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How did you find your favourite class(es)?

Do you have a favourite class, or a class that you mostly identify with, and how did you discover it?

Did you know which type you leaned towards before you started with mmorpg's or after?

 

For me when I started to play my first mmorpg I would try to play all the classes, and I was rather annoyed that I couldn't have as many characters as there were classes.

The first class I played, I think was a soldier in AO, but as I discovered the enforcer I started playing that alot more. Then when I went to WoW, were I could have chars for all classes. My first one was a warrior, and although again tried to level all the classes, I ended up with creating lots more warriors

Since then I've basically been a tank, how bout you 

 

Comments

  • CaesarsGhostCaesarsGhost Member, Newbie CommonPosts: 2,136

    I love doing ranged damage... but I found my current classes because apparently there's no way to play a damage causing Healer class in a game without some twit screaming "HEAL!" every few seconds...

    - CaesarsGhost

    Lead Gameplay and Gameworld Designer for a yet unnamed MMO Title.
    "When people tell me designing a game is easy, I try to get them to design a board game. Most people don't last 5 minutes, the rest rarely last more then a day. The final few realize it's neither fun nor easy."

  • SoupgoblinSoupgoblin Member Posts: 324

    My absolute favorite class is the Monk/Martial Artists ( I have had a bad case of monk-itis since my D&D days)

    In almost every game I have played, I try to create on of evry class and play till around 20th lvl, to see how the class "feels". In EQ, the monk was the last class I tried, and I just loved the nimbleness they posses, as well as the decent damage output, and being able to suppliment that with some minor healing abilities made me fall in love with it.

    In EQ, AO, EQ2 I spent most of my time playing my monk characters. There is nothing like being up-close and personal with your opponent, beating them down with nothing but your bare hands. YAARGH!!!

    But I also have a soft spot for the rangers (also an old D&D affliction), In EQ2 me and a buddy made DE assassins, for the sole purpose of doing the betrayers quest and becoming Dark Elf rangers

    I wanna' be a Dark Elf Ranger. I wanna' lead a life of danger....

  • brezelbrezel Member Posts: 202

    my  first class in a mmoprg (everquest) was one of the scout-tree. but most in time the scout classes are overplayed and easy to mastering, a typical class for the masses.

    i switched to the warrior archetype, i like anyways big weapons and cool armor, and if the game dont force the player to only be a tank, then i choose this class everytime.

  • MuffinStumpMuffinStump Member UncommonPosts: 474

    I like hybrid classes but it is the rare game that allows you to effectively find your niche. The holy trinity is alive and well in mmorpg land. Heal, Tank, DPS.

    Back in my younger days playing D&D I enjoyed creating Fighter/Magic-user or Magic-User/Thief classes. Always fun to combine gritty fighting/stalking styles with a bit of magic.

  • ianubisiianubisi Member Posts: 4,201

    Every game implements a "class" in different ways. I find it necessary to always try the various classes in the game to find out how it is managed...after 10 or so levels I usually get the idea and it's a bit easier to commit.

  • purewitzpurewitz Member UncommonPosts: 489

    My favorite classes are Smuggler from Star Wars Galaxies (I have always been a big Han Solo and Chewbacca the Wookiee fan.), Barbarian in Age of Conan, Hunter in Lord of the Rings Online, and Rogue in World of Warcraft.

    When we get back from where we are going, we will return to where we were. I know people there!

  • mattic65mattic65 Member UncommonPosts: 191

    I guess I could say it started with Phantasy Star Online, my first MMO. After trying all the different classes, I found myself leaning more toward the Hunter (melee) class. Rangers didn't do it for me, and I just didn't find the Force class interesting. So where I'll always experiment with different classes in each game I play, I always end up rolling a fighter/melee type.

  • MuffinStumpMuffinStump Member UncommonPosts: 474

    Funny how nobody ever admits to playing the FOTM class that has the power boost from a recent patch when they obviously get a population surge in every game.

    People flock to the 'power' class/build of the moment but there are some players who actually seek out the weakest class/build on purpose for various reasons. Perhaps for a challenge or bragging rights or even in the hope of an eventual power shift in their favor.

  • AlindaleAlindale Member Posts: 134

    I found the classes I chose by reading the descriptions. 

    I was unhappy with the choices that were given to Neverwinter Nights (based on TSR's AD&D) so I chose a ranger, alloted his stat points to strength, charisma, dexterity.  He wore full plate, used two-handed sword for melee, bow for ranged, and he was a tank with a pet for added dps. 

