Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Star Wars: The Old Republic: Updates from Around the Web

124»

Comments

  • OzmodanOzmodan Member EpicPosts: 9,726
    Originally posted by pandrax

    Originally posted by MarlonB


    The same blabla as Age of Conan .... You're a hero ... story driven .... bla bla bla ...
    Half the AoC players i spoke told me that questing for them in AoC is pressing 1,1,1,1,1,1,1,1 The only reason they love the main story line quests is for the rewards.
    I think only few people have the interest or attention span to read the quest text, all the rest doesn't care and only wants to kill and loot. A "day-in-the-life-of" so to speak.

     

    Sorry I laughed out loud at your horrible attempt to bundle SWTOR with AoC. I agree most people(including my self) just pushed 1 over and over,  but that was only because it did not matter what line you chose. The fact you say people only did the stories for the loot is the funny part though. I will give you the benefit of the doubt but you obviously never played the game to 80 if you think loot did anything in this game. The loot from the destiny quests gave nothing but garbage and a tiny amount of permanent stat boosts.

     

     No one did the destiny quests for loot, no one did the quests for loot, hell you barely even needed armor to begin with. How can you possibly put SWTOR in the same catagory as AoC knowing this? Please, next time try use something other then your biased opinion.

    Actually it is quite easy to put to tie this game in with Conan.  It is exactly what the game will be, spoon fed questing.

     

    This game will attract a lot of initial players until they figure out that it is another lead you by the hand theme park and then, just like Conan the playerbase with rapidly dwindle.

    All those Bioware is great posters are now eating a lot of crow.

  • NewEcoNewEco Member Posts: 4

    if Muzyka does not understand that "It’s not a day-in-the-life of Star Wars,  it’s about being a hero" in a MMO context is a paradoxon, then Bioware is more f**ked than i thought. Being a hero works fine for solo games, making everybody a hero in an MMO is just crapp cause the demotes the hero status to an average-joe.

    after seeing the rise and fall of SWG and this annoucement my conclusion is the following, the SW-background is simply incompatible with the concept of a successful MMO.  If you want to make a SW-MMO Lucasarts forces you to opt for the current mainstream market, as a consequence there is no chance for the development of content that is appealing for mature gamers but you are forced for addressing the needs of the average 14 to 25 year old star wars 2nd generation fans, which maybe have played WoW but no complex MMO and are used to have all the easy to achieve blinky blinky.

    The result is a flavor of the month pseudo-storydriven mass product with astonnishing peak sales during release and the same astonishing decay afterwards.

     

  • HrothmundHrothmund Member Posts: 1,061
    Originally posted by Jowen


    No, we do not know a lot about the game yet, but we do know what we are getting reported.
    And those reports indicates straongly that the major focus is on the individual player (you are THE hero) and not on interaction of players (your involvement with other players detemins you success). Based on the information given it seems SW:TOR will be another "themepark" MMO with fancy rides and stories being to told you, and not a virtual unniverse where stories are what the players make them to be.
    My spider sense is not tingling over this one.

     

    Not necessarily, I think the main focus of the developers is to make you feel like A Star Wars hero, which does not rule out grouping and socializing at all.

  • GerecGerec Member CommonPosts: 185
    Originally posted by Hrothmund

    Originally posted by Jowen


    No, we do not know a lot about the game yet, but we do know what we are getting reported.
    And those reports indicates straongly that the major focus is on the individual player (you are THE hero) and not on interaction of players (your involvement with other players detemins you success). Based on the information given it seems SW:TOR will be another "themepark" MMO with fancy rides and stories being to told you, and not a virtual unniverse where stories are what the players make them to be.
    My spider sense is not tingling over this one.

     

    Not necessarily, I think the main focus of the developers is to make you feel like A Star Wars hero, which does not rule out grouping and socializing at all.

     

    Indeed. They even made an example of Luke and Han, who both have completely different stories yet still come together to battle for the good of the galaxy (of course, you can be evil as well, so clearly you don't have to be a Han or luke clone.).



    If any of you guys have read EU novels, there is TONS of room to make epic stories for individual characters, without dramatically affecting the entire galaxy. If Bioware says they are putting more writing effort into this game than all of their other games combined, then damn it, I'm excited. And if they say they think they can make storytelling work in an online atmosphere, without the need to replay the same quest you did a week ago for you but this time for your buddy, I believe them.

    They made a conscious choice to take the franchise to the online space, when they could easily have turned out another massively selling single player game. Honestly, I don't think EA had a whole lot to do with that decision either. If they think it can be done, I think it'll be better than what we have on the market now, at minimum.

