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WAR vs WoW

DeeweDeewe Member UncommonPosts: 1,980

I won't compare the graphics as we don't see much difference in terms of poly, nothing like AoC. They are both different and similar at the same time.

The combat gameplay is quite close. WoW is better polished, but WAR has character collision. Even I like how in WAR I don't need ammunitions.

From scratch WAR UI is better: move, show, hide, resize any part of the UI individually. Addons are stepping up and we are starting to see the same mods as in WoW.

Questing is better polished in WoW and WAR leaves you sometimes mostly clueless of where to go or what to do when you finished a chapter.

Important NPC repartition is better done in WoW. In WAR you could end spending some time to find the right trainer/merchant, while in WoW not only they are better gathered or put on your path but also guards quide you to them.

Surprizingly travelling is better in WoW. WAR has nearly instantaneous flight travel but you have to remember where are the flight masters. Also the zones geography & mobs placement makes you more stick on trails than in WoW.

With 2 zones dyes, character customisation is way better in WAR. Still, for close look, WoW barber feature is a great addon. The winner will be the one to have social clothing.

About PvP WAR has more diversity. We can feel the youthness and sure it needs polishing. For now WoW has some slight advantage as players are mostly sticking to Scenarios till they grind through their levels. Also Scenario are usually a big mess. In that voice chat is a lacking feature.

WAR encourage players to join guilds and it isn't rare to see a /cheer when a guild earns a new rank.

About gold I'd say WAR is 1000% ahead. In WoW you have to grind to get gold so you can buy items, mounts and even repair your stuff. So far I never heard a player short of gold in WAR.

Comments

  • nomadiannomadian Member Posts: 3,490

    interesting, thanks.

  • AIMEDSHOTAIMEDSHOT Member Posts: 7
    Originally posted by Deewe


    I won't compare the graphics as we don't see much difference in terms of poly, nothing like AoC. They are both different and similar at the same time.
    The combat gameplay is quite close. WoW is better polished, but WAR has character collision. Even I like how in WAR I don't need ammunitions.
    From scratch WAR UI is better: move, show, hide, resize any part of the UI individually. Addons are stepping up and we are starting to see the same mods as in WoW.
    Questing is better polished in WoW and WAR leaves you sometimes mostly clueless of where to go or what to do when you finished a chapter.
    Important NPC repartition is better done in WoW. In WAR you could end spending some time to find the right trainer/merchant, while in WoW not only they are better gathered or put on your path but also guards quide you to them.
    Surprizingly travelling is better in WoW. WAR has nearly instantaneous flight travel but you have to remember where are the flight masters. Also the zones geography & mobs placement makes you more stick on trails than in WoW.
    With 2 zones dyes, character customisation is way better in WAR. Still, for close look, WoW barber feature is a great addon. The winner will be the one to have social clothing.
    About PvP WAR has more diversity. We can feel the youthness and sure it needs polishing. For now WoW has some slight advantage as players are mostly sticking to Scenarios till they grind through their levels. Also Scenario are usually a big mess. In that voice chat is a lacking feature.
    WAR encourage players to join guilds and it isn't rare to see a /cheer when a guild earns a new rank.
    About gold I'd say WAR is 1000% ahead. In WoW you have to grind to get gold so you can buy items, mounts and even repair your stuff. So far I never heard a player short of gold in WAR.



     

    Graphics-Graphics are completely different. I think they both do what they are trying to do very well. Ghosting is my only real complain with WARs graphics (seeing players that arent really there)

     

    Combat- Im giving this to WoW but consider that WoW has also been out for 4+ years. My biggest gripe with WAR is that in combat when you dmg someone you cant really tell. You dont hear great sounds when you hit with a spell....its just off. In WoW everything is timed perfectly....when I hit someone i hear the swoosh of the blade and can almost feel the impact of the strike. In WAR it seems like Im tickling them to death.

     

    WAR does have combat collission but it seems like sometimes the model for the charachter has a invisible box around him or her that is too large...and this leads to getting hung up on terrain that Im visibly not even touching.

