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D&D Online's Announcement on PvP.

HebrewBombHebrewBomb Member UncommonPosts: 520

This game is following EQ2's footstep. What a shame.

Why don't you simply tell us that you are not going to implement PvP because you lack time and ressource to go through the threacherous steps in balancing classes and risks delaying the game in the face of stiff competition from other MMORPG like Guild Wars, WoW, Tabula Rasa, Vanguard and many foreign MMORPGs.

D&D Rules aren't made to be applicable to PvP system?

What do you have mold in your brain?

 

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Comments

  • DerfelCadarnDerfelCadarn Member Posts: 875
    hmmm.. you make comments like "I pray for war to destory peace so I can blow the fuck off this planet" and your critizing DD for having a mold in their brain?image

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    EQ2 Qeynos Guild- http://www.imperium-arcanum.com

  • westoncwestonc Member Posts: 10

    I whole-heartedly agree with Turbine on this announcment. PvP just does not make sense in the D&D world. I enjoy PvE as long as the experience is well supported and full of content as I am sure it will be. This is a good sign that the game as a whole will be a very enjoyable experience and not compromised by some who just want to hurt, brag, or whatever to other people. I would rather work with people than against them.

  • HebrewBombHebrewBomb Member UncommonPosts: 520



    Originally posted by DerfelCadarn
    hmmm.. you make comments like "I pray for war to destory peace so I can blow the fuck off this planet" and your critizing DD for having a mold in their brain?image

    image
    EQ2 Qeynos Guild- http://www.imperium-arcanum.com



    Toto, I don't think we are in Kansas anymore !!!!

    image

  • ThriftThrift Member Posts: 1,783

    Boooooooooooooooooooooooooooooo!!!

     

     

    to bad

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  • FinweFinwe Member CommonPosts: 3,106

    PvP not suitable in a D&D setting? Lets think...Rogues, assassins, outcasts. And roleplaying. Possibility to be a backstabber, conspirator, and treacherous bandit. And PvP isn't suitable in a D&D setting? Quite the contrary.

    Although turbine has dissapointed me quite so ever since AC2. AC1 was a diamond in the rough. And the rest are glass & brass.

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979

  • HebrewBombHebrewBomb Member UncommonPosts: 520



    Originally posted by westonc

    I whole-heartedly agree with Turbine on this announcment. PvP just does not make sense in the D&D world. I enjoy PvE as long as the experience is well supported and full of content as I am sure it will be. This is a good sign that the game as a whole will be a very enjoyable experience and not compromised by some who just want to hurt, brag, or whatever to other people. I would rather work with people than against them.



    I would rather work with people with indecent bulge and flank than against a patsy.


     

  • imabsyouimabsyou Member Posts: 17
    Ive attacked other players before in DnD... The Dm no likey, but i had a fun time doing it.

    Stuff.

    Stuff.

  • GenjingGenjing Member Posts: 441

    Balancing classes? D&D classes have always been deliberately un-balanced, because they weren't designed to fight each other... they were designed to support and work together to beat monsters.

    Then again putting in a few full open pvp servers like Darktide shouldn't be that tough. Might be just the thing for all you masochists out there.

  • AramanuAramanu Member Posts: 157

    Considering Gary Gygax the CREATOR of D&D will be working on Dark and Light, i know where i put my money, no thanks Turbine, you lost my money when you made AC2.. and all i see out of D&DO is AC2 hidden under a thin veil of D&D.

    A D&D mmorpg would be great, but only if its done by the man himself, and especaily not Turbine.

    "real-time combat" ROFL

  • RammurRammur Member Posts: 575
    Unfortunatly some people like to play a game and make friends and not have to worry about other players walking in and slaughterin them as they are new so PvP just really isnt made for alot a game although i myself would love to see a decent pvp game.

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  • Cik_AsalinCik_Asalin Member Posts: 3,033
    Unfortunate.  But there is certainly a market need for games like EQ that water-down the role-playing aspect of a mmorpg with limited player interaction and influence by emphasising linear and predictable computer controlled environments.

  • KilguriKilguri Member Posts: 119

    This has been discussed on D&DO boards before this announcment was made, and as one of those who actually look forward to D&DO I can say I couldn't be happier with their decision. A PvP feature in D&DO would only make it worse rather than better if they try to keep it closely knit to the P&P version, in which all player actions were moderated by a GM.

