure levels 1-5 are easy but by the time you get to 15+, it changes. If you want to win and actually particiapte and do what you are supposed to do, using tactics and strategy, the game gets more complicated. I am not saying that it is that hard of a game but to say it is eays mode or for the lowest common denominator, only shows the ignorance of those who know nothing of the game.

     

    Arguably there are no real tactics and strategy required on such unbalanced realms.  The war is truly over before it begins.  Imagine an Order guild taking a keep.  As destruction starts pumping in reinforcements at a rate of 1.5:1 or 2:1 what is the obvious outcome of this battle?

  • Cochran1Cochran1 Member Posts: 456
    Originally posted by altairzq

    Originally posted by cukimunga

    Originally posted by altairzq

    Originally posted by Gameloading


    Still, there are many games who can only wish they sold 500k copies in only one week.

     

    True. Still the retention I guess will be low, around 50%. WAR is not really an MMORPG it's a game with several scenarios to play and very simplified at that. I don't expect many people willing to pay every month for something they can get for free easily, and probably in a more fun (WAR players love this word) way.

    And there is this big monster WOTLK showing its ugly face already.

     

    I dont see how WAR really isn't a MMORPG. Yeah there are scenarios but WoW has BG its the same damn thing. 

     

    Its massively multiplayer, yes there are zones between tiers but FFXI is zoned as well as EQ2, Its online  and its a RPG. So how can't it be a MMORPG.

    I havent played one free game that compares to WAR, hell not even P2P games that even compare to WAR.

    Quit WoW for this game and im fucking glad, WoW was just so damn boring to me.

     

    So have fun playing WoW.

    Thinking about WOW makes me sick in the stomach. But it's a game I respect because it just pours quality everywhere (except it doesn't have common sense and it's not serious).

    I tend to think about WAR more like an hybrid between WOW and Team Fortress Classic. I'ts not really a world. Yes it's an MMOG, but not what we learned to love as a MMORPG. So I don't know if many people will want to pay for that.

    Yes many cheap MMOGs out there, I don't care about them, WAR is the reference now, so the spotlight is on it.

    But on that note people have been shouting for change from the norm (except for the sandbox fans) and I have to say that this game is different from that norm. Naturally there will be people who don't like change, but like it or not the industry has changed. I was never one to like PvP but this game makes it very easy to get into and since the closed beta I've been hooked.

     

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  • IronMan66IronMan66 Member Posts: 25
    Originally posted by templarga


    I am lucky to play on a well-balanced server and had some serious fun. The exact thing you describe has happened time and again but defending the keep is a lot of fun. That for me is why I play WAR - its simply fun. Period. If others do not find it fun, that is fine. But many of these arguments are not grounded in anything other than people's ignorant misunderstanding of the game and not valid concerns.

     

    I agree in principle that taking a keep or defending one is pretty fun stuff.  But the inevitability of the outcome is going to discourage players.   People dont play to lose time after time.  Victory is what people are after.  Again, when the battle is over before it starts, and if people already know this (and they will become wise to the fact), then it becomes pretty much an effort in futility. 

     

    Given a well balanced or not, as the population starts increasing for Destruction, which it will, then re-rollers will start migrating to more and more servers.  Thus creating a population problem on even the more balanced servers.  It is predictable at this even early state of the game.

  • McpoopypantsMcpoopypants Member Posts: 115
    Originally posted by templarga

    Originally posted by Mcpoopypants


    Are you that suprised?? Like WOW, WAR was designed for the lowest common denominator. People who arent really good at video games, people who play all there games on easy mode. Children, mothers, etc. Kinda like the WII. This makes up most of the market, thus also the reason we see video games getting easier and easier, so are you really THAT suprised with its subscription numbers?

     

    You really have never played and have no idea what you are talking about. This is the typical troll argument:



    Because WAR looks like WOW or has an UI like WOW or you log into it like WOW or because you install it on your computer like WOW, it must be easy to play.



    WAR takes on a whole new meaning if you understand how to play. It is not easy. Sure levels 1-5 are easy but by the time you get to 15+, it changes. If you want to win and actually particiapte and do what you are supposed to do, using tactics and strategy, the game gets more complicated. I am not saying that it is that hard of a game but to say it is eays mode or for the lowest common denominator, only shows the ignorance of those who know nothing of the game.



