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  • XenosaiyanXenosaiyan Member Posts: 215

    well  I have to say if this game doesn't hit 1 million subscribers by the time of release, I think I'm going to quit for sure

  • fiontarfiontar Member UncommonPosts: 3,682
    Originally posted by Zekiah

    Originally posted by Jtrav1987


     If you're looking to craft all day try out EQ2, I've disliked crafting in every other game, but I did that more than lvl when I participated in the most recent trial for the game.

    And that's what people are doing...leaving to play something else. What people fail to realize when they say things like, "QQ, go play something else noob, etc. etc." is that a large portion of MMO gamers DO enjoy doing other things like crafting, organizing their house, hiring vendors to put their wares on, etc.

    So what happens when games like WAR offer nothing like that? They eventually end up in the closet, along with the stack of other worthless games that people don't play anymore because the world is empty.

    So for all of you people who are telling people to leave, that's probably not a good idea because WAR is fatally flawed as it currently stands because there just isn't enough to do to keep a large portion of players happy. There are going to be a lot of empty servers shortly so perhaps comments like those won't help?

     

    I disagree completely on this "fatally flawed" comment. I play way too many hours a week and I've only scratched the surface of the content the game offers. My guess is that 95% of the players are more casual than I am. This game shipped with tons of content.

    The XP rate from scenarios is a problem. It's the fastest way to level up and if you go the route of leveling mostly through scenarios you miss out on all the content then reach end game and wonder if the current end game content will keep you busy for an extended period of time.

    If your play style is to burn out reaching max level asap, then quiting a game because the end game you rushed to doesn't have enough content to continue to feed your power achieving ways, this game will accommodate you.

    If you usually don't fall into that trap and prefer to enjoy MMORPG game worlds to the fullest, don't fall for the "Scenario Addiction Trap".

    On my current alt, Scenarios are maybe 20% of my play time. I'm taking my time to explore the world and do the PvE quests and PQs. I'm also always watching for world RvR to join. The game, for me, is much more fulfilling this way.

    I've never understood the mentality of power leveling, bypassing 90% of a game's content, just to complain there isn't enough end game.

     

     

     

     

     

     

     

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
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  • elazulblackelazulblack Member Posts: 19

    You quit for the same reasons as I, mate.

    Good luck with Eve.

  • AlienShirtAlienShirt Member UncommonPosts: 621

    until Darkfall goes live

    Wow, you sure will be playing EVE for a very long time. Like for the rest of your life.

  • neumneum Member UncommonPosts: 143

    I havent played War in almost a week and I really dont miss it.  It might be I am just burnt out on the whole MMO thing.  Nothing seems to catch my attention.   Last night I was even thinking about going back to EQ1 but then remembered how much I hate SOE and vowed never to give them money again.  It cheaper to just sign up for a newsgroup service and D/L the newest games I been playing The Witcher,  Dead Space and Alone in the dark 5,  took me about 1 day to D/L each.  Waiting on a stable release of Fallout 3 atm.

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by fiontar 
     
    I disagree completely on this "fatally flawed" comment. I play way too many hours a week and I've only scratched the surface of the content the game offers. My guess is that 95% of the players are more casual than I am. This game shipped with tons of content.
    The XP rate from scenarios is a problem. It's the fastest way to level up and if you go the route of leveling mostly through scenarios you miss out on all the content then reach end game and wonder if the current end game content will keep you busy for an extended period of time.
    If your play style is to burn out reaching max level asap, then quiting a game because the end game you rushed to doesn't have enough content to continue to feed your power achieving ways, this game will accommodate you.
    If you usually don't fall into that trap and prefer to enjoy MMORPG game worlds to the fullest, don't fall for the "Scenario Addiction Trap".
    On my current alt, Scenarios are maybe 20% of my play time. I'm taking my time to explore the world and do the PvE quests and PQs. I'm also always watching for world RvR to join. The game, for me, is much more fulfilling this way.
    I've never understood the mentality of power leveling, bypassing 90% of a game's content, just to complain there isn't enough end game.
     

