Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

WHERE THE HELL IS EVERYONE?

 I sat in Badlands region chat for 20 minutes on Skull Throne tongiht looking for a PQ group.   I even tried to antagonize a response out of the region chat by mentioning Tabula Rasa's cancellation today.

Nothing...

This is sad, the game is awful for soloing, especially as an engineer (1/4 of my life gone fighting one mob unless I can get some space which rarley happens)

I dont want this game to be a ghost town but I havent played at all cause evertime i log in it's the same story.

W-T-F-?

«1

Comments

  • miconamicona Member UncommonPosts: 677

    Get in a scenario am sure you will find your community there :P

  • fungistratusfungistratus Member Posts: 437
    Originally posted by micona


    Get in a scenario am sure you will find your community there :P

     

  • AzalinRexAzalinRex Member Posts: 47

    They went all to Northrend.

     

  • cukimungacukimunga Member UncommonPosts: 2,258

    I went back to Vana'diel

  • JudgeThaneJudgeThane Member UncommonPosts: 63

    Go to a populated server. I am on Monolith and there are always peeps around. I admit that certain areas are pretty scarce on people but as a whole it is pretty good.

  • WolfenprideWolfenpride Member, Newbie CommonPosts: 3,988
    Originally posted by cukimunga


    I went back to Vana'diel



     

    Thinking about following you back personally :)

    The community in WAR is the worst ive seen, if you can even call it a community.

    No one talks, anywhere, for any reason, and when you do manage to get maybe 1 response, its almost always coming from the mouth of a 10 year old who likes to piss people off.

  • signetringsignetring Member Posts: 87

    To the person who said "go to a populated server"-- perhaps you did not know this, but Skull Throne is the most populated Core rulset server in the game. Badlands is a close second.

     

    I feel sorry for people not on those servers. It's probably very frustrating right now.

  • ohsofresh42ohsofresh42 Member Posts: 68

    Playing WOTLK and Mines Of Moria...

  • cukimungacukimunga Member UncommonPosts: 2,258
    Originally posted by Wolfenpride

    Originally posted by cukimunga


    I went back to Vana'diel



     

    Thinking about following you back personally :)

    The community in WAR is the worst ive seen, if you can even call it a community.

    No one talks, anywhere, for any reason, and when you do manage to get maybe 1 response, its almost always coming from the mouth of a 10 year old who likes to piss people off.

     

    Yeah this is the best decision Ive made in a long time. lol  After trying out countless games, Im seriously going to keep playing this till SE releases their new MMO.  It seems every game that has released since WoW has  No teamwork at all, just a solofest. Same old borring combat, just the same damn game but different skin.

     

  • GruntiesGrunties Member Posts: 859

    They must have all been playing in T4 on Phoenix Throne. There were at least 6 full warbands duking it out tonight in open RvR after the flipping of Thunder Mountain, and that was just the action in one zone... it was epic. Reminds me of the old beta days of the rvr focus tests.

    Waiting for: A skill-based MMO with Freedom and Consequence.
    Woe to thee, the pierce-ed.

  • TerranahTerranah Member UncommonPosts: 3,575

    T3 is boring as hell.  And like you the game suddenly began to feel deserted.

     

    I decided to go back to WOW.  I've been gone a long time so I rerolled and there are a lot of people in the newbie area.  It's great and I'm having fun, which is all I ask from a game.

  • Dynamo112Dynamo112 Member Posts: 240

    Quit because there isnt enough people on servers. Or atleast it doesnt seem like it, i think everyone is to spread out.

  • NarsheNarshe Member Posts: 563
    Originally posted by cukimunga


    I went back to Vana'diel

     

    Hey, me too. Couldn't be happier.

     I'm actually surprised to hear that about Skull Throne.. I know a few friends who still play there saying the server's usually pretty active.

    Waiting for Fallen Earth, World of Darkness, Old Republic, FFXIV

  • GreyhooffGreyhooff Member Posts: 654

    Many people are in tier 4, tier 3 chat often has tier 4 people waiting at the Lost Vale entrances, but tier 3 itself is less populated now.

    The wave of new rollers and alts is currently in tier 1 and 2 :)

    image

  • EndlosEndlos Member Posts: 127

    Test server is probably pulling away a chunk of the live pop as well.

