I know that TR is safe for the moment but if it ever does stop, then what a shame. Its a FUN game. Only reason why I didn't stick with it was because im more into fantasy mmos then sci fi. Plus I was addicted to wow when it came out. I still preordered and played it for a couple of weeks.
Honestly, the constant attacks and urgency to fight was really fun. I mean, it made me stay on the computer for hours each day. I always felt like I could discover the region a little more, I could finish this one thing and then go to bed. It had that hold on me, and thats what i love about video games. Eventually my thought process of "I need to log onto wow" made me stop playing. But I think TR did a great favor to the mmo community. It mixed up the shit we see over and over again.
Yea i'll admit, im playing war atm. I feel inclined to play it because im in a pretty good guild and i have been dedicated since closed beta. But war is just so....redudant. It has good potential but its like a softer wow that focuses more on world pvp, hence the keep system (great system btw).
I just want to say that TR is really a good step for mmorpg, even if it has not received the recognition it deserves. I fear it will become the next planetside in terms of unrecognized innovation, but hopefully im wrong.
I know that TR is safe for the moment but if it ever does stop, then what a shame. Its a FUN game. Only reason why I didn't stick with it was because im more into fantasy mmos then sci fi. Plus I was addicted to wow when it came out. I still preordered and played it for a couple of weeks. Honestly, the constant attacks and urgency to fight was really fun. I mean, it made me stay on the computer for hours each day. I always felt like I could discover the region a little more, I could finish this one thing and then go to bed. It had that hold on me, and thats what i love about video games. Eventually my thought process of "I need to log onto wow" made me stop playing. But I think TR did a great favor to the mmo community. It mixed up the shit we see over and over again. Yea i'll admit, im playing war atm. I feel inclined to play it because im in a pretty good guild and i have been dedicated since closed beta. But war is just so....redudant. It has good potential but its like a softer wow that focuses more on world pvp, hence the keep system (great system btw). I just want to say that TR is really a good step for mmorpg, even if it has not received the recognition it deserves. I fear it will become the next planetside in terms of unrecognized innovation, but hopefully im wrong.
There are some parts of TR that are great, but constant attacks? IN a couple of CPs sure, but in general the world felt like there was no war at all. Had they spent more time putting real content in it might have done better.
Is Richard Garriott still directly involved in this title or has he walked away from it kind of like a UO situation??
He's currently in space.
ummm yea....well aware of that.....I was referring to pre space era. I wasn't sure if he quit, was run off or some other kind of reason if he did leave TR.
TR was rolled out 6 months too soon, too empty, and with the devs only listening to the rabid fanbois instead of the people telling hem it was far too early. Of the promises that came down the line this time last year? only a select few have been delivered, and most have ben dropped as they no longer have the dev staff to do anything but fix bugs and f*ck with classes that don't need the love.
It's truly sad that a game so flush with potential, turned into such a lame duck
TR was rolled out 6 months too soon, too empty, and with the devs only listening to the rabid fanbois instead of the people telling hem it was far too early. Of the promises that came down the line this time last year? only a select few have been delivered, and most have ben dropped as they no longer have the dev staff to do anything but fix bugs and f*ck with classes that don't need the love. It's truly sad that a game so flush with potential, turned into such a lame duck I don't see it making it's second b'day tbh
ALL promised features Richard Garriott and the Lead Producer announced shortly after their failed launch, wich was basically a very desperate attempt to keep the small amount of players that bought the game (incl. dumbass me), hooked into the game past the first month. Haven't made it to the game at all.
People who still believe NCSoft USA still has the full dev team working on TR are living in Wack Jacko's Neverland.
I resubbed a month ago, just to check out the recent changes, and I was stunned about how little they've had done in almost a year time since release!
- The new UI is worse then it was before.
- They ruined the Bootcamp and dumbed it down to an easymode quick tutorial. Leaving only a misserable shadow in what the original Bootcamp once was.
- They killed a lot of challenge and reduced the number of NPC's drastically as a quick and dirty bandaid fix for the lag. But in Mires it's still a horrible lagfest.
