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....it just has to beat Warhammer in quality PvP content.
After reading that post regarding about the state of the game from the Associate Producer, something struck me as funny.
Just like you had a lot of WoW fanbois on the Warhammer site before release, during and after discussing and ripping the game, you have many Warhammer fans in here doing the exact same Darkfall. I see many of the same names who were posting such glowing reviews about War and its great Pvp ripping on this one.
Now War fans always said Wow fans were scared of War coming out because of the superior hardcore PvP content was gonna be worlds better and that's why Wowboys were on there; to bad ink their game. Well, the War fans kept assuring everyone, ANYONE who would listen that it was gonna be huge. I believe the word 'revolutionary' was used quite a bit. Yep, Sliced Bread v2.0. They pointed to the almost daily (it seemed) vids by the Hype Man with the beard, ranting and raving about this/that/and the other as evidence. The game had THISSSSS many servers. Wow fans would leave in droves and thats why the fanbois were on their site, jealousy.
Well, fast forward a few months and things havent gone as well as Mythic planned. Even despite a HUGE marketing effort the likes of which haven't been seen since Joseph Goebbels. Many serious pvpers and ex-DAOC players who had waited around for it promptly left after their month ran out, citing nothing but a huge eas-mode carnival themepark worthy of Wow comparisons. Many Warbois kept saying "just wait, give them time to fix the bugs and bring in the new classes, it'll be great then!" But for many, that boat has already sailed. They won't be coming back.
Warbois blamed LOTRO and Moria for their numbers going soft, paid Wow saboteurs for posting on their sites to kick the game while it was down and players who play Warhammer 'wrong' -not like the developers want them to play. "Just wait 'til Christmas time sales" has been the most recent Warboi rallying cry.
People left WAR to go BACK to Wow- a PvE game (a game MANY of them said they freely loathe but went back to) because they saw WAR as a WORSE alternative to a PvP centered game. If Darkfall fills a smattering of promise its fanbois hold for it, then I don't see how anyone could stick with War and call that hardcore Pvp. It would be looked upon as Pvp Light, just a cut above Wow. While Darkfall would get comparsions to DAoC.
I don't know when/if this game will come out, but if it does and does smoothly as that producer said about launch readiness, there will be a real shift and it would spell VERY bad news for War. If this game with minimal advertising hype and an extremely lowkey profile is actually able to come out on the market and have better PvP gameplay than Warhammer, then Warhammer is SO over and will earn a spot in the Niche History Hall of Fame.
If it never comes out or fails, it very well may be looked on as the worse failure in recent MMO history, making people forget all about Vanguard.
Either way, I really can't wait to see how this one is gonna turn out....
Comments
Well, a lot of persons like to bash a game that they never tried or even know anybody who tried.
I am not so sure that DF are actually aiming for the same people as WAR however, the hardcore PvP players I know still play old games like DAoC, Everquest or Ultima online and most of those that bought WAR quited again fast. WAR isn't really aimed at hardcore players.
DF is more a threat to those 3 games than WAR. Mythic have stated that they aim for the people who likes the PvP in Wow and what I read from DF that is far from what they aim for.
Still, if it will be good or bad, who knows?
WAR players aren't/weren't the biggest enemy of this game. The most active bashing community was Age of Conan. They tore at this game day and night, and a DEV even posted that it was vaporware, from WORK.
There aren't many left to bash this game, as recently they've mostly become fans.
Darkfall Travelogues!
I agree with much of what the OP said. . I began mmo with UO, EQ, DAoC, SWG, and have been waiting for a game that can really keep a hardcore player enthralled with more than a fashion show. I am still subscribed to WAR and WoW myself, but rarely play either. I am spending most of my hours on FPS instead of the easy tread mills those games represent. I am eagerly anticipating DF, and have been for years. I am glad they have put so much effort into this product, I hope it is half of what they say.
Dunno that, I seen far more WAR players bash it... But it really isn't about that anyways, trolls can like any game. And DF surely isn't going for either WAR or AoC.
After experiencing Tier's 1 through to 4 in WAR, I grew very bored with the pace and the overall mechanics of the combat system. From what I can gather from the videos and information available on Darkfall, I simply find its realtime fps type combat system far more appealing. Also being a old school Uo player, I'm drawn to the fact it's a skill based game and no levels. It's also reassuring to know Uo is part of the inspiration the indie developers used when creating this game.
I just have a feeling, that this little MMO company is about to make some of the companies behind main stream MMO's (Besides Blizzard properly) stand up and pay attention. The market is crying out for a MMO that's dares to take a chance and break the mould. Kind of what this little company called Valve did to wake up the FPS genre with Half Life.
Back when Uo started and later EQ, the awareness of MMO's was tiny. It was a niche game genre in itself. The internet was not common place in most western world house holds. For Uo it wasn't the Age of Shadows expansion, and the changes it brought that made UO peak at 250k subs. It was the awareness of the MMO genre and more people coming online. They jumped into a UO where they never had a chance to experience it in the early days. With the amount of people online today, DarkFall is in a position to be very successful in its niche...It may even bring over some of those who cut their teeth on theme park MMO's seeking a new immersive experience.