    ------------------------------------
    Always run with scissors. The quicker you go, the quicker you'll get to your destination and the quicker you'll finish using the scissors, therefore significantly reducing your chances of injuring yourself

  • GrubarGrubar Member CommonPosts: 36
    Interestingly, all the pen-n-paper D&D campaigns I've GMed and played in my very early years promoted cooperative play and roleplaying with a party of friends, though a few of my friends opted for the munchkin route, frequently ignoring roleplaying altogether. PvP only raised its head in a form of competitive contests - no out-and-out blood and carnage among friends. The DMs provided enough creative challenges and storybook personalities,  throwing foes and obstacles against our overwhelmed party. In short, DMs in D&D made PvP unnecessary.

  • UmbroodUmbrood Member UncommonPosts: 1,809

    Why would you even want to play DD if PvP is your main concern?

    To balance that game you would need to redo the whole system, and then it aint DD nomore.

    "Well it seems like Quake 3 will have almost NO roleplaying content" Would have been a more enligthened comment.

    I keep trying to think of things to ask someone who would want PvP in DD, but I just can not find any. The statement baffles me so much I am actually for one of the very few times in my life struck silent!

     

    ------------------------------------------------------------------------------------------
    Originally posted by Jerek_

    I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
    ------------------------------------------------------------------------------------------

  • protorocprotoroc Member Posts: 1,042
    obviously hebrew but you havent played D&D....theres no such thing as pvp balance in 3rd edition D&D....Fighter vs mage, mage cast fly out of melee range now, fighter changes weapon to bow and arrows, mage casts protection from normal missiles, fighter fires arrows deflected by spell, mage cast fireball, fighter runs, mage follows casting ever offensive spell he has until fighter dead

  • UmbroodUmbrood Member UncommonPosts: 1,809



    Originally posted by protoroc
    obviously hebrew but you havent played D&D....theres no such thing as pvp balance in 3rd edition D&D....Fighter vs mage, mage cast fly out of melee range now, fighter changes weapon to bow and arrows, mage casts protection from normal missiles, fighter fires arrows deflected by spell, mage cast fireball, fighter runs, mage follows casting ever offensive spell he has until fighter dead



    Hehe, yes.

    To make it even more blunt, so the none DD people can understand this.

    A lvl 20 Sorcerer could kill 10 or 100 lvl 20 figthers, or 1000 if he could keep awake. This whole game is built around this "balance". Sure you could change it but dont you dare call the result DD.

    ------------------------------------------------------------------------------------------
    Originally posted by Jerek_

    I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
    ------------------------------------------------------------------------------------------

  • FinweFinwe Member CommonPosts: 3,106

    NWN was about as close to a Dungeons & Dragons online you had for the longest while. Before that you had Baldurs Gate multi-player function. But other then that you really haven't had many. And truthfully everyone screams of unbalanced gameplay.

    But I remember particularly playing NWN which is based on 3rd edition rulesets I believe. And testing the different classes. And truthfully, they all had strength and weaknesses, and none of them were uber machines of destruction.

    There were many arena type servers for NWN, certain goals, etc. Teamplay where you could kill anyone. And there were really no particularly uber class that owned everyone else. It was usually about knowledge of the games and each classes strength and weakness, and exploiting that. (And no, by exploiting I do not mean cheating.)

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979

  • AprillyAprilly Member UncommonPosts: 124

    Great !!! Now the Griefers will have to find another game where they can ruin other people's fun.

     

     


    That which does not kill you only makes you stronger.

    That which does not kill you only makes you stronger.

  • ghoul31ghoul31 Member Posts: 1,955



    Originally posted by Aprilly

    Great !!! Now the Griefers will have to find another game where they can ruin other people's fun.
     
     

    That which does not kill you only makes you stronger.



    what does voluntary PVP have to do with griefing?

    That comment didn't make any sense


     

  • FinweFinwe Member CommonPosts: 3,106



    Originally posted by ghoul31

    what does voluntary PVP have to do with griefing?

    That comment didn't make any sense



    Well. All PvP is really voluntary. You buy the game of your own free will, you play it of your own free will. People are masochists though. Reminds me of when people would play on PvP servers and then whine when they were killed. It seems people just love pain(Although by pain, in MMORPG's, its a relative term), but at the same time don't want to feel it. Pain in an MMORPG to some, is joy to others. Example is the tedious grind of the monotonous leveling system that is commonplace in many MMORPGs. Personally I hate it, it bores me to tears. Others may find it enjoyable, and good for them. There is plenty of games out there for them.

    As well I usually don't care for the PvE ideal instilled into MMORPG's of this generation. I find it blase, I feel that its like meat without any flavoring. You can eat it, it's edible, but it won't taste very good.

    And imo thats what PvP adds to a game, its a flavoring to the meat; or spice to the game.

