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I see more and more these days the illusion of enjoyment from mmorpgs. The purpose of the games should be to have fun , not to acquire and possess like a materialist. Everyone is working to acquire gears and fancy techniques , spells and status's but to what avail? Only to have your character gone forever in the black hole of space within a couple years. Everyone complains about level based games and how they are inferior to skill based games , well skill based games aren't going to solve anything if they are no fun , sure you can mix and match your own skills and come up with unique builds but it's still quite as shallow as class based games , I played UO when I was 12 and understood the complexity of the game. It's the lack of fun and positive enjoyment that is making people quit games , not class based or skill based etc. The current design model of mmorpgs is even more pointless and futile because of the impermanence of the game life span.
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I want to satisfy my needs right now, I don't look that far into the future.
Do you know for certain?
No, because I live in the real world, and play games in these virtual ones. Therefore, I only play them as long as they are fun, and when they cease to be, I move on to the next one.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I make copies of all my characters, and shoot them off into space so they will live forever.
Why not just be a bum in real life? Why not just do whatever you want? Why should you worry about your money, house, car, etc? You cant really expect to live more than 70 or 80 years...
I'm trying to say that this is a stupid question. There is no use of an MMO if you cant aquire anything.
Thats like saying "Whats the point in life if your just going to die within 100 years?
Just enjoy it while you can.
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.
the problem in this argument is that 10 millions people think that wow is fun, so the only problem ppl have is not wether a game is fun but if the fun last long enough, heck even pokemon was fun for a while....
so instead of ppl compalining about skill or levels or art design or even if its fun they should worry that every 10 years mmorpg are usually closed for better new version and tne new version needs whole new gear for total fun.
i think game devs need too make a game that can be fun even 20 or 30 years ahead without the need for grand graphical breakthroughs...but that will never happen
You guys can be so mean
I don't think there are so well defined "purposes" in these games as you can play the way you want so you can spend hours speculating at the auction house or give anything you earn to people you like. The gear and item cravings too depend upon a player's personality and the general setting of the game. WoW is the perfect example for greed and gear orientation, the basic interest in grinding forever is getting new gawdy items.
As for the mmorpg death in a couple of years, it can apply to anything you do on good old planet Earth when death can happen anytime, so "a couple of years" is good to take if you like this type of entertainment.
Maybe when technology is ripe (possibility to update constantly the game in every aspect e.g.) you'll get new mmorpgs that will last a very long time.
Edit: could I rp this rocket?
There are commercial text games that have been around since before UO (Gemstone & DR for example) and I doubt that they will die any time soon.
Many/most MMOs that should probably be dead are still kicking well over 5 years after release.
I think it is silly for people to invest so much time/effort in games, it IS a waste, but I do it too.
By any standards these games last a long time; most players get bored with their accomplishments, no matter how arduously fought for, long before the plug is pulled.
You could make that argument for almost anything in life. It gets boring after a while and you can't take it with you. Character progression and item progression are part of what makes RPGs fun.
Fun comes from the ILLUSION of power. Pure and simple. I cannot whack a fierce looking troll down in two fireballs in real life, that is why i spend time leveling my char so I can do it in wow.
Of course it is fake and of course it won't last. But that is not the point. Movies don't last more than 3 hrs and people still spend good money on them. Same principle. You have fun for a little while.
You can't possibly know what other people consider to be fun.
This is only you opinion on fun, and that is fine. As long as you don't think of it as the one truth in the world.
Ya know what's also an illusion? Our very perceptions of reality. So what exactly is real and how are we to know that it's real? Our limited senses are our only means of perceiving reality, so do you really think that we are capable of deciding what is real and what is not? We don't know anything as they truly are because we can only perceive them as our senses allow. We have tools to enhance our senses, but does that help us to perceive reality or merely add detail to our limited perception?
As we know it, everything is an illusion.
leveling aquiring, and possessing is fun to me.
"Good? Bad? I'm the guy with the gun."
I think you are refering to the simulation paradox, that basically says noone can be 100% certain of his own existance or the existance of anything else.
Nevertheless we cannot assume that everything is an illusion without proof. Even if there were evidence suggesting that nothing is real, that evidence would only fuel the search for proof, which may not be possible at our current level of understanding. Until that possibility arrives, I will decide what I believe is real and what I believe is not. It is interesting to think about, but as it remains unsolvable, it would be wise to refrain from considering the possibility in an everyday context.
"Good? Bad? I'm the guy with the gun."