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Mythic's pre-release claims were all pointing to the "class balance" issue... Time to Kill (TTK) was the most important thing for their calculations and balance. Yet, the balance failed big time. All because of RDPS, mostly BW and slightly Sorc issue.
NO Game can survive when a class can make 2x, 3x or sometimes 4x / 5x the damage of another DPS class. NO Game can survive when you give the same class an ability to kill any target every 30 seconds plus a few healers with that target. No game...
I am tired of all this BS. I am tired of seeing minimum 4-5 BWs every scenario, while they are topping the damage charts other classes can not do anything. Squishy my ass... You can not even go near those targets because you are wasted within 5 seconds yet alone all those CCs they have. This is the game's #1 issue and good luck to anyone who wants to stick around before they fix this crap. Roll a BW or die trying.
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Osbourne Cox: You are the guy from the gym.
Ted Treffon: I don't represent Hardbodies.
Osbourne Cox: I know very well what you represent. You represent the idiocy of today.
Ted Treffon: No, I don't represent that either.
Osbourne Cox: You are part of a league of morons. Oh, yes. You see you're one of the morons I've been fighting my whole life. But guess what. Today, I win.
Comments
PvE games don't really need balancing that bad, PvP games do need it however, even though the balance don't need to be perfect in 1v1, it is about group combat.
I still feel it is the scenarios that is the problem, the game should focus more on the RvR.
In the 2nd link I have to say the best player by the looks off it was the shammy,just a shame the rest of the scenario couldnt back him up.
As for class balance yes I hear the desto guys all whine about the BW but you should hear us guys whine about the WE trust me we can sure whine about them,there are class imbalances but good groups can over come them.In a scenario if I have 2 WE's on my RP then in a bad group I am as good as dead,In a guild run group or well organised group that isnt the case,I heal myself recieve heals and our dps move in on them within seconds use my knockback and those damn WE's are history...well for about 30secs anyway :P
I suggest instead of trying to zerg the BW's you work on group playing and help that poor shammy that healed his heart out and done some good damage aswell.
Edit- Yes I also think the reason alot of people are leaving and I am unsure if I will resub is the scenario grinder's,most nights cant get any rvr going but goto dragonwake and see dozens of ppl standing there waiting for the scenario to pop.
If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"
http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8
Scenarios is not gameplay. It's only small add-on for people who don't have time in this moment and want to jump to game for short time. I don't have problems with sorcs in open rvr (playing order) - and open rvr is essence of this game. So balancing classes for scenarios would be very bad move. Imo they should lower exp and rp and cap rr for scenarios.
Yes! I agree with this. And maybe make it easier to get to the frontiers for each zone, especially T1 where you have to do a lot of running without a mount. A pony express to and from the frontiers would be fantastic!
I also with there was an 'instant oRvR action' kind of button that one could click, a bit like what PS has. Or if that is too imbalanced, make it so that it randomly chooses a location to put every Order and Destro character that clicks it for a certain amount of time so you don't end up with massive zergs in one place. It should also be set somewhere close-ish to keeps but not too close. That way one could get into a random fray really quickly without having to resort to scenarios.
Back in EvE. Started with BatMUD. Main MMOs have been EvE and DAoC.
I m sick of seeing destro complaining about BW damage, BW are not always on the top of the chart, it all depends on the team he is in... i have seen lot's of sorc at the top of the chart... it's just that since the vast majority of player play destro, a lot more people will complain about order...
Anyway, Mythic wont Nerf BW anytime soon, they dont want to alienate their small order player base...
Balancing takes time, and after reading WAR's newsletter, Mythic is doing a great job on adding new content. Content updates frequently come with balances, so...
You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up.
Sorcerers are actually more powerful then bright wizards. But destro has no skilled players, or not enough sorcerers, so they get rocked. What can you expect from the overpopulated bandwagon faction of sheep? L2P destro.
Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.
And that is the problem with falling subscription numbers and realm imbalances. Mythic is going to let a class be OP just because they don't have enough people playing. The game has only been out 6 weeks, and already people are rerolling to the BW. In another month, that's all you will see, yet Mythics hands are tired because the population problems
Anything to take a jab at this game azrile. Yeah, we get it you don't like it. Can you please take Bodypass and take your trolling to another forum.
For the record, on release WoW had awful class balance. Warriors with 3.8 attack speed weapons 2 shotting everything, Paladins pigeon-holed into healing because their other specs were totally useless. Fury warriors outdpsing all classes by a substantial margin because of broken mechanics. There was no balance with WoW for a good while.
People forgot how bad warcraft was at release but are quick to take jabs at games that have been out for 1 MONTH.
WoW's a great game but saying that it was perfect at release or more balanced than Warhammer is just ignorance. It took warcraft a long while to find its feet.
They are making RvR more wantable. I almost got to 26 from 25 in like, 45 mins in rvr because of all the people in there right now. Before, I wouldn't probably even get half, hell even a fourth.
its not the game that is epic failing, it is you.
Casters, bw AND sorc are strong, maybe to strong, until players get some resists. my RP has 70% magic dmg reduction (corp and spirit, ele only 50%) selfbuffed, like everyone i usually group with. You can even get 50%+ in low levels, with only a few crafted gems. This makes caster dps acctualy a joke at level 40. They are still good for AE, but this can be countered easily with goup heals or even hots.
You fail at gear selection and group play. thats it.
As the above poster already stated, the problem is not that BW are more powerful than Sorcs (discuss that elsewhere and lets assume for the moment that both are equal), the problem is that Ranged DPS is vastly more powerful than melee DPS. In Scenarios I wouldn't even say that this is true but in RvR Melee DPS is next to useless unless you are running over your enemy at a 3:1 advantage in numbers (and even then you would be even more quick if you had just brought ranged DPS.