- All the promised additions made shortly after launch got canned and didn't made it in the game at all.
And now looking at the recent article in how they dumbed down one of those promised features (PAU's) and turned it into a non-distintive mech suit you can hardly use and thus merely a useless gimick.
NCSoft sucks. They've only ever had one decent game, CoH/V, and that was because of Cryptic Studios involvement not NCSoft's. After playing CoH for a couple of years I thought I'd try out some other games of thiers. Lineage II is an Asian grind fest MMO, Exsteel is crap, I did play Auto Assault for a month or two, but no one else did...
I have a feeling Aion is going to suck too. If it was Cryptic doing it you would at least have a large variety of character customization options, but being NCSoft, you'll probably have 4 or 5 faces and maybe 2 body styles, no sliders.
Let Tabula Rasa die, it was never any good to begin with and maybe NCsoft will stop spreading themselves so thin. In my opinion they are just as bad as SoE.
TR was rolled out 6 months too soon, too empty, and with the devs only listening to the rabid fanbois instead of the people telling hem it was far too early. Of the promises that came down the line this time last year? only a select few have been delivered, and most have ben dropped as they no longer have the dev staff to do anything but fix bugs and f*ck with classes that don't need the love. It's truly sad that a game so flush with potential, turned into such a lame duck I don't see it making it's second b'day tbh
Actually it is starting to look like TR was released a year too early. They recently changed what the PAUs were supposed to be, from unique to each class to a mech. Wow a year after release and they are adding a usable mech. Next they will promise customization and of course if it stays true to form that will never happen or be changed over and over until it is not nearly what was first talked about. TR seems to have great ideas and then instead of putting in that work they go with something easy to do. IN the end a game that really had the chance to be different is not.
I don't know about being released a "year too early", it was in the works since 2001 as far as I remember, he had E3 demos from 2003-2006, the first 3 years showed "FFXI" type fantasy theme and characters then he changed it to sci-fi as it is now. Maybe it was released 3 years too early.
I doubt TR will go away anytime soon. Auto Assault was only shut down when there were less than 10k subscribers, and TR seems to be holding steady at ~30k. The costs for maintaining the game are marginal compared to developing it, and shutting down this game would not only be a second huge black mark against NCsoft, but it would mean that the company's portfolio has only worsened since 2005.
TR started to suck when people started to leave. MMO's are no good without players, players leaving was TR's downfall. Why the left, who knows, but all those reasons combined = the reason why TR fails.
honestly, any MMO that looses too many players will fail, even WOW. Especially WOW.
TR started to suck when people started to leave. MMO's are no good without players, players leaving was TR's downfall. Why the left, who knows, but all those reasons combined = the reason why TR fails. honestly, any MMO that looses too many players will fail, even WOW. Especially WOW.
The reason people left was they got to end game and found out TR had nothing for level 50s to do. WOW has not lost players that way because WOW found ways to give millions of people things to do. I played the WOW trial and did not like it, it was not my kind of game. Obviously millions of others like it.
I did play TR to level 50 and was amazed at how poorly the game was set up after level 30. The combat and fights became very unepic and the game no longer felt like a fight for mankinds survival and instead became a game that lacked direction.
I blame RG and the team he assembled for failing to have a solid plan and direction for their game. People do not leave great games like the left TR. TR sucked and that is what caused so many to leave.
I think TR was solely riding on 2 things: The popularity of Richard ( all of us UO players I think we're hoping for another UO realization ) NCsoft is pretty awesome, they release very decent games, except TR. I think the concept of TR was really good, but in the end, execution was half ass.
I know I was hoping for a game with the depth and fun of UO. Not exactly a Sci Fi version of UO but I had hoped they would take some of what made UO great and update it to this game. But if you did not know the names there is no way you would think the same minds were involved.
