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EVE Online: Quantum Rise Launches Nov 11

SzarkSzark News ManagerMember Posts: 4,420

CCP has announced that Quantum Rise, the ninth expansion for EVE Online will launch on November 11th, and they have posted a full least of new features and improvements on EVE's official site.

Reykjavik, Iceland – November 4, 2008 – CCP, one of the world’s leading independent game developers, announced November 11, 2008 as the launch date for the final deployment in the two-part staged release of EVE Online: Quantum Rise, the ninth free expansion for EVE Online. EVE Online players have already begun to enjoy the performance-enhancing improvements of the StacklessIO and EVE64 initiatives which were introduced in an earlier phase of the expansion’s release, and both of which have set the stage for truly limitless combat. Several times in recent weeks, over 1,000 players have participated in single-system battles with extremely minimal lag thanks to these new industry-leading advancements.

These previously unannounced features will debut in EVE Online: Quantum Rise:

· The introduction of In-game Subscription Services. You can now convert your 60-day EVE Time Codes (ETCs) into two 30-day items in game. These “30-Day Pilot’s Licenses” can be traded freely through all regular means (via market or contract or directly between players) and can be activated at any time. This feature will be available on November 11th or shortly thereafter

· Assembly Array upgrades for those wanting to produce on a grand scale

· Alchemy allows moon materials to shift the whole landscape of Tech 2 production

· UI changes include a moveable HUD, module recharge timers and weapon grouping

· More efficient bomb production. Producers get more boom for their materials.

· Upgrades to the Trinity Premium graphics content for the ubiquitous stargates of New Eden

· A rebalancing of ship speeds for vessels of all sizes to rediscover their combat viability, making player vs. player strategy and tactics more important than ever

· 10 new beautifully haunting music tracks by EVE soundtrack composer RealX

Already revealed features of Quantum Rise include the ability for corporations to create and distribute their own custom medals for whatever accomplishments they see fit to bestow on their members. Pilots will find a newly-designed certificate system provides a quick and verifiable way to prove their worth in gunnery, trading or countless other professions. The shipyards of New Eden have been busy rebalancing industrial ships and are almost ready to undergo production of the mighty capital ship, the Orca. For easier navigation, all ships will feature autopilot avoidance options and a few new routes will open up in New Eden.

Read more here.

Comments

  • OzmodanOzmodan Member EpicPosts: 9,726

    Interesting, I was not expecting this to release until at the earliest December.  Some nice things in this patch.

  • heihojinheihojin Member Posts: 8

    "The introduction of In-game Subscription Services. You can now convert your 60-day EVE Time Codes (ETCs) into two 30-day items in game. These “30-Day Pilot’s Licenses” can be traded freely through all regular means (via market or contract or directly between players) and can be activated at any time."

    This immediately caught my attention. Doesn't this facilitate the purchase of ISK with real-world money? I thought EVE was one of many games that discourage such activities.

    (I don't play EVE, I just follow news on it.)

  • batolemaeusbatolemaeus Member CommonPosts: 2,061



    This immediately caught my attention. Doesn't this facilitate the purchase of ISK with real-world money? I thought EVE was one of many games that discourage such activities.
    (I don't play EVE, I just follow news on it.)

    It has been that way for ages now..

    You can give someone Isk, he gives you game time, and vice versa.

    This makes it impossible for people to make real money out of isk trading, and thus the only people who can use it are legit players.

    It is, if you ask me, a pretty neat way to circumvent a lot of problems you have with rmt. You have it under control, you can see how money is flowing and affecting things, and you get free subs out of it, which are even used by legit players who populate the game world and make it into what it is.

    And as you can't buy yourself to victory in eve..more comedy killmails for happy bato..

    //edith: Just to make it clear, the isk trading with timecards is protected by ccp, and thus perfectly safe. There are of course people who try to compete with that, but most major gold selling sites (which i won't link here ;) ) are permanently out of isk for eve..

  • DistilerDistiler Member Posts: 416

    Exactly to discourage RMT. People with time can pay the subscription with in-game currency by buying a game time code purchased with $ by those without time. As you can see demand is limited, you can't directly buy ingame currency and you can't buy as much as you want. CCP doesen't win anything with that because at the end just 2 subscriptions have been paid, both paid by the player who sold the game time code to the other.

  • AlloughNAlloughN Member Posts: 168

    In-game trading of ETC in my opinion is one of the best idea's EVE has had. It rewards there hardcore players, since those players will be able to buy ETC with isk, it makes EVE more money from people who can afford it, and it does it all without giving the people with big wallets a advantage over us poor folk.

    Very nicely done CCP

    image
  • ZeppelinJ0ZeppelinJ0 Member UncommonPosts: 115

    Sweet jesus, Stackless IO and switchover to 64-bit, sounds like this could be the best EVE expansion maybe ever!

     

    FFXI: Gauhar - Odin

  • hbosmanhbosman Member Posts: 107

    Well.. this is the worst expansion ever! It would be an industrialist expansion but that part is now on the 'side-notes'

  • Mile5Mile5 Member Posts: 8

    The economy is getting its orca and a reworked alchemy system, due to the fact that the last directly infuences me I dont feel entirely left out. But I feel your pain.

    I hope the next releases of this expansion will tweak/revamp more of the industrial side of eve.

  • MarineBoyMarineBoy Member UncommonPosts: 27
    Originally posted by Distiler


    Exactly to discourage RMT. People with time can pay the subscription with in-game currency by buying a game time code purchased with $ by those without time. As you can see demand is limited, you can't directly buy ingame currency and you can't buy as much as you want. CCP doesen't win anything with that because at the end just 2 subscriptions have been paid, both paid by the player who sold the game time code to the other.

     

    What is RMT?

     

    Can you explain how this process of buying game time with ingame currency exactly works?  What is a players suppose to do in order to buy game time this way?

  • MahloMahlo Member UncommonPosts: 814
    Originally posted by MarineBoy

    Originally posted by Distiler


    Exactly to discourage RMT. People with time can pay the subscription with in-game currency by buying a game time code purchased with $ by those without time. As you can see demand is limited, you can't directly buy ingame currency and you can't buy as much as you want. CCP doesen't win anything with that because at the end just 2 subscriptions have been paid, both paid by the player who sold the game time code to the other.

     

    What is RMT?

     

    Can you explain how this process of buying game time with ingame currency exactly works?  What is a players suppose to do in order to buy game time this way?



     

    Currently a new player can buy timecodes online and sell them through the Eve forums for isk. The transaction is completed ingame. Established players can thus play Eve for free if they're rich enough ingame. The new player can actually buy characters with that ISK, too.

  • HowatchHowatch Member UncommonPosts: 36

    I look forward to flying the Orca and trying my hand at alchemy. Also will be fun to get some decoration and way of proofing how good I should be at flying some ships and doing stuff in EVE :)

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