Vanguar has already been forgotten. Didn't you play Age of Conan? It was hands down the worst launch and biggest failure EVER.
Darkfall can never fail as big as AoC did because most people are already expecting it to fail. AoC on the other hand was said by the devs to be a "WoW-killer", and it lost 90% of subscriptions in 4 months.
You've got be kiding saying WAR is hardcore pvp, you must not have played it.
The game with best pvp ever is Risk you life and also hardcore one, not even close one with wow engine.
DarkFall looks like ryl a game without autoatack, that means you have to aim to your enemy and hit, and the swing of your's weapon hit every enemy at the range of your weapon. I cant get used to almost every mmorpg cuz when you want to mob u must have one char that have AOE skill, sux system.
I cant say DF is going to be that awsome game, but every thing into it.
All we can do is wait for the release and see if it's what we expected.
Obs: Not complaing.
Yes I was subbed at launch to War. After playing it 20+ levels, I found it a fair (good) game. That's it, there was nothing special and certainly nothing that warranted all the hype and PR money. It put me to sleep mid 20s and I couldn't shake that feeling. I found plenty right with the game but plenty wrong. The point is it was lackluster.
I have never said I thought War was a hardcore pvp game. But that was certainly the hype of it from Mythic and the Warbois before it hit the streets. It was supposed to be anti-Wow, but came off a lot like it in many ways. With big red arrows pointing you every which place and all but saying "KILL THIS HERE, RIGHT HERE!" the game was rather easy. The combat system I didn't care for really as there was no penalty.
It was like playing a bad version of CoD4 without the realistic weaponry. Rinse/repeat. Those were not my words calling WAR hardcore pvp. I was merely repeating what was said by their fans and the image it protrayed before release.
"TO MICHAEL!"
Yes I was subbed at launch to War. After playing it 20+ levels, I found it a fair (good) game. That's it, there was nothing special and certainly nothing that warranted all the hype and PR money. It put me to sleep mid 20s and I couldn't shake that feeling. I found plenty right with the game but plenty wrong. The point is it was lackluster.
I have never said I thought War was a hardcore pvp game. But that was certainly the hype of it from Mythic and the Warbois before it hit the streets. It was supposed to be anti-Wow, but came off a lot like it in many ways. With big red arrows pointing you every which place and all but saying "KILL THIS HERE, RIGHT HERE!" the game was rather easy. The combat system I didn't care for really as there was no penalty.
It was like playing a bad version of CoD4 without the realistic weaponry. Rinse/repeat. Those were not my words calling WAR hardcore pvp. I was merely repeating what was said by their fans and the image it protrayed before release.
Well my bad then, i cant deny that what you just told makes perfect sense.
Vanguar has already been forgotten. Didn't you play Age of Conan? It was hands down the worst launch and biggest failure EVER.
Darkfall can never fail as big as AoC did because most people are already expecting it to fail. AoC on the other hand was said by the devs to be a "WoW-killer", and it lost 90% of subscriptions in 4 months.
Yes there is absolutly no way Darkfall can fail as big as AoC. It could announce right now that it wont release and will be shutting its studio...and it still wouldnt be as bad as what AoC did. It would be bad and a huge joke, but would still be a shadow of AoC's fail.
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Darkfall Releases on: February 25th, 2009
Darkfall Recap of everything that has happened the last 3 months: http://www.mmorpg.com/discussion2.cfm/thread/213296
"The monsters are tough. I was looking for a challenge, but these things are just too damn smart." -DF Beta Tester
"If people were dismissing it, then they wouldn't be talking about it. The well-meaning gamers root for efforts that try to raise the bar. So who's left? It's so easy being a skeptic." -Tasos
Like most I waited a long time for WAR, being an old school AC/DAoC player. I don't consider WAR a failure in an overall sense, the game does have merits and it has potential. The main problem I found with WAR is that it was basically WoW without the great PvE content. For the most part you spend most of your time grinding scenario's, the massive RvR just never really materialized. While there were some intense RvR fights for the most part it always drifted back to scenario's being the main way to get PvP action. If I wanted scenario PvP I wouldn't of quit WoW back in June, I would of just stuck with BG/Arena fights. I still hold WAR in pretty high regards as a game overall, although the customer service blows, and the PvP isn't all that great, and the available content gets pretty stale very, VERY fast.
I have high hopes for Darkfall, will it be the end all of PvP games? Dunno. To me it cannot do any worse for PvP than what was found in WoW/WAR. I know the games release date has been set and I cannot wait to get my hands on it. I wil reserve my ultimate judgement until after I get some play time in. I intend to get back into WAR a week or two after the classes are introduced and see if the game has picked up; however this is just a short term solution as I am dropping WAR for DF when it releases in the U.S.
As always everyone has to decide for themselves which game they think is best based on how happy they are playing. I always question those that say X game sucks because of Y and Z. What makes it suck for one, makes it fun for others. I try to look at games overall, WAR is not a horrible game I just think it was probably released a bit to soon. WoW does PvE better than any other game going right now, least thats how I see it. Some may disagree, but in the end everyone has their own opinion as to what makes a game great.
Win. Great Post.