     

    I have played, typical fanboy response "You never played waa" Then it's "You havent played long enough waa" Then it's "You havent played for 2 years yet so what do you know??" Lol sigh, fanboys, cant live wit em, cant kill em

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  • McpoopypantsMcpoopypants Member Posts: 115
    Originally posted by templarga

    Originally posted by Mcpoopypants

    Originally posted by templarga

    Originally posted by Mcpoopypants


    Are you that suprised?? Like WOW, WAR was designed for the lowest common denominator. People who arent really good at video games, people who play all there games on easy mode. Children, mothers, etc. Kinda like the WII. This makes up most of the market, thus also the reason we see video games getting easier and easier, so are you really THAT suprised with its subscription numbers?

     

    You really have never played and have no idea what you are talking about. This is the typical troll argument:



    Because WAR looks like WOW or has an UI like WOW or you log into it like WOW or because you install it on your computer like WOW, it must be easy to play.



    WAR takes on a whole new meaning if you understand how to play. It is not easy. Sure levels 1-5 are easy but by the time you get to 15+, it changes. If you want to win and actually particiapte and do what you are supposed to do, using tactics and strategy, the game gets more complicated. I am not saying that it is that hard of a game but to say it is eays mode or for the lowest common denominator, only shows the ignorance of those who know nothing of the game.



     

    I have played, typical fanboy response "You never played waa" Then it's "You havent played long enough waa" Then it's "You havent played for 2 years yet so what do you know??" Lol sigh, fanboys, cant live wit em, cant kill em

    Fanboy? Yeah, I do not think so. I think most people who read my posts here know that I am not a fanboy. I have the game that I like and I do not like. I am anything but a fanboy -  a blind follower of a company that can do no wrong.



    Your posts still lack originality and offer nothing to the discussion. Your posts are nothing but the lowest common denominator of troll arguments that are based on nothing but your biased, inexperienced opinions.

    Come with a valid argument, one that adds to the discussion and you might just get a better response to your arguments.



     

    Your post has no originality either, why do you need me to be original when your not? same old fanboy cry.  Valid argument? Whose trying to argue, just saying, War is in the same vein as Wow, easy mode made for lowest common denominator, anyone can play. That's cool too, my 6 year old nephew plays and owns in it, I think its a really good game for kids and beginners.

    I just hate that since it's the "Any-mans" game, that also means it gets the highest sales, which means other companies copy the formula. It's making mmo's that require player-skill and thought to become more rare.

    Try not to get your fanboy panties in a twist and talk like your not a foaming at the mouth fanboy

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  • IronMan66IronMan66 Member Posts: 25

    I hope you are correct, but that Chicken Little inside of me is squaking up a storm.  I do like the game, and wish for it to succeed, but it is getting harder and harder to play as Order on a totally dominated server.

  • Darean002Darean002 Member Posts: 58

    Haha the WoW fanbois are scared. Otherwise why would they be so vocal?

    **Returned SWG Player**
    Yeah, I used to hate the game because of NGE as much as anyone, but I've been playing the game since Feb. 2008 and have honestly had a good time. If you hate the game, fantastic, move along. Its all been said before and your continuous griefing just makes you look like a sad individual with nothing better to do.

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  • ArndurArndur Member, Newbie CommonPosts: 2,202

    Order on ostermark basicly kicks butt when ever my guild forms up a warband and we meet one of the other big WBs in a RvR zone. Even on weekdays during the day our server runs med/med with our guild running 30-40 people on a night. Pretty dam fun on our server. Also its never med/high or high/full. Server pop is almost always even.

    Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.

    If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day.
    And then Nebraska would get nerfed.-pinkwood lotro fourms

    AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD

  • McpoopypantsMcpoopypants Member Posts: 115
    Originally posted by templarga

    Originally posted by Mcpoopypants

    Originally posted by templarga

    Originally posted by Mcpoopypants

    Originally posted by templarga

    Originally posted by Mcpoopypants


    Are you that suprised?? Like WOW, WAR was designed for the lowest common denominator. People who arent really good at video games, people who play all there games on easy mode. Children, mothers, etc. Kinda like the WII. This makes up most of the market, thus also the reason we see video games getting easier and easier, so are you really THAT suprised with its subscription numbers?

     

    You really have never played and have no idea what you are talking about. This is the typical troll argument:



    Because WAR looks like WOW or has an UI like WOW or you log into it like WOW or because you install it on your computer like WOW, it must be easy to play.



    WAR takes on a whole new meaning if you understand how to play. It is not easy. Sure levels 1-5 are easy but by the time you get to 15+, it changes. If you want to win and actually particiapte and do what you are supposed to do, using tactics and strategy, the game gets more complicated. I am not saying that it is that hard of a game but to say it is eays mode or for the lowest common denominator, only shows the ignorance of those who know nothing of the game.