    People are not just complaining about end game content, but much of how all the content of the game meshes together.

     

    My play style mimics your very closely, but something just isn't working.  I could write another wall of text, but for a variety of reasons something isn't clicking.  Something changed since open beta.  The game was alive and fun with people everywhere.   PQ's packed, questers running around, PvP flagged people starting skirmishes all over the place.  That isn't the case anymore though.  

    Now it is just pretty much running from quest giver to GPS location, waiting for a battleground to open and searching for almost non existant RvR fights.   Sure plenty of it can be overcome with determination, effort and sometimes just sturborn resolve.  Right now I'm looking to the game come December or whenever patch 1.1 hits.  I have to be completely honest though, I can spend my time in another game without the hope something fun will happen while I wait for patch 1.1.

    I really think that is going to be a make or break moment for Warhammer.  If patch 1.1 delivers some solid fixes then warhammer should hold onto its momentum.  If it doesn't then I think the game will suffer for a long time to come.

    Mythic definately cut some corners on polish and overall game balance to beat WOLTK to market instead of waiting out the storm and releasing sometime well after WOLTK.  I can't blame them to much since it isn't the best situation to be in.  I really hope the game turns the corner without crashing, because I like the concept of what is being presented and I think WoW really needs some competition.

  • MoretrinketsMoretrinkets Member Posts: 730

    I remember people talking about this game been more PvP-oriented than PvE before launch, which is something that didnt bother me since I was looking for RvRing a la DAoC. It turned out most people are PvPing a la WoW in scenarios.

    And about the new patch, what is going to happen is that many will re-roll for the new classes and a new glorious Era of grinding will flourish.

    I stopped in Tier 3. I didn't like the idea of grinding more for the big battle I was looking for in Tier 4. Very dissapointed. The king can stay waiting cuz I ain't hiting the city. I am done with MMOs that forces players to grind like hell so they can get the epic loot that will let them conquer the world.

    So yeah, if you are a grind lover, enjoy. I grinded in WoW and won't do it again. At least in WoW I always found people to attack the other faction, a camp, a small settlement, anywhere. In WaR, you just can't declare war to every place since the system will turn you into a chicken.  Although I didnt like camping low level players, I really enjoyed very much when I formed groups in the Barrens to go to Ashenvale and raid them. Players from all levels came, then the Alliance started to spread the word and they brought players to assist them. That's war.

     

     

  • JK-KanosiJK-Kanosi Member Posts: 1,357
    Originally posted by pixeldogmeat


    your sucky computer, I can see way farther than that :)



     

    Prove it. I actually agree with the OP about the viewing distance and I have close to a top of the line computer and the graphcis set to max. He provided a screen shot to back up his comment, where's yours?

    MMORPG's w/ Max level characters: DAoC, SWG, & WoW

    Currently Playing: WAR
    Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

  • GolominGolomin Member Posts: 141

    Can I have your stuff?



    Don't let the door hit your ass on the way out.

  • GolominGolomin Member Posts: 141

    Oh yeah, horrible game performance killed it for me.



    AMD Althon 64 x2 - 2.6Ghz

    2046MB RAM

    NVIDIA GeForce 8800 GT 512MB



    and I still get a slide-show in RvR. Don't give me the spyware bs, I installed this game on a clean OS and immediately ran it with it being the only program located on the drive.



    Wasn't the game that killed it for me, just the lack of shitty ass programmers trying to be some egotistical douche ruining the performance. Much like how Vanguard went...

  • neonwireneonwire Member Posts: 1,787
    Originally posted by Golomin


    Can I have your stuff?



    Don't let the door hit your ass on the way out.



     

    The OP already answered your dumb questions in the first line of his/her post. Oh theres always one that is even more predictable than all the other predictable robots.

