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i was looking into death knights...or atlest i think thats the name....the new epic class to come with WOTLK. and i was wondering...is it a race AND a class like most games do epic classes. or will we be seeing orc death knights and what not too?...also is it horde alliance or both?
breaking news, a brawl broke out between the hogger and arthas the lich king downtown gadgetzan. there where no survivers
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i'm not sure about what race they can be but from what i've been reading its will be one per account as long as you have a character that meets level requirement...kinda like unlocking epic arch types in COH/V except the DK starts at like level 55.
edit: its for both factions
DK's start at level 55
DK's can be any race or faction
DK's have to go through a small but EPIC starting zone and quest chain which tells the story of how you as a DK becomes alliance or horde, by the end of it you will be lvl 57/58.
All the DK info you could ever need is here: http://wotlkwiki.info/index.php/Death_Knight
sweet, thanks guys....i was figureing it would be its own race along with class...much like the epics from COV/COH...you know they all basicly look the same..undead DK here i came!
breaking news, a brawl broke out between the hogger and arthas the lich king downtown gadgetzan. there where no survivers
Gnome deathknight. Things like that make me cringe. Also horde paladins....uggh
my theory...because they want as much money as possable and the only way to do that is by changing things to please as many new people as possable who will leave them as soon as a new game comes out....instead of sticking to the lore to please the hardcore fans who wouldent leave them for anything.
breaking news, a brawl broke out between the hogger and arthas the lich king downtown gadgetzan. there where no survivers
Yes DK's can be any race, so you can (and will) see gnomish death knights galloping around on their death ponies....
Lore-wise it doesn't make a lot of sense for certain races to be DK's. I suppose Blizzard will try to explain these inconsistencies in the DK tutorial area. Think about it, when the Scourge was active, Draenei weren't even on the planet yet. Blizzard games are popular because so much time is taken to create the story, it's sad to see Blizz abandoning that for the sake of sales.
As for how many you can have 1 per server, unless that changes. So if you had horde chars on one server and alliance chars on another, you could have 1 DK for each one. Course, not sure WHY anyone would want to create more that one DK on the same server anyways.
Some times Lore has to be bent for the better.
If blizzard stuck to the Lore in reagards to DK then only Paladins could become DK's.. which means other players how dont have a lvl 55 pally would have to roll a pally and grind him to 55 only to then see if they like the DK class. That would annoy and piss off many players. So blizzard took the better route and bent the lore a little making it easier for any player with a lvl 55+ to get a DK.
Its a good trade off IMHO.
Blizzard can do this because they are not bound by the lore...they MAKE the lore. If they want Horde Paladins, they make them. Lore is actually a problem for some games because they can't do certain things because of the lore, Blizzard doesn't have that problem. It may make some people cringe, but most people just accept it and move on.
Well to the comment about DK's are only fallen Paladins. That is partially correct. In traditional fantasy settings, DK's are fallen paladins by either being killed and "raised" or by falling from grace and becoming corrupted. However, in WC lore there were other DK's that were never paladins. The most noteworthy was Teron Gorefiend, who's spirit was placed into the body of a slain Alliance soldier. In this way he was a DK by virtue of possession and not "falling" in the traditional sense of the word.
The argument that Blizzard makes the lore so they can violated it whenever they want doesn't really excuse them from it. Sure, they have the right to do what they want, but that doesn't mean they should. Blizzard games, not just Warcraft, are popular not only because of the gameplay but because of the storytelling. That is what people come to expect and pay to receive.
Now as for what races, lore wise, could be DK's that is as follows.......
Draenei: not possible, they weren't even on the planet when Scourge were active.
Night Elf: highly unlikely, they were in Kalimdor when Scourge were active
Gnome: doubtful, they weren't active that far north during Scourge uprising.
Dwarf: very possible, they were active allies of the Humans of the north.
Human: most likely, they were the highest racial casualties of the Scouge.
Blood Elf: very possible, numerous were killed in invasion of Quel'Thalas.
Undead: most likely, they were former Scourge themselves.
Tauren: highly unlikely, same reason as Night Elves.
Orc: doubtful, Thrall had evacuated them and was heading west.
Troll: doubtful, Darkspears were in Kalimdor and other tribes were coastal.
good point but im still gonna be a TAUREN DEATH KNIGHT LOL big fat thing draining your life and riding 10x bigger horses than every1 else lol
Taurens were a bit too big onscreen for my tastes. I did have a tauren shammy tho. I will probably still to races that fit into the lore myself, so blood elf or undead most likely.