     

    Questing--Im EASILY giving this to WAR. There are player quests which are great xp, anyone can join and contribute. You get gear from these Player Quests depending on how well you contributed. And if you didnt receive any gear from the player quest you get a + to your next roll (the next time you play the PQ).

    You can easily get into PvP wherever your at by joining a scenario que. As soon as your done you are immediately dumped right back into the last location you were before going to pvp. So for instance maybe your trying to finish up a quest but your scenario que popped up, go into the scenario, and walaa as soon as your done your right back where you left off.

    Also as far as quests go, there are highlighted areas on the map that lef you know the general area of where you need to go. WHen you are finished with a quest it lets you know where to turn in the quest at in teh same manner by marking your map with the quest you completed and who you need to talk to.

    I dont know how anyone could become confused as to where to go once yoru done with a chapter....just go to the next area.

     

    Travel- There are mounts in WAR just like in WoW. There are flight paths in WAR just like there are in WoW. As far as Im concerned its equally as simple to travel anywhere you need to go.

     

    Charachter customization- Who cares...neither is very good.

     

    PvP-Well Ill break this down into two sections.

    As far as classes go, Im still more interested in WoWs classes. But on the other hand it seems like there are more things to do on each given class in WAR. You will be using all your abilitys MUCH more often than you would in WoW.

    Class specs in WAR dont change the classes up too much imo. Where as in WoW a different spec is almost a completely different class.

     

    Overall PvP of WAR is much better than WoW.

    Charachter collision is more beleivable. Play WAR and go back to WOW where tanks can walk thru multiple charachters as if they werent there...it just seems fake and unrealistic. In WAR melee have to chase casters thru the crowd if they run. Tanks in WAR can tank in pvp and play the role very well. Healing isnt OPd in WAR like it is in WoW.

     

    Crafting-WoW by a million miles.

     

     

     

     

  • OzmodanOzmodan Member EpicPosts: 9,726

    While they do look alike, you are comparing apples and oranges.  Wow is basically a pve game with added pvp.  War is basically a pvp game with some pve.  Unfortunately for War most of the end game is all pvp.    Personally I like the variety in Wow better, but I have friends that like War better.  To each his own.

  • TaramTaram Member CommonPosts: 1,700

    They're both fantasy sword/magic games. Both based on a major tabletop title. Both have PVP. Both have PVE.... WAR is a bit less cartoony and more PVP oriented. WoW is a bit more cartoony and more PVE oriented.

    To be honest there really isn't all THAT much difference between the two games. If you want a PVP oriented game of this style then play WAR... if you prefer PVE and raids... play WOW....

    Personally I'll stick to EVE. WAR is my 'I really don't have time to play EVE tonight' game. That or Force Unleashed on my kids Wii :)

    image
    "A ship-of-war is the best ambassador." - Oliver Cromwell

  • coomscooms Member Posts: 219

    i dont like comparisons. i think money is going to become a larger issue in WAR once people are paying 20-40g for a piece of renown gear. War wins in pvp and Wow in pve. the more polish? wow. its had more time so yeah. I find both games fun. play one if you want to.