  • just_becausejust_because Member Posts: 6
    Originally posted by Hrothmund

    Originally posted by just_because


    this looks like it's gonna be yet another game clone, a "quest-based" game on rails, a-la WoW.
     
    Where's the freedom of SWG?  the sandboxing???
     
    Jedi fest?  what's this? A glowstick dance party?
     
    lame, very lame

     

    And yet an other SWG cry-baby manages to completely ignore the time period differences between SWTOR and SWG, well done!

     

    what does the time period matter?  was there no crafting?  no planets to run around and explore?  Or did that sort of stuff not exist back then? c'mon!

    meh, I guess u can't expect an intelligent game from MMOKOTOR

    image

  • CesarkanCesarkan Member Posts: 3

    This is not a swg game.

     

    Still I am a swg or rather whas a swg fan BUT the thing with this game is that there will be no room fore other topics then jedis and sith its gonna be like playing a game where everything is about a certain class or atleast thats my opinion.

    Who in the right mind wanna play a less powerfull class in a game that most certenly will have pvp? who will be able to stand against a sith or a jedi fore that mater being only a soldier of the republic or a soldier of the sith?.

    Sure theay talk about elite soldier but still there is no one who can stand up to a jedi unless you are jedi or a sith.

     

    What I gues I want to say is that my bigest consens are how theay will balance the game and how theay will be true to the story and lore if say a soldeir can kill a jedi or sith.

    Also how will there be room fore other classes when the main story and plot is about the force and uce of the force?.

     

    All hail the jedi and sith wanabies but please dont let to menny of them on this game and ruin it:).

     

     

  • StormreignStormreign Member UncommonPosts: 27

    As mentioned, this game isn't even in alpha, and yet people are already saying it's gonna suck. How stupid is that? You don't even know what the game is going to be like, yet are making decisions to not play the game, based on a few words that have no context behind them.

     

    They say the game is about being a hero, but what does that mean? Are we literally going to be heroes (ala CoH) or are we going to be performing heroic actions (which your character does in the majority of MMOs).

     

    It appears to me that they are simply saying that you'll be doing things that impact the world... Being an entertainer in SWG is not impacting the world. Being a moisture farmer is not impacting the world. Saving a colony from raiders /is/ impacting the world.

     

    But then i'm not a dev working on the game, and neither are any of you, so none of us have any idea regarding what the game is about.

     

    As for those arguing about the game being story driven and therefore cutting out social interaction... Anyone who has played NWN multiplayer will know that you can have both a strong story and strong teamwork. And who developed NWN? Gasp! Bioware! So they have experience in this regard. Infact, they're probably one of the only developers around who do... So if anyone can do it, Bioware can.

     

    Yes, stories tend to be linear. But then the majority of MMOs are linear to some degree. They just give the illusion of openness by providing alternative routes. But in the end they all lead to the same point, the endgame.

  • lornjlornj Member Posts: 334
    Originally posted by Cesarkan


    This is not a swg game.
     
    Still I am a swg or rather whas a swg fan BUT the thing with this game is that there will be no room fore other topics then jedis and sith its gonna be like playing a game where everything is about a certain class or atleast thats my opinion.
    Who in the right mind wanna play a less powerfull class in a game that most certenly will have pvp? who will be able to stand against a sith or a jedi fore that mater being only a soldier of the republic or a soldier of the sith?.
    Sure theay talk about elite soldier but still there is no one who can stand up to a jedi unless you are jedi or a sith.
     
    What I gues I want to say is that my bigest consens are how theay will balance the game and how theay will be true to the story and lore if say a soldeir can kill a jedi or sith.
    Also how will there be room fore other classes when the main story and plot is about the force and uce of the force?.
     
    All hail the jedi and sith wanabies but please dont let to menny of them on this game and ruin it:).
     
     



     

    your post has no validity to it whatsoever. nowhere is it stated that jedi are going to be the end all be all of classes nor does it have to be. do some research first before you post this incohearant drivle for the rest of us to be disgusted with.

  • DrakenoraDrakenora Member Posts: 89

    *wishing he could timetravel, drewling on the keyboard while reading de description*

  • CesarkanCesarkan Member Posts: 3

    Lol to say that my statment have no validity what so ever just made my day thank you Lornj,

    Well to answer your oh so inteligent statment about my reply to this thread let me first of all say that you my friend must be the al mighty book of star wars well you honestly sound like you wanna be atleast:).

     

    Fore your and others information even thou it dosnt matter I have read everything there is to read about this version of kotor, I have also played kotor more then I can think of not to mention watching the movies and read most of the books that there is to read and yes Im somewhat of a star wars freek:).

    First of all my friends WHO is the hero in the kotor games I ask you? sure the answer is simple its YOU but bare with me fore a moment here and think a bit hmm. what class is the hero and what is the main story about? YES thats right sith and jedis and the force.