     

    I have played, typical fanboy response "You never played waa" Then it's "You havent played long enough waa" Then it's "You havent played for 2 years yet so what do you know??" Lol sigh, fanboys, cant live wit em, cant kill em

    Fanboy? Yeah, I do not think so. I think most people who read my posts here know that I am not a fanboy. I have the game that I like and I do not like. I am anything but a fanboy -  a blind follower of a company that can do no wrong.



    Your posts still lack originality and offer nothing to the discussion. Your posts are nothing but the lowest common denominator of troll arguments that are based on nothing but your biased, inexperienced opinions.

    Come with a valid argument, one that adds to the discussion and you might just get a better response to your arguments.



     

    Your post has no originality either, why do you need me to be original when your not? same old fanboy cry.  Valid argument? Whose trying to argue, just saying, War is in the same vein as Wow, easy mode made for lowest common denominator, anyone can play. That's cool too, my 6 year old nephew plays and owns in it, I think its a really good game for kids and beginners.

    I just hate that since it's the "Any-mans" game, that also means it gets the highest sales, which means other companies copy the formula. It's making mmo's that require player-skill and thought to become more rare.

    Try not to get your fanboy panties in a twist and talk like your not a foaming at the mouth fanboy

    Fine, reduce your arguments to fanboy this and fanboy that. It simply shows that you have nothing more to talk about or add and again nothing original. You are only quoting and adding to the same old, tired and ignorant arguments that have sunken many of these forums to the cesspool of ignorance that they are.



    War does require thought and player-skill but unlike other games it isn't obvious. However you do not care nor do my arguments matter to you because you get more out of calling people fanboys and not listening to what they say. That's fine - while I am trying to debate multiple aspects to the game, you want a fanboy argument from me. Sorry I am too old and mature to stoop to that level; also I am mature enough to understand when that is the argument at hand and when to walk away. Have fun with your fanboy name calling, this is my last post in response to you. I will take my arguments and comments to people who actually bother to discuss the things at hand and not stoop to name calling.

    You reduced your argument to troll this troll that, I nearly sunk to your level so you could comprehend me. If WAR requires you to think, then that says much about you, not the game, I wont say it because I do not wish to insult you.

     

    Name calling, is troll a name? yes, you call me names then whine that I called you names? Dont be a hypocrite. You stooped, so dotn mock it. Have a nice day sir and enjoy your intense battles that when you win do you win the land and the resources, no, they get reset, HAHAHA. Silly theme park kids

  • UrrellesUrrelles Member Posts: 574

    If WAR is not considered to be a an MMORPG game, then Guild Wars, City of Heroes, Age of Conan, Sword of the NEw World, Auto Assault, Hellgate London, Maple Story, Phantasy Star Online, Phantsy Star Universe, and even WoW are all not MMORPGs either.

    All of these games have the same world setups as WAR.  they all have quick and easy to grab quest.  They all have perfectly laid out little worlds that players will travel through in a linear path.  They all don't play like EQ.

    I've noticed that the only people making this BS flawed arguement are the old geezers with their "remeber the good ol days" attitudes, trying to find ever the slightest reason to hate anything that diviates from the old flawd and boring EQ world, with it's vast open plains of empty space.

  • QuinColdsQuinColds Member Posts: 18
    Originally posted by Jenneroflok

    Originally posted by Blodpls


    Nah, personally I think it will spike high on sales and then dwindle quite a bit on subs, especially after WotLK arrives.
    It's too much of a one trick pony.

     

    I do not think it will happen with WoTLK,  I know alot of PvPers that are not happy about the idea of PVP armor or weapontry tied to both Regular PvP and the Arena.  Now this might now happen before launch, but the idea of it happening have friends of mine going back to Starwars Galaxies and Sony (Faint). I for one will not go back to wow now, I have experienced the WAR pvp set and their is no going back.

     

    Its, funny. I'm browsing this and other War forums right now over that decision by Blizzard. I detest their duel in a box PVP and the desicion to make any and all PVP gear tied to it made me decide to cancel 2 accounts and start looking elsewhere.

  • SixfeetunderSixfeetunder Member UncommonPosts: 180

    first month is free but i don't think re-sub the next month...

  • strongaxestrongaxe Member Posts: 848

    I know TONS and TONS of people that are going to be dropping WHO like its hot as soon as Darkfall Online comes out.  Untill then WHO will get my money.

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