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Why the game is epic failing?

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  • LughsanLughsan Member Posts: 312
    Originally posted by mrnutz1065


    Anything to take a jab at this game azrile. Yeah, we get it you don't like it. Can you please take Bodypass and take your trolling to another forum.
    For the record, on release WoW had awful class balance. Warriors with 3.8 attack speed weapons 2 shotting everything, Paladins pigeon-holed into healing because their other specs were totally useless. Fury warriors outdpsing all classes by a substantial margin because of broken mechanics. There was no balance with WoW for a good while.

     
    People forgot how bad warcraft was at release but are quick to take jabs at games that have been out for 1 MONTH.
    WoW's a great game but saying that it was perfect at release or more balanced than Warhammer is just ignorance. It took warcraft a long while to find its feet.



     

    Shall we call you pot or kettle me failcom  icon? :p

     

  • mrnutz1065mrnutz1065 Member Posts: 228
    Originally posted by Sonicspeed

    Originally posted by mrnutz1065


    Anything to take a jab at this game azrile. Yeah, we get it you don't like it. Can you please take Bodypass and take your trolling to another forum.
    For the record, on release WoW had awful class balance. Warriors with 3.8 attack speed weapons 2 shotting everything, Paladins pigeon-holed into healing because their other specs were totally useless. Fury warriors outdpsing all classes by a substantial margin because of broken mechanics. There was no balance with WoW for a good while.

     
    People forgot how bad warcraft was at release but are quick to take jabs at games that have been out for 1 MONTH.
    WoW's a great game but saying that it was perfect at release or more balanced than Warhammer is just ignorance. It took warcraft a long while to find its feet.

    Yeah you are right genius, but you are forgetting one little detail, WoW didn’t have BGs or any sort RvR pvp since day one like WAR does.

     



     

    Just because there wasn't battlegrounds doesn't mean you can't pvp? And if you reread my post you'll see that I'm refering to class balance in general, not just in regards to pvp. Balance in a pve game is still important.

    And to the poster above, care to explain why a failcom avatar makes me a hypocrite?

  • IxnatifualIxnatifual Member Posts: 475

    WoW had PvP in the sense that "you could attack the other guys" at launch. It took close to a year before they began implementing some limited PvP content and rewards, however. Their initial Honor System was horrible though, but they realised this and fixed it up later, because they are smart like that.

  • BazankoBazanko Member Posts: 130
    Originally posted by Lughsan

    Originally posted by mrnutz1065


    Anything to take a jab at this game azrile. Yeah, we get it you don't like it. Can you please take Bodypass and take your trolling to another forum.
    For the record, on release WoW had awful class balance. Warriors with 3.8 attack speed weapons 2 shotting everything, Paladins pigeon-holed into healing because their other specs were totally useless. Fury warriors outdpsing all classes by a substantial margin because of broken mechanics. There was no balance with WoW for a good while.

     
    People forgot how bad warcraft was at release but are quick to take jabs at games that have been out for 1 MONTH.
    WoW's a great game but saying that it was perfect at release or more balanced than Warhammer is just ignorance. It took warcraft a long while to find its feet.



     

    Shall we call you pot or kettle me failcom  icon? :p

     

     

    May the fact failcom actualy lied to its end users and treat them like crap.

    They released a half baked half finished product which actualy did not include things stated on the box.

    Mythic on the other hand have been upfront and honest about what they have done.

    they have comunicated with its users and while war is not some peoples cup of tea they have been honest.

    so yes he has a valid point , if you dont like the game why beat on it every opitunity.

    What has mythic done so bad?

     

  • craynloncraynlon Member Posts: 255
    Originally posted by Bazanko

    Originally posted by Lughsan

    Originally posted by mrnutz1065


    Anything to take a jab at this game azrile. Yeah, we get it you don't like it. Can you please take Bodypass and take your trolling to another forum.
    For the record, on release WoW had awful class balance. Warriors with 3.8 attack speed weapons 2 shotting everything, Paladins pigeon-holed into healing because their other specs were totally useless. Fury warriors outdpsing all classes by a substantial margin because of broken mechanics. There was no balance with WoW for a good while.

     
    People forgot how bad warcraft was at release but are quick to take jabs at games that have been out for 1 MONTH.
    WoW's a great game but saying that it was perfect at release or more balanced than Warhammer is just ignorance. It took warcraft a long while to find its feet.



     

    Shall we call you pot or kettle me failcom  icon? :p

     

     

    May the fact failcom actualy lied to its end users and treat them like crap.

    They released a half baked half finished product which actualy did not include things stated on the box.

    Mythic on the other hand have been upfront and honest about what they have done.

    they have comunicated with its users and while war is not some peoples cup of tea they have been honest.

    so yes he has a valid point , if you dont like the game why beat on it every opitunity.

    What has mythic done so bad?

     



     

    well i remember podcasts of war that made me believe crafting was fun, that i would meet masses of players in public quests, that there was explorations and changing battlefronts and that you could visit a questgiver after kiling 20 bears and still get a reward, that i would have cool trophys dangling from my battlescarred ork, and....

    i do love war but apart from the dx10 issue i see parallels with expectations risen bevore launch of aoc as well as war

    in general im much more for an open beta period like in atlantica,  (korean)aion or a free to play area like in tcos opposed to creating images in the fanbased mind that the hands on feeling of the game just cant hold up to.

    hell even now i see videos of upcoming releases of lineage2 for example where the devs show fortress sieges with golems and cannons and flying wyverns yet as veteran of the game you know it will be most likely a shootout of unbalanced, botted up or ebayed power-classes.

    i believe that even the visions and expectations of the developers can be a far of the reality of the game once it hits life servers.

    if your bored, visit my blog at:
    http://craylon.wordpress.com/ dealing with the look of mmos with the nvidia 3d vision glasses

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