    In SWG I did have to experiment as the potential choices were amazing due to being a skill based game.  Ended up with Bounty Hunter / Combat Medic with points in Pistoleer and made a very nice tank, dps, healer, or crowd control depending on what role I chose to play that day.

    In WoW, I went Prot Warrior to be a tank yet spent a lot of time solo farming some instances and open world mobs for income.

    I normally roll a tank, unless I can find a way to create a tank using other classes that works better than what the game offered for the standard tank class.  I like to stand at the front of the group and be the meat shield compared to being at the back and either healing or dps'ing. 

  • IlliusIllius Member UncommonPosts: 4,142

    Whenever I take on a new game I generally take a while to explore all the various calsses that it offers.  I read up on it and then play it myself just to see what I can do to make it my own.  It's been different for all the games I've played and it's never really the same.

    No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-

  • RavanosRavanos Member Posts: 897

    I love playing a tank ... being on the front lines fighting the mob while my squishies and healers are all protected.

    I usually pick magical, life draining tanks ... shadowknights in EQ1 and 2 Dark Templar in AOC. though i did play an armsman in DAOC hehe.

  • InzraInzra Member Posts: 679

    Not something I prefer doing myself, but I thinks it's fun to see when people make characters out of the ordinary. If the game allows for the diversity.

    I remember in AO I saw a Nanomage Enforcer (Nanomage being more the squishy type, with lots of nano and little hp, Enforcer being tank) once, lvl 180 or something. That looked cool, cause his stats were not too bad 

  • TristamIzumiTristamIzumi Member Posts: 74

    I found my favorite "Class" by playing a sandbox game that didn't limit me to one predetermined, cookie-cutter class. Funny how that works out, eh?

    "By the data to date, there is only one animal in the Galaxy dangerous to man, man himself. So he must supply his own indispensable competition. He has no enemy to help him." -Lazarus Long

  • ElRenmazuoElRenmazuo Member RarePosts: 5,361

    From playing Final Fantasy 11 Blue Mage.  That game has the best class system to me, especialy with sub-jobs system.

  • Z3R01Z3R01 Member UncommonPosts: 2,426

    I always liked the heavy armor tankish classes.

    Warriors, guardians, shadow knights, paladins And if its a skill based game I wear heavy armor and a sheild and skill up restoration and Shadow/Dot magic along with 1&2 handed maces.

    Heavy armored tanker ftw!

    Playing: Nothing

    Looking forward to: Nothing 


  • Z3R01Z3R01 Member UncommonPosts: 2,426
    Originally posted by TristamIzumi


    I found my favorite "Class" by playing a sandbox game that didn't limit me to one predetermined, cookie-cutter class. Funny how that works out, eh?

     

    Oh stop, even skillbased games have you playing some sort of class anyway.

    Lets say you level Melee and use heavy armor then decide to take direct damage spells you're basically a battlemage.

    If you go light armor with daggers and grab some Dots and poison effects you're a shadow hunter

    while you have more choices you still play a class.

    Most people play sandbox games with some Idea of what type of class they want to be and follow that while playing the game. you wind up playing a cookie cutter class anyway.

    Playing: Nothing

    Looking forward to: Nothing 


  • EvasiaEvasia Member Posts: 2,827

    All the years that i play, i mostly choose between 3 styles:melee magic or rang.

    I mostly play magic

     

    But my most favorite type was tumerok clawbearer in ac2 a range class.

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • Larry2298Larry2298 Member Posts: 865

    The best Tank class in mmorpg is WOW and LOTRO.

    The best Healer class in mmorpg is WOW as well. If you never played WOW as a healer you have never play a healer class in mmorpg.

  • WRyanWRyan Member Posts: 266

    In my D&D days as a teenager, I always played a Fighter.  The reason for this was I just didn't have the time nor the inclination to read about all the spells and what they did.  So, I kept things simple enough.  Back then, however, being a Fighter didn't necessarily mean you were a meat shield Tank.  These guys were, however not very versitile, nonetheless, complete badasses.  The amount of damage that was possible with a Fighter was just unparrallelled.  But again, they weren't very versitile, and anything outside of a beast or humanoid monster, they were practically useless.... unless they had a magic weapon... but they were still kind of useless - no skills.

    Later on, I got more into being a nimble swashbuckling hero type, rather than the always die-hard warrior type. 

