It looks like you're new here. If you want to get involved, click one of these buttons!
I read the developers Q&A on Wish site, and the game sounds more and more appealing. I would, however, like a bit of a broader and detailed explanation on how live content system will work. I understand that the engine (GMs?) will generate random quests that players will encounter, and the reward for the quests will be unique items that can later be sold, traded, or evenn taught. But I would like a more detailed (hopefully with examples) walkthrough through how it will function in a day to day life of a player.
As always, developers feedback is appreciated
Comments
http://www.mutablerealms.com/devJournal.html
I suggest the first two dev journals for exactly this
Dana Massey
Wish, World Designer
http://www.wishgame.com/
Dana Massey
Formerly of MMORPG.com
Currently Lead Designer for Bit Trap Studios
those are all great reading lepidus..thanx
really anyone who comes to this forum and is curious in the least should read those journals.
if you cant handle reading you dont belong in an rpg so hose off
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."