    I bemoaned to internet acquaintances over the sting of the everquest death system. Although unlike those that whine about PvP; I learned it was a side effect to what makes that game what it is, and I accepted it. I didn't do something along the lines of whining across their message boards asking them to change the nuts & bolts of something as fundamental as their death system.

    Whats the point of this rant? Everytime someone almost cheers about a certain MMORPG not having PvP in its beginning forte, and in that same sentence cries about griefing. Well, personally it bugs the crap out of me. If PvP'ers whining everytime a fully idealized PvE MMORPG is being developed...Well...There would be rants of about 80% of all MMORPG's.


    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979

  • protorocprotoroc Member Posts: 1,042

    NWN isnt a real comparision of what real D&D is about, first of all its missing about 1/100th of all the spells, missing half the skills, and missing about 75% of the feats, most of the game mechanics

    imo until all and i mean all of these things in the game its not D&D

  • AprillyAprilly Member UncommonPosts: 124

    IMHO PVP adds about as much to a game as Cyanide would add to a milkshake.  I realize that some  people like PVP.  Fine.  But what I dont understand is why PVP'ers cant understand that not everyone thinks the same as they do.  People are different and like different things in a game. 

    What really bugs me is if you say anything bad about PVP you get flamed, called a carebear, and any number of other things.  Well fine. 

    Someone has finally had the courage to go against the PVP mafia.  LIVE with it.  You play your way I will play mine. If you dont like that tell someone who cares.

     

     

     

    That which does not kill you only makes you stronger.

    That which does not kill you only makes you stronger.

  • ghoul31ghoul31 Member Posts: 1,955



    Originally posted by Aprilly

    IMHO PVP adds about as much to a game as Cyanide would add to a milkshake.  I realize that some  people like PVP.  Fine.  But what I dont understand is why PVP'ers cant understand that not everyone thinks the same as they do.  People are different and like different things in a game. 
    What really bugs me is if you say anything bad about PVP you get flamed, called a carebear, and any number of other things.  Well fine. 
    Someone has finally had the courage to go against the PVP mafia.  LIVE with it.  You play your way I will play mine. If you dont like that tell someone who cares.
     
     
     

    That which does not kill you only makes you stronger.



    I have no problem with people who hate PVP. But if they created a seperate server for PVP I don't see why a non pVP person would mind that.

    What if D&D said that every server would be full PVP?

    The non PVP people who love D&D would be very upset.

    So you can see why PVP people are upset. We just want a chance to enjoy this game too.

     

     

     

     


     

  • UmbroodUmbrood Member UncommonPosts: 1,809

    Actually I wouldnt have mind an arena system or something along them lines, wouldnt have hurt the game one bit, as long as NO concideration for this is taken into the creation of the game, none what so ever. Could not be all that hard to make a zone or area were all safety precations are of.

    Aside from that I fully agree that PvP has zero and null reason to be in DD. IF there ever was or are to be a mmorpg without this feature then this is it.

    I can understand the people who like PvP, but why would you even want it in DD? I just do not get that.

    ------------------------------------------------------------------------------------------
    Originally posted by Jerek_

    I wonder if you honestly even believe what you type, or if you live in a made up world of facts.
    ------------------------------------------------------------------------------------------

  • FinweFinwe Member CommonPosts: 3,106



    Originally posted by Aprilly

    IMHO PVP adds about as much to a game as Cyanide would add to a milkshake.  I realize that some  people like PVP.  Fine.  But what I dont understand is why PVP'ers cant understand that not everyone thinks the same as they do.  People are different and like different things in a game. 
    What really bugs me is if you say anything bad about PVP you get flamed, called a carebear, and any number of other things.  Well fine. 
    Someone has finally had the courage to go against the PVP mafia.  LIVE with it.  You play your way I will play mine. If you dont like that tell someone who cares.
     
     
     

    That which does not kill you only makes you stronger.




    Not only do you seem to have anger problems, but you seem to see things that aren't there.

    1. If you notice, I used the acronym imo, meaning in my opinion. That was my opinion. You don't like PvP, fine with me. I never said there are not people who do not like it. I'm pretty sure your post was directed towards me. So the whole comment about "pvp'ers not understanding some don't like it" is null, and seeminly unwarranted.

    2. And now again, I never called anyone a carebear, nor flamed anyone. Just one question real quick, you sure you are on the right thread?

    3. Fighting against the PvP mafia? I mean what, you want something to fight against. Even if it doesn't exist?

    4. I never said I had a problem you playing your way. Go ahead; I'm not the one that demeans a certain style of gameplay as a grief fest because you don't care for it. You should probably try to control anger towards something thats not even an inanimate object, but rather just an ideal way of gameplay. It surely can't be healthy.

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979

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