  • RiddarEQ2RiddarEQ2 Member Posts: 21
    Originally posted by Deewe


    I won't compare the graphics as we don't see much difference in terms of poly, nothing like AoC. They are both different and similar at the same time.
    The combat gameplay is quite close. WoW is better polished, but WAR has character collision. Even I like how in WAR I don't need ammunitions.
    From scratch WAR UI is better: move, show, hide, resize any part of the UI individually. Addons are stepping up and we are starting to see the same mods as in WoW.
    Questing is better polished in WoW and WAR leaves you sometimes mostly clueless of where to go or what to do when you finished a chapter.
    Important NPC repartition is better done in WoW. In WAR you could end spending some time to find the right trainer/merchant, while in WoW not only they are better gathered or put on your path but also guards quide you to them.
    Surprizingly travelling is better in WoW. WAR has nearly instantaneous flight travel but you have to remember where are the flight masters. Also the zones geography & mobs placement makes you more stick on trails than in WoW.
    With 2 zones dyes, character customisation is way better in WAR. Still, for close look, WoW barber feature is a great addon. The winner will be the one to have social clothing.
    About PvP WAR has more diversity. We can feel the youthness and sure it needs polishing. For now WoW has some slight advantage as players are mostly sticking to Scenarios till they grind through their levels. Also Scenario are usually a big mess. In that voice chat is a lacking feature.
    WAR encourage players to join guilds and it isn't rare to see a /cheer when a guild earns a new rank.
    About gold I'd say WAR is 1000% ahead. In WoW you have to grind to get gold so you can buy items, mounts and even repair your stuff. So far I never heard a player short of gold in WAR.



     

    Played WoW for over 2 years on and off, was good at first but got boring fast. Played WAR for 3 days, thought i was playing a free 2 play game, failed so far in my opinion.

    I think WoW will always be the most popular, WAR hasn't delivered in my opinion. Still, prefer EQ2.

  • miscbattlesmiscbattles Member Posts: 92
    Originally posted by Deewe


    I won't compare the graphics as we don't see much difference in terms of poly, nothing like AoC. They are both different and similar at the same time.
    The combat gameplay is quite close. WoW is better polished, but WAR has character collision. Even I like how in WAR I don't need ammunitions.
    From scratch WAR UI is better: move, show, hide, resize any part of the UI individually. Addons are stepping up and we are starting to see the same mods as in WoW.
    Questing is better polished in WoW and WAR leaves you sometimes mostly clueless of where to go or what to do when you finished a chapter.
    Important NPC repartition is better done in WoW. In WAR you could end spending some time to find the right trainer/merchant, while in WoW not only they are better gathered or put on your path but also guards quide you to them.
    Surprizingly travelling is better in WoW. WAR has nearly instantaneous flight travel but you have to remember where are the flight masters. Also the zones geography & mobs placement makes you more stick on trails than in WoW.
    With 2 zones dyes, character customisation is way better in WAR. Still, for close look, WoW barber feature is a great addon. The winner will be the one to have social clothing.
    About PvP WAR has more diversity. We can feel the youthness and sure it needs polishing. For now WoW has some slight advantage as players are mostly sticking to Scenarios till they grind through their levels. Also Scenario are usually a big mess. In that voice chat is a lacking feature.
    WAR encourage players to join guilds and it isn't rare to see a /cheer when a guild earns a new rank.
    About gold I'd say WAR is 1000% ahead. In WoW you have to grind to get gold so you can buy items, mounts and even repair your stuff. So far I never heard a player short of gold in WAR.



     

    Neither. War is WoW with more PvP and WoW is War with less PvP but after Lich King it will have just as much so they both equal each other out.  Now I am outty!

  • DeeweDeewe Member UncommonPosts: 1,980

    Thanks for the comments, appreciated.

    I think WAR just scratched WoW population but Blizzard is fully aware of its potential... when it hits the Asian part of the world.

    One could say they don't care as they have another MMO in development, but so does EA/Bioware...

    The good thing is WAR is challenging WoW so now they have to deliver. Like WoW starts adding features that should have already been implemented long time ago. We all know they have been "lazy"


    I agree WAR has more game play diversity whereas WoW has higly polished PvE content.

    Both are good games, one young, the challenger, the other the "old" polished one. We'll see how it leads us, players but one thing is sure in having WAR and WOW we are the winners!