  • BlackWatchBlackWatch Member UncommonPosts: 972
    Originally posted by fungistratus


     I sat in Badlands region chat for 20 minutes on Skull Throne tongiht looking for a PQ group.   I even tried to antagonize a response out of the region chat by mentioning Tabula Rasa's cancellation today.
    Nothing...
    This is sad, the game is awful for soloing, especially as an engineer (1/4 of my life gone fighting one mob unless I can get some space which rarley happens)
    I dont want this game to be a ghost town but I havent played at all cause evertime i log in it's the same story.
    W-T-F-?

    I feel your pain.

     

    T1... highly populated.  Scenario queue times weren't bad.  PQ's were fairly easy to find groups for.

    T2... still populated pretty well.  Scenario's queue's were still good.  No worries finding groups to hit keeps/defend.

    T3... seemingly a ghost town.  1-2 hour wait times for scenario queue's.  I've seen 10 v 10 skirmishes around keeps, but no keep taking to speak of.  And I've only seen that once.

    T4... I can ride through the rvr lakes and not see anyone... at all.  Maybe 1 or 2 ;war camps, but that's it.

    Nobody really chats unless they are either 1) complaining or 2) talking sh*t to one another.

    Inside of Scenario's... people that don't understand strategy or how to win as a team seem to dominate the population.  And those people typically have a loud and smart mouth.  Try to communicate and lead a group to a victory and get 'when you pay my $15/mo, then you can tell me how to play'.  lol. 

    I run scenario's as often as possible because I can't find open-world RVR. 

    Outside of scenario's, I have solo'd nearly 90-95% of my level grinding/missions/quests.  The other 5-10% has been spent on keep defense/taking. 

    I still crash to desktop at least 2-3 times a day.  /reloadUI helps, but I haven't had to use it in other games.

    Creature pathing is still buggy. 

    NPC's reset during fights.

    ....

    But yes, the biggest issue... probably lack of population @ some tiers or some servers. 

     

    image

  • jimsmith08jimsmith08 Member Posts: 1,039

    Tier 1-  good world pvp in chaos tier 1. Scenarios arent bad either. Im not getting stunlocked to death anyway..this games actually pretty good fun. Did you see that PQ with the guy? And the big rock he smashed the door down with?!

    Tier 2- hmm. This is getting a bit grindy. Not many people around..perhaps theyre all in one of the other areas...yeah,that must be it.  Cant stand the scenarios,and this stonetroll crossing is one of the sorriest excuses for a competitive pvp game ive ever seen. Ill bet that PQ over there will feature having to kill 100 weak guys,then 25 of his slightly stronger friends,then an extra strong one at the end.

    Tier 3- christ,does anything other than Tor Anroc ever pop? And who the hell allowed these terrible scenarios to actually make the retail game?! Im chasing a piece of ore and a barrel for gods sake.

    That keeps under attack again..I wont bother going to defend it because ill be the only one there. Unless its in Avelorn in which case we can fight back and forth for 3 hours before geting bored. Not that i can take part anyway,as im usually laying on the floor trapped in barbed wire,and the guy i was hitting teleported 20 feet in front of me with all the lag im getting on my 9 core NASA supercomputer.

    where the hell is everyone anyway? And why have I got 25 willpower on my axe dammit?!

     

    Tier 4-

    Start>Control panel>add or remove programs

    Bonfire>gamebox>melt.

  • Loke666Loke666 Member EpicPosts: 21,441
    Originally posted by BlackWatch

    I still crash to desktop at least 2-3 times a day.  /reloadUI helps, but I haven't had to use it in other games.

     

    Man, that is bad. Is that a common bugg now or is it BWs system?

    You think they should have fixed a thing like his now...

  • BlackWatchBlackWatch Member UncommonPosts: 972
    Originally posted by Loke666

    Originally posted by BlackWatch

    I still crash to desktop at least 2-3 times a day.  /reloadUI helps, but I haven't had to use it in other games.

     

    Man, that is bad. Is that a common bugg now or is it BWs system?

    You think they should have fixed a thing like his now...