I left after 6 months in TR because the dev's seemed more interested in nerfing the hell out of snipers, and making "beautification" improvements to player models, rather than add content. I started off as sniper and they just kept nerfing them until they were next to useless, gave so much love to spies that you'd think all the devs were spies (I mean we all know how a sword can outdamage a sniper rifle round to the head right?? sic). At any given level, you were not given enough things to do. It seems all the devs are good for is nerfing classes that don't deserve it, and buffing already ridiculously strong classes, making the wrong things priorities in their to-do list, and generally ignoring the state of the game.
Well I bought the game on launch and only played 2 months... WoW was so much better obviously, but I felt TR had so much potential. I just bought 4 copies for under $4 on Amazon.com for friends. Hopefully this clearance of copies could spike subscribers.
With this game at $.96 on Amazon and Gamestop and EBGames removing the game from their stores and websites, this announcement may not be far from reality.
NCSoft sucks. They've only ever had one decent game, CoH/V, and that was because of Cryptic Studios involvement not NCSoft's. After playing CoH for a couple of years I thought I'd try out some other games of thiers. Lineage II is an Asian grind fest MMO, Exsteel is crap, I did play Auto Assault for a month or two, but no one else did... I have a feeling Aion is going to suck too. If it was Cryptic doing it you would at least have a large variety of character customization options, but being NCSoft, you'll probably have 4 or 5 faces and maybe 2 body styles, no sliders. Let Tabula Rasa die, it was never any good to begin with and maybe NCsoft will stop spreading themselves so thin. In my opinion they are just as bad as SoE.
I can only agree. CoH was a great game in its fundament, but NCSoft totally failed to expand the basics and evolve it in any way. It was the only Super Hero themed game, great potential but wasted because NCSoft doesnt have a clue! Its one reason I am sceptic with Aion, as good as it looks.
Now with Garriots departure I wonder what will happen.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
I can only agree. CoH was a great game in its fundament, but NCSoft totally failed to expand the basics and evolve it in any way.
I'm sorry, Elikal. I value your opinion but that statement is false. CoX continues to grow and evolved. The dev team, now part of NCSoft, is expanding and at it's core are the same Cryptic devs that created the game. Over 4 years old now with 12 free issues (mini-expansions) and a 13th on the way, it is still my favorite MMORPG. Issue 14 (coming a Feb 2009) includes the Mission Architect that will let players create their own custom missions for the game. So don't be dissing the CoX.
I can only agree. CoH was a great game in its fundament, but NCSoft totally failed to expand the basics and evolve it in any way.
I'm sorry, Elikal. I value your opinion but that statement is false. CoX continues to grow and evolved. The dev team, now part of NCSoft, is expanding and at it's core are the same Cryptic devs that created the game. Over 4 years old now with 12 free issues (mini-expansions) and a 13th on the way, it is still my favorite MMORPG. Issue 14 (coming a Feb 2009) includes the Mission Architect that will let players create their own custom missions for the game. So don't be dissing the CoX.
Well I bought the game on launch and only played 2 months... WoW was so much better obviously, but I felt TR had so much potential. I just bought 4 copies for under $4 on Amazon.com for friends. Hopefully this clearance of copies could spike subscribers.
Under $4 ? Damn, I payed $40 back at release, I played the game for 6 hours and was so pissed I spent my money on it I sent an E-mail demanding my money back. (I never got my money back, but I felt a little better after venting) I honestly am surprised the game has lasted this long.
And saint Attila raised the hand grenade up on high, saying, "O Lord, bless this thy hand grenade that, with it, thou mayest blow thine enemies to tiny bits....in thy mercy."
Comments
I know that TR is safe for the moment but if it ever does stop, then what a shame. Its a FUN game. Only reason why I didn't stick with it was because im more into fantasy mmos then sci fi. Plus I was addicted to wow when it came out. I still preordered and played it for a couple of weeks.
Honestly, the constant attacks and urgency to fight was really fun. I mean, it made me stay on the computer for hours each day. I always felt like I could discover the region a little more, I could finish this one thing and then go to bed. It had that hold on me, and thats what i love about video games. Eventually my thought process of "I need to log onto wow" made me stop playing. But I think TR did a great favor to the mmo community. It mixed up the shit we see over and over again.