Witchelves and Witchhunters are great in killing Healers (and other Squishies) and that is their task... their only task. In RvR you can't attack healers in melee until your Zerg is rushing. So your typical WE/WH and probably the tougher Melees too can't go in to attack against a BW/Sorc Focus until that moment.
Don't bash on WE/WH saying your healer dies if he faces two of them and is unsupported. In that case you should die in one second. Even if only one Witchelf attacks your Runepriest you should die. That is why a runepriest needs a White Lion to guard him (not a tank... we all know tanks deal not enough damage to hinder the WE from killing the Runepriest first).
I agree with what you say.
I'm really happy that we finally have a game where they don't try to balance each and every class against each other. I want some classes to always overpower certain other classes.
This game is all about team play.
If I'm alone with my sorc and a witch hunter catches me off guard, I'm supposed to think 'oh fxxk, I'm dead'. And that witch hunter should be thinking 'Nice, free kill'. But when the wh discovers my little buddy the shaman that was hiding behind a corner, he might think twice before attacking. Perhaps even reflect the sorcs initial thought
Team play. Not some stupid 1vs1 balanced pvp. There's plenty of those games already.
Don't whine about WAR not belonging to that group, enjoy it for what it is instead.
So, BW and sorcerers are the best classes? Maybe they should follow the tabletop game then, spells can deal serious damage, and they can fail, killing half of your own team. :}
You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up.
There shouldnt be class balance. Should a plate wearing tank be able to put down as much dps as a cloth wearing caster? No, the caster sacrifices longivity for high DPS while the tank should be sacrificing DPS for Armor and survivability. This is what is wrong with MMOs today.
Another destruction player whining and rage quiting because of BW now thats something i never seen before.
Its not so much that BWs are OP there are just far too many of them. If Mythic made dots so that they could only stack twice everything would be fine. But when 1/3 of the scenario population is BWs and they learn to focus dot people its over for whoever they are targeting.
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You wouldn't understand
As many have stated in this thread..
WAR is a GROUP / TEAM MMO, if you want to SOLO thats your business, but it is not how the game is structured and you will learn the hard way, then soon quit.
Everyone always looks for a ALPHA class when going into any MMO and that is the question of many threads "What Class is the BEST?"
To balance each class out is just ridiculous, we all know if a BW goes toe to toe with a WE (same level), the BW more and likely will get owned if the WE is playing their character correctly. When playing this game, you say to yourself.. Am I going to be a Healer, Tank or a DPSer.
Each has their flaws in solo combat, but each class has a certain purpose to do. Its all about teamwork.
to the OP Stop playing scenarios? (i didnt' bother reading your entire post I admit i stopped at the word scenarios, and well your name because quite honestly if you hate the game that damn much you should quit and move on and leave us alone to discuss the game)
I do think that the scenarios need to have something else besides a queue line to dictate who goes to a scenario I'm really damn tired of going against groups of 4 to 5 BW's they should allow a seperate 'no pug' option. I'll wait longer for Scenarios in that case.
Otherwise I don't think WAR is epically failing its a new game and in a niche market its doing fairly well considering. Its playable and its fun thats the most I ask for from a game I don't need 11 Million assholes and I don't need a massive super option filled game thats loaded with bugs because it was to big to fully test I just need a game and this one fits the need. I dont understand how anyone can call it an epic failure when a decent population is all the devs wanted and tahts what they have just to many servers and thats why we get free transfers soon.
I don't see this game epic failing at all. The game is Awsome. I have never seen 200-300 players ingauged in rvr or pvp in my life.
Everyone I know in real life who bought the game is still playing it.
And to bright wizzards, lol, I play a DoK and was doing a public quest that overlaped a Order public quest.
To make a long story short, There was a BW who kept turning his rvr on and so I did the same. I killed him 4 times, even a time when he got the jump on me from a elevated postiion. He would snare me and I would use my break snare ability to get on him. I am spec'd dps and have my own snare that also causes DoT. After a few hits with my twin swords the BW was dead. The guy kept coming back till I just got tired of killing him and finished my quest
BW are one of my favorite targets in scenrio rvr aswell. The ones I hate, is my counterpart the Warrior Priest. If we are even lvl, there is no winner, I can't kill him and he can't kill me. Also the Real threat to Destruction is the Elf Swordmaster who knows what he is doing. If he has a constant healer that some one can't get to, that Swordmaster will wipe a whole rvr team himself
Yes casters, BW, Socercess do high as heck damage they should be able to. If I get one on one with them...its over for them pretty quick.
Warhammer is a great game
Ever thought of hitting the BW's and Sorc's early? They are made of paper - the only way their dps is a problem is if you decide to let them live.
Ever thought of hitting the BW's and Sorc's early? They are made of paper - the only way their dps is a problem is if you decide to let them live.
Sht, they aren't supposed to figure that out yet. I don't play WAR, but I can imagine they go for the first player they see. It took about 2 months in Guild Wars before people started attacking monks (healers), and not just warriors, which were then die-hard tankers. 3-4 years later, people still attack the warriors first, and blame the game. Believe me, it won't ever change, they'll never admit it's their own fault.
You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up.
destro side i play a disciple so im usually mid on damage and pretty high healing. I following the sorc around and most of the time they arent taking damage or even being noticed. On order im a witch hunter who actually slaughters the sorc cause they literally die in 3 seconds. Thus im usually in the top 3 on damage. Very simple concept
i got an idea - dont play scenarios. in open rvr things work other way spmming spells while melee chars are blocking respawn point is easy way to get that much dmg maybe thats why i play very few scenarios.
class balance & non-stop cc big issues of WAR. thats why i am close to cancel my acc