     

    I have 3 different systems that I play on  and I can say that I CTD less on a system with a single GPU/Graphics Card.  Any systems with SLI (2 or 3 cards) and I seem to run into the issue more frequently.  This may have to do with the memory leak + frame buffer/RAM requirements... but I'm not sure. 

    My guildmates are still seeing CTD's on a regular basis, too. 

    Funny thing is, during beta/open beta I rarely saw a CTD on my systems.  2 CTD's in more than 10-14 days, total. 

    I seem to CTD most frequently when zoning to a capital city... order cap city, never the destro cap city. 

    Anyway...

    As far as pathing issues go... I've found ways to make this work in my favor.  Around water, I can usually get a melee mob bugged so that they can't close on me.  This means almost non-stop grinding without taking any dmg.  I reported the issue and it's still not fixed with most of the mobs I've worked with. 

    Other issues with WAR:

    Destro:  2 pet classes.  Magus and Squig Herder.  Order: White Lion and Engineer.  Where is Order's 'ranged + mobile pet' class?  Magus and Engineer have stationary pets and the player does ranged dmg.  Order doesn't get this type of character.

    Destro:  3 classes that I know of that can dual-wield.  Order:  Witch Hunter = 1 pistol/1 melee.  A true dual wield class can stack melee stats with itemization.  Witch Hunter is still going to be looking at a lot of gear with ballistic stats.  Shadow Hunter can't dual-wield... even though the cinematic shows they can. 

    Need more flight masters. 

    Need more information on crafting + more crafting classes (never thought I'd ever b!tch about crafting since I think it takes away from pvp and add's to carebearism).

    The good thing... I can play WAR + another game at the same time.  If I queue up for scenario's in WAR, I can play my other game for an hour or so while I'm waiting for the scenario to pop.  :)

     

    image

  • hauj0bbhauj0bb Member Posts: 153

     I love the comments from WAR players and fanbois here when someone complains about population, or communication being nonexistent .

     

    1. You're playing on the wrong server.

    2. You're playing at the wrong time.

    3. What guild are you in? Join a better one, your's obviously isn't active enough!

    3. All WAR players use vent, DUHH.

    4. Join a scenario!

     

    These excuses speak volumes about the game design and executive direction; something is very wrong here.

    God forbid someone would want to experience content outside of scenarios, (you know in an alive persistant world) and socialize with, meet, and befriend new players along the way. I think the war advocates here have a very warped view of what an MMORPG really is.

  • KyleranKyleran Member LegendaryPosts: 44,078
    Originally posted by hauj0bb


     I love the comments from WAR players and fanbois here when someone complains about population, or communication being nonexistent .
     
    1. You're playing on the wrong server.
    2. You're playing at the wrong time.
    3. What guild are you in? Join a better one, your's obviously isn't active enough!
    3. All WAR players use vent, DUHH.
    4. Join a scenario!
     
    These excuses speak volumes about the game design and executive direction; something is very wrong here.
    God forbid someone would want to experience content outside of scenarios, (you know in an alive persistant world) and socialize with, meet, and befriend new players along the way. I think the war advocates here have a very warped view of what an MMORPG really is.

     

    Excellent summary of a typical thread, however it seems to apply to any game recently released (LOTRO, AOC, etc)

    Much off this is based on player perception of the game, and in that case, your results will vary.

    I play EVE, I love the game, and have had many great experiences in it.  Other people will give you an entirely different opinion based on their experiences/perceptions when they played it.

    Its hard to gauge the level of satisfaction based on negative posts in a forum, the negative ones will always seem quite high.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • EndlosEndlos Member Posts: 127
    Originally posted by hauj0bb


     I love the comments from WAR players and fanbois here when someone complains about population, or communication being nonexistent .
     
    1. You're playing on the wrong server.
    2. You're playing at the wrong time.
    3. What guild are you in? Join a better one, your's obviously isn't active enough!
    3. All WAR players use vent, DUHH.
    4. Join a scenario!
     
    These excuses speak volumes about the game design and executive direction; something is very wrong here.
    God forbid someone would want to experience content outside of scenarios, (you know in an alive persistant world) and socialize with, meet, and befriend new players along the way. I think the war advocates here have a very warped view of what an MMORPG really is.