Yea i'll admit, im playing war atm. I feel inclined to play it because im in a pretty good guild and i have been dedicated since closed beta. But war is just so....redudant. It has good potential but its like a softer wow that focuses more on world pvp, hence the keep system (great system btw).
I just want to say that TR is really a good step for mmorpg, even if it has not received the recognition it deserves. I fear it will become the next planetside in terms of unrecognized innovation, but hopefully im wrong.
There are some parts of TR that are great, but constant attacks? IN a couple of CPs sure, but in general the world felt like there was no war at all. Had they spent more time putting real content in it might have done better.
Its a war game, armor is more important than revealing female outfits. If you need porn try the web.
Don't you want to see what you are fighting for?
He's currently in space.
ummm yea....well aware of that.....I was referring to pre space era. I wasn't sure if he quit, was run off or some other kind of reason if he did leave TR.
TR was rolled out 6 months too soon, too empty, and with the devs only listening to the rabid fanbois instead of the people telling hem it was far too early. Of the promises that came down the line this time last year? only a select few have been delivered, and most have ben dropped as they no longer have the dev staff to do anything but fix bugs and f*ck with classes that don't need the love.
It's truly sad that a game so flush with potential, turned into such a lame duck
I don't see it making it's second b'day tbh
ALL promised features Richard Garriott and the Lead Producer announced shortly after their failed launch, wich was basically a very desperate attempt to keep the small amount of players that bought the game (incl. dumbass me), hooked into the game past the first month. Haven't made it to the game at all.
People who still believe NCSoft USA still has the full dev team working on TR are living in Wack Jacko's Neverland.
I resubbed a month ago, just to check out the recent changes, and I was stunned about how little they've had done in almost a year time since release!
- The new UI is worse then it was before.
- They ruined the Bootcamp and dumbed it down to an easymode quick tutorial. Leaving only a misserable shadow in what the original Bootcamp once was.
- They killed a lot of challenge and reduced the number of NPC's drastically as a quick and dirty bandaid fix for the lag. But in Mires it's still a horrible lagfest.
- All the promised additions made shortly after launch got canned and didn't made it in the game at all.
And now looking at the recent article in how they dumbed down one of those promised features (PAU's) and turned it into a non-distintive mech suit you can hardly use and thus merely a useless gimick.
http://www.planettr.com/forums/showpost.php?p=120007&postcount=1
Well it says enough really.
For the people that still thinks NCSoft is still believing in TR and putting REAL effort in the game?
Dream on!
NCSoft sucks. They've only ever had one decent game, CoH/V, and that was because of Cryptic Studios involvement not NCSoft's. After playing CoH for a couple of years I thought I'd try out some other games of thiers. Lineage II is an Asian grind fest MMO, Exsteel is crap, I did play Auto Assault for a month or two, but no one else did...
I have a feeling Aion is going to suck too. If it was Cryptic doing it you would at least have a large variety of character customization options, but being NCSoft, you'll probably have 4 or 5 faces and maybe 2 body styles, no sliders.
Let Tabula Rasa die, it was never any good to begin with and maybe NCsoft will stop spreading themselves so thin. In my opinion they are just as bad as SoE.
Actually it is starting to look like TR was released a year too early. They recently changed what the PAUs were supposed to be, from unique to each class to a mech. Wow a year after release and they are adding a usable mech. Next they will promise customization and of course if it stays true to form that will never happen or be changed over and over until it is not nearly what was first talked about. TR seems to have great ideas and then instead of putting in that work they go with something easy to do. IN the end a game that really had the chance to be different is not.
I don't know about being released a "year too early", it was in the works since 2001 as far as I remember, he had E3 demos from 2003-2006, the first 3 years showed "FFXI" type fantasy theme and characters then he changed it to sci-fi as it is now. Maybe it was released 3 years too early.
I doubt TR will go away anytime soon. Auto Assault was only shut down when there were less than 10k subscribers, and TR seems to be holding steady at ~30k. The costs for maintaining the game are marginal compared to developing it, and shutting down this game would not only be a second huge black mark against NCsoft, but it would mean that the company's portfolio has only worsened since 2005.