    So I dont know about you but this makes me think that there is a red thread here HERO in the atleast new star wars movies and in the content of kotor is the force ucers.

    Secondly in the time line that the story of this game being kotor is there are thusands upon thusands of people who are force sensetive (people who are able to learn to uce the force) this will fore the company open up a golden uportunity to let everyone play a lightsaber fighting HERO and this my friends is smart MARKETING becuse what is it that most people wanna play atleast the kids? YES ofcorse jedis and sith.

    Also yes in the kotor games there have been like 4 diferent jedi types but this dosnt realy matter becuse shuldnt a star wars game and apsecialy a mmo be about so much more then people running around casting lightning at eachother?.

     

    Npw Im sorry if Im starting to sound like a pessimist but I fore once wold love to play in a star wars world that is not trying to squuece aout every last penny theay cane from the word jedi and sith empire.

    I LOVE the kotor games and the star wars universe but there is so much more to it then just the force.

    Im gonna try and be more optemistic becuse hey it is bioware after all and it is star wars I will absolutely ceep my eyes open fore this but still gonna be somewhat sceptical.

     

    But please Lornj and the others who dosnt agree with my line of arguing this matter and who think that theay know so much more about this game and everything about star wars lore, lighten up my day and explain to me how the hell there are not gonna be servers upon server of force ucers. Hpw there are gonna be classes that are not ucing the force in a world of almost endless force ucers?.

     

  • wizyywizyy Member UncommonPosts: 629

    What I expect  to see in this game:

    To be polished, both graphically and by near-perfect coding 

    To be a BIG adventure game, but mainly for soloing

     

    What I DON'T expect to see in this game:

    Good PvP

    Sandbox concept

    Interesting crafting

     

    If this all comes true, I'm sure I won't be playing it. So many MMO's were so well advertised, but ultimately FAILED to catch my (and so many others') prolonged interest in it.

    I tried them all: LOTRO, AoC, WAR... and too many "smaller budget" MMO's...

    The only two which really were worth investing time and money (IMHO) - Pre-CU SWG and WoW (which I still play on and off).

    Frankly, I was dissapointed too many times, so I'm not putting any hopes in this game.

    We will see how it is when it's finished, and I'm not going to follow it's developement. Ultimately, that's just  a waste of your time.

  • GokkiGokki Member Posts: 4

    About time we got a new Star Wars game, since SWG were ruined by SOE..

    I've heard rumours about a new Star Wars game for over a year now, if not longer, but anyway....

    I have to say that i look forward to another Star Wars MMO, just the feeling of beeing a part of the star wars saga or participating in it is great fun..

  • observerobserver Member RarePosts: 3,685

    The SWG sitgma will forever haunt ANY star wars MMO to ever see the light.  I've never even played it, but all these jaded players always bring it up.  That said, i can't wait to see how Bioware handles this.  Didn't Blizzard have skeptics entering the MMO genre too? ;)

  • ShohadakuShohadaku Member Posts: 581

    The people wanting KOTOR 3 instead of a MMO should be happy. From what I read this game sounds like it's going to be sort of Guild wars mixed with LOTRO.

    It's not a sandbox, it's not the idea SWG had (pre cu) of "You're Star Wars Experience".

    It's NGE2. Everyone is "Heroic". Crafting is just a add in. Items will be Loot based. There is class and levels. Every class will be in the same base storyline as everyone else in that class. It sounds like a multiplayer themepark made with a WoW foundation.

    The more I read the more disappointed I become.

    Any devs out there with the nads to make a next gen sandbox?

    O wel,l I still have EVE. 

  • ShohadakuShohadaku Member Posts: 581
    Originally posted by NewEco


    if Muzyka does not understand that "It’s not a day-in-the-life of Star Wars,  it’s about being a hero" in a MMO context is a paradoxon, then Bioware is more f**ked than i thought. Being a hero works fine for solo games, making everybody a hero in an MMO is just crapp cause the demotes the hero status to an average-joe.
    after seeing the rise and fall of SWG and this annoucement my conclusion is the following, the SW-background is simply incompatible with the concept of a successful MMO.  If you want to make a SW-MMO Lucasarts forces you to opt for the current mainstream market, as a consequence there is no chance for the development of content that is appealing for mature gamers but you are forced for addressing the needs of the average 14 to 25 year old star wars 2nd generation fans, which maybe have played WoW but no complex MMO and are used to have all the easy to achieve blinky blinky.
    The result is a flavor of the month pseudo-storydriven mass product with astonnishing peak sales during release and the same astonishing decay afterwards.
     



     

Sign In or Register to comment.