  • EvasiaEvasia Member Posts: 2,827
    Originally posted by Deewe


    I won't compare the graphics as we don't see much difference in terms of poly, nothing like AoC. They are both different and similar at the same time.
    The combat gameplay is quite close. WoW is better polished, but WAR has character collision. Even I like how in WAR I don't need ammunitions.
    From scratch WAR UI is better: move, show, hide, resize any part of the UI individually. Addons are stepping up and we are starting to see the same mods as in WoW.
    Questing is better polished in WoW and WAR leaves you sometimes mostly clueless of where to go or what to do when you finished a chapter.
    Important NPC repartition is better done in WoW. In WAR you could end spending some time to find the right trainer/merchant, while in WoW not only they are better gathered or put on your path but also guards quide you to them.
    Surprizingly travelling is better in WoW. WAR has nearly instantaneous flight travel but you have to remember where are the flight masters. Also the zones geography & mobs placement makes you more stick on trails than in WoW.
    With 2 zones dyes, character customisation is way better in WAR. Still, for close look, WoW barber feature is a great addon. The winner will be the one to have social clothing.
    About PvP WAR has more diversity. We can feel the youthness and sure it needs polishing. For now WoW has some slight advantage as players are mostly sticking to Scenarios till they grind through their levels. Also Scenario are usually a big mess. In that voice chat is a lacking feature.
    WAR encourage players to join guilds and it isn't rare to see a /cheer when a guild earns a new rank.
    About gold I'd say WAR is 1000% ahead. In WoW you have to grind to get gold so you can buy items, mounts and even repair your stuff. So far I never heard a player short of gold in WAR.



     

    wow2 vs wow1 answer your title:P

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • DeeweDeewe Member UncommonPosts: 1,980


    Originally posted by Evasia 
    wow2 vs wow1 answer your title:P

    He he funny!

    I forsee more WoW vs Starcraft MMO.

  • ScalebaneScalebane Member UncommonPosts: 1,883

    yay another wow vs war post /puke.

    go read all the other ones, as we have seen over the years these posts are a waste nobody gives a damn, people play what they like period.

    image

    "The great thing about human language is that it prevents us from sticking to the matter at hand."
    - Lewis Thomas

  • markoraosmarkoraos Member Posts: 1,593
    Originally posted by Deewe


    I won't compare the graphics as we don't see much difference in terms of poly, nothing like AoC. They are both different and similar at the same time.
    The combat gameplay is quite close. WoW is better polished, but WAR has character collision. Even I like how in WAR I don't need ammunitions.
    From scratch WAR UI is better: move, show, hide, resize any part of the UI individually. Addons are stepping up and we are starting to see the same mods as in WoW.
    Questing is better polished in WoW and WAR leaves you sometimes mostly clueless of where to go or what to do when you finished a chapter.
    Well just follow the road.. There is one road and you follow it, the chapter hubs are all on it - how can it be confusing in any way?
    Important NPC repartition is better done in WoW. In WAR you could end spending some time to find the right trainer/merchant, while in WoW not only they are better gathered or put on your path but also guards quide you to them.
    They are all gathered in chapter hubs and warcamps.. which are all on the road, the only road in the pairing. Again, how can you miss them?
    Surprizingly travelling is better in WoW. WAR has nearly instantaneous flight travel but you have to remember where are the flight masters. Also the zones geography & mobs placement makes you more stick on trails than in WoW.
    WAR doesn't require you to "enjoy the scenery" for 10+ minutes.. however it is true that flight masters are pretty scarce. I do hope they add some more of them, at least one per region.
    With 2 zones dyes, character customisation is way better in WAR. Still, for close look, WoW barber feature is a great addon. The winner will be the one to have social clothing.
    About PvP WAR has more diversity. We can feel the youthness and sure it needs polishing. For now WoW has some slight advantage as players are mostly sticking to Scenarios till they grind through their levels. Also Scenario are usually a big mess. In that voice chat is a lacking feature.
    WAR encourage players to join guilds and it isn't rare to see a /cheer when a guild earns a new rank.
    About gold I'd say WAR is 1000% ahead. In WoW you have to grind to get gold so you can buy items, mounts and even repair your stuff. So far I never heard a player short of gold in WAR.

     

    Sorry but I had to pip in at several points that are obviously iffy...

    Oh and please no more WoW vs WAR threads on this site.. We'll have to burn the trolls off this thread with a flamethrower... again..