     

    The comments from the haters and trolls are equally humorous.  Instead of stating the obvious (Mythic was a little over-ambitious and had far too many servers spreading the population far too thin after the launch population dropped down) they jump to the conclusion that the game is fundamentally flawed, the devs don't know what they're doing, and that the game is no longer in the same genre any more.

    I agree that the population issue is indeed an issue on all servers.  Some just don't feel it quite as badly as others.  The game could stand to have half as many servers as it does, though.  Any server that isn't fairly consistently at high/high is going to leave players short-changed and lonely in one tier or another.

  • EndlosEndlos Member Posts: 127

    Minor addendum:

    It doesn't help that the Test Server currently has two new highly anticipated classes on it and the live server has such an exciting live event with daily goals such as "Talk to this guy" or "Look at this sand castle."

  • hauj0bbhauj0bb Member Posts: 153
    Originally posted by Kyleran

    Originally posted by hauj0bb


     I love the comments from WAR players and fanbois here when someone complains about population, or communication being nonexistent .
     
    1. You're playing on the wrong server.
    2. You're playing at the wrong time.
    3. What guild are you in? Join a better one, your's obviously isn't active enough!
    3. All WAR players use vent, DUHH.
    4. Join a scenario!
     
    These excuses speak volumes about the game design and executive direction; something is very wrong here.
    God forbid someone would want to experience content outside of scenarios, (you know in an alive persistant world) and socialize with, meet, and befriend new players along the way. I think the war advocates here have a very warped view of what an MMORPG really is.

     

    Excellent summary of a typical thread, however it seems to apply to any game recently released (LOTRO, AOC, etc)

    Much off this is based on player perception of the game, and in that case, your results will vary.

    I play EVE, I love the game, and have had many great experiences in it.  Other people will give you an entirely different opinion based on their experiences/perceptions when they played it.

    Its hard to gauge the level of satisfaction based on negative posts in a forum, the negative ones will always seem quite high.

     

    EVE is a great game; I personally don't play it (have in the past) because I don't really favor that style of gameplay, but I can still acknowledge that it's a great game with excellent production value and design direction.

    I can't say the same about WAR, having been a beta tester since September 2007. As an avid DAoC player from many moons ago, I can honestly say that the design direction of WAR has been heavily influenced by either a doped up producer that thinks he knows best, a 3rd party of some sort (publisher, investor), or (likely) both.

    DAoC was so great because it was an independent venture by mythics part, and they answered to no one when it came to design.

    Sad, sad, sad.. to just think about what WAR could've been.

  • Daffid011Daffid011 Member UncommonPosts: 7,945
    Originally posted by Endlos

    Originally posted by hauj0bb


     I love the comments from WAR players and fanbois here when someone complains about population, or communication being nonexistent .
     
    1. You're playing on the wrong server.
    2. You're playing at the wrong time.
    3. What guild are you in? Join a better one, your's obviously isn't active enough!
    3. All WAR players use vent, DUHH.
    4. Join a scenario!
     
    These excuses speak volumes about the game design and executive direction; something is very wrong here.
    God forbid someone would want to experience content outside of scenarios, (you know in an alive persistant world) and socialize with, meet, and befriend new players along the way. I think the war advocates here have a very warped view of what an MMORPG really is.



     

    The comments from the haters and trolls are equally humorous.  Instead of stating the obvious (Mythic was a little over-ambitious and had far too many servers spreading the population far too thin after the launch population dropped down) they jump to the conclusion that the game is fundamentally flawed, the devs don't know what they're doing, and that the game is no longer in the same genre any more.

    I agree that the population issue is indeed an issue on all servers.  Some just don't feel it quite as badly as others.  The game could stand to have half as many servers as it does, though.  Any server that isn't fairly consistently at high/high is going to leave players short-changed and lonely in one tier or another.

     

    Are you really trying to say that Mythic over estimated the number of servers in NA by 26!  That is how many servers they are trying to move population off and merge with other server populations.  That is slightly under half of their total servers.

    It was not an over estimation of servers.  800k subscribers they say.  1.2 million copies sold they say.  Higher than expected subscriber retention rate [above 70%].     Fastest selling MMO release in history.  Every single word out of Mythics mouth is about success beyond their expectations, but for some reason they launched twice the amount of servers they needed?

     

Sign In or Register to comment.