  • NogginNoggin Member Posts: 808

    MMOs are all about the people.

     

    I find that I don't enjoy it until I have a good guild.

  • NewhopesNewhopes Member Posts: 458
    Originally posted by Noggin


    MMOs are all about the people.
     
    I find that I don't enjoy it until I have a good guild.



     

    I was in a good guild we did ORVR,PQs,keeps you name it but after about 3 weeks we started to lose players fast we went from a hundred active players to less than 15 when I left the game and that all happened within a matter of 1-2 weeks.

  • nellsonnellson Member Posts: 81
    Originally posted by neonwire

    Originally posted by Golomin


    Can I have your stuff?



    Don't let the door hit your ass on the way out.



     

    The OP already answered your dumb questions in the first line of his/her post. Oh theres always one that is even more predictable than all the other predictable robots.

    I guess someone just doesnt understand the term IRONY,SARCASM or HUMOR......dee dee dee

     

  • walker68walker68 Member UncommonPosts: 156

      I didnt like wow and im really not fond of wow2/war.

  • LondonMagusLondonMagus Member Posts: 700

    Originally posted by Meridion 
    There already ARE a lot of empty servers.
    Still I don't think the game will collapse, it has a strong IP and a polished appearance. Many may leave it, but as many keep grinding and going for that next rank, be it renown or regular. Also, with the huge item grind that's coming up now for the endgame, WAR will find its place within the grind-PvP crowd.
    Only one thing is for sure, it will never reach the league of WoW populationwise. Some time ago I had a discussion about this, about WAR actually being a potential WoW killer. But it's not, it can't be, because it does not beat WoW at the things WoW is good at (world, PvE-raids, itemization) and is not outstandingly fun at the things they reevolved, like PQs and Open RvR.
    So it's another quality title in a range of quality titles out at the moment, which are all pretty much playable but none has the perfect mixture to appeal to "everyone".


    M

    Whilst I have have mixed views about some of your other points, I definitely agree that WAR is not going to be the long awaited WoW killer. 

    Actually, I think only old age might achieve that because the runaway success of WoW was one of those unforseen marketing flukes where the first product to properly fill a given niche dominates the customer base for the forseeable future as long as they don't get too complacent.

    I haven't played WoW & I am not trying to criticise it either, but it doesn't have some magical secret sauce recipe that nothing else has come close to duplicating, it was just the first MMO that succesfully appealed to very large numbers & is now the equivalent of Coca-Cola.

    Whilst the marketing boys are obviously obsessed with the idea, I believe that setting out to be the next WoW is actually a terrible mistake. There is nothing wrong with appealing to a medium sized market segment & it is still possible to make decent money from it, but chasing after the dream of creating the 'Perfect Mixture for Everyone' seems more like a recipe for disaster.

    I agree with some of the criticisms of WAR's game mechanics, but it's early day yet & despite the flaws I am really enjoying the game. I played EQ2 for many years & only quit earlier this year because I really felt like a change. EQ2 changed massively over the couple of years in response to player feedback & went on to become an immensely enjoyable game. It never achieved WoW levels, but it is still going strong now & my son enjoys it so much that he won't even consider trying anything else.

    I signed up to WAR for the next six months as it was the cheapest option & I can't see any other games on the horizon that I would enjoy as much. Hopefully in that time it will have changed a lot & I will still be enjoying it enough to sign up for a further six months.

    Just my opinions of course & I hope you find the game you are looking for. 

    If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?

  • RoxiannaRoxianna Member Posts: 60

    I don't doubt the feelings the OP is having. I think if I was not playing with my guild that I may feel the same way too. As it is though, scenarios are not meanlingless to us. I love them. It's the first chance we've had to team up for really good fights on a fairly level field in many years. The empty PQs, asshats and people with retarded names don't bother me, because they are just noise outside my experience of guild. We don't get to play as much as we did when the guild formed way back in AC2. Everybody is out of college, in professions and mostly married with children. Our gaming time is precious, and for us WAR has delivered at least for now.