Gnomish DK's are just... wrong. What was the Lich King thinking of creating a army of necrotic ankle-biters? Arthas must of lost his mind as well as his soul.....
They don't have to violate it, they just make up some new lore that explains it. That's what's great about being the creator of the lore, you can simply write up new lore whenever you want to explain whatever you want to in game and no one can argue with you.
It's kinda like those TV shows where they kill someone off in the last episode in one year and then bring him back in the next year and say "It was a DREAM!".
Here's a hint people:
PLAY WARCRAFT 2
The fallen Paladin Death Knights are from Warcraft 3.
In Warcraft 2 the Lich King could turn any dead body into a Death Knight.
Yes, that's right, all the Lich King needs to make a Death Knight is a dead body.
To reiterate:
PLAY WARCRAFT 2
To try and answer the OP's questions
- Deathknight is a class. Any race can be a Deathknight (although in my experience Humans and Elves are probably the best looking. While it raises a chuckle to create a pink haired gnome deathknight you can only stand to look at it for so long)
- Deathknights start at level 55. You can create one as long as you have a level 55 character on the account already.
- Deathknights start at level 55 in their own starter area. When created they are members of the scourge in the service to Arthas. There is a quest chain throughout the DK starter area that will level you to 58, equip you with an appropriate set of blue quality gear, and eventually lead you into service with either the horde or alliance (determined by your race). The DK quest line also nicely shows off some of the rather spectacular new storytelling capabilities and questing in WotLK. (and it really is breathtaking, yet one of the least talked about aspects of Wrath)
- at level 58 you head for Outland and the normal 60-70 leveling grind.
As far as gameplay, the best way I can describe DK's is sort of a cross between paladins and Diablo Necromancers. A melee class with alot of dots and debuffs. Alot of spellpower based melee attacks and some short term use pets (2 minute duration on a 5 minute cooldown).
Regardless of whether you plan on playing a DK long term or as an end game main, I strongly recomend everyone that everyone roll one up just to experience the DK starter quests and zone. Blizzard took a long critical look at TBC, and for WotLK they have gone back much more to their lore roots. The quests are deeply intertwined with existing game lore and the stories that began in WC3.
The Death Knights are going to be a very interesting but I think it is good that they added something new for the release of The Wrath of The Lich King but thats just me what do all of you think?
World of Warcraft is the greatest trust me it is...^-^
They don't have to violate it, they just make up some new lore that explains it. That's what's great about being the creator of the lore, you can simply write up new lore whenever you want to explain whatever you want to in game and no one can argue with you.
It's kinda like those TV shows where they kill someone off in the last episode in one year and then bring him back in the next year and say "It was a DREAM!".
That's fine if they retcon their lore. Blizzard isn't the only people that would do that, George Lucas does that with Star Wars too. However, WC is set in a framework of lore when they go too far "outside the box" their explanation can be considered lame at best. Sony fell into the same lore-trap with EQ1 they'd release an expansion with odd changes and the explain away the lore as either "alternate realities" or "this is what we really meant before".
An example of "lame" lore explanation was the playable draenei. When I first heard that was the new alliance race I replied "what the pygmy guys in the swamp?". They claimed those draenei were "devolved" but these draenei weren't. So they are the same but different? Oookaayyy.
They don't have to violate it, they just make up some new lore that explains it. That's what's great about being the creator of the lore, you can simply write up new lore whenever you want to explain whatever you want to in game and no one can argue with you.
It's kinda like those TV shows where they kill someone off in the last episode in one year and then bring him back in the next year and say "It was a DREAM!".
That's fine if they retcon their lore. Blizzard isn't the only people that would do that, George Lucas does that with Star Wars too. However, WC is set in a framework of lore when they go too far "outside the box" their explanation can be considered lame at best. Sony fell into the same lore-trap with EQ1 they'd release an expansion with odd changes and the explain away the lore as either "alternate realities" or "this is what we really meant before".
An example of "lame" lore explanation was the playable draenei. When I first heard that was the new alliance race I replied "what the pygmy guys in the swamp?". They claimed those draenei were "devolved" but these draenei weren't. So they are the same but different? Oookaayyy.
You're talking about a game set in a world that revolves around dungeons and dragons. It's lame that there are Draenei and "devolved" Draenei? Most people just accept the lore for what it is, it's story telling. No one really believes this stuff...or do they?