     

    Anyway, in MMO's, SWG was my first game, and it didn't exactly adhere to your modern class system either.  I was all over the place with this game, but for the most part, I was a Smuggler.  Now, in the old days, Smuggler didn't really mean much in combat, and really didn't do much either.  Which is why I was also a Pistoleer, but don't even try to ask me what class that related to, because it didn't do damage, and it couldn't soak it either.

    My next MMO was CoH, and I only ever played one class - Tanker.  Now, the Tank in this game was different than any other MMO I had ever played.  But, this is due in part to how the game actually played.  Tanks in this game were incredibly hardcore badass!

    I've played a Tank in just about every MMO I've ever played, and none of them even come close to what the Tank plays like in CoH.  Something about that game... you just had to stay on your toes and stay busy.  You weren't doing much damage (still, better damage than the Tank usually gets), but your attacks were inherent with Aggro Grabbers, so you were always attacking with purpose.  You had to manage your Energy, and Tanks were always heavily Energy dependent because of their defenses...  I must say that CoH has been the only game that had a rewarding and truely fun Tank Class experience.  I think because of the Mob size encounters, and after they nerfed the Taunt ability (which I didn't have anyway), the game didn't do the work for you.

    The rest of the games, Tanks really had it tough.  They killed so slow, add to the fact that combat was generally slow anyway... they were more or less useless without a group.  Not to mention, it was bad to be one because if the group wiped... it was your fault, when usually, the Tank classes are the ones who know the game best of all.

    Tanks should always be the captains of the group.  You don't move unless the Tank moves.  You don't attack anything that the Tank doesn't have aggro on.  Playing a Tank just got to where it wasn't worth the trouble.  You do all the work, and get none of the attention, unless everyone dies.  And plus... for a class that is heavily dependent on gear, they are extremely unversitile.  If you're the tank, and you're using anythign but the heaviest armor, and a sword and board - you're worthless.  I would say that that is more of a handicap than anything.  It is very restricting.

    They just weren't very fun to play.  But, I like to be the guy everyone relies on, so I always played them.

    I probably won't be a Tank in my next MMO, whatever it may be.  I'm going to try and pick the class that is hardy like the Tank, but does a lot more damage - like the Scrapper in CoH or Champion in LotRO.  I see these guys are more like what I want to play like.  I tend to solo a lot more these days (don't ask me why... I think it's everyone else, not me), and these guys are just geared towards soloing.

  • TrissaTrissa Member Posts: 251

    Classes are different in each game i have played and i like to try some in each game.

    But anyway i like healers the most.

    I discovered healers in Lineage 2 and it was just by chance. I started a mistic with the aim to try a nuker there. In Lineage 2 till level 20 human casters are just one class. You get damage skills, buffs, debuffs and heals.

    I was not training heal skills because i was saving my SP (kind of XP to learn skills) for damage spells. But one day i was asked by my friends to heal because no other mage was available. Then i got to village, visited the trainer, starting to try healing and since then i have been playing healers as my main in all the worlds i visited.

    Still the Bishop/Cardinal in Lineage 2 is my favorite class over all other i have played. Powerful heals plus good crowd control plus few buffs and debuffs. A very good team class.

  • Capn23Capn23 Member Posts: 1,529

    I have problems finding a class with the right feel.

     

    I really like playing rogue-ish type clases that have some magic insta-cast abilities. Usually like dual wielding swords as well.

    ----------------------------------------------------------------------------
    Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!

  • LitedevianceLitedeviance Member Posts: 27

    I personally tried Eq2 as my first mmo, I picked it up in HMV. I  rolled a Gaurdian,a main tank class archetype. I played the game and progressesd into dungeons. Was really crap at tanking due to inexperience and felt the game too laggy for my PC. I then left Eq2 and joined  a free MMO called ThangGlobal,a korean 2.5d grind run by the Ongameport developers. I played  a warrior type boomerang class maxing as usual on dex. Then went back to EQ2 and rolled a conjuror, i fell in love. I loved the damage dealt , and learnt to play with the squishyness. This class choice brought my love for Dps  . Soon I got bored with the camping in Eq2 and went to WoW and rolled a lock. I was impressed and thought it was a great class  . The endgame grind become bliss with the power and self reliance of my affliction lock. .Pvp also became very enjoyable if yet challenging to play.  After WoW died in me I went onto now WaR on release and rolled among 3 different classes a Bright Wizard; i'm loving the raw power with my Dot and nukes and the caster dps nukage class.

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