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I was looking as this game, and it looked really good. Ive heard its a great F2P game. I noticed that you can buy a retail verson for 20$. I was wondering, does the retail version open extra features or is their no need to buy it? Please help. Thanks.
Oh, and please tell me about the gameplay and all of that. Is it good? Is their a lot of armour and weapons? Is the world big? Questions like that. Thanks.
Comments
It was originally a pay to play game, but they changed their model to "free" a month or so after they launched. The retail boxes give you 1000 cash shop gold (which is about $10 worth). So no need to buy it, unless you want to save some downloading.
Is it good? Well, the combat is a lot of fun, but there aren't many quests and the community is horrible.
Armor and Weapons is a bit weird. You used to upgrade them every 4 levels or so, but they introduced more powerful items in the game, and generally now you only need to upgrade 20 levels.
Armor isn't that varied, but there is a pretty big variety of weapons. Swords (and and two handed), polearms, rapiers, blunts (like maces), spears (javelins the game calls them, but you don't throw them), daggers, main gauches. Pistols, rifles, shotguns and cannons. Martial arts.
R.I.P. City of Heroes and my 17 characters there
simple answer: No.
unless you like the kind of game were you can sit your group of toons in one spot and afk for 3 hours come back 5 levels higher and wondering how to use skills..
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IVE PLAYED WOW AND LIKED IT SO IM A FANBOI PLZ FLAME MY THREADS CUZ I MIGHT MENTION WOW
That actually seems to be the main audience for the game, though, people who like AFKing or semi-AFKing (playing while surfing the net or something).
R.I.P. City of Heroes and my 17 characters there
The grind becomes intolerable!
And don't even try to compete with the high end guilds (The One) as they botted their way up to max level while K2 kissed their a$$es for spending so much on the cash shop.
Yeah, that also takes the fun out of it. If you are an active player, you simply cannot compete with people who AFK all day (of which there are a lot) or botters (of which there are also a lot). And he's correct, if you spend money in the cash shop, you can bot all you like and get a slap in the wrist at most.
On Orpesia, we even have a clan named "The Autobots", founded by a guy who was caught botting (two accounts, no less) and kicked out of his old clan after being banned for it for a week. I've had one of the vices taunt me about their botting in a PM when I complained publically about it. And K2 does nothing, because I guess they spend a lot in the cash shop.
Thankfully though, they aren't really a major clan, the ones that are big are pretty much bot free on Orpesia.
R.I.P. City of Heroes and my 17 characters there
Its a grind fest, if you love to grind, Hate to quest, Hate to customize your character, and hate innovative game play, Then you will want to play this.
Well after all that AFK madness and grinding with no good content, is there anything at the end of the road? Good endgame? Good PVP? Any good reason to be the "Highest level"?
PvP is pretty fun, actually. There are tournaments a few days a week and on Saturday, faction battles.
There are raids, but not that many that can be done by most clans, and they aren't instanced, so you either have to fight over them, or come to some other agreement (on my server we shoot off a firecracker that produces a number to decide who wins the right to a raid).
So to answer your question, not really.
The appeal of it is that it's an easy game to play (since you can afk or semi-afk) and the pokemon nature (collecting all the various NPCs)
R.I.P. City of Heroes and my 17 characters there
PVP is a sad joke as it comes down to a 1 point of ar/dr difference. And to get that you have to spend tons of in game money as well as real money.
The business model is for the cash shop. Just about everything in the cs is accessible by the f2per, however it all still originates from gold purchases and is then repackaged or resold to the f2p community. The cs drives the ingame economy.
AFK is the way...period. Zero socializing. Not many goals. Not much payoff. After a year already, I still don't feel connected to my toons.
I have to disagree. I've managed to kill experts (who have 2 more AD/DR) with my veterans.
OTOH, there are some people in the game who have huge DRs that makes it impossible for 99% of the people on the server to hurt them.
R.I.P. City of Heroes and my 17 characters there
This thread started a while ago I think some of the replies may be pretty out of date. Not to be too fanboyish but I think the quality of the endgame is solid and evolving which is what you need from an MMO. There are instanced raids (the elemental gates), and there are raids which you have to PvP to control (even on the non-pvp servers like poison yard and secret temple) which is awesome, the weekly clan wars are also a lot of fun where you get to test out the strength of your family and your clan in large scale pvp. You can also save warp points for instant travel around the world, I prefer to spend my game time doing stuff rather than walking places, so it's a major plus in my book.
I'd say the game is far from finished and you can tell it was originally intended for a non-US market. It does improve greatly with each patch along with adding new characters to expand your family (which is Pokemon-ish but if you like that type of thing) they have increased the world map adding new high level zones and adding new quests to lower level areas. The game is also relatively bug and lag free if you have decent hardware. You don't need to buy it anymore since its Free-2-play. I downloaded in July, at a friends suggestion, and already have a few experts. I still do split time with some of the normal monthly fee MMOs but sword's is definitely worth at least trying and deciding, give the old school click and move style a chance it actually makes the game very RTS almost in many ways.
This is not an add
Arctodus Family
Orpesia
Those gate things might be instanced, but they aren't very easy to do and I think not easy to accquire the thing to do them.
There's only a handful of raids the average clan can do, and people fight over them. Especially since many well-geared people can also simply solo the easy raids
If you've been playing since July and have experts, I'm really impressed, I've been playing since January and I have none. My closest is 30%. And I probably play 8 hours a day.
Heck, it took me 4 months just to get vets.
Don't get me wrong, I know you can get expert relatively quickly through a combo of cash shop stuff (AA passes and exp book and AM boost and good gear to solo in AA). But not everyone can do it, just playing normally it takes an eternity to get there.
The leader of my first clan, who started playing in the beta, only has one expert.
R.I.P. City of Heroes and my 17 characters there
Only thing your clan has to do to get into the elemental gates is kill hell breaker who spawns twice a day and is a very doable raid for vets. As far as CS goes you can get the monthly premium package things for less than the price of a normal monthly fee MMO. I think the fact that some lower bosses can be soloed by good players isn't a bad thing, it means that there is something for clanless people to do.
To address the gear part of the original quesion the item system is pretty interesting relative to other games. The 2nd or 3rd best set of weapons and armor for most level ranges is earned from solo questing so everyone has access to it, you receive pioneer polish which you turn in for ancestral items. There are also "elite" weapons which have bonus stats for their level. You can get them through raiding, finding recipes or killing zone boss mobs. You don't need 84 elites though the level 100 pioneer gear you handle almost all of the content in the game, up to the veteran raids.
Arctodus Family
Orpesia