  • ianubisiianubisi Member Posts: 4,201

    I think it's pretty simple:

    If you play for PVE: play World of Warcraft

    If you play for PVP: play Warhammer Online

  • markoraosmarkoraos Member Posts: 1,593
    Originally posted by ianubisi


    I think it's pretty simple:
    If you play for PVE: play World of Warcraft
    If you play for PVP: play Warhammer Online
     

     

    Sorry, but for me WAR's PvE is light years ahead of WoW's. I never dug the raiding mentality with all the "borg" implications and elitism.. And frankly I value my time too much to go spending 2+ hours getting a group and then additional 2+ hours clearing some completely uninteresting trash mobs just so I can maybe get a 5% chance of a usable drop... after a tedious 1-2-3 boss fight whose main challenge consists in properly executing a set formula from thottbot.

    That is supposed to be the pinnacle PvE experience in the supposedly best PvE game out there?

    Pug or borg. No thanx, I've spent too many years of frustration and boredom already to ever go back to that crap.

    Here's my WAR PvE review:

    http://www.mmorpg.com/gamelist.cfm/game/239/view/forums/thread/208161/page/1

    It's a bit flamey but it goes in-depth. I even managed to list a few flaws, being a rabid fanboi that I am.

  • Zayne3145Zayne3145 Member Posts: 1,448

    Yay! Another WAR Vs WoW thread!

    image

  • Random_mageRandom_mage Member UncommonPosts: 1,093
    Originally posted by Deewe
    Questing is better polished in WoW and WAR leaves you sometimes mostly clueless of where to go or what to do when you finished a chapter.
    Important NPC repartition is better done in WoW. In WAR you could end spending some time to find the right trainer/merchant, while in WoW not only they are better gathered or put on your path but also guards quide you to them.



     

    1.WAR has red bubbles around where the quest is (you have to turn it on). When you mouse over that area you tells you what quest is there.  When y ou double click on it, it opens it up in your journal to see what XP you get, the lore behind it, and what you have to do.

    2. You can turn on things on  your map they tell you where things are (the mini map).  The trainer, merchant ETC can have an icon turned on. 

    Currently playing Real Life..

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  • ianubisiianubisi Member Posts: 4,201


    Originally posted by markoraos

    That is supposed to be the pinnacle PvE experience in the supposedly best PvE game out there?

    EverQuest is the best PVE game on the market. That wasn't the question that was asked, however. Thanks for the diatribe, though.

  • HricaHrica Member UncommonPosts: 1,129

    War FTW

  • Moxom914Moxom914 Member RarePosts: 731
    Originally posted by markoraos

    Originally posted by ianubisi


    I think it's pretty simple:
    If you play for PVE: play World of Warcraft
    If you play for PVP: play Warhammer Online
     

     

    Sorry, but for me WAR's PvE is light years ahead of WoW's. I never dug the raiding mentality with all the "borg" implications and elitism.. And frankly I value my time too much to go spending 2+ hours getting a group and then additional 2+ hours clearing some completely uninteresting trash mobs just so I can maybe get a 5% chance of a usable drop... after a tedious 1-2-3 boss fight whose main challenge consists in properly executing a set formula from thottbot.

    That is supposed to be the pinnacle PvE experience in the supposedly best PvE game out there?

    Pug or borg. No thanx, I've spent too many years of frustration and boredom already to ever go back to that crap.

    Here's my WAR PvE review:

    http://www.mmorpg.com/gamelist.cfm/game/239/view/forums/thread/208161/page/1

    It's a bit flamey but it goes in-depth. I even managed to list a few flaws, being a rabid fanboi that I am.

    what alot of people dont mention is that the quest rewards in war are always usable by your char. unlike wow where you grind a damn quest for two hours and get a reward that you cant even use. thats never an issue in war. the reward is always unique to the char. thats why, imho, war wins the questing.     

     

    but seriously, we are comparing a 1+ month old game to a 4 year old game. its like comparing montana to manning. it just cant be done.

     

     

    for those of you who dont get out much, that was a reference to football 

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