  • gracefieldgracefield Member UncommonPosts: 279

    I think that's right, I think as this game goes on, you're really going to want to find a decent guild to give it some meaning, otherwise you'll simply bounce from chapter to chapter, doing scenarios and quests and PQs (if you can find any people to do them with).

    I think the OP made some points about lack of co-operation and what-not in scenarios and there's truth in that - I've done stonetroll crossing three or four times now and Order has never scored more than 50 points, while destruction waltzed to 500 each time. I've never actually felt embarrassed in a game environment before. Destruction knew what they were doing, grabbed the pacifier and got on with it while the Order players didn't really seem to understand what the scenario was about, they just ran around trying to kill stuff while their opponents completed their objectives. They weren't even attempting to drop the flag carrier because most of them didn't seem to know what was going on.

    This infuriates half-decent players and over time, it turns them against the game.



    There's an awful lot of hate being directed at this game in this forum at the moment, some of it warranted TBH, but I still think WAR has something very different to offer gamers if it gets the chance and I think there's a good game in there, rich in lore and with lots of fun if they can just get the balance right.

     

    But def think that if you're going to play long-term, like someone else said, you need to find friends or a good guild.

  • greydorgreydor Member Posts: 153

     

    i don't believe it's as much hate as disappointment

    if they were going to look at WOW and take anything they should have said what do people in WOW want that Blizzard is not giving them?

    open pvp is the answer but not in a sterile enviroment such as the RVR lakes

    I played WOW for 2 years and would have continued to play if they had not did everything they could to make attacking towns impossible

    farming capitals was a blast on a weekly basis we knew we could never take a capital but noone cared we could kill the King and we didn't care if he respawned in 15 minutes heck we would use that as a reason to hang around so we could kill him again

    i think Mythic needs to forget the RVR idea and go to a open pvp idea in the lake area villages with resources in them towns with leaders to kill and defend that are accessible to all for fun NPC's are going to be the only balancing feature to a 2 sided game but you need more then just a keep for that people want to be able to get quick fun and that will never happen in a RVR lake where you have to wait on the other side to show up but if you have a couple of NPC towns that are duking it out with each other you as a player get the feeling you are at WAR then someone from the other side shows up and is not insta zerged because he can fight along with the npc's it becomes a win win

    main thing is people want fun and Mythic needs to ask themselves is what we are doing the oppisite of fun mean a is it a pain in the butt to the people that have to do it sadly most of what i found in WAR was the oppisite of fun

    i hate to use WOW as a example but since it us using it as a bad example i can bear it

    take Tarren Mill and Southshore battles if nothing was going on attack a guard get the defense channel going for a known hot spot and here come the alliance where blizzard went wrong was allowing high level players come in and ruin the fun for everyone 1 by letting them 1 shot guards and players if you could have captured 1 of those towns for 15 minutes and then it reset i would still be playing today along with the 500 person guild i was in that all but desolved once dishonor kills was put in the game

    so in short people want a semi fair fight as the scenarios are showing

    i know this is not DoAC style but from reading the forums i feel like alot of the people that quit  feel somewhat like me I came for open PVP and fun some of them must feel the same way i do they left WOW to try WAR for a reason now give them a reason to come back

     

  • RitexRitex Member Posts: 24

    the door just hit ya.

  • greydorgreydor Member Posts: 153

     

    the door never hit me i slammed it as i left

    but the truth is if Myhtic wants the hundreds of thousands of people the left the game to open it back up they ned to do something different

    also if you that are still playing WAR ever want a population in the game it will have to change

    and telling people to hit the door hurts your game alot more then it helps

    most people (not all)come to th forums because they still have a interest in the game if they didn't it would be the last place they would come

    so ask yourself would i like the game to change so more people come or would i like to stay the same and everyone not already playing just forgets about it

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