TR started to suck when people started to leave. MMO's are no good without players, players leaving was TR's downfall. Why the left, who knows, but all those reasons combined = the reason why TR fails.
honestly, any MMO that looses too many players will fail, even WOW. Especially WOW.
PLAY WURM ONLINE!! www.wurmonline.com
The reason people left was they got to end game and found out TR had nothing for level 50s to do. WOW has not lost players that way because WOW found ways to give millions of people things to do. I played the WOW trial and did not like it, it was not my kind of game. Obviously millions of others like it.
I did play TR to level 50 and was amazed at how poorly the game was set up after level 30. The combat and fights became very unepic and the game no longer felt like a fight for mankinds survival and instead became a game that lacked direction.
I blame RG and the team he assembled for failing to have a solid plan and direction for their game. People do not leave great games like the left TR. TR sucked and that is what caused so many to leave.
I think TR was solely riding on 2 things:
The popularity of Richard ( all of us UO players I think we're hoping for another UO realization )
NCsoft is pretty awesome, they release very decent games, except TR.
I think the concept of TR was really good, but in the end, execution was half ass.
PLAY WURM ONLINE!! www.wurmonline.com
I know I was hoping for a game with the depth and fun of UO. Not exactly a Sci Fi version of UO but I had hoped they would take some of what made UO great and update it to this game. But if you did not know the names there is no way you would think the same minds were involved.
I left after 6 months in TR because the dev's seemed more interested in nerfing the hell out of snipers, and making "beautification" improvements to player models, rather than add content. I started off as sniper and they just kept nerfing them until they were next to useless, gave so much love to spies that you'd think all the devs were spies (I mean we all know how a sword can outdamage a sniper rifle round to the head right?? sic). At any given level, you were not given enough things to do. It seems all the devs are good for is nerfing classes that don't deserve it, and buffing already ridiculously strong classes, making the wrong things priorities in their to-do list, and generally ignoring the state of the game.
Well I bought the game on launch and only played 2 months... WoW was so much better obviously, but I felt TR had so much potential. I just bought 4 copies for under $4 on Amazon.com for friends. Hopefully this clearance of copies could spike subscribers.
Great necro... I nearly had a heart attack.
With this game at $.96 on Amazon and Gamestop and EBGames removing the game from their stores and websites, this announcement may not be far from reality.
I can only agree. CoH was a great game in its fundament, but NCSoft totally failed to expand the basics and evolve it in any way. It was the only Super Hero themed game, great potential but wasted because NCSoft doesnt have a clue! Its one reason I am sceptic with Aion, as good as it looks.
Now with Garriots departure I wonder what will happen.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
I'm sorry, Elikal. I value your opinion but that statement is false. CoX continues to grow and evolved. The dev team, now part of NCSoft, is expanding and at it's core are the same Cryptic devs that created the game. Over 4 years old now with 12 free issues (mini-expansions) and a 13th on the way, it is still my favorite MMORPG. Issue 14 (coming a Feb 2009) includes the Mission Architect that will let players create their own custom missions for the game. So don't be dissing the CoX.
I'm sorry, Elikal. I value your opinion but that statement is false. CoX continues to grow and evolved. The dev team, now part of NCSoft, is expanding and at it's core are the same Cryptic devs that created the game. Over 4 years old now with 12 free issues (mini-expansions) and a 13th on the way, it is still my favorite MMORPG. Issue 14 (coming a Feb 2009) includes the Mission Architect that will let players create their own custom missions for the game. So don't be dissing the CoX.
Under $4 ? Damn, I payed $40 back at release, I played the game for 6 hours and was so pissed I spent my money on it I sent an E-mail demanding my money back. (I never got my money back, but I felt a little better after venting) I honestly am surprised the game has lasted this long.
And saint Attila raised the hand grenade up on high, saying, "O Lord, bless this thy hand grenade that, with it, thou mayest blow thine enemies to tiny bits....in thy mercy."
yes i read the announcement to about the game shutting down as someone already stated it is safe for now